1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010  VMware, Inc.  All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/*
27 * Transform feedback support.
28 *
29 * Authors:
30 *   Brian Paul
31 */
32
33
34#include "buffers.h"
35#include "context.h"
36#include "draw_validate.h"
37#include "hash.h"
38#include "macros.h"
39#include "mtypes.h"
40#include "transformfeedback.h"
41#include "shaderapi.h"
42#include "shaderobj.h"
43
44#include "program/program.h"
45#include "program/prog_parameter.h"
46
47#include "util/u_memory.h"
48#include "util/u_inlines.h"
49
50#include "api_exec_decl.h"
51
52#include "cso_cache/cso_context.h"
53struct using_program_tuple
54{
55   struct gl_program *prog;
56   bool found;
57};
58
59static void
60active_xfb_object_references_program(void *data, void *user_data)
61{
62   struct using_program_tuple *callback_data = user_data;
63   struct gl_transform_feedback_object *obj = data;
64   if (obj->Active && obj->program == callback_data->prog)
65      callback_data->found = true;
66}
67
68/**
69 * Return true if any active transform feedback object is using a program.
70 */
71bool
72_mesa_transform_feedback_is_using_program(struct gl_context *ctx,
73                                          struct gl_shader_program *shProg)
74{
75   if (!shProg->last_vert_prog)
76      return false;
77
78   struct using_program_tuple callback_data;
79   callback_data.found = false;
80   callback_data.prog = shProg->last_vert_prog;
81
82   _mesa_HashWalkLocked(ctx->TransformFeedback.Objects,
83                        active_xfb_object_references_program, &callback_data);
84
85   /* Also check DefaultObject, as it's not in the Objects hash table. */
86   active_xfb_object_references_program(ctx->TransformFeedback.DefaultObject,
87                                        &callback_data);
88
89   return callback_data.found;
90}
91
92static struct gl_transform_feedback_object *
93new_transform_feedback(struct gl_context *ctx, GLuint name)
94{
95   struct gl_transform_feedback_object *obj;
96
97   obj = CALLOC_STRUCT(gl_transform_feedback_object);
98   if (!obj)
99      return NULL;
100
101   obj->Name = name;
102   obj->RefCount = 1;
103   obj->EverBound = GL_FALSE;
104
105   return obj;
106}
107
108static void
109delete_transform_feedback(struct gl_context *ctx,
110                             struct gl_transform_feedback_object *obj)
111{
112   unsigned i;
113
114   for (i = 0; i < ARRAY_SIZE(obj->draw_count); i++)
115      pipe_so_target_reference(&obj->draw_count[i], NULL);
116
117   /* Unreference targets. */
118   for (i = 0; i < obj->num_targets; i++) {
119      pipe_so_target_reference(&obj->targets[i], NULL);
120   }
121
122   for (unsigned i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
123      _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
124   }
125
126   free(obj->Label);
127   FREE(obj);
128}
129
130/**
131 * Do reference counting of transform feedback buffers.
132 */
133static void
134reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
135                                    struct gl_transform_feedback_object *obj)
136{
137   if (*ptr == obj)
138      return;
139
140   if (*ptr) {
141      /* Unreference the old object */
142      struct gl_transform_feedback_object *oldObj = *ptr;
143
144      assert(oldObj->RefCount > 0);
145      oldObj->RefCount--;
146
147      if (oldObj->RefCount == 0) {
148         GET_CURRENT_CONTEXT(ctx);
149         if (ctx)
150            delete_transform_feedback(ctx, oldObj);
151      }
152
153      *ptr = NULL;
154   }
155   assert(!*ptr);
156
157   if (obj) {
158      assert(obj->RefCount > 0);
159
160      /* reference new object */
161      obj->RefCount++;
162      obj->EverBound = GL_TRUE;
163      *ptr = obj;
164   }
165}
166
167
168/**
169 * Per-context init for transform feedback.
170 */
171void
172_mesa_init_transform_feedback(struct gl_context *ctx)
173{
174   /* core mesa expects this, even a dummy one, to be available */
175   ctx->TransformFeedback.DefaultObject =
176      new_transform_feedback(ctx, 0);
177
178   assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
179
180   reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
181                                       ctx->TransformFeedback.DefaultObject);
182
183   assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
184
185   ctx->TransformFeedback.Objects = _mesa_NewHashTable();
186
187   _mesa_reference_buffer_object(ctx,
188                                 &ctx->TransformFeedback.CurrentBuffer, NULL);
189}
190
191
192
193/**
194 * Callback for _mesa_HashDeleteAll().
195 */
196static void
197delete_cb(void *data, void *userData)
198{
199   struct gl_context *ctx = (struct gl_context *) userData;
200   struct gl_transform_feedback_object *obj =
201      (struct gl_transform_feedback_object *) data;
202
203   delete_transform_feedback(ctx, obj);
204}
205
206
207/**
208 * Per-context free/clean-up for transform feedback.
209 */
210void
211_mesa_free_transform_feedback(struct gl_context *ctx)
212{
213   /* core mesa expects this, even a dummy one, to be available */
214   _mesa_reference_buffer_object(ctx,
215                                 &ctx->TransformFeedback.CurrentBuffer,
216                                 NULL);
217
218   /* Delete all feedback objects */
219   _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
220   _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
221
222   /* Delete the default feedback object */
223   delete_transform_feedback(ctx,
224                             ctx->TransformFeedback.DefaultObject);
225
226   ctx->TransformFeedback.CurrentObject = NULL;
227}
228
229/**
230 * Fill in the correct Size value for each buffer in \c obj.
