1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/* 27 * Transform feedback support. 28 * 29 * Authors: 30 * Brian Paul 31 */ 32 33 34#include "buffers.h" 35#include "context.h" 36#include "draw_validate.h" 37#include "hash.h" 38#include "macros.h" 39#include "mtypes.h" 40#include "transformfeedback.h" 41#include "shaderapi.h" 42#include "shaderobj.h" 43 44#include "program/program.h" 45#include "program/prog_parameter.h" 46 47#include "util/u_memory.h" 48#include "util/u_inlines.h" 49 50#include "api_exec_decl.h" 51 52#include "cso_cache/cso_context.h" 53struct using_program_tuple 54{ 55 struct gl_program *prog; 56 bool found; 57}; 58 59static void 60active_xfb_object_references_program(void *data, void *user_data) 61{ 62 struct using_program_tuple *callback_data = user_data; 63 struct gl_transform_feedback_object *obj = data; 64 if (obj->Active && obj->program == callback_data->prog) 65 callback_data->found = true; 66} 67 68/** 69 * Return true if any active transform feedback object is using a program. 70 */ 71bool 72_mesa_transform_feedback_is_using_program(struct gl_context *ctx, 73 struct gl_shader_program *shProg) 74{ 75 if (!shProg->last_vert_prog) 76 return false; 77 78 struct using_program_tuple callback_data; 79 callback_data.found = false; 80 callback_data.prog = shProg->last_vert_prog; 81 82 _mesa_HashWalkLocked(ctx->TransformFeedback.Objects, 83 active_xfb_object_references_program, &callback_data); 84 85 /* Also check DefaultObject, as it's not in the Objects hash table. */ 86 active_xfb_object_references_program(ctx->TransformFeedback.DefaultObject, 87 &callback_data); 88 89 return callback_data.found; 90} 91 92static struct gl_transform_feedback_object * 93new_transform_feedback(struct gl_context *ctx, GLuint name) 94{ 95 struct gl_transform_feedback_object *obj; 96 97 obj = CALLOC_STRUCT(gl_transform_feedback_object); 98 if (!obj) 99 return NULL; 100 101 obj->Name = name; 102 obj->RefCount = 1; 103 obj->EverBound = GL_FALSE; 104 105 return obj; 106} 107 108static void 109delete_transform_feedback(struct gl_context *ctx, 110 struct gl_transform_feedback_object *obj) 111{ 112 unsigned i; 113 114 for (i = 0; i < ARRAY_SIZE(obj->draw_count); i++) 115 pipe_so_target_reference(&obj->draw_count[i], NULL); 116 117 /* Unreference targets. */ 118 for (i = 0; i < obj->num_targets; i++) { 119 pipe_so_target_reference(&obj->targets[i], NULL); 120 } 121 122 for (unsigned i = 0; i < ARRAY_SIZE(obj->Buffers); i++) { 123 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL); 124 } 125 126 free(obj->Label); 127 FREE(obj); 128} 129 130/** 131 * Do reference counting of transform feedback buffers. 132 */ 133static void 134reference_transform_feedback_object(struct gl_transform_feedback_object **ptr, 135 struct gl_transform_feedback_object *obj) 136{ 137 if (*ptr == obj) 138 return; 139 140 if (*ptr) { 141 /* Unreference the old object */ 142 struct gl_transform_feedback_object *oldObj = *ptr; 143 144 assert(oldObj->RefCount > 0); 145 oldObj->RefCount--; 146 147 if (oldObj->RefCount == 0) { 148 GET_CURRENT_CONTEXT(ctx); 149 if (ctx) 150 delete_transform_feedback(ctx, oldObj); 151 } 152 153 *ptr = NULL; 154 } 155 assert(!*ptr); 156 157 if (obj) { 158 assert(obj->RefCount > 0); 159 160 /* reference new object */ 161 obj->RefCount++; 162 obj->EverBound = GL_TRUE; 163 *ptr = obj; 164 } 165} 166 167 168/** 169 * Per-context init for transform feedback. 170 */ 171void 172_mesa_init_transform_feedback(struct gl_context *ctx) 173{ 174 /* core mesa expects this, even a dummy one, to be available */ 175 ctx->TransformFeedback.DefaultObject = 176 new_transform_feedback(ctx, 0); 177 178 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1); 179 180 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject, 181 ctx->TransformFeedback.DefaultObject); 182 183 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2); 184 185 ctx->TransformFeedback.Objects = _mesa_NewHashTable(); 186 187 _mesa_reference_buffer_object(ctx, 188 &ctx->TransformFeedback.CurrentBuffer, NULL); 189} 190 191 192 193/** 194 * Callback for _mesa_HashDeleteAll(). 195 */ 196static void 197delete_cb(void *data, void *userData) 198{ 199 struct gl_context *ctx = (struct gl_context *) userData; 200 struct gl_transform_feedback_object *obj = 201 (struct gl_transform_feedback_object *) data; 202 203 delete_transform_feedback(ctx, obj); 204} 205 206 207/** 208 * Per-context free/clean-up for transform feedback. 