1/************************************************************************** 2 * 3 * Copyright 2013 Advanced Micro Devices, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28/* 29 * Authors: 30 * Christian König <christian.koenig@amd.com> 31 * 32 */ 33 34#include <stdbool.h> 35#include "util/hash_table.h" 36#include "util/set.h" 37#include "util/u_memory.h" 38#include "context.h" 39#include "glformats.h" 40#include "texobj.h" 41#include "teximage.h" 42#include "api_exec_decl.h" 43 44#include "state_tracker/st_cb_texture.h" 45#include "state_tracker/st_vdpau.h" 46 47#define MAX_TEXTURES 4 48 49struct vdp_surface 50{ 51 GLenum target; 52 struct gl_texture_object *textures[MAX_TEXTURES]; 53 GLenum access, state; 54 GLboolean output; 55 const GLvoid *vdpSurface; 56}; 57 58void GLAPIENTRY 59_mesa_VDPAUInitNV(const GLvoid *vdpDevice, const GLvoid *getProcAddress) 60{ 61 GET_CURRENT_CONTEXT(ctx); 62 63 if (!vdpDevice) { 64 _mesa_error(ctx, GL_INVALID_VALUE, "vdpDevice"); 65 return; 66 } 67 68 if (!getProcAddress) { 69 _mesa_error(ctx, GL_INVALID_VALUE, "getProcAddress"); 70 return; 71 } 72 73 if (ctx->vdpDevice || ctx->vdpGetProcAddress || ctx->vdpSurfaces) { 74 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUInitNV"); 75 return; 76 } 77 78 ctx->vdpDevice = vdpDevice; 79 ctx->vdpGetProcAddress = getProcAddress; 80 ctx->vdpSurfaces = _mesa_set_create(NULL, _mesa_hash_pointer, 81 _mesa_key_pointer_equal); 82} 83 84static void 85unregister_surface(struct set_entry *entry) 86{ 87 struct vdp_surface *surf = (struct vdp_surface *)entry->key; 88 GET_CURRENT_CONTEXT(ctx); 89 90 if (surf->state == GL_SURFACE_MAPPED_NV) { 91 GLintptr surfaces[] = { (GLintptr)surf }; 92 _mesa_VDPAUUnmapSurfacesNV(1, surfaces); 93 } 94 95 _mesa_set_remove(ctx->vdpSurfaces, entry); 96 FREE(surf); 97} 98 99void GLAPIENTRY 100_mesa_VDPAUFiniNV(void) 101{ 102 GET_CURRENT_CONTEXT(ctx); 103 104 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 105 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUFiniNV"); 106 return; 107 } 108 109 _mesa_set_destroy(ctx->vdpSurfaces, unregister_surface); 110 111 ctx->vdpDevice = 0; 112 ctx->vdpGetProcAddress = 0; 113 ctx->vdpSurfaces = NULL; 114} 115 116static GLintptr 117register_surface(struct gl_context *ctx, GLboolean isOutput, 118 const GLvoid *vdpSurface, GLenum target, 119 GLsizei numTextureNames, const GLuint *textureNames) 120{ 121 struct vdp_surface *surf; 122 int i; 123 124 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 125 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAURegisterSurfaceNV"); 126 return (GLintptr)NULL; 127 } 128 129 if (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE) { 130 _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV"); 131 return (GLintptr)NULL; 132 } 133 134 if (target == GL_TEXTURE_RECTANGLE && !ctx->Extensions.NV_texture_rectangle) { 135 _mesa_error(ctx, GL_INVALID_ENUM, "VDPAURegisterSurfaceNV"); 136 return (GLintptr)NULL; 137 } 138 139 surf = CALLOC_STRUCT( vdp_surface ); 140 if (surf == NULL) { 141 _mesa_error_no_memory("VDPAURegisterSurfaceNV"); 142 return (GLintptr)NULL; 143 } 144 145 surf->vdpSurface = vdpSurface; 146 surf->target = target; 147 surf->access = GL_READ_WRITE; 148 surf->state = GL_SURFACE_REGISTERED_NV; 149 surf->output = isOutput; 150 for (i = 0; i < numTextureNames; ++i) { 151 struct gl_texture_object *tex; 152 153 tex = _mesa_lookup_texture_err(ctx, textureNames[i], 154 "VDPAURegisterSurfaceNV"); 155 if (tex == NULL) { 156 free(surf); 157 return (GLintptr)NULL; 158 } 159 160 _mesa_lock_texture(ctx, tex); 161 162 if (tex->Immutable) { 163 _mesa_unlock_texture(ctx, tex); 164 free(surf); 165 _mesa_error(ctx, GL_INVALID_OPERATION, 166 "VDPAURegisterSurfaceNV(texture is