231 *
232 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
233 * Targets"):
234 *
235 *   BindBufferBase binds the entire buffer, even when the size of the buffer
236 *   is changed after the binding is established. It is equivalent to calling
237 *   BindBufferRange with offset zero, while size is determined by the size of
238 *   the bound buffer at the time the binding is used.
239 *
240 *   Regardless of the size specified with BindBufferRange, or indirectly with
241 *   BindBufferBase, the GL will never read or write beyond the end of a bound
242 *   buffer. In some cases this constraint may result in visibly different
243 *   behavior when a buffer overflow would otherwise result, such as described
244 *   for transform feedback operations in section 13.2.2.
245 */
246static void
247compute_transform_feedback_buffer_sizes(
248      struct gl_transform_feedback_object *obj)
249{
250   unsigned i = 0;
251   for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
252      GLintptr offset = obj->Offset[i];
253      GLsizeiptr buffer_size
254         = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
255      GLsizeiptr available_space
256         = buffer_size <= offset ? 0 : buffer_size - offset;
257      GLsizeiptr computed_size;
258      if (obj->RequestedSize[i] == 0) {
259         /* No size was specified at the time the buffer was bound, so allow
260          * writing to all available space in the buffer.
261          */
262         computed_size = available_space;
263      } else {
264         /* A size was specified at the time the buffer was bound, however
265          * it's possible that the buffer has shrunk since then.  So only
266          * allow writing to the minimum of the specified size and the space
267          * available.
268          */
269         computed_size = MIN2(available_space, obj->RequestedSize[i]);
270      }
271
272      /* Legal sizes must be multiples of four, so round down if necessary. */
273      obj->Size[i] = computed_size & ~0x3;
274   }
275}
276
277
278/**
279 * Compute the maximum number of vertices that can be written to the currently
280 * enabled transform feedback buffers without overflowing any of them.
281 */
282unsigned
283_mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
284      const struct gl_transform_feedback_object *obj,
285      const struct gl_transform_feedback_info *info)
286{
287   unsigned max_index = 0xffffffff;
288   unsigned i;
289
290   for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
291      if ((info->ActiveBuffers >> i) & 1) {
292         unsigned stride = info->Buffers[i].Stride;
293         unsigned max_for_this_buffer;
294
295         /* Skip any inactive buffers, which have a stride of 0. */
296         if (stride == 0)
297            continue;
298
299         max_for_this_buffer = obj->Size[i] / (4 * stride);
300         max_index = MIN2(max_index, max_for_this_buffer);
301      }
302   }
303
304   return max_index;
305}
306
307
308/**
309 ** Begin API functions
310 **/
311
312
313/**
314 * Figure out which stage of the pipeline is the source of transform feedback
315 * data given the current context state, and return its gl_program.
316 *
317 * If no active program can generate transform feedback data (i.e. no vertex
318 * shader is active), returns NULL.
319 */
320static struct gl_program *
321get_xfb_source(struct gl_context *ctx)
322{
323   int i;
324   for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
325      if (ctx->_Shader->CurrentProgram[i] != NULL)
326         return ctx->_Shader->CurrentProgram[i];
327   }
328   return NULL;
329}
330
331
332static ALWAYS_INLINE void
333begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error)
334{
335   struct gl_transform_feedback_object *obj;
336   struct gl_transform_feedback_info *info = NULL;
337   struct gl_program *source;
338   GLuint i;
339   unsigned vertices_per_prim;
340
341   obj = ctx->TransformFeedback.CurrentObject;
342
343   /* Figure out what pipeline stage is the source of data for transform
344    * feedback.
345    */
346   source = get_xfb_source(ctx);
347   if (!no_error && source == NULL) {
348      _mesa_error(ctx, GL_INVALID_OPERATION,
349                  "glBeginTransformFeedback(no program active)");
350      return;
351   }
352
353   info = source->sh.LinkedTransformFeedback;
354
355   if (!no_error && info->NumOutputs == 0) {
356      _mesa_error(ctx, GL_INVALID_OPERATION,
357                  "glBeginTransformFeedback(no varyings to record)");
358      return;
359   }
360
361   switch (mode) {
362   case GL_POINTS:
363      vertices_per_prim = 1;
364      break;
365   case GL_LINES:
366      vertices_per_prim = 2;
367      break;
368   case GL_TRIANGLES:
369      vertices_per_prim = 3;
370      break;
371   default:
372      if (!no_error) {
373         _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
374         return;
375      } else {
376         /* Stop compiler warnings */
377         unreachable("Error in API use when using KHR_no_error");
378      }
379   }
380
381   if (!no_error) {
382      if (obj->Active) {
383         _mesa_error(ctx, GL_INVALID_OPERATION,
384                     "glBeginTransformFeedback(already active)");
385         return;
386      }
387
388      for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
389         if ((info->ActiveBuffers >> i) & 1) {
390            if (obj->BufferNames[i] == 0) {
391               _mesa_error(ctx, GL_INVALID_OPERATION,
392                           "glBeginTransformFeedback(binding point %d does not "
393                           "have a buffer object bound)", i);
394               return;
395            }
396         }
397      }
398   }
399
400   FLUSH_VERTICES(ctx, 0, 0);
401
402   obj->Active = GL_TRUE;
403   ctx->TransformFeedback.Mode = mode;
404
405   compute_transform_feedback_buffer_sizes(obj);
406
407   if (_mesa_is_gles3(ctx)) {
408      /* In GLES3, we are required to track the usage of the transform
409       * feedback buffer and report INVALID_OPERATION if a draw call tries to
410       * exceed it.  So compute the maximum number of vertices that we can
411       * write without overflowing any of the buffers currently being used for
412       * feedback.
