1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25#define DEBUG_PARSING 0 26 27/** 28 * \file arbprogparse.c 29 * ARB_*_program parser core 30 * \author Karl Rasche 31 */ 32 33/** 34Notes on program parameters, etc. 35 36The instructions we emit will use six kinds of source registers: 37 38 PROGRAM_INPUT - input registers 39 PROGRAM_TEMPORARY - temp registers 40 PROGRAM_ADDRESS - address/indirect register 41 PROGRAM_CONSTANT - indexes into program->Parameters, a known constant/literal 42 PROGRAM_STATE_VAR - indexes into program->Parameters, and may actually be: 43 + a state variable, like "state.fog.color", or 44 + a pointer to a "program.local[k]" parameter, or 45 + a pointer to a "program.env[k]" parameter 46 47Basically, all the program.local[] and program.env[] values will get mapped 48into the unified gl_program->Parameters array. This solves the problem of 49having three separate program parameter arrays. 50*/ 51 52 53#include "main/glheader.h" 54 55#include "main/context.h" 56#include "arbprogparse.h" 57#include "programopt.h" 58#include "prog_parameter.h" 59#include "prog_statevars.h" 60#include "prog_instruction.h" 61#include "program_parser.h" 62 63 64void 65_mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, 66 const GLvoid *str, GLsizei len, 67 struct gl_program *program) 68{ 69 struct gl_program prog; 70 struct asm_parser_state state; 71 GLuint i; 72 73 assert(target == GL_FRAGMENT_PROGRAM_ARB); 74 75 memset(&prog, 0, sizeof(prog)); 76 memset(&state, 0, sizeof(state)); 77 state.prog = &prog; 78 state.mem_ctx = program; 79 80 if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len, 81 &state)) { 82 /* Error in the program. Just return. */ 83 return; 84 } 85 86 ralloc_free(program->String); 87 88 /* Copy the relevant contents of the arb_program struct into the 89 * fragment_program struct. 90 */ 91 program->String = prog.String; 92 program->arb.NumInstructions = prog.arb.NumInstructions; 93 program->arb.NumTemporaries = prog.arb.NumTemporaries; 94 program->arb.NumParameters = prog.arb.NumParameters; 95 program->arb.NumAttributes = prog.arb.NumAttributes; 96 program->arb.NumAddressRegs = prog.arb.NumAddressRegs; 97 program->arb.NumNativeInstructions = prog.arb.NumNativeInstructions; 98 program->arb.NumNativeTemporaries = prog.arb.NumNativeTemporaries; 99 program->arb.NumNativeParameters = prog.arb.NumNativeParameters; 100 program->arb.NumNativeAttributes = prog.arb.NumNativeAttributes; 101 program->arb.NumNativeAddressRegs = prog.arb.NumNativeAddressRegs; 102 program->arb.NumAluInstructions = prog.arb.NumAluInstructions; 103 program->arb.NumTexInstructions = prog.arb.NumTexInstructions; 104 program->arb.NumTexIndirections = prog.arb.NumTexIndirections; 105 program->arb.NumNativeAluInstructions = prog.arb.NumAluInstructions; 106 program->arb.NumNativeTexInstructions = prog.arb.NumTexInstructions; 107 program->arb.NumNativeTexIndirections = prog.arb.NumTexIndirections; 108 program->info.inputs_read = prog.info.inputs_read; 109 program->info.outputs_written = prog.info.outputs_written; 110 program->arb.IndirectRegisterFiles = prog.arb.IndirectRegisterFiles; 111 for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) { 112 program->TexturesUsed[i] = prog.TexturesUsed[i]; 113 if (prog.TexturesUsed[i]) 114 program->SamplersUsed |= (1 << i); 115 } 116 program->ShadowSamplers = prog.ShadowSamplers; 117 program->info.fs.origin_upper_left = state.option.OriginUpperLeft; 118 program->info.fs.pixel_center_integer = state.option.PixelCenterInteger; 119 120 program->info.fs.uses_discard = state.fragment.UsesKill; 121 122 ralloc_free(program->arb.Instructions); 123 program->arb.Instructions = prog.arb.Instructions; 124 125 if (program->Parameters) 126 _mesa_free_parameter_list(program->Parameters); 127 program->Parameters = prog.Parameters; 128 129 /* Append fog instructions now if the program has "OPTION ARB_fog_exp" 130 * or similar. We used to leave this up to drivers, but it appears 131 * there's no hardware that wants to do fog in a discrete stage separate 132 * from the fragment shader. 133 */ 134 if (state.option.Fog != OPTION_NONE) { 135 static const GLenum fog_modes[4] = { 136 GL_NONE, GL_EXP, GL_EXP2, GL_LINEAR 137 }; 138 139 /* XXX: we should somehow recompile this to remove clamping if disabled 140 * On the ATI driver, this is unclampled if fragment clamping is disabled 141 */ 142 _mesa_append_fog_code(ctx, program, fog_modes[state.option.Fog], GL_TRUE); 143 } 144 145#if DEBUG_FP 146 printf("____________Fragment program %u ________\n", program->Id); 147 _mesa_print_program(&program->Base); 148#endif 149} 150 151 152 153/** 154 * Parse the vertex program string. If success, update the given 155 * vertex_program object with the new program. Else, leave the vertex_program 156 * object unchanged. 157 */ 158void 159_mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target, 160 const GLvoid *str, GLsizei len, 161 struct gl_program *program) 162{ 163 struct gl_program prog; 164 struct asm_parser_state state; 165 166 assert(target == GL_VERTEX_PROGRAM_ARB); 167 168 memset(&prog, 0, sizeof(prog)); 169 memset(&state, 0, sizeof(state)); 170 state.prog = &prog; 171 state.mem_ctx = program; 172 173 if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len, 174 &state)) { 175 _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramString(bad program)"); 176 return; 177 } 178 179 ralloc_free(program->String); 180 181 /* Copy the relevant contents of the arb_program struct into the 182 * vertex_program struct. 183 */ 184 program->String = prog.String; 185 program->arb.NumInstructions = prog.arb.NumInstructions; 186 program->arb.NumTemporaries = prog.arb.NumTemporaries; 187 program->arb.NumParameters = prog.arb.NumParameters; 188 program->arb.NumAttributes = prog.arb.NumAttributes; 189 program->arb.NumAddressRegs = prog.arb.NumAddressRegs; 190 program->arb.NumNativeInstructions = prog.arb.NumNativeInstructions; 191 program->arb.NumNativeTemporaries = prog.arb.NumNativeTemporaries; 192 program->arb.NumNativeParameters = prog.arb.NumNativeParameters; 193 program->arb.NumNativeAttributes = prog.arb.NumNativeAttributes; 194 program->arb.NumNativeAddressRegs = prog.arb.NumNativeAddressRegs; 195 program->info.inputs_read = prog.info.inputs_read; 196 program->info.outputs_written = prog.info.outputs_written; 197 program->arb.IndirectRegisterFiles = prog.arb.IndirectRegisterFiles; 198 program->arb.IsPositionInvariant = (state.option.PositionInvariant) 199 ? GL_TRUE : GL_FALSE; 200 201 ralloc_free(program->arb.Instructions); 202 program->arb.Instructions = prog.arb.Instructions; 203 204 if (program->Parameters) 205 _mesa_free_parameter_list(program->Parameters); 206 program->Parameters = prog.Parameters; 207 208#if DEBUG_VP 209 printf("____________Vertex program %u __________\n", program->Id); 210 _mesa_print_program(program); 211#endif 212} 213