1/*
2 * Copyright (C) 2008 VMware, Inc.
3 * Copyright (C) 2014 Broadcom
4 * Copyright (C) 2018-2019 Alyssa Rosenzweig
5 * Copyright (C) 2019-2020 Collabora, Ltd.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the next
15 * paragraph) shall be included in all copies or substantial portions of the
16 * Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 * SOFTWARE.
25 *
26 */
27
28#include "util/macros.h"
29#include "util/u_math.h"
30#include "pan_texture.h"
31
32#if PAN_ARCH >= 5
33/*
34 * Arm Scalable Texture Compression (ASTC) corresponds to just a few formats.
35 * The block dimension is not part of the format. Instead, it is encoded as a
36 * 6-bit tag on the payload pointer. Map the block size for a single dimension.
37 */
38static inline enum mali_astc_2d_dimension
39panfrost_astc_dim_2d(unsigned dim)
40{
41        switch (dim) {
42        case  4: return MALI_ASTC_2D_DIMENSION_4;
43        case  5: return MALI_ASTC_2D_DIMENSION_5;
44        case  6: return MALI_ASTC_2D_DIMENSION_6;
45        case  8: return MALI_ASTC_2D_DIMENSION_8;
46        case 10: return MALI_ASTC_2D_DIMENSION_10;
47        case 12: return MALI_ASTC_2D_DIMENSION_12;
48        default: unreachable("Invalid ASTC dimension");
49        }
50}
51
52static inline enum mali_astc_3d_dimension
53panfrost_astc_dim_3d(unsigned dim)
54{
55        switch (dim) {
56        case  3: return MALI_ASTC_3D_DIMENSION_3;
57        case  4: return MALI_ASTC_3D_DIMENSION_4;
58        case  5: return MALI_ASTC_3D_DIMENSION_5;
59        case  6: return MALI_ASTC_3D_DIMENSION_6;
60        default: unreachable("Invalid ASTC dimension");
61        }
62}
63#endif
64
65/* Texture addresses are tagged with information about compressed formats.
66 * AFBC uses a bit for whether the colorspace transform is enabled (RGB and
67 * RGBA only).
68 * For ASTC, this is a "stretch factor" encoding the block size. */
69
70static unsigned
71panfrost_compression_tag(const struct util_format_description *desc,
72                         enum mali_texture_dimension dim,
73                         uint64_t modifier)
74{
75#if PAN_ARCH >= 5 && PAN_ARCH <= 8
76        if (drm_is_afbc(modifier)) {
77                unsigned flags = (modifier & AFBC_FORMAT_MOD_YTR) ?
78                                 MALI_AFBC_SURFACE_FLAG_YTR : 0;
79
80#if PAN_ARCH >= 6
81                /* Prefetch enable */
82                flags |= MALI_AFBC_SURFACE_FLAG_PREFETCH;
83
84                if (panfrost_afbc_is_wide(modifier))
85                        flags |= MALI_AFBC_SURFACE_FLAG_WIDE_BLOCK;
86#endif
87
88#if PAN_ARCH >= 7
89                /* Tiled headers */
90                if (modifier & AFBC_FORMAT_MOD_TILED)
91                        flags |= MALI_AFBC_SURFACE_FLAG_TILED_HEADER;
92
93                /* Used to make sure AFBC headers don't point outside the AFBC
94                 * body. HW is using the AFBC surface stride to do this check,
95                 * which doesn't work for 3D textures because the surface
96                 * stride does not cover the body. Only supported on v7+.
97                 */
98                if (dim != MALI_TEXTURE_DIMENSION_3D)
99                        flags |= MALI_AFBC_SURFACE_FLAG_CHECK_PAYLOAD_RANGE;
100#endif
101
102                return flags;
103        } else if (desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
104                if (desc->block.depth > 1) {
105                        return (panfrost_astc_dim_3d(desc->block.depth) << 4) |
106                               (panfrost_astc_dim_3d(desc->block.height) << 2) |
107                                panfrost_astc_dim_3d(desc->block.width);
108                } else {
109                        return (panfrost_astc_dim_2d(desc->block.height) << 3) |
110                                panfrost_astc_dim_2d(desc->block.width);
111                }
112        }
113#endif
114
115        /* Tags are not otherwise used */
116        return 0;
117}
118
119/* Cubemaps have 6 faces as "layers" in between each actual layer. We
120 * need to fix this up. TODO: logic wrong in the asserted out cases ...