413       */
414      unsigned max_vertices
415         = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info);
416      obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
417   }
418
419   if (obj->program != source) {
420      _mesa_reference_program_(ctx, &obj->program, source);
421      obj->program = source;
422   }
423
424   struct pipe_context *pipe = ctx->pipe;
425   unsigned max_num_targets;
426   unsigned offsets[PIPE_MAX_SO_BUFFERS] = {0};
427
428   max_num_targets = MIN2(ARRAY_SIZE(obj->Buffers),
429                          ARRAY_SIZE(obj->targets));
430
431   /* Convert the transform feedback state into the gallium representation. */
432   for (i = 0; i < max_num_targets; i++) {
433      struct gl_buffer_object *bo = obj->Buffers[i];
434
435      if (bo && bo->buffer) {
436         unsigned stream = obj->program->sh.LinkedTransformFeedback->
437            Buffers[i].Stream;
438
439         /* Check whether we need to recreate the target. */
440         if (!obj->targets[i] ||
441             obj->targets[i] == obj->draw_count[stream] ||
442             obj->targets[i]->buffer != bo->buffer ||
443             obj->targets[i]->buffer_offset != obj->Offset[i] ||
444             obj->targets[i]->buffer_size != obj->Size[i]) {
445            /* Create a new target. */
446            struct pipe_stream_output_target *so_target =
447                  pipe->create_stream_output_target(pipe, bo->buffer,
448                                                    obj->Offset[i],
449                                                    obj->Size[i]);
450
451            pipe_so_target_reference(&obj->targets[i], NULL);
452            obj->targets[i] = so_target;
453         }
454
455         obj->num_targets = i+1;
456      } else {
457         pipe_so_target_reference(&obj->targets[i], NULL);
458      }
459   }
460
461   /* Start writing at the beginning of each target. */
462   cso_set_stream_outputs(ctx->cso_context, obj->num_targets,
463                          obj->targets, offsets);
464   _mesa_update_valid_to_render_state(ctx);
465}
466
467
468void GLAPIENTRY
469_mesa_BeginTransformFeedback_no_error(GLenum mode)
470{
471   GET_CURRENT_CONTEXT(ctx);
472   begin_transform_feedback(ctx, mode, true);
473}
474
475
476void GLAPIENTRY
477_mesa_BeginTransformFeedback(GLenum mode)
478{
479   GET_CURRENT_CONTEXT(ctx);
480   begin_transform_feedback(ctx, mode, false);
481}
482
483
484static void
485end_transform_feedback(struct gl_context *ctx,
486                       struct gl_transform_feedback_object *obj)
487{
488   unsigned i;
489   FLUSH_VERTICES(ctx, 0, 0);
490
491   cso_set_stream_outputs(ctx->cso_context, 0, NULL, NULL);
492
493   /* The next call to glDrawTransformFeedbackStream should use the vertex
494    * count from the last call to glEndTransformFeedback.
495    * Therefore, save the targets for each stream.
496    *
497    * NULL means the vertex counter is 0 (initial state).
498    */
499   for (i = 0; i < ARRAY_SIZE(obj->draw_count); i++)
500      pipe_so_target_reference(&obj->draw_count[i], NULL);
501
502   for (i = 0; i < ARRAY_SIZE(obj->targets); i++) {
503      unsigned stream = obj->program->sh.LinkedTransformFeedback->
504         Buffers[i].Stream;
505
506      /* Is it not bound or already set for this stream? */
507      if (!obj->targets[i] || obj->draw_count[stream])
508         continue;
509
510      pipe_so_target_reference(&obj->draw_count[stream], obj->targets[i]);
511   }
512
513   _mesa_reference_program_(ctx, &obj->program, NULL);
514   ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
515   ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
516   ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
517   _mesa_update_valid_to_render_state(ctx);
518}
519
520
521void GLAPIENTRY
522_mesa_EndTransformFeedback_no_error(void)
523{
524   GET_CURRENT_CONTEXT(ctx);
525   end_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
526}
527
528
529void GLAPIENTRY
530_mesa_EndTransformFeedback(void)
531{
532   struct gl_transform_feedback_object *obj;
533   GET_CURRENT_CONTEXT(ctx);
534
535   obj = ctx->TransformFeedback.CurrentObject;
536
537   if (!obj->Active) {
538      _mesa_error(ctx, GL_INVALID_OPERATION,
539                  "glEndTransformFeedback(not active)");
540      return;
541   }
542
543   end_transform_feedback(ctx, obj);
544}
545
546
547/**
548 * Helper used by BindBufferRange() and BindBufferBase().
549 */
550static void
551bind_buffer_range(struct gl_context *ctx,
552                  struct gl_transform_feedback_object *obj,
553                  GLuint index,
554                  struct gl_buffer_object *bufObj,
555                  GLintptr offset, GLsizeiptr size,
556                  bool dsa)
557{
558   /* Note: no need to FLUSH_VERTICES because
559    * transform feedback buffers can't be changed while transform feedback is
560    * active.