209 */ 210void 211_mesa_free_transform_feedback(struct gl_context *ctx) 212{ 213 /* core mesa expects this, even a dummy one, to be available */ 214 _mesa_reference_buffer_object(ctx, 215 &ctx->TransformFeedback.CurrentBuffer, 216 NULL); 217 218 /* Delete all feedback objects */ 219 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx); 220 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects); 221 222 /* Delete the default feedback object */ 223 delete_transform_feedback(ctx, 224 ctx->TransformFeedback.DefaultObject); 225 226 ctx->TransformFeedback.CurrentObject = NULL; 227} 228 229/** 230 * Fill in the correct Size value for each buffer in \c obj. 231 * 232 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed 233 * Targets"): 234 * 235 * BindBufferBase binds the entire buffer, even when the size of the buffer 236 * is changed after the binding is established. It is equivalent to calling 237 * BindBufferRange with offset zero, while size is determined by the size of 238 * the bound buffer at the time the binding is used. 239 * 240 * Regardless of the size specified with BindBufferRange, or indirectly with 241 * BindBufferBase, the GL will never read or write beyond the end of a bound 242 * buffer. In some cases this constraint may result in visibly different 243 * behavior when a buffer overflow would otherwise result, such as described 244 * for transform feedback operations in section 13.2.2. 245 */ 246static void 247compute_transform_feedback_buffer_sizes( 248 struct gl_transform_feedback_object *obj) 249{ 250 unsigned i = 0; 251 for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) { 252 GLintptr offset = obj->Offset[i]; 253 GLsizeiptr buffer_size 254 = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size; 255 GLsizeiptr available_space 256 = buffer_size <= offset ? 0 : buffer_size - offset; 257 GLsizeiptr computed_size; 258 if (obj->RequestedSize[i] == 0) { 259 /* No size was specified at the time the buffer was bound, so allow 260 * writing to all available space in the buffer. 261 */ 262 computed_size = available_space; 263 } else { 264 /* A size was specified at the time the buffer was bound, however 265 * it's possible that the buffer has shrunk since then. So only 266 * allow writing to the minimum of the specified size and the space 267 * available. 268 */ 269 computed_size = MIN2(available_space, obj->RequestedSize[i]); 270 } 271 272 /* Legal sizes must be multiples of four, so round down if necessary. */ 273 obj->Size[i] = computed_size & ~0x3; 274 } 275} 276 277 278/** 279 * Compute the maximum number of vertices that can be written to the currently 280 * enabled transform feedback buffers without overflowing any of them. 281 */ 282unsigned 283_mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx, 284 const struct gl_transform_feedback_object *obj, 285 const struct gl_transform_feedback_info *info) 286{ 287 unsigned max_index = 0xffffffff; 288 unsigned i; 289 290 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) { 291 if ((info->ActiveBuffers >> i) & 1) { 292 unsigned stride = info->Buffers[i].Stride; 293 unsigned max_for_this_buffer; 294 295 /* Skip any inactive buffers, which have a stride of 0. */ 296 if (stride == 0) 297 continue; 298 299 max_for_this_buffer = obj->Size[i] / (4 * stride); 300 max_index = MIN2(max_index, max_for_this_buffer); 301 } 302 } 303 304 return max_index; 305} 306 307 308/** 309 ** Begin API functions 310 **/ 311 312 313/** 314 * Figure out which stage of the pipeline is the source of transform feedback 315 * data given the current context state, and return its gl_program. 316 * 317 * If no active program can generate transform feedback data (i.e. no vertex 318 * shader is active), returns NULL. 319 */ 320static struct gl_program * 321get_xfb_source(struct gl_context *ctx) 322{ 323 int i; 324 for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) { 325 if (ctx->_Shader->CurrentProgram[i] != NULL) 326 return ctx->_Shader->CurrentProgram[i]; 327 } 328 return NULL; 329} 330 331 332static ALWAYS_INLINE void 333begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error) 334{ 335 struct gl_transform_feedback_object *obj; 336 struct gl_transform_feedback_info *info = NULL; 337 struct gl_program *source; 338 GLuint i; 339 unsigned vertices_per_prim; 340 341 obj = ctx->TransformFeedback.CurrentObject; 342 343 /* Figure out what pipeline stage is the source of data for transform 344 * feedback. 345 */ 346 source = get_xfb_source(ctx); 347 if (!no_error && source == NULL) { 348 _mesa_error(ctx, GL_INVALID_OPERATION, 349 "glBeginTransformFeedback(no program active)"); 350 return; 351 } 352 353 info = source->sh.LinkedTransformFeedback; 354 355 if (!no_error && info->NumOutputs == 0) { 356 _mesa_error(ctx, GL_INVALID_OPERATION, 357 "glBeginTransformFeedback(no varyings to record)"); 358 return; 359 } 360 361 switch (mode) { 362 case GL_POINTS: 363 vertices_per_prim = 1; 364 break; 365 case GL_LINES: 366 vertices_per_prim = 2; 367 break; 368 case GL_TRIANGLES: 369 vertices_per_prim = 3; 370 break; 371 default: 372 if (!no_error) { 373 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)"); 374 return; 375 } else { 376 /* Stop compiler warnings */ 377 unreachable("Error in