121 * can they happen, perhaps from cubemap arrays? */
122
123static void
124panfrost_adjust_cube_dimensions(
125                unsigned *first_face, unsigned *last_face,
126                unsigned *first_layer, unsigned *last_layer)
127{
128        *first_face = *first_layer % 6;
129        *last_face = *last_layer % 6;
130        *first_layer /= 6;
131        *last_layer /= 6;
132
133        assert((*first_layer == *last_layer) || (*first_face == 0 && *last_face == 5));
134}
135
136/* Following the texture descriptor is a number of descriptors. How many? */
137
138static unsigned
139panfrost_texture_num_elements(
140                unsigned first_level, unsigned last_level,
141                unsigned first_layer, unsigned last_layer,
142                unsigned nr_samples, bool is_cube)
143{
144        unsigned first_face  = 0, last_face = 0;
145
146        if (is_cube) {
147                panfrost_adjust_cube_dimensions(&first_face, &last_face,
148                                &first_layer, &last_layer);
149        }
150
151        unsigned levels = 1 + last_level - first_level;
152        unsigned layers = 1 + last_layer - first_layer;
153        unsigned faces  = 1 + last_face  - first_face;
154
155        return levels * layers * faces * MAX2(nr_samples, 1);
156}
157
158/* Conservative estimate of the size of the texture payload a priori.
159 * Average case, size equal to the actual size. Worst case, off by 2x (if
160 * a manual stride is not needed on a linear texture). Returned value
161 * must be greater than or equal to the actual size, so it's safe to use
162 * as an allocation amount */
163
164unsigned
165GENX(panfrost_estimate_texture_payload_size)(const struct pan_image_view *iview)
166{
167#if PAN_ARCH >= 9
168        size_t element_size = pan_size(PLANE);
169#else
170        /* Assume worst case. Overestimates on Midgard, but that's ok. */
171        size_t element_size = pan_size(SURFACE_WITH_STRIDE);
172#endif
173
174        unsigned elements =
175                panfrost_texture_num_elements(iview->first_level, iview->last_level,
176                                              iview->first_layer, iview->last_layer,
177                                              iview->image->layout.nr_samples,
178                                              iview->dim == MALI_TEXTURE_DIMENSION_CUBE);
179
180        return element_size * elements;
181}
182
183struct panfrost_surface_iter {
184        unsigned layer, last_layer;
185        unsigned level, first_level, last_level;
186        unsigned face, first_face, last_face;
187        unsigned sample, first_sample, last_sample;
188};
189
190static void
191panfrost_surface_iter_begin(struct panfrost_surface_iter *iter,
192                            unsigned first_layer, unsigned last_layer,
193                            unsigned first_level, unsigned last_level,
194                            unsigned first_face, unsigned last_face,
195                            unsigned nr_samples)
196{
197        iter->layer = first_layer;
198        iter->last_layer = last_layer;
199        iter->level = iter->first_level = first_level;
200        iter->last_level = last_level;
201        iter->face = iter->first_face = first_face;
202        iter->last_face = last_face;
203        iter->sample = iter->first_sample = 0;
204        iter->last_sample = nr_samples - 1;
205}
206
207static bool
208panfrost_surface_iter_end(const struct panfrost_surface_iter *iter)
209{
210        return iter->layer > iter->last_layer;
211}
212
213static void
214panfrost_surface_iter_next(struct panfrost_surface_iter *iter)
215{
216#define INC_TEST(field) \
217        do { \
218                if (iter->field++ < iter->last_ ## field) \
219                       return; \
220                iter->field = iter->first_ ## field; \
221        } while (0)
222
223        /* Ordering is different on v7: inner loop is iterating on levels */
224        if (PAN_ARCH >= 7)
225                INC_TEST(level);
226
227        INC_TEST(sample);
228        INC_TEST(face);
229
230        if (PAN_ARCH < 7)
231                INC_TEST(level);
232
233        iter->layer++;
234
235#undef INC_TEST
236}
237
238static void
239panfrost_get_surface_strides(const struct pan_image_layout *layout,
