1/* 2 * Copyright 2016 VMware, Inc. 3 * All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26 27#ifndef ST_SAMPLER_VIEW_H 28#define ST_SAMPLER_VIEW_H 29 30#include "pipe/p_compiler.h" 31#include "pipe/p_context.h" 32#include "pipe/p_state.h" 33#include "util/u_sampler.h" 34 35static inline struct pipe_sampler_view * 36st_create_texture_sampler_view_format(struct pipe_context *pipe, 37 struct pipe_resource *texture, 38 enum pipe_format format) 39{ 40 struct pipe_sampler_view templ; 41 42 u_sampler_view_default_template(&templ, texture, format); 43 44 return pipe->create_sampler_view(pipe, texture, &templ); 45} 46 47 48static inline struct pipe_sampler_view * 49st_create_texture_sampler_view(struct pipe_context *pipe, 50 struct pipe_resource *texture) 51{ 52 return st_create_texture_sampler_view_format(pipe, texture, 53 texture->format); 54} 55 56 57extern void 58st_texture_release_context_sampler_view(struct st_context *st, 59 struct gl_texture_object *stObj); 60 61extern void 62st_texture_release_all_sampler_views(struct st_context *st, 63 struct gl_texture_object *stObj); 64 65void 66st_delete_texture_sampler_views(struct st_context *st, 67 struct gl_texture_object *stObj); 68 69struct st_sampler_view * 70st_texture_get_current_sampler_view(const struct st_context *st, 71 const struct gl_texture_object *stObj); 72 73struct pipe_sampler_view * 74st_get_texture_sampler_view_from_stobj(struct st_context *st, 75 struct gl_texture_object *stObj, 76 const struct gl_sampler_object *samp, 77 bool glsl130_or_later, 78 bool ignore_srgb_decode, 79 bool get_reference); 80 81struct pipe_sampler_view * 82st_get_buffer_sampler_view_from_stobj(struct st_context *st, 83 struct gl_texture_object *stObj, 84 bool get_reference); 85 86enum pipe_format 87st_get_sampler_view_format(const struct st_context *st, 88 const struct gl_texture_object *texObj, 89 bool srgb_skip_decode); 90 91#endif /* ST_SAMPLER_VIEW_H */ 92