API use when using KHR_no_error"); 378 } 379 } 380 381 if (!no_error) { 382 if (obj->Active) { 383 _mesa_error(ctx, GL_INVALID_OPERATION, 384 "glBeginTransformFeedback(already active)"); 385 return; 386 } 387 388 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) { 389 if ((info->ActiveBuffers >> i) & 1) { 390 if (obj->BufferNames[i] == 0) { 391 _mesa_error(ctx, GL_INVALID_OPERATION, 392 "glBeginTransformFeedback(binding point %d does not " 393 "have a buffer object bound)", i); 394 return; 395 } 396 } 397 } 398 } 399 400 FLUSH_VERTICES(ctx, 0, 0); 401 402 obj->Active = GL_TRUE; 403 ctx->TransformFeedback.Mode = mode; 404 405 compute_transform_feedback_buffer_sizes(obj); 406 407 if (_mesa_is_gles3(ctx)) { 408 /* In GLES3, we are required to track the usage of the transform 409 * feedback buffer and report INVALID_OPERATION if a draw call tries to 410 * exceed it. So compute the maximum number of vertices that we can 411 * write without overflowing any of the buffers currently being used for 412 * feedback. 413 */ 414 unsigned max_vertices 415 = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info); 416 obj->GlesRemainingPrims = max_vertices / vertices_per_prim; 417 } 418 419 if (obj->program != source) { 420 _mesa_reference_program_(ctx, &obj->program, source); 421 obj->program = source; 422 } 423 424 struct pipe_context *pipe = ctx->pipe; 425 unsigned max_num_targets; 426 unsigned offsets[PIPE_MAX_SO_BUFFERS] = {0}; 427 428 max_num_targets = MIN2(ARRAY_SIZE(obj->Buffers), 429 ARRAY_SIZE(obj->targets)); 430 431 /* Convert the transform feedback state into the gallium representation. */ 432 for (i = 0; i < max_num_targets; i++) { 433 struct gl_buffer_object *bo = obj->Buffers[i]; 434 435 if (bo && bo->buffer) { 436 unsigned stream = obj->program->sh.LinkedTransformFeedback-> 437 Buffers[i].Stream; 438 439 /* Check whether we need to recreate the target. */ 440 if (!obj->targets[i] || 441 obj->targets[i] == obj->draw_count[stream] || 442 obj->targets[i]->buffer != bo->buffer || 443 obj->targets[i]->buffer_offset != obj->Offset[i] || 444 obj->targets[i]->buffer_size != obj->Size[i]) { 445 /* Create a new target. */ 446 struct pipe_stream_output_target *so_target = 447 pipe->create_stream_output_target(pipe, bo->buffer, 448 obj->Offset[i], 449 obj->Size[i]); 450 451 pipe_so_target_reference(&obj->targets[i], NULL); 452 obj->targets[i] = so_target; 453 } 454 455 obj->num_targets = i+1; 456 } else { 457 pipe_so_target_reference(&obj->targets[i], NULL); 458 } 459 } 460 461 /* Start writing at the beginning of each target. */ 462 cso_set_stream_outputs(ctx->cso_context, obj->num_targets, 463 obj->targets, offsets); 464 _mesa_update_valid_to_render_state(ctx); 465} 466 467 468void GLAPIENTRY 469_mesa_BeginTransformFeedback_no_error(GLenum mode) 470{ 471 GET_CURRENT_CONTEXT(ctx); 472 begin_transform_feedback(ctx, mode, true); 473} 474 475 476void GLAPIENTRY 477_mesa_BeginTransformFeedback(GLenum mode) 478{ 479 GET_CURRENT_CONTEXT(ctx); 480 begin_transform_feedback(ctx, mode, false); 481} 482 483 484static void 485end_transform_feedback(struct gl_context *ctx, 486 struct gl_transform_feedback_object *obj) 487{ 488 unsigned i; 489 FLUSH_VERTICES(ctx, 0, 0); 490 491 cso_set_stream_outputs(ctx->cso_context, 0, NULL, NULL); 492 493 /* The next call to glDrawTransformFeedbackStream should use the vertex 494 * count from the last call to glEndTransformFeedback. 495 * Therefore, save the targets for each stream. 496 * 497 * NULL means the vertex counter is 0 (initial state). 498 */ 499 for (i = 0; i < ARRAY_SIZE(obj->draw_count); i++) 500 pipe_so_target_reference(&obj->draw_count[i], NULL); 501 502 for (i = 0; i < ARRAY_SIZE(obj->targets); i++) { 503 unsigned stream = obj->program->sh.LinkedTransformFeedback-> 504 Buffers[i].Stream; 505 506 /* Is it not bound or already set for this stream? */ 507 if (!obj->targets[i] || obj->draw_count[stream]) 508 continue; 509 510 pipe_so_target_reference(&obj->draw_count[stream], obj->targets[i]); 511 } 512 513 _mesa_reference_program_(ctx, &obj->program, NULL); 514 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE; 515 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE; 516 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE; 517 _mesa_update_valid_to_render_state(ctx); 518} 519 520 521void GLAPIENTRY 522_mesa_EndTransformFeedback_no_error(void) 523{ 524 GET_CURRENT_CONTEXT(ctx); 525 end_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject); 526} 527 528 529void GLAPIENTRY 530_mesa_EndTransformFeedback(void) 531{ 532 struct gl_transform_feedback_object *obj; 533 GET_CURRENT_CONTEXT(ctx); 534 535 obj = ctx->TransformFeedback.CurrentObject; 536 537 if (!obj->Active) { 538 _mesa_error(ctx, GL_INVALID_OPERATION, 539 "glEndTransformFeedback(not active)"); 540 return; 541 } 542 543 end_transform_feedback(ctx, obj); 544} 545 546 547/** 548 * Helper used by BindBufferRange() and BindBufferBase(). 