240                             unsigned l,
241                             int32_t *row_stride, int32_t *surf_stride)
242{
243        const struct pan_image_slice_layout *slice = &layout->slices[l];
244
245        if (drm_is_afbc(layout->modifier)) {
246                /* Pre v7 don't have a row stride field. This field is
247                 * repurposed as a Y offset which we don't use */
248                *row_stride = PAN_ARCH < 7 ? 0 : slice->row_stride;
249                *surf_stride = slice->afbc.surface_stride;
250
251                /* Row stride alignment requirement does not apply to AFBC */
252        } else {
253                *row_stride = slice->row_stride;
254                *surf_stride = slice->surface_stride;
255
256                /* Particular for linear, the row stride must be aligned */
257                assert(pan_is_stride_aligned(layout->format, *row_stride));
258        }
259
260        /* All surface strides are aligned, required for linear */
261        assert(pan_is_stride_aligned(layout->format, *surf_stride));
262}
263
264static mali_ptr
265panfrost_get_surface_pointer(const struct pan_image_layout *layout,
266                             enum mali_texture_dimension dim,
267                             mali_ptr base,
268                             unsigned l, unsigned w, unsigned f, unsigned s)
269{
270        unsigned face_mult = dim == MALI_TEXTURE_DIMENSION_CUBE ? 6 : 1;
271        unsigned offset;
272
273        if (layout->dim == MALI_TEXTURE_DIMENSION_3D) {
274                assert(!f && !s);
275                offset = layout->slices[l].offset +
276                         (w * panfrost_get_layer_stride(layout, l));
277        } else {
278                offset = panfrost_texture_offset(layout, l, (w * face_mult) + f, s);
279        }
280
281        return base + offset;
282}
283
284#if PAN_ARCH >= 9
285
286#define CLUMP_FMT(pipe, mali) [PIPE_FORMAT_ ## pipe] = MALI_CLUMP_FORMAT_ ## mali
287static enum mali_clump_format special_clump_formats[PIPE_FORMAT_COUNT] = {
288        CLUMP_FMT(X32_S8X24_UINT, X32S8X24),
289        CLUMP_FMT(X24S8_UINT, X24S8),
290        CLUMP_FMT(S8X24_UINT, S8X24),
291        CLUMP_FMT(S8_UINT, S8),
292        CLUMP_FMT(L4A4_UNORM, L4A4),
293        CLUMP_FMT(L8A8_UNORM, L8A8),
294        CLUMP_FMT(L8A8_UINT, L8A8),
295        CLUMP_FMT(L8A8_SINT, L8A8),
296        CLUMP_FMT(A8_UNORM, A8),
297        CLUMP_FMT(A8_UINT, A8),
298        CLUMP_FMT(A8_SINT, A8),
299        CLUMP_FMT(ETC1_RGB8, ETC2_RGB8),
300        CLUMP_FMT(ETC2_RGB8, ETC2_RGB8),
301        CLUMP_FMT(ETC2_SRGB8, ETC2_RGB8),
302        CLUMP_FMT(ETC2_RGB8A1, ETC2_RGB8A1),
303        CLUMP_FMT(ETC2_SRGB8A1, ETC2_RGB8A1),
304        CLUMP_FMT(ETC2_RGBA8, ETC2_RGBA8),
305        CLUMP_FMT(ETC2_SRGBA8, ETC2_RGBA8),
306        CLUMP_FMT(ETC2_R11_UNORM, ETC2_R11_UNORM),
307        CLUMP_FMT(ETC2_R11_SNORM, ETC2_R11_SNORM),
308        CLUMP_FMT(ETC2_RG11_UNORM, ETC2_RG11_UNORM),
309        CLUMP_FMT(ETC2_RG11_SNORM, ETC2_RG11_SNORM),
310        CLUMP_FMT(DXT1_RGB,                BC1_UNORM),
311        CLUMP_FMT(DXT1_RGBA,               BC1_UNORM),
312        CLUMP_FMT(DXT1_SRGB,               BC1_UNORM),
313        CLUMP_FMT(DXT1_SRGBA,              BC1_UNORM),
314        CLUMP_FMT(DXT3_RGBA,               BC2_UNORM),
315        CLUMP_FMT(DXT3_SRGBA,              BC2_UNORM),
316        CLUMP_FMT(DXT5_RGBA,               BC3_UNORM),
317        CLUMP_FMT(DXT5_SRGBA,              BC3_UNORM),
318        CLUMP_FMT(RGTC1_UNORM,             BC4_UNORM),
319        CLUMP_FMT(RGTC1_SNORM,             BC4_SNORM),
320        CLUMP_FMT(RGTC2_UNORM,             BC5_UNORM),
321        CLUMP_FMT(RGTC2_SNORM,             BC5_SNORM),
322        CLUMP_FMT(BPTC_RGB_FLOAT,          BC6H_SF16),
323        CLUMP_FMT(BPTC_RGB_UFLOAT,         BC6H_UF16),
324        CLUMP_FMT(BPTC_RGBA_UNORM,         BC7_UNORM),
325        CLUMP_FMT(BPTC_SRGBA,              BC7_UNORM),
326};
327#undef CLUMP_FMT
328
329static enum mali_clump_format
330panfrost_clump_format(enum pipe_format format)
331{
332        /* First, try a special clump format. Note that the 0 encoding is for a
333         * raw clump format, which will never be in the special table.
