1bf215546Sopenharmony_ci/* 2bf215546Sopenharmony_ci * Mesa 3-D graphics library 3bf215546Sopenharmony_ci * 4bf215546Sopenharmony_ci * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5bf215546Sopenharmony_ci * 6bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 7bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"), 8bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation 9bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the 11bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions: 12bf215546Sopenharmony_ci * 13bf215546Sopenharmony_ci * The above copyright notice and this permission notice shall be included 14bf215546Sopenharmony_ci * in all copies or substantial portions of the Software. 15bf215546Sopenharmony_ci * 16bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17bf215546Sopenharmony_ci * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20bf215546Sopenharmony_ci * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21bf215546Sopenharmony_ci * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22bf215546Sopenharmony_ci * OTHER DEALINGS IN THE SOFTWARE. 23bf215546Sopenharmony_ci */ 24bf215546Sopenharmony_ci 25bf215546Sopenharmony_ci/* 26bf215546Sopenharmony_ci * New (3.1) transformation code written by Keith Whitwell. 27bf215546Sopenharmony_ci */ 28bf215546Sopenharmony_ci 29bf215546Sopenharmony_ci 30bf215546Sopenharmony_ci#ifndef _M_VECTOR_H_ 31bf215546Sopenharmony_ci#define _M_VECTOR_H_ 32bf215546Sopenharmony_ci 33bf215546Sopenharmony_ci#include "main/glheader.h" 34bf215546Sopenharmony_ci#define MATH_ASM_PTR_SIZE sizeof(void *) 35bf215546Sopenharmony_ci#include "math/m_vector_asm.h" 36bf215546Sopenharmony_ci 37bf215546Sopenharmony_ci#define VEC_MALLOC 0x10 /* storage field points to self-allocated mem*/ 38bf215546Sopenharmony_ci#define VEC_NOT_WRITEABLE 0x40 /* writable elements to hold clipped data */ 39bf215546Sopenharmony_ci#define VEC_BAD_STRIDE 0x100 /* matches tnl's prefered stride */ 40bf215546Sopenharmony_ci 41bf215546Sopenharmony_ci 42bf215546Sopenharmony_ci 43bf215546Sopenharmony_ci 44bf215546Sopenharmony_ci 45bf215546Sopenharmony_ci/** 46bf215546Sopenharmony_ci * Wrap all the information about vectors up in a struct. Has 47bf215546Sopenharmony_ci * additional fields compared to the other vectors to help us track 48bf215546Sopenharmony_ci * different vertex sizes, and whether we need to clean columns out 49bf215546Sopenharmony_ci * because they contain non-(0,0,0,1) values. 50bf215546Sopenharmony_ci * 51bf215546Sopenharmony_ci * The start field is used to reserve data for copied vertices at the 52bf215546Sopenharmony_ci * end of _mesa_transform_vb, and avoids the need for a multiplication in 53bf215546Sopenharmony_ci * the transformation routines. 54bf215546Sopenharmony_ci */ 55bf215546Sopenharmony_citypedef struct { 56bf215546Sopenharmony_ci GLfloat (*data)[4]; /**< may be malloc'd or point to client data */ 57bf215546Sopenharmony_ci GLfloat *start; /**< points somewhere inside of GLvector4f::data */ 58bf215546Sopenharmony_ci GLuint count; /**< size of the vector (in elements) */ 59bf215546Sopenharmony_ci GLuint stride; /**< stride from one element to the next (in bytes) */ 60bf215546Sopenharmony_ci GLuint size; /**< 2-4 for vertices and 1-4 for texcoords */ 61bf215546Sopenharmony_ci GLbitfield flags; /**< bitmask of VEC_x flags */ 62bf215546Sopenharmony_ci void *storage; /**< self-allocated storage */ 63bf215546Sopenharmony_ci GLuint storage_count; /**< storage size in elements */ 64bf215546Sopenharmony_ci} GLvector4f; 65bf215546Sopenharmony_ci 66bf215546Sopenharmony_ci 67bf215546Sopenharmony_ciextern void _mesa_vector4f_init( GLvector4f *v, GLbitfield flags, 68bf215546Sopenharmony_ci GLfloat (*storage)[4] ); 69bf215546Sopenharmony_ciextern void _mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags, 70bf215546Sopenharmony_ci GLuint count, GLuint alignment ); 71bf215546Sopenharmony_ciextern void _mesa_vector4f_free( GLvector4f *v ); 72bf215546Sopenharmony_ciextern void _mesa_vector4f_print( const GLvector4f *v, const GLubyte *, GLboolean ); 73bf215546Sopenharmony_ciextern void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint nr, GLuint elt ); 74bf215546Sopenharmony_ci 75bf215546Sopenharmony_ci 76bf215546Sopenharmony_ci/** 77bf215546Sopenharmony_ci * Given vector <v>, return a pointer (cast to <type *> to the <i>-th element. 78bf215546Sopenharmony_ci * 79bf215546Sopenharmony_ci * End up doing a lot of slow imuls if not careful. 80bf215546Sopenharmony_ci */ 81bf215546Sopenharmony_ci#define VEC_ELT( v, type, i ) \ 82bf215546Sopenharmony_ci ( (type *) ( ((GLbyte *) ((v)->data)) + (i) * (v)->stride) ) 83bf215546Sopenharmony_ci 84bf215546Sopenharmony_ci 85bf215546Sopenharmony_ci#endif 86