549 */ 550static void 551bind_buffer_range(struct gl_context *ctx, 552 struct gl_transform_feedback_object *obj, 553 GLuint index, 554 struct gl_buffer_object *bufObj, 555 GLintptr offset, GLsizeiptr size, 556 bool dsa) 557{ 558 /* Note: no need to FLUSH_VERTICES because 559 * transform feedback buffers can't be changed while transform feedback is 560 * active. 561 */ 562 563 if (!dsa) { 564 /* The general binding point */ 565 _mesa_reference_buffer_object(ctx, 566 &ctx->TransformFeedback.CurrentBuffer, 567 bufObj); 568 } 569 570 /* The per-attribute binding point */ 571 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size); 572} 573 574 575/** 576 * Validate the buffer object to receive transform feedback results. Plus, 577 * validate the starting offset to place the results, and max size. 578 * Called from the glBindBufferRange() and glTransformFeedbackBufferRange 579 * functions. 580 */ 581bool 582_mesa_validate_buffer_range_xfb(struct gl_context *ctx, 583 struct gl_transform_feedback_object *obj, 584 GLuint index, struct gl_buffer_object *bufObj, 585 GLintptr offset, GLsizeiptr size, bool dsa) 586{ 587 const char *gl_methd_name; 588 if (dsa) 589 gl_methd_name = "glTransformFeedbackBufferRange"; 590 else 591 gl_methd_name = "glBindBufferRange"; 592 593 594 if (obj->Active) { 595 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)", 596 gl_methd_name); 597 return false; 598 } 599 600 if (index >= ctx->Const.MaxTransformFeedbackBuffers) { 601 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is 602 * generated if index is greater than or equal to the number of binding 603 * points for transform feedback, as described in section 6.7.1." 604 */ 605 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)", 606 gl_methd_name, index); 607 return false; 608 } 609 610 if (size & 0x3) { 611 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */ 612 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of " 613 "four)", gl_methd_name, (int) size); 614 return false; 615 } 616 617 if (offset & 0x3) { 618 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */ 619 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple " 620 "of four)", gl_methd_name, (int) offset); 621 return false; 622 } 623 624 if (offset < 0) { 625 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is 626 * generated by BindBufferRange if offset is negative." 627 * 628 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error 629 * is generated by TransformFeedbackBufferRange if offset is negative." 630 */ 631 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)", 632 gl_methd_name, 633 (int) offset); 634 return false; 635 } 636 637 if (size <= 0 && (dsa || bufObj)) { 638 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is 639 * generated by BindBufferRange if buffer is non-zero and size is less 640 * than or equal to zero." 641 * 642 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error 643 * is generated by TransformFeedbackBufferRange if size is less than or 644 * equal to zero." 645 */ 646 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)", 647 gl_methd_name, (int) size); 648 return false; 649 } 650 651 return true; 652} 653 654 655/** 656 * Specify a buffer object to receive transform feedback results. 657 * As above, but start at offset = 0. 658 * Called from the glBindBufferBase() and glTransformFeedbackBufferBase() 659 * functions. 660 */ 661void 662_mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx, 663 struct gl_transform_feedback_object *obj, 664 GLuint index, 665 struct gl_buffer_object *bufObj, 666 bool dsa) 667{ 668 if (obj->Active) { 669 _mesa_error(ctx, GL_INVALID_OPERATION, 670 "%s(transform feedback active)", 671 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase"); 672 return; 673 } 674 675 if (index >= ctx->Const.MaxTransformFeedbackBuffers) { 676 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)", 677 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase", 678 index); 679 return; 680 } 681 682 bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa); 683} 684 685/** 686 * Wrapper around lookup_transform_feedback_object that throws 687 * GL_INVALID_OPERATION if id is not in the hash table. After calling 688 * _mesa_error, it returns NULL. 689 */ 690static struct gl_transform_feedback_object * 691lookup_transform_feedback_object_err(struct gl_context *ctx, 692 GLuint xfb, const char* func) 693{ 694 struct gl_transform_feedback_object *obj; 695 696 obj = _mesa_lookup_transform_feedback_object(ctx, xfb); 697 if (!obj) { 698 _mesa_error(ctx, GL_INVALID_OPERATION, 699 "%s(xfb=%u: non-generated object name)", func, xfb); 700 } 701 702 return obj; 703} 704 705/** 706 * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id 707 * is not in the hash table. Specialised version for the 708 * transform-feedback-related functions. After calling _mesa_error, it 709 * returns NULL. 710 */ 711static struct gl_buffer_object * 712lookup_transform_feedback_bufferobj_err(struct gl_context *ctx, 713 GLuint buffer, const char* func, 714 bool *error) 715{ 716 struct gl_buffer_object *bufObj = NULL; 717 718 *error = false; 719 720 /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the 721 * name of an existing buffer object. 