561    */
562
563   if (!dsa) {
564      /* The general binding point */
565      _mesa_reference_buffer_object(ctx,
566                                    &ctx->TransformFeedback.CurrentBuffer,
567                                    bufObj);
568   }
569
570   /* The per-attribute binding point */
571   _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
572}
573
574
575/**
576 * Validate the buffer object to receive transform feedback results.  Plus,
577 * validate the starting offset to place the results, and max size.
578 * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
579 * functions.
580 */
581bool
582_mesa_validate_buffer_range_xfb(struct gl_context *ctx,
583                                struct gl_transform_feedback_object *obj,
584                                GLuint index, struct gl_buffer_object *bufObj,
585                                GLintptr offset, GLsizeiptr size, bool dsa)
586{
587   const char *gl_methd_name;
588   if (dsa)
589      gl_methd_name = "glTransformFeedbackBufferRange";
590   else
591      gl_methd_name = "glBindBufferRange";
592
593
594   if (obj->Active) {
595      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
596                  gl_methd_name);
597      return false;
598   }
599
600   if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
601      /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
602       * generated if index is greater than or equal to the number of binding
603       * points for transform feedback, as described in section 6.7.1."
604       */
605      _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
606                  gl_methd_name, index);
607      return false;
608   }
609
610   if (size & 0x3) {
611      /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
612      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
613                  "four)", gl_methd_name, (int) size);
614      return false;
615   }
616
617   if (offset & 0x3) {
618      /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
619      _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
620                  "of four)", gl_methd_name, (int) offset);
621      return false;
622   }
623
624   if (offset < 0) {
625      /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
626       * generated by BindBufferRange if offset is negative."
627       *
628       * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
629       * is generated by TransformFeedbackBufferRange if offset is negative."
630       */
631      _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
632                  gl_methd_name,
633                  (int) offset);
634      return false;
635   }
636
637   if (size <= 0 && (dsa || bufObj)) {
638      /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
639       * generated by BindBufferRange if buffer is non-zero and size is less
640       * than or equal to zero."
641       *
642       * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
643       * is generated by TransformFeedbackBufferRange if size is less than or
644       * equal to zero."
645       */
646      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
647                  gl_methd_name, (int) size);
648      return false;
649   }
650
651   return true;
652}
653
654
655/**
656 * Specify a buffer object to receive transform feedback results.
657 * As above, but start at offset = 0.
658 * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
659 * functions.
660 */
661void
662_mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
663                                          struct gl_transform_feedback_object *obj,
664                                          GLuint index,
665                                          struct gl_buffer_object *bufObj,
666                                          bool dsa)
667{
668   if (obj->Active) {
669      _mesa_error(ctx, GL_INVALID_OPERATION,
670                  "%s(transform feedback active)",
671                  dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
672      return;
673   }
674
675   if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
676      _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
677                  dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
678                  index);
679      return;
680   }
681
682   bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
683}
684
685/**
686 * Wrapper around lookup_transform_feedback_object that throws
687 * GL_INVALID_OPERATION if id is not in the hash table. After calling
688 * _mesa_error, it returns NULL.
689 */
690static struct gl_transform_feedback_object *
691lookup_transform_feedback_object_err(struct gl_context *ctx,
692                                     GLuint xfb, const char* func)
693{
694   struct gl_transform_feedback_object *obj;
695
696   obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
697   if (!obj) {
698      _mesa_error(ctx, GL_INVALID_OPERATION,
699                  "%s(xfb=%u: non-generated object name)", func, xfb);
700   }
701
702   return obj;
703}
704
705/**
706 * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
707 * is not in the hash table. Specialised version for the
708 * transform-feedback-related functions. After calling _mesa_error, it
709 * returns NULL.
710 */
711static struct gl_buffer_object *
712lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
713                                        GLuint buffer, const char* func,
714                                        bool *error)
715{
716   struct gl_buffer_object *bufObj = NULL;
717
718   *error = false;
719
720   /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
721    * name of an existing buffer object.
722    */
723   if (buffer) {
724      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
725      if (!bufObj) {
726         _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
727                     buffer);
728         *error = true;
729      }
730   }
731
732   return bufObj;
733}
734
735void GLAPIENTRY
736_mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
737{
738   GET_CURRENT_CONTEXT(ctx);
739   struct gl_transform_feedback_object *obj;
740   struct gl_buffer_object *bufObj;
741
742   obj = lookup_transform_feedback_object_err(ctx, xfb,
743                                              "glTransformFeedbackBufferBase");
744   if (!obj) {
745      return;
746   }
747
748   bool error;
749   bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
750                                              "glTransformFeedbackBufferBase",
751                                                    &error);
752   if (error) {
753      return;
754   }
755
756   _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
757}
758
759void GLAPIENTRY
760_mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
761                                   GLintptr offset, GLsizeiptr size)
762{
763   GET_CURRENT_CONTEXT(ctx);
764   struct gl_transform_feedback_object *obj;
765   struct gl_buffer_object *bufObj;
766
767   obj = lookup_transform_feedback_object_err(ctx, xfb,
768                                              "glTransformFeedbackBufferRange");
769   if (!obj) {
770      return;
771   }
772
773   bool error;
774   bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
775                                              "glTransformFeedbackBufferRange",
776                                                    &error);
777   if (error) {
778      return;
779   }
780
781   if (!_mesa_validate_buffer_range_xfb(ctx, obj, index, bufObj, offset,
782                                        size, true))
783      return;
784
785   /* The per-attribute binding point */
786   _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset,
787                                        size);
788}
789
790/**
791 * Specify a buffer object to receive transform feedback results, plus the
792 * offset in the buffer to start placing results.
