1/************************************************************************** 2 * 3 * Copyright 2013 Advanced Micro Devices, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* 29 * Authors: 30 * Christian König <christian.koenig@amd.com> 31 * 32 */ 33 34#ifndef ST_VDPAU_H 35#define ST_VDPAU_H 36 37#ifdef HAVE_ST_VDPAU 38 39void 40st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access, 41 GLboolean output, struct gl_texture_object *texObj, 42 struct gl_texture_image *texImage, 43 const void *vdpSurface, GLuint index); 44void 45st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access, 46 GLboolean output, struct gl_texture_object *texObj, 47 struct gl_texture_image *texImage, 48 const void *vdpSurface, GLuint index); 49#else 50 51static inline void 52st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access, 53 GLboolean output, struct gl_texture_object *texObj, 54 struct gl_texture_image *texImage, 55 const void *vdpSurface, GLuint index) {} 56static inline void 57st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access, 58 GLboolean output, struct gl_texture_object *texObj, 59 struct gl_texture_image *texImage, 60 const void *vdpSurface, GLuint index) {} 61#endif 62 63#endif /* ST_VDPAU_H */ 64