1/************************************************************************** 2 * 3 * Copyright 2007 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 /* 29 * Authors: 30 * Keith Whitwell <keithw@vmware.com> 31 * Brian Paul 32 * Zack Rusin 33 */ 34 35 36#include <assert.h> 37 38#include "st_context.h" 39#include "st_atom.h" 40#include "pipe/p_context.h" 41#include "pipe/p_defines.h" 42#include "cso_cache/cso_context.h" 43#include "main/samplerobj.h" 44#include "main/stencil.h" 45 46 47/** 48 * Convert GLenum stencil op tokens to pipe tokens. 49 */ 50static GLuint 51gl_stencil_op_to_pipe(GLenum func) 52{ 53 switch (func) { 54 case GL_KEEP: 55 return PIPE_STENCIL_OP_KEEP; 56 case GL_ZERO: 57 return PIPE_STENCIL_OP_ZERO; 58 case GL_REPLACE: 59 return PIPE_STENCIL_OP_REPLACE; 60 case GL_INCR: 61 return PIPE_STENCIL_OP_INCR; 62 case GL_DECR: 63 return PIPE_STENCIL_OP_DECR; 64 case GL_INCR_WRAP: 65 return PIPE_STENCIL_OP_INCR_WRAP; 66 case GL_DECR_WRAP: 67 return PIPE_STENCIL_OP_DECR_WRAP; 68 case GL_INVERT: 69 return PIPE_STENCIL_OP_INVERT; 70 default: 71 assert("invalid GL token in gl_stencil_op_to_pipe()" == NULL); 72 return 0; 73 } 74} 75 76void 77st_update_depth_stencil_alpha(struct st_context *st) 78{ 79 struct pipe_depth_stencil_alpha_state *dsa = &st->state.depth_stencil; 80 struct pipe_stencil_ref sr; 81 struct gl_context *ctx = st->ctx; 82 83 memset(dsa, 0, sizeof(*dsa)); 84 memset(&sr, 0, sizeof(sr)); 85 86 if (ctx->DrawBuffer->Visual.depthBits > 0) { 87 if (ctx->Depth.Test) { 88 dsa->depth_enabled = 1; 89 dsa->depth_func = func_to_gallium(ctx->Depth.Func); 90 if (dsa->depth_func != PIPE_FUNC_EQUAL) 91 dsa->depth_writemask = ctx->Depth.Mask; 92 } 93 if (ctx->Depth.BoundsTest) { 94 dsa->depth_bounds_test = 1; 95 dsa->depth_bounds_min = ctx->Depth.BoundsMin; 96 dsa->depth_bounds_max = ctx->Depth.BoundsMax; 97 } 98 } 99 100 if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) { 101 dsa->stencil[0].enabled = 1; 102 dsa->stencil[0].func = func_to_gallium(ctx->Stencil.Function[0]); 103 dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]); 104 dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[0]); 105 dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[0]); 106 dsa->stencil[0].valuemask = ctx->Stencil.ValueMask[0] & 0xff; 107 dsa->stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff; 108 sr.ref_value[0] = _mesa_get_stencil_ref(ctx, 0); 109 110 if (_mesa_stencil_is_two_sided(ctx)) { 111 const GLuint back = ctx->Stencil._BackFace; 112 dsa->stencil[1].enabled = 1; 113 dsa->stencil[1].func = func_to_gallium(ctx->Stencil.Function[back]); 114 dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[back]); 115 dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[back]); 116 dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[back]); 117 dsa->stencil[1].valuemask = ctx->Stencil.ValueMask[back] & 0xff; 118 dsa->stencil[1].writemask = ctx->Stencil.WriteMask[back] & 0xff; 119 sr.ref_value[1] = _mesa_get_stencil_ref(ctx, back); 120 } 121 else { 122 /* This should be unnecessary. Drivers must not expect this to 123 * contain valid data, except the enabled bit 124 */ 125 dsa->stencil[1] = dsa->stencil[0]; 126 dsa->stencil[1].enabled = 0; 127 sr.ref_value[1] = sr.ref_value[0]; 128 } 129 } 130 131 if (ctx->Color.AlphaEnabled && !st->lower_alpha_test && 132 !(ctx->DrawBuffer->_IntegerBuffers & 0x1)) { 133 dsa->alpha_enabled = 1; 134 dsa->alpha_func = func_to_gallium(ctx->Color.AlphaFunc); 135 dsa->alpha_ref_value = ctx->Color.AlphaRefUnclamped; 136 } 137 138 cso_set_depth_stencil_alpha(st->cso_context, dsa); 139 cso_set_stencil_ref(st->cso_context, sr); 140} 141