722 */ 723 if (buffer) { 724 bufObj = _mesa_lookup_bufferobj(ctx, buffer); 725 if (!bufObj) { 726 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func, 727 buffer); 728 *error = true; 729 } 730 } 731 732 return bufObj; 733} 734 735void GLAPIENTRY 736_mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer) 737{ 738 GET_CURRENT_CONTEXT(ctx); 739 struct gl_transform_feedback_object *obj; 740 struct gl_buffer_object *bufObj; 741 742 obj = lookup_transform_feedback_object_err(ctx, xfb, 743 "glTransformFeedbackBufferBase"); 744 if (!obj) { 745 return; 746 } 747 748 bool error; 749 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer, 750 "glTransformFeedbackBufferBase", 751 &error); 752 if (error) { 753 return; 754 } 755 756 _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true); 757} 758 759void GLAPIENTRY 760_mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer, 761 GLintptr offset, GLsizeiptr size) 762{ 763 GET_CURRENT_CONTEXT(ctx); 764 struct gl_transform_feedback_object *obj; 765 struct gl_buffer_object *bufObj; 766 767 obj = lookup_transform_feedback_object_err(ctx, xfb, 768 "glTransformFeedbackBufferRange"); 769 if (!obj) { 770 return; 771 } 772 773 bool error; 774 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer, 775 "glTransformFeedbackBufferRange", 776 &error); 777 if (error) { 778 return; 779 } 780 781 if (!_mesa_validate_buffer_range_xfb(ctx, obj, index, bufObj, offset, 782 size, true)) 783 return; 784 785 /* The per-attribute binding point */ 786 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, 787 size); 788} 789 790/** 791 * Specify a buffer object to receive transform feedback results, plus the 792 * offset in the buffer to start placing results. 793 * This function is part of GL_EXT_transform_feedback, but not GL3. 794 */ 795static ALWAYS_INLINE void 796bind_buffer_offset(struct gl_context *ctx, 797 struct gl_transform_feedback_object *obj, GLuint index, 798 GLuint buffer, GLintptr offset, bool no_error) 799{ 800 struct gl_buffer_object *bufObj; 801 802 if (buffer == 0) { 803 bufObj = NULL; 804 } else { 805 bufObj = _mesa_lookup_bufferobj(ctx, buffer); 806 if (!no_error && !bufObj) { 807 _mesa_error(ctx, GL_INVALID_OPERATION, 808 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer); 809 return; 810 } 811 } 812 813 _mesa_bind_buffer_range_xfb(ctx, obj, index, bufObj, offset, 0); 814} 815 816 817void GLAPIENTRY 818_mesa_BindBufferOffsetEXT_no_error(GLenum target, GLuint index, GLuint buffer, 819 GLintptr offset) 820{ 821 GET_CURRENT_CONTEXT(ctx); 822 bind_buffer_offset(ctx, ctx->TransformFeedback.CurrentObject, index, buffer, 823 offset, true); 824} 825 826 827void GLAPIENTRY 828_mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, 829 GLintptr offset) 830{ 831 struct gl_transform_feedback_object *obj; 832 GET_CURRENT_CONTEXT(ctx); 833 834 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) { 835 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)"); 836 return; 837 } 838 839 obj = ctx->TransformFeedback.CurrentObject; 840 841 if (obj->Active) { 842 _mesa_error(ctx, GL_INVALID_OPERATION, 843 "glBindBufferOffsetEXT(transform feedback active)"); 844 return; 845 } 846 847 if (index >= ctx->Const.MaxTransformFeedbackBuffers) { 848 _mesa_error(ctx, GL_INVALID_VALUE, 849 "glBindBufferOffsetEXT(index=%d)", index); 850 return; 851 } 852 853 if (offset & 0x3) { 854 /* must be multiple of four */ 855 _mesa_error(ctx, GL_INVALID_VALUE, 856 "glBindBufferOffsetEXT(offset=%d)", (int) offset); 857 return; 858 } 859 860 bind_buffer_offset(ctx, obj, index, buffer, offset, false); 861} 862 863 864/** 865 * This function specifies the transform feedback outputs to be written 866 * to the feedback buffer(s), and in what order. 