334         */
335        if (special_clump_formats[format])
336                return special_clump_formats[format];
337
338        /* Else, it's a raw format. Raw formats must not be compressed. */
339        assert(!util_format_is_compressed(format));
340
341        /* Select the appropriate raw format. */
342        switch (util_format_get_blocksize(format)) {
343        case  1: return MALI_CLUMP_FORMAT_RAW8;
344        case  2: return MALI_CLUMP_FORMAT_RAW16;
345        case  3: return MALI_CLUMP_FORMAT_RAW24;
346        case  4: return MALI_CLUMP_FORMAT_RAW32;
347        case  6: return MALI_CLUMP_FORMAT_RAW48;
348        case  8: return MALI_CLUMP_FORMAT_RAW64;
349        case 12: return MALI_CLUMP_FORMAT_RAW96;
350        case 16: return MALI_CLUMP_FORMAT_RAW128;
351        default: unreachable("Invalid bpp");
352        }
353}
354
355static enum mali_afbc_superblock_size
356translate_superblock_size(uint64_t modifier)
357{
358        assert(drm_is_afbc(modifier));
359
360        switch (modifier & AFBC_FORMAT_MOD_BLOCK_SIZE_MASK) {
361        case AFBC_FORMAT_MOD_BLOCK_SIZE_16x16:
362                return MALI_AFBC_SUPERBLOCK_SIZE_16X16;
363        case AFBC_FORMAT_MOD_BLOCK_SIZE_32x8:
364                return MALI_AFBC_SUPERBLOCK_SIZE_32X8;
365        case AFBC_FORMAT_MOD_BLOCK_SIZE_64x4:
366                return MALI_AFBC_SUPERBLOCK_SIZE_64X4;
367        default:
368                unreachable("Invalid superblock size");
369        }
370}
371
372static void
373panfrost_emit_plane(const struct pan_image_layout *layout,
374                    enum pipe_format format,
375                    mali_ptr pointer,
376                    unsigned level,
377                    void *payload)
378{
379        const struct util_format_description *desc =
380                util_format_description(layout->format);
381
382        int32_t row_stride, surface_stride;
383
384        panfrost_get_surface_strides(layout, level, &row_stride, &surface_stride);
385        assert(row_stride >= 0 && surface_stride >= 0 && "negative stride");
386
387        bool afbc = drm_is_afbc(layout->modifier);
388
389        pan_pack(payload, PLANE, cfg) {
390                cfg.pointer = pointer;
391                cfg.row_stride = row_stride;
392                cfg.size = layout->data_size - layout->slices[level].offset;
393
394                cfg.slice_stride = layout->nr_samples ?
395                                   layout->slices[level].surface_stride :
396                                   panfrost_get_layer_stride(layout, level);
397
398                if (desc->layout == UTIL_FORMAT_LAYOUT_ASTC) {
399                        assert(!afbc);
400
401                        if (desc->block.depth > 1) {
402                                cfg.plane_type = MALI_PLANE_TYPE_ASTC_3D;
403                                cfg.astc._3d.block_width = panfrost_astc_dim_3d(desc->block.width);
404                                cfg.astc._3d.block_height = panfrost_astc_dim_3d(desc->block.height);
405                                cfg.astc._3d.block_depth = panfrost_astc_dim_3d(desc->block.depth);
406                        } else {
407                                cfg.plane_type = MALI_PLANE_TYPE_ASTC_2D;
408                                cfg.astc._2d.block_width = panfrost_astc_dim_2d(desc->block.width);
409                                cfg.astc._2d.block_height = panfrost_astc_dim_2d(desc->block.height);
410                        }
411
412                        bool srgb = (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB);
413
414                        /* Mesa does not advertise _HDR formats yet */
415                        cfg.astc.decode_hdr = false;
416
417                        /* sRGB formats decode to RGBA8 sRGB, which is narrow.