793 * This function is part of GL_EXT_transform_feedback, but not GL3.
794 */
795static ALWAYS_INLINE void
796bind_buffer_offset(struct gl_context *ctx,
797                   struct gl_transform_feedback_object *obj, GLuint index,
798                   GLuint buffer, GLintptr offset, bool no_error)
799{
800   struct gl_buffer_object *bufObj;
801
802   if (buffer == 0) {
803      bufObj = NULL;
804   } else {
805      bufObj = _mesa_lookup_bufferobj(ctx, buffer);
806      if (!no_error && !bufObj) {
807         _mesa_error(ctx, GL_INVALID_OPERATION,
808                     "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
809         return;
810      }
811   }
812
813   _mesa_bind_buffer_range_xfb(ctx, obj, index, bufObj, offset, 0);
814}
815
816
817void GLAPIENTRY
818_mesa_BindBufferOffsetEXT_no_error(GLenum target, GLuint index, GLuint buffer,
819                                   GLintptr offset)
820{
821   GET_CURRENT_CONTEXT(ctx);
822   bind_buffer_offset(ctx, ctx->TransformFeedback.CurrentObject, index, buffer,
823                      offset, true);
824}
825
826
827void GLAPIENTRY
828_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
829                          GLintptr offset)
830{
831   struct gl_transform_feedback_object *obj;
832   GET_CURRENT_CONTEXT(ctx);
833
834   if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
835      _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
836      return;
837   }
838
839   obj = ctx->TransformFeedback.CurrentObject;
840
841   if (obj->Active) {
842      _mesa_error(ctx, GL_INVALID_OPERATION,
843                  "glBindBufferOffsetEXT(transform feedback active)");
844      return;
845   }
846
847   if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
848      _mesa_error(ctx, GL_INVALID_VALUE,
849                  "glBindBufferOffsetEXT(index=%d)", index);
850      return;
851   }
852
853   if (offset & 0x3) {
854      /* must be multiple of four */
855      _mesa_error(ctx, GL_INVALID_VALUE,
856                  "glBindBufferOffsetEXT(offset=%d)", (int) offset);
857      return;
858   }
859
860   bind_buffer_offset(ctx, obj, index, buffer, offset, false);
861}
862
863
864/**
865 * This function specifies the transform feedback outputs to be written
866 * to the feedback buffer(s), and in what order.
867 */
868static ALWAYS_INLINE void
869transform_feedback_varyings(struct gl_context *ctx,
870                            struct gl_shader_program *shProg, GLsizei count,
871                            const GLchar *const *varyings, GLenum bufferMode)
872{
873   GLint i;
874
875   /* free existing varyings, if any */
876   for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
877      free(shProg->TransformFeedback.VaryingNames[i]);
878   }
879   free(shProg->TransformFeedback.VaryingNames);
880
881   /* allocate new memory for varying names */
882   shProg->TransformFeedback.VaryingNames =
883      malloc(count * sizeof(GLchar *));
884
885   if (!shProg->TransformFeedback.VaryingNames) {
886      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
887      return;
888   }
889
890   /* Save the new names and the count */
891   for (i = 0; i < count; i++) {
892      shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
893   }
894   shProg->TransformFeedback.NumVarying = count;
895
896   shProg->TransformFeedback.BufferMode = bufferMode;
897
898   /* No need to invoke FLUSH_VERTICES since
899    * the varyings won't be used until shader link time.
900    */
901}
902
903
904void GLAPIENTRY
905_mesa_TransformFeedbackVaryings_no_error(GLuint program, GLsizei count,
906                                         const GLchar *const *varyings,
907                                         GLenum bufferMode)
908{
909   GET_CURRENT_CONTEXT(ctx);
910
911   struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program);
912   transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
913}
914
915void GLAPIENTRY
916_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
917                                const GLchar * const *varyings,
918                                GLenum bufferMode)
919{
920   struct gl_shader_program *shProg;
921   GLint i;
922   GET_CURRENT_CONTEXT(ctx);
923
924   /* From the ARB_transform_feedback2 specification:
925    * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
926    *  if the current transform feedback object is active, even if paused."