867 */ 868static ALWAYS_INLINE void 869transform_feedback_varyings(struct gl_context *ctx, 870 struct gl_shader_program *shProg, GLsizei count, 871 const GLchar *const *varyings, GLenum bufferMode) 872{ 873 GLint i; 874 875 /* free existing varyings, if any */ 876 for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) { 877 free(shProg->TransformFeedback.VaryingNames[i]); 878 } 879 free(shProg->TransformFeedback.VaryingNames); 880 881 /* allocate new memory for varying names */ 882 shProg->TransformFeedback.VaryingNames = 883 malloc(count * sizeof(GLchar *)); 884 885 if (!shProg->TransformFeedback.VaryingNames) { 886 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()"); 887 return; 888 } 889 890 /* Save the new names and the count */ 891 for (i = 0; i < count; i++) { 892 shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]); 893 } 894 shProg->TransformFeedback.NumVarying = count; 895 896 shProg->TransformFeedback.BufferMode = bufferMode; 897 898 /* No need to invoke FLUSH_VERTICES since 899 * the varyings won't be used until shader link time. 900 */ 901} 902 903 904void GLAPIENTRY 905_mesa_TransformFeedbackVaryings_no_error(GLuint program, GLsizei count, 906 const GLchar *const *varyings, 907 GLenum bufferMode) 908{ 909 GET_CURRENT_CONTEXT(ctx); 910 911 struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program); 912 transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode); 913} 914 915void GLAPIENTRY 916_mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, 917 const GLchar * const *varyings, 918 GLenum bufferMode) 919{ 920 struct gl_shader_program *shProg; 921 GLint i; 922 GET_CURRENT_CONTEXT(ctx); 923 924 /* From the ARB_transform_feedback2 specification: 925 * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings 926 * if the current transform feedback object is active, even if paused." 927 */ 928 if (ctx->TransformFeedback.CurrentObject->Active) { 929 _mesa_error(ctx, GL_INVALID_OPERATION, 930 "glTransformFeedbackVaryings(current object is active)"); 931 return; 932 } 933 934 switch (bufferMode) { 935 case GL_INTERLEAVED_ATTRIBS: 936 break; 937 case GL_SEPARATE_ATTRIBS: 938 break; 939 default: 940 _mesa_error(ctx, GL_INVALID_ENUM, 941 "glTransformFeedbackVaryings(bufferMode)"); 942 return; 943 } 944 945 if (count < 0 || 946 (bufferMode == GL_SEPARATE_ATTRIBS && 947 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) { 948 _mesa_error(ctx, GL_INVALID_VALUE, 949 "glTransformFeedbackVaryings(count=%d)", count); 950 return; 951 } 952 953 shProg = _mesa_lookup_shader_program_err(ctx, program, 954 "glTransformFeedbackVaryings"); 955 if (!shProg) 956 return; 957 958 if (ctx->Extensions.ARB_transform_feedback3) { 959 if (bufferMode == GL_INTERLEAVED_ATTRIBS) { 960 unsigned buffers = 1; 961 962 for (i = 0; i < count; i++) { 963 if (strcmp(varyings[i], "gl_NextBuffer") == 0) 964 buffers++; 965 } 966 967 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) { 968 _mesa_error(ctx, GL_INVALID_OPERATION, 969 "glTransformFeedbackVaryings(too many gl_NextBuffer " 970 "occurrences)"); 971 return; 972 } 973 } else { 974 for (i = 0; i < count; i++) { 975 if (strcmp(varyings[i], "gl_NextBuffer") == 0 || 976 strcmp(varyings[i], "gl_SkipComponents1") == 0 || 977 strcmp(varyings[i], "gl_SkipComponents2") == 0 || 978 strcmp(varyings[i], "gl_SkipComponents3") == 0 || 979 strcmp(varyings[i], "gl_SkipComponents4") == 0) { 980 _mesa_error(ctx, GL_INVALID_OPERATION, 981 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS," 982 "varying=%s)", 983 varyings[i]); 984 return; 985 } 986 } 987 } 988 } 989 990 transform_feedback_varyings(ctx, shProg, count, varyings, bufferMode); 991} 992 993 994/** 995 * Get info about the transform feedback outputs which are to be written 996 * to the feedback buffer(s). 997 */ 998void GLAPIENTRY 999_mesa_GetTransformFeedbackVarying(GLuint program, GLuint index, 1000 GLsizei bufSize, GLsizei *length, 1001 GLsizei *size, GLenum *type, GLchar *name) 1002{ 1003 const struct gl_shader_program *shProg; 1004 struct gl_program_resource *res; 1005 GET_CURRENT_CONTEXT(ctx); 1006 1007 shProg = _mesa_lookup_shader_program_err(ctx, program, 1008 "glGetTransformFeedbackVarying"); 1009 if (!shProg) 1010 return; 1011 1012 res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg, 1013 GL_TRANSFORM_FEEDBACK_VARYING, 1014 index); 1015 if (!res) { 1016 _mesa_error(ctx, GL_INVALID_VALUE, 1017 "glGetTransformFeedbackVarying(index=%u)", index); 1018 return; 1019 } 1020 1021 /* return the varying's name and length */ 1022 _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res)); 1023 1024 /* return the datatype and value's size (in datatype units) */ 1025 if (type) 1026 _mesa_program_resource_prop((struct gl_shader_program *) shProg, 1027 res, index, GL_TYPE, (GLint*) type, 1028 false, "glGetTransformFeedbackVarying"); 1029 if (size) 1030 _mesa_program_resource_prop((struct gl_shader_program *) shProg, 1031 res, index, GL_ARRAY_SIZE, (GLint*) size, 1032 false, "glGetTransformFeedbackVarying"); 1033} 1034 1035 1036 1037struct gl_transform_feedback_object * 1038_mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name) 1039{ 1040 /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating 1041 * the default transform feedback object, or the name of an existing 1042 * transform feedback object." 