418                         *
419                         * Non-sRGB formats decode to RGBA16F which is wide.
420                         * With a future extension, we could decode non-sRGB
421                         * formats narrowly too, but this isn't wired up in Mesa
422                         * yet.
423                         */
424                        cfg.astc.decode_wide = !srgb;
425                } else if (afbc) {
426                        cfg.plane_type = MALI_PLANE_TYPE_AFBC;
427                        cfg.afbc.superblock_size = translate_superblock_size(layout->modifier);
428                        cfg.afbc.ytr = (layout->modifier & AFBC_FORMAT_MOD_YTR);
429                        cfg.afbc.tiled_header = (layout->modifier & AFBC_FORMAT_MOD_TILED);
430                        cfg.afbc.prefetch = true;
431                        cfg.afbc.compression_mode = pan_afbc_compression_mode(format);
432                        cfg.afbc.header_stride = layout->slices[level].afbc.header_size;
433                } else {
434                        cfg.plane_type = MALI_PLANE_TYPE_GENERIC;
435                        cfg.clump_format = panfrost_clump_format(format);
436                }
437
438                if (!afbc && layout->modifier == DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED)
439                        cfg.clump_ordering = MALI_CLUMP_ORDERING_TILED_U_INTERLEAVED;
440                else if (!afbc)
441                        cfg.clump_ordering = MALI_CLUMP_ORDERING_LINEAR;
442        }
443}
444#endif
445
446static void
447panfrost_emit_texture_payload(const struct pan_image_view *iview,
448                              enum pipe_format format,
449                              void *payload)
450{
451        const struct pan_image_layout *layout = &iview->image->layout;
452        ASSERTED const struct util_format_description *desc =
453                util_format_description(format);
454
455        mali_ptr base = iview->image->data.bo->ptr.gpu + iview->image->data.offset;
456
457        if (iview->buf.size) {
458                assert (iview->dim == MALI_TEXTURE_DIMENSION_1D);
459                base += iview->buf.offset;
460        }
461
462        /* panfrost_compression_tag() wants the dimension of the resource, not the
463         * one of the image view (those might differ).
464         */
465        base |= panfrost_compression_tag(desc, layout->dim, layout->modifier);
466
467        /* v4 does not support compression */
468        assert(PAN_ARCH >= 5 || !drm_is_afbc(layout->modifier));
469        assert(PAN_ARCH >= 5 || desc->layout != UTIL_FORMAT_LAYOUT_ASTC);
470
471        /* Inject the addresses in, interleaving array indices, mip levels,
472         * cube faces, and strides in that order. On Bifrost and older, each
473         * sample had its own surface descriptor; on Valhall, they are fused
474         * into a single plane descriptor.
475         */
476
477        unsigned first_layer = iview->first_layer, last_layer = iview->last_layer;
478        unsigned nr_samples = PAN_ARCH <= 7 ? layout->nr_samples : 1;
479        unsigned first_face = 0, last_face = 0;
480
481        if (iview->dim == MALI_TEXTURE_DIMENSION_CUBE) {
482                panfrost_adjust_cube_dimensions(&first_face, &last_face,
483                                                &first_layer, &last_layer);
484        }
485
486        struct panfrost_surface_iter iter;
487
488        for (panfrost_surface_iter_begin(&iter, first_layer, last_layer,
489                                         iview->first_level, iview->last_level,
490                                         first_face, last_face, nr_samples);
491             !panfrost_surface_iter_end(&iter);
492             panfrost_surface_iter_next(&iter)) {
493                mali_ptr pointer =
494                        panfrost_get_surface_pointer(layout, iview->dim, base,
495                                                     iter.level, iter.layer,
496                                                     iter.face, iter.sample);
497
498#if PAN_ARCH >= 9
499                panfrost_emit_plane(layout, format, pointer, iter.level, payload);
500                payload += pan_size(PLANE);
501#else
502                pan_pack(payload, SURFACE_WITH_STRIDE, cfg) {
503                        cfg.pointer = pointer;
504                        panfrost_get_surface_strides(layout, iter.level,
505                                                     &cfg.row_stride,
506                                                     &cfg.surface_stride);
507                }
508                payload += pan_size(SURFACE_WITH_STRIDE);
509#endif
510        }
511}
512
513#if PAN_ARCH <= 7
514/* Map modifiers to mali_texture_layout for packing in a texture descriptor */
515
516static enum mali_texture_layout
517panfrost_modifier_to_layout(uint64_t modifier)
518{
519        if (drm_is_afbc(modifier))
520                return MALI_TEXTURE_LAYOUT_AFBC;
521        else if (modifier == DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED)
522                return MALI_TEXTURE_LAYOUT_TILED;
523        else if (modifier == DRM_FORMAT_MOD_LINEAR)
524                return MALI_TEXTURE_LAYOUT_LINEAR;
525        else
526                unreachable("Invalid modifer");
527}
528#endif
529
530/*
531 * Generates a texture descriptor. Ideally, descriptors are immutable after the
532 * texture is created, so we can keep these hanging around in GPU memory in a
533 * dedicated BO and not have to worry. In practice there are some minor gotchas
534 * with this (the driver sometimes will change the format of a texture on the
535 * fly for compression) but it's fast enough to just regenerate the descriptor
536 * in those cases, rather than monkeypatching at drawtime. A texture descriptor
537 * consists of a 32-byte header followed by pointers.