927    */
928   if (ctx->TransformFeedback.CurrentObject->Active) {
929      _mesa_error(ctx, GL_INVALID_OPERATION,
930               "glTransformFeedbackVaryings(current object is active)");
931      return;
932   }
933
934   switch (bufferMode) {
935   case GL_INTERLEAVED_ATTRIBS:
936      break;
937   case GL_SEPARATE_ATTRIBS:
938      break;
939   default:
940      _mesa_error(ctx, GL_INVALID_ENUM,
941                  "glTransformFeedbackVaryings(bufferMode)");
942      return;
943   }
944
945   if (count < 0 ||
946       (bufferMode == GL_SEPARATE_ATTRIBS &&
947        (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
948      _mesa_error(ctx, GL_INVALID_VALUE,
949                  "glTransformFeedbackVaryings(count=%d)", count);
950      return;
951   }
952
953   shProg = _mesa_lookup_shader_program_err(ctx, program,
954                                            "glTransformFeedbackVaryings");
955   if (!shProg)
956      return;
957
958   if (ctx->Extensions.ARB_transform_feedback3) {
959      if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
960         unsigned buffers = 1;
961
962         for (i = 0; i < count; i++) {
963            if (strcmp(varyings[i], "gl_NextBuffer") == 0)
964               buffers++;
965         }
966
967         if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
968            _mesa_error(ctx, GL_INVALID_OPERATION,
969                        "glTransformFeedbackVaryings(too many gl_NextBuffer "
970                        "occurrences)");
971            return;
972         }
973      } else {
974         for (i = 0; i < count; i++) {
975            if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
976                strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
977                strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
978                strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
979                strcmp(varyings[i], "gl_SkipComponents4") == 0) {
980               _mesa_error(ctx, GL_INVALID_OPERATION,
981                           "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
982                           "varying=%s)",
983                           varyings[i]);
984               return;
985            }
986         }
987      }
988   }
989
990   transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode);
991}
992
993
994/**
995 * Get info about the transform feedback outputs which are to be written
996 * to the feedback buffer(s).
997 */
998void GLAPIENTRY
999_mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
1000                                  GLsizei bufSize, GLsizei *length,
1001                                  GLsizei *size, GLenum *type, GLchar *name)
1002{
1003   const struct gl_shader_program *shProg;
1004   struct gl_program_resource *res;
1005   GET_CURRENT_CONTEXT(ctx);
1006
1007   shProg = _mesa_lookup_shader_program_err(ctx, program,
1008                                            "glGetTransformFeedbackVarying");
1009   if (!shProg)
1010      return;
1011
1012   res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
1013                                           GL_TRANSFORM_FEEDBACK_VARYING,
1014                                           index);
1015   if (!res) {
1016      _mesa_error(ctx, GL_INVALID_VALUE,
1017                  "glGetTransformFeedbackVarying(index=%u)", index);
1018      return;
1019   }
1020
1021   /* return the varying's name and length */
1022   _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
1023
1024   /* return the datatype and value's size (in datatype units) */
1025   if (type)
1026      _mesa_program_resource_prop((struct gl_shader_program *) shProg,
1027                                  res, index, GL_TYPE, (GLint*) type,
1028                                  false, "glGetTransformFeedbackVarying");
1029   if (size)
1030      _mesa_program_resource_prop((struct gl_shader_program *) shProg,
1031                                  res, index, GL_ARRAY_SIZE, (GLint*) size,
1032                                  false, "glGetTransformFeedbackVarying");
1033}
1034
1035
1036
1037struct gl_transform_feedback_object *
1038_mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
1039{
1040   /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
1041    * the default transform feedback object, or the name of an existing
1042    * transform feedback object."
1043    */
1044   if (name == 0) {
1045      return ctx->TransformFeedback.DefaultObject;
1046   }
1047   else
1048      return (struct gl_transform_feedback_object *)
1049         _mesa_HashLookupLocked(ctx->TransformFeedback.Objects, name);
1050}
1051
1052static void
1053create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
1054                           bool dsa)
1055{
1056   const char* func;
1057
1058   if (dsa)
1059      func = "glCreateTransformFeedbacks";
1060   else
1061      func = "glGenTransformFeedbacks";
1062
1063   if (n < 0) {
1064      _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
1065      return;
1066   }
1067
1068   if (!ids)
1069      return;
1070
1071   if (_mesa_HashFindFreeKeys(ctx->TransformFeedback.Objects, ids, n)) {
1072      GLsizei i;
1073      for (i = 0; i < n; i++) {
1074         struct gl_transform_feedback_object *obj
1075            = new_transform_feedback(ctx, ids[i]);
1076         if (!obj) {
1077            _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1078            return;
1079         }
1080         _mesa_HashInsertLocked(ctx->TransformFeedback.Objects, ids[i],
1081                                obj, true);
1082         if (dsa) {
1083            /* this is normally done at bind time in the non-dsa case */
1084            obj->EverBound = GL_TRUE;
1085         }
1086      }
1087   }
1088   else {
1089      _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1090   }
1091}
1092
1093/**
1094 * Create new transform feedback objects.   Transform feedback objects
1095 * encapsulate the state related to transform feedback to allow quickly
1096 * switching state (and drawing the results, below).
1097 * Part of GL_ARB_transform_feedback2.
1098 */
1099void GLAPIENTRY
1100_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
1101{
1102   GET_CURRENT_CONTEXT(ctx);
1103
1104   /* GenTransformFeedbacks should just reserve the object names that a
1105    * subsequent call to BindTransformFeedback should actively create. For
1106    * the sake of simplicity, we reserve the names and create the objects
1107    * straight away.
1108    */
1109
1110   create_transform_feedbacks(ctx, n, names, false);
1111}
1112
1113/**
1114 * Create new transform feedback objects.   Transform feedback objects
1115 * encapsulate the state related to transform feedback to allow quickly
1116 * switching state (and drawing the results, below).
1117 * Part of GL_ARB_direct_state_access.
1118 */
1119void GLAPIENTRY
1120_mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
1121{
1122   GET_CURRENT_CONTEXT(ctx);
1123
1124   create_transform_feedbacks(ctx, n, names, true);
1125}
1126
1127
1128/**
1129 * Is the given ID a transform feedback object?