1043 */ 1044 if (name == 0) { 1045 return ctx->TransformFeedback.DefaultObject; 1046 } 1047 else 1048 return (struct gl_transform_feedback_object *) 1049 _mesa_HashLookupLocked(ctx->TransformFeedback.Objects, name); 1050} 1051 1052static void 1053create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids, 1054 bool dsa) 1055{ 1056 const char* func; 1057 1058 if (dsa) 1059 func = "glCreateTransformFeedbacks"; 1060 else 1061 func = "glGenTransformFeedbacks"; 1062 1063 if (n < 0) { 1064 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func); 1065 return; 1066 } 1067 1068 if (!ids) 1069 return; 1070 1071 if (_mesa_HashFindFreeKeys(ctx->TransformFeedback.Objects, ids, n)) { 1072 GLsizei i; 1073 for (i = 0; i < n; i++) { 1074 struct gl_transform_feedback_object *obj 1075 = new_transform_feedback(ctx, ids[i]); 1076 if (!obj) { 1077 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func); 1078 return; 1079 } 1080 _mesa_HashInsertLocked(ctx->TransformFeedback.Objects, ids[i], 1081 obj, true); 1082 if (dsa) { 1083 /* this is normally done at bind time in the non-dsa case */ 1084 obj->EverBound = GL_TRUE; 1085 } 1086 } 1087 } 1088 else { 1089 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func); 1090 } 1091} 1092 1093/** 1094 * Create new transform feedback objects. Transform feedback objects 1095 * encapsulate the state related to transform feedback to allow quickly 1096 * switching state (and drawing the results, below). 1097 * Part of GL_ARB_transform_feedback2. 1098 */ 1099void GLAPIENTRY 1100_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names) 1101{ 1102 GET_CURRENT_CONTEXT(ctx); 1103 1104 /* GenTransformFeedbacks should just reserve the object names that a 1105 * subsequent call to BindTransformFeedback should actively create. For 1106 * the sake of simplicity, we reserve the names and create the objects 1107 * straight away. 1108 */ 1109 1110 create_transform_feedbacks(ctx, n, names, false); 1111} 1112 1113/** 1114 * Create new transform feedback objects. Transform feedback objects 1115 * encapsulate the state related to transform feedback to allow quickly 1116 * switching state (and drawing the results, below). 1117 * Part of GL_ARB_direct_state_access. 1118 */ 1119void GLAPIENTRY 1120_mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names) 1121{ 1122 GET_CURRENT_CONTEXT(ctx); 1123 1124 create_transform_feedbacks(ctx, n, names, true); 1125} 1126 1127 1128/** 1129 * Is the given ID a transform feedback object? 1130 * Part of GL_ARB_transform_feedback2. 1131 */ 1132GLboolean GLAPIENTRY 1133_mesa_IsTransformFeedback(GLuint name) 1134{ 1135 struct gl_transform_feedback_object *obj; 1136 GET_CURRENT_CONTEXT(ctx); 1137 1138 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); 1139 1140 if (name == 0) 1141 return GL_FALSE; 1142 1143 obj = _mesa_lookup_transform_feedback_object(ctx, name); 1144 if (obj == NULL) 1145 return GL_FALSE; 1146 1147 return obj->EverBound; 1148} 1149 1150 1151/** 1152 * Bind the given transform feedback object. 1153 * Part of GL_ARB_transform_feedback2. 1154 */ 1155static ALWAYS_INLINE void 1156bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error) 1157{ 1158 struct gl_transform_feedback_object *obj; 1159 1160 obj = _mesa_lookup_transform_feedback_object(ctx, name); 1161 if (!no_error && !obj) { 1162 _mesa_error(ctx, GL_INVALID_OPERATION, 1163 "glBindTransformFeedback(name=%u)", name); 1164 return; 1165 } 1166 1167 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject, 1168 obj); 1169} 1170 1171 1172void GLAPIENTRY 1173_mesa_BindTransformFeedback_no_error(GLenum target, GLuint name) 1174{ 1175 GET_CURRENT_CONTEXT(ctx); 1176 bind_transform_feedback(ctx, name, true); 1177} 1178 1179 1180void GLAPIENTRY 1181_mesa_BindTransformFeedback(GLenum target, GLuint name) 1182{ 1183 GET_CURRENT_CONTEXT(ctx); 1184 1185 if (target != GL_TRANSFORM_FEEDBACK) { 1186 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)"); 1187 return; 1188 } 1189 1190 if (_mesa_is_xfb_active_and_unpaused(ctx)) { 1191 _mesa_error(ctx, GL_INVALID_OPERATION, 1192 "glBindTransformFeedback(transform is active, or not paused)"); 1193 return; 1194 } 1195 1196 bind_transform_feedback(ctx, name, false); 1197} 1198 1199 1200/** 1201 * Delete the given transform feedback objects. 1202 * Part of GL_ARB_transform_feedback2. 1203 */ 1204void GLAPIENTRY 1205_mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names) 1206{ 1207 GLint i; 1208 GET_CURRENT_CONTEXT(ctx); 1209 1210 if (n < 0) { 1211 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)"); 1212 return; 1213 } 1214 1215 if (!names) 1216 return; 1217 1218 for (i = 0; i < n; i++) { 1219 if (names[i] > 0) { 1220 struct gl_transform_feedback_object *obj 1221 = _mesa_lookup_transform_feedback_object(ctx, names[i]); 1222 if (obj) { 1223 if (obj->Active) { 1224 _mesa_error(ctx, GL_INVALID_OPERATION, 1225 "glDeleteTransformFeedbacks(object %u is active)", 1226 names[i]); 1227 return; 1228 } 1229 _mesa_HashRemoveLocked(ctx->TransformFeedback.Objects, names[i]); 1230 /* unref, but object may not be deleted until later */ 1231 if (obj == ctx->TransformFeedback.CurrentObject) { 1232 reference_transform_feedback_object( 1233 &ctx->TransformFeedback.CurrentObject, 1234 ctx->TransformFeedback.DefaultObject); 1235 } 1236 reference_transform_feedback_object(&obj, NULL); 1237 } 1238 } 1239 } 1240} 1241 1242 1243/** 1244 * Pause transform feedback. 