538 */
539void
540GENX(panfrost_new_texture)(const struct panfrost_device *dev,
541                           const struct pan_image_view *iview,
542                           void *out, const struct panfrost_ptr *payload)
543{
544        const struct pan_image_layout *layout = &iview->image->layout;
545        enum pipe_format format = iview->format;
546        unsigned swizzle;
547
548        if (PAN_ARCH >= 7 && util_format_is_depth_or_stencil(format)) {
549                /* v7+ doesn't have an _RRRR component order, combine the
550                 * user swizzle with a .XXXX swizzle to emulate that.
551                 */
552                static const unsigned char replicate_x[4] = {
553                        PIPE_SWIZZLE_X, PIPE_SWIZZLE_X,
554                        PIPE_SWIZZLE_X, PIPE_SWIZZLE_X,
555                };
556                unsigned char patched_swizzle[4];
557
558                util_format_compose_swizzles(replicate_x,
559                                             iview->swizzle,
560                                             patched_swizzle);
561                swizzle = panfrost_translate_swizzle_4(patched_swizzle);
562        } else {
563                swizzle = panfrost_translate_swizzle_4(iview->swizzle);
564        }
565
566        panfrost_emit_texture_payload(iview, format, payload->cpu);
567
568        unsigned array_size = iview->last_layer - iview->first_layer + 1;
569
570        if (iview->dim == MALI_TEXTURE_DIMENSION_CUBE) {
571                assert(iview->first_layer % 6 == 0);
572                assert(iview->last_layer % 6 == 5);
573                array_size /=  6;
574        }
575
576        unsigned width;
577
578        if (iview->buf.size) {
579                assert(iview->dim == MALI_TEXTURE_DIMENSION_1D);
580                assert(!iview->first_level && !iview->last_level);
581                assert(!iview->first_layer && !iview->last_layer);
582                assert(layout->nr_samples == 1);
583                assert(layout->height == 1 && layout->depth == 1);
584                assert(iview->buf.offset + iview->buf.size <= layout->width);
585                width = iview->buf.size;
586        } else {
587                width = u_minify(layout->width, iview->first_level);
588        }
589
590        pan_pack(out, TEXTURE, cfg) {
591                cfg.dimension = iview->dim;
592                cfg.format = dev->formats[format].hw;
593                cfg.width = width;
594                cfg.height = u_minify(layout->height, iview->first_level);
595                if (iview->dim == MALI_TEXTURE_DIMENSION_3D)
596                        cfg.depth = u_minify(layout->depth, iview->first_level);
597                else
598                        cfg.sample_count = layout->nr_samples;
599                cfg.swizzle = swizzle;
600#if PAN_ARCH >= 9
601                cfg.texel_interleave =
602                        (layout->modifier != DRM_FORMAT_MOD_LINEAR) ||
603                        util_format_is_compressed(format);
604#else
605                cfg.texel_ordering =
606                        panfrost_modifier_to_layout(layout->modifier);
607#endif
608                cfg.levels = iview->last_level - iview->first_level + 1;
609                cfg.array_size = array_size;
610
611#if PAN_ARCH >= 6
612                cfg.surfaces = payload->gpu;
613
614                /* We specify API-level LOD clamps in the sampler descriptor
615                 * and use these clamps simply for bounds checking */
616                cfg.minimum_lod = FIXED_16(0, false);
617                cfg.maximum_lod = FIXED_16(cfg.levels - 1, false);
618#else
619                cfg.manual_stride = true;
620#endif
621        }
622}
623