1130 * Part of GL_ARB_transform_feedback2.
1131 */
1132GLboolean GLAPIENTRY
1133_mesa_IsTransformFeedback(GLuint name)
1134{
1135   struct gl_transform_feedback_object *obj;
1136   GET_CURRENT_CONTEXT(ctx);
1137
1138   ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1139
1140   if (name == 0)
1141      return GL_FALSE;
1142
1143   obj = _mesa_lookup_transform_feedback_object(ctx, name);
1144   if (obj == NULL)
1145      return GL_FALSE;
1146
1147   return obj->EverBound;
1148}
1149
1150
1151/**
1152 * Bind the given transform feedback object.
1153 * Part of GL_ARB_transform_feedback2.
1154 */
1155static ALWAYS_INLINE void
1156bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error)
1157{
1158   struct gl_transform_feedback_object *obj;
1159
1160   obj = _mesa_lookup_transform_feedback_object(ctx, name);
1161   if (!no_error && !obj) {
1162      _mesa_error(ctx, GL_INVALID_OPERATION,
1163                  "glBindTransformFeedback(name=%u)", name);
1164      return;
1165   }
1166
1167   reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
1168                                       obj);
1169}
1170
1171
1172void GLAPIENTRY
1173_mesa_BindTransformFeedback_no_error(GLenum target, GLuint name)
1174{
1175   GET_CURRENT_CONTEXT(ctx);
1176   bind_transform_feedback(ctx, name, true);
1177}
1178
1179
1180void GLAPIENTRY
1181_mesa_BindTransformFeedback(GLenum target, GLuint name)
1182{
1183   GET_CURRENT_CONTEXT(ctx);
1184
1185   if (target != GL_TRANSFORM_FEEDBACK) {
1186      _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
1187      return;
1188   }
1189
1190   if (_mesa_is_xfb_active_and_unpaused(ctx)) {
1191      _mesa_error(ctx, GL_INVALID_OPERATION,
1192              "glBindTransformFeedback(transform is active, or not paused)");
1193      return;
1194   }
1195
1196   bind_transform_feedback(ctx, name, false);
1197}
1198
1199
1200/**
1201 * Delete the given transform feedback objects.
1202 * Part of GL_ARB_transform_feedback2.
1203 */
1204void GLAPIENTRY
1205_mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
1206{
1207   GLint i;
1208   GET_CURRENT_CONTEXT(ctx);
1209
1210   if (n < 0) {
1211      _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
1212      return;
1213   }
1214
1215   if (!names)
1216      return;
1217
1218   for (i = 0; i < n; i++) {
1219      if (names[i] > 0) {
1220         struct gl_transform_feedback_object *obj
1221            = _mesa_lookup_transform_feedback_object(ctx, names[i]);
1222         if (obj) {
1223            if (obj->Active) {
1224               _mesa_error(ctx, GL_INVALID_OPERATION,
1225                           "glDeleteTransformFeedbacks(object %u is active)",
1226                           names[i]);
1227               return;
1228            }
1229            _mesa_HashRemoveLocked(ctx->TransformFeedback.Objects, names[i]);
1230            /* unref, but object may not be deleted until later */
1231            if (obj == ctx->TransformFeedback.CurrentObject) {
1232               reference_transform_feedback_object(
1233                     &ctx->TransformFeedback.CurrentObject,
1234                     ctx->TransformFeedback.DefaultObject);
1235            }
1236            reference_transform_feedback_object(&obj, NULL);
1237         }
1238      }
1239   }
1240}
1241
1242
1243/**
1244 * Pause transform feedback.
1245 * Part of GL_ARB_transform_feedback2.
1246 */
1247static void
1248pause_transform_feedback(struct gl_context *ctx,
1249                         struct gl_transform_feedback_object *obj)
1250{
1251   FLUSH_VERTICES(ctx, 0, 0);
1252
1253   cso_set_stream_outputs(ctx->cso_context, 0, NULL, NULL);
1254
1255   obj->Paused = GL_TRUE;
1256   _mesa_update_valid_to_render_state(ctx);
1257}
1258
1259
1260void GLAPIENTRY
1261_mesa_PauseTransformFeedback_no_error(void)
1262{
1263   GET_CURRENT_CONTEXT(ctx);
1264   pause_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
1265}
1266
1267
1268void GLAPIENTRY
1269_mesa_PauseTransformFeedback(void)
1270{
1271   struct gl_transform_feedback_object *obj;
1272   GET_CURRENT_CONTEXT(ctx);
1273
1274   obj = ctx->TransformFeedback.CurrentObject;
1275
1276   if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
1277      _mesa_error(ctx, GL_INVALID_OPERATION,
1278           "glPauseTransformFeedback(feedback not active or already paused)");
1279      return;
1280   }
1281
1282   pause_transform_feedback(ctx, obj);
1283}
1284
1285
1286/**
1287 * Resume transform feedback.
1288 * Part of GL_ARB_transform_feedback2.