immutable)"); 167 return (GLintptr)NULL; 168 } 169 170 if (tex->Target == 0) { 171 tex->Target = target; 172 tex->TargetIndex = _mesa_tex_target_to_index(ctx, target); 173 } else if (tex->Target != target) { 174 _mesa_unlock_texture(ctx, tex); 175 free(surf); 176 _mesa_error(ctx, GL_INVALID_OPERATION, 177 "VDPAURegisterSurfaceNV(target mismatch)"); 178 return (GLintptr)NULL; 179 } 180 181 /* This will disallow respecifying the storage. */ 182 tex->Immutable = GL_TRUE; 183 _mesa_unlock_texture(ctx, tex); 184 185 _mesa_reference_texobj(&surf->textures[i], tex); 186 } 187 188 _mesa_set_add(ctx->vdpSurfaces, surf); 189 190 return (GLintptr)surf; 191} 192 193GLintptr GLAPIENTRY 194_mesa_VDPAURegisterVideoSurfaceNV(const GLvoid *vdpSurface, GLenum target, 195 GLsizei numTextureNames, 196 const GLuint *textureNames) 197{ 198 GET_CURRENT_CONTEXT(ctx); 199 200 if (numTextureNames != 4) { 201 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAURegisterVideoSurfaceNV"); 202 return (GLintptr)NULL; 203 } 204 205 return register_surface(ctx, false, vdpSurface, target, 206 numTextureNames, textureNames); 207} 208 209GLintptr GLAPIENTRY 210_mesa_VDPAURegisterOutputSurfaceNV(const GLvoid *vdpSurface, GLenum target, 211 GLsizei numTextureNames, 212 const GLuint *textureNames) 213{ 214 GET_CURRENT_CONTEXT(ctx); 215 216 if (numTextureNames != 1) { 217 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAURegisterVideoSurfaceNV"); 218 return (GLintptr)NULL; 219 } 220 221 return register_surface(ctx, true, vdpSurface, target, 222 numTextureNames, textureNames); 223} 224 225GLboolean GLAPIENTRY 226_mesa_VDPAUIsSurfaceNV(GLintptr surface) 227{ 228 struct vdp_surface *surf = (struct vdp_surface *)surface; 229 GET_CURRENT_CONTEXT(ctx); 230 231 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 232 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUIsSurfaceNV"); 233 return false; 234 } 235 236 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) { 237 return false; 238 } 239 240 return true; 241} 242 243void GLAPIENTRY 244_mesa_VDPAUUnregisterSurfaceNV(GLintptr surface) 245{ 246 struct vdp_surface *surf = (struct vdp_surface *)surface; 247 struct set_entry *entry; 248 int i; 249 GET_CURRENT_CONTEXT(ctx); 250 251 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 252 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnregisterSurfaceNV"); 253 return; 254 } 255 256 /* according to the spec it's ok when this is zero */ 257 if (surface == 0) 258 return; 259 260 entry = _mesa_set_search(ctx->vdpSurfaces, surf); 261 if (!entry) { 262 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUUnregisterSurfaceNV"); 263 return; 264 } 265 266 for (i = 0; i < MAX_TEXTURES; i++) { 267 if (surf->textures[i]) { 268 surf->textures[i]->Immutable = GL_FALSE; 269 _mesa_reference_texobj(&surf->textures[i], NULL); 270 } 271 } 272 273 _mesa_set_remove(ctx->vdpSurfaces, entry); 274 free(surf); 275} 276 277void GLAPIENTRY 278_mesa_VDPAUGetSurfaceivNV(GLintptr surface, GLenum pname, GLsizei bufSize, 279 GLsizei *length, GLint *values) 280{ 281 struct vdp_surface *surf = (struct vdp_surface *)surface; 282 GET_CURRENT_CONTEXT(ctx); 283 284 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 285 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUGetSurfaceivNV"); 286 return; 287 } 288 289 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) { 290 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV"); 291 return; 292 } 293 294 if (pname != GL_SURFACE_STATE_NV) { 295 _mesa_error(ctx, GL_INVALID_ENUM, "VDPAUGetSurfaceivNV"); 296 return; 297 } 298 299 if (bufSize < 1) { 300 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUGetSurfaceivNV"); 301 return; 302 } 303 304 values[0] = surf->state; 305 306 if (length != NULL) 307 *length = 1; 308} 309 310void GLAPIENTRY 311_mesa_VDPAUSurfaceAccessNV(GLintptr surface, GLenum access) 312{ 313 struct vdp_surface *surf = (struct vdp_surface *)surface; 314 GET_CURRENT_CONTEXT(ctx); 315 316 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 317 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); 318 return; 319 } 320 321 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) { 322 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV"); 323 return; 324 } 325 326 if (access != GL_READ_ONLY && access != GL_WRITE_ONLY && 327 access != GL_READ_WRITE) { 328 329 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV"); 330 return; 331 } 332 333 if (surf->state == GL_SURFACE_MAPPED_NV) { 334 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); 335 return; 336 } 337 338 surf->access = access; 339} 340 341void GLAPIENTRY 342_mesa_VDPAUMapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces) 343{ 344 GET_CURRENT_CONTEXT(ctx); 345 int i; 346 347 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 348 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV"); 349 return; 350 } 351 352 for (i = 0; i < numSurfaces; ++i) { 353 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; 354 355 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) { 356 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV"); 357 return; 358 } 359 360 if (surf->state == GL_SURFACE_MAPPED_NV) { 361 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); 362 return; 363 } 364 } 365 366 for (i = 0; i < numSurfaces; ++i) { 367 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; 368 unsigned numTextureNames = surf->output ? 1 : 4; 369 unsigned j; 370 371 for (j = 0; j < numTextureNames; ++j) { 372 struct gl_texture_object *tex = surf->textures[j]; 373 struct gl_texture_image *image; 374 375 _mesa_lock_texture(ctx, tex); 376 image = _mesa_get_tex_image(ctx, tex, surf->target, 0); 377 if (!image) { 378 _mesa_error(ctx, GL_OUT_OF_MEMORY, "VDPAUMapSurfacesNV"); 379 _mesa_unlock_texture(ctx, tex); 380 return; 381 } 382 383 st_FreeTextureImageBuffer(ctx, image); 384 385 st_vdpau_map_surface(ctx, surf->target, surf->access, 386 surf->output, tex, image, 387 surf->vdpSurface, j); 388 389 _mesa_unlock_texture(ctx, tex); 390 } 391 surf->state = GL_SURFACE_MAPPED_NV; 392 } 393} 394 395void GLAPIENTRY 396_mesa_VDPAUUnmapSurfacesNV(GLsizei numSurfaces, const GLintptr *surfaces) 397{ 398 GET_CURRENT_CONTEXT(ctx); 399 int i; 400 401 if (!ctx->vdpDevice || !ctx->vdpGetProcAddress || !ctx->vdpSurfaces) { 402 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUUnmapSurfacesNV"); 403 return; 404 } 405 406 for (i = 0; i < numSurfaces; ++i) { 407 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; 408 409 if (!_mesa_set_search(ctx->vdpSurfaces, surf)) { 410 _mesa_error(ctx, GL_INVALID_VALUE, "VDPAUSurfaceAccessNV"); 411 return; 412 } 413 414 if (surf->state != GL_SURFACE_MAPPED_NV) { 415 _mesa_error(ctx, GL_INVALID_OPERATION, "VDPAUSurfaceAccessNV"); 416 return; 417 } 418 } 419 420 for (i = 0; i < numSurfaces; ++i) { 421 struct vdp_surface *surf = (struct vdp_surface *)surfaces[i]; 422 unsigned numTextureNames = surf->output ? 1 : 4; 423 unsigned j; 424 425 for (j = 0; j < numTextureNames; ++j) { 426 struct gl_texture_object *tex = surf->textures[j]; 427 struct gl_texture_image *image; 428 429 _mesa_lock_texture(ctx, tex); 430 431 image = _mesa_select_tex_image(tex, surf->target, 0); 432 433 st_vdpau_unmap_surface(ctx, surf->target, surf->access, 434 surf->output, tex, image, 435 surf->vdpSurface, j); 436 437 if (image) 438 st_FreeTextureImageBuffer(ctx, image); 439 440 _mesa_unlock_texture(ctx, tex); 441 } 442 surf->state = GL_SURFACE_REGISTERED_NV; 443 } 444} 445