1289 */
1290static void
1291resume_transform_feedback(struct gl_context *ctx,
1292                          struct gl_transform_feedback_object *obj)
1293{
1294   FLUSH_VERTICES(ctx, 0, 0);
1295
1296   obj->Paused = GL_FALSE;
1297
1298   unsigned offsets[PIPE_MAX_SO_BUFFERS];
1299   unsigned i;
1300
1301   for (i = 0; i < PIPE_MAX_SO_BUFFERS; i++)
1302      offsets[i] = (unsigned)-1;
1303
1304   cso_set_stream_outputs(ctx->cso_context, obj->num_targets,
1305                          obj->targets, offsets);
1306   _mesa_update_valid_to_render_state(ctx);
1307}
1308
1309
1310void GLAPIENTRY
1311_mesa_ResumeTransformFeedback_no_error(void)
1312{
1313   GET_CURRENT_CONTEXT(ctx);
1314   resume_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject);
1315}
1316
1317
1318void GLAPIENTRY
1319_mesa_ResumeTransformFeedback(void)
1320{
1321   struct gl_transform_feedback_object *obj;
1322   GET_CURRENT_CONTEXT(ctx);
1323
1324   obj = ctx->TransformFeedback.CurrentObject;
1325
1326   if (!obj->Active || !obj->Paused) {
1327      _mesa_error(ctx, GL_INVALID_OPERATION,
1328               "glResumeTransformFeedback(feedback not active or not paused)");
1329      return;
1330   }
1331
1332   /* From the ARB_transform_feedback2 specification:
1333    * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1334    *  the program object being used by the current transform feedback object
1335    *  is not active."
1336    */
1337   if (obj->program != get_xfb_source(ctx)) {
1338      _mesa_error(ctx, GL_INVALID_OPERATION,
1339                  "glResumeTransformFeedback(wrong program bound)");
1340      return;
1341   }
1342
1343   resume_transform_feedback(ctx, obj);
1344}
1345
1346extern void GLAPIENTRY
1347_mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
1348{
1349    struct gl_transform_feedback_object *obj;
1350    GET_CURRENT_CONTEXT(ctx);
1351
1352    obj = lookup_transform_feedback_object_err(ctx, xfb,
1353                                               "glGetTransformFeedbackiv");
1354    if (!obj) {
1355       return;
1356    }
1357
1358    switch(pname) {
1359    case GL_TRANSFORM_FEEDBACK_PAUSED:
1360       *param = obj->Paused;
1361       break;
1362    case GL_TRANSFORM_FEEDBACK_ACTIVE:
1363       *param = obj->Active;
1364       break;
1365    default:
1366       _mesa_error(ctx, GL_INVALID_ENUM,
1367                   "glGetTransformFeedbackiv(pname=%i)", pname);
1368    }
1369}
1370
1371extern void GLAPIENTRY
1372_mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
1373                              GLint *param)
1374{
1375   struct gl_transform_feedback_object *obj;
1376   GET_CURRENT_CONTEXT(ctx);
1377
1378   obj = lookup_transform_feedback_object_err(ctx, xfb,
1379                                              "glGetTransformFeedbacki_v");
1380   if (!obj) {
1381      return;
1382   }
1383
1384   if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1385      _mesa_error(ctx, GL_INVALID_VALUE,
1386                  "glGetTransformFeedbacki_v(index=%i)", index);
1387      return;
1388   }
1389
1390   switch(pname) {
1391   case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1392      *param = obj->BufferNames[index];
1393      break;
1394   default:
1395      _mesa_error(ctx, GL_INVALID_ENUM,
1396                  "glGetTransformFeedbacki_v(pname=%i)", pname);
1397   }
1398}
1399
1400extern void GLAPIENTRY
1401_mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
1402                                GLint64 *param)
1403{
1404   struct gl_transform_feedback_object *obj;
1405   GET_CURRENT_CONTEXT(ctx);
1406
1407   obj = lookup_transform_feedback_object_err(ctx, xfb,
1408                                              "glGetTransformFeedbacki64_v");
1409   if (!obj) {
1410      return;
1411   }
1412
1413   if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1414      _mesa_error(ctx, GL_INVALID_VALUE,
1415                  "glGetTransformFeedbacki64_v(index=%i)", index);
1416      return;
1417   }
1418
1419   /**
1420    * This follows the same general rules used for BindBufferBase:
1421    *
1422    *   "To query the starting offset or size of the range of a buffer
1423    *    object binding in an indexed array, call GetInteger64i_v with
1424    *    target set to respectively the starting offset or binding size
1425    *    name from table 6.5 for that array. Index must be in the range
1426    *    zero to the number of bind points supported minus one. If the
1427    *    starting offset or size was not specified when the buffer object
1428    *    was bound (e.g. if it was bound with BindBufferBase), or if no
1429    *    buffer object is bound to the target array at index, zero is
1430    *    returned."
1431    */
1432   if (obj->RequestedSize[index] == 0 &&
1433       (pname == GL_TRANSFORM_FEEDBACK_BUFFER_START ||
1434        pname == GL_TRANSFORM_FEEDBACK_BUFFER_SIZE)) {
1435      *param = 0;
1436      return;
1437   }
1438
1439   compute_transform_feedback_buffer_sizes(obj);
1440   switch(pname) {
1441   case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1442      assert(obj->RequestedSize[index] > 0);
1443      *param = obj->Offset[index];
1444      break;
1445   case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1446      assert(obj->RequestedSize[index] > 0);
1447      *param = obj->Size[index];
1448      break;
1449   default:
1450      _mesa_error(ctx, GL_INVALID_ENUM,
1451                  "glGetTransformFeedbacki64_v(pname=%i)", pname);
1452   }
1453}
1454