1245 * Part of GL_ARB_transform_feedback2. 1246 */ 1247static void 1248pause_transform_feedback(struct gl_context *ctx, 1249 struct gl_transform_feedback_object *obj) 1250{ 1251 FLUSH_VERTICES(ctx, 0, 0); 1252 1253 cso_set_stream_outputs(ctx->cso_context, 0, NULL, NULL); 1254 1255 obj->Paused = GL_TRUE; 1256 _mesa_update_valid_to_render_state(ctx); 1257} 1258 1259 1260void GLAPIENTRY 1261_mesa_PauseTransformFeedback_no_error(void) 1262{ 1263 GET_CURRENT_CONTEXT(ctx); 1264 pause_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject); 1265} 1266 1267 1268void GLAPIENTRY 1269_mesa_PauseTransformFeedback(void) 1270{ 1271 struct gl_transform_feedback_object *obj; 1272 GET_CURRENT_CONTEXT(ctx); 1273 1274 obj = ctx->TransformFeedback.CurrentObject; 1275 1276 if (!_mesa_is_xfb_active_and_unpaused(ctx)) { 1277 _mesa_error(ctx, GL_INVALID_OPERATION, 1278 "glPauseTransformFeedback(feedback not active or already paused)"); 1279 return; 1280 } 1281 1282 pause_transform_feedback(ctx, obj); 1283} 1284 1285 1286/** 1287 * Resume transform feedback. 1288 * Part of GL_ARB_transform_feedback2. 1289 */ 1290static void 1291resume_transform_feedback(struct gl_context *ctx, 1292 struct gl_transform_feedback_object *obj) 1293{ 1294 FLUSH_VERTICES(ctx, 0, 0); 1295 1296 obj->Paused = GL_FALSE; 1297 1298 unsigned offsets[PIPE_MAX_SO_BUFFERS]; 1299 unsigned i; 1300 1301 for (i = 0; i < PIPE_MAX_SO_BUFFERS; i++) 1302 offsets[i] = (unsigned)-1; 1303 1304 cso_set_stream_outputs(ctx->cso_context, obj->num_targets, 1305 obj->targets, offsets); 1306 _mesa_update_valid_to_render_state(ctx); 1307} 1308 1309 1310void GLAPIENTRY 1311_mesa_ResumeTransformFeedback_no_error(void) 1312{ 1313 GET_CURRENT_CONTEXT(ctx); 1314 resume_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject); 1315} 1316 1317 1318void GLAPIENTRY 1319_mesa_ResumeTransformFeedback(void) 1320{ 1321 struct gl_transform_feedback_object *obj; 1322 GET_CURRENT_CONTEXT(ctx); 1323 1324 obj = ctx->TransformFeedback.CurrentObject; 1325 1326 if (!obj->Active || !obj->Paused) { 1327 _mesa_error(ctx, GL_INVALID_OPERATION, 1328 "glResumeTransformFeedback(feedback not active or not paused)"); 1329 return; 1330 } 1331 1332 /* From the ARB_transform_feedback2 specification: 1333 * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if 1334 * the program object being used by the current transform feedback object 1335 * is not active." 1336 */ 1337 if (obj->program != get_xfb_source(ctx)) { 1338 _mesa_error(ctx, GL_INVALID_OPERATION, 1339 "glResumeTransformFeedback(wrong program bound)"); 1340 return; 1341 } 1342 1343 resume_transform_feedback(ctx, obj); 1344} 1345 1346extern void GLAPIENTRY 1347_mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param) 1348{ 1349 struct gl_transform_feedback_object *obj; 1350 GET_CURRENT_CONTEXT(ctx); 1351 1352 obj = lookup_transform_feedback_object_err(ctx, xfb, 1353 "glGetTransformFeedbackiv"); 1354 if (!obj) { 1355 return; 1356 } 1357 1358 switch(pname) { 1359 case GL_TRANSFORM_FEEDBACK_PAUSED: 1360 *param = obj->Paused; 1361 break; 1362 case GL_TRANSFORM_FEEDBACK_ACTIVE: 1363 *param = obj->Active; 1364 break; 1365 default: 1366 _mesa_error(ctx, GL_INVALID_ENUM, 1367 "glGetTransformFeedbackiv(pname=%i)", pname); 1368 } 1369} 1370 1371extern void GLAPIENTRY 1372_mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index, 1373 GLint *param) 1374{ 1375 struct gl_transform_feedback_object *obj; 1376 GET_CURRENT_CONTEXT(ctx); 1377 1378 obj = lookup_transform_feedback_object_err(ctx, xfb, 1379 "glGetTransformFeedbacki_v"); 1380 if (!obj) { 1381 return; 1382 } 1383 1384 if (index >= ctx->Const.MaxTransformFeedbackBuffers) { 1385 _mesa_error(ctx, GL_INVALID_VALUE, 1386 "glGetTransformFeedbacki_v(index=%i)", index); 1387 return; 1388 } 1389 1390 switch(pname) { 1391 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: 1392 *param = obj->BufferNames[index]; 1393 break; 1394 default: 1395 _mesa_error(ctx, GL_INVALID_ENUM, 1396 "glGetTransformFeedbacki_v(pname=%i)", pname); 1397 } 1398} 1399 1400extern void GLAPIENTRY 1401_mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index, 1402 GLint64 *param) 1403{ 1404 struct gl_transform_feedback_object *obj; 1405 GET_CURRENT_CONTEXT(ctx); 1406 1407 obj = lookup_transform_feedback_object_err(ctx, xfb, 1408 "glGetTransformFeedbacki64_v"); 1409 if (!obj) { 1410 return; 1411 } 1412 1413 if (index >= ctx->Const.MaxTransformFeedbackBuffers) { 1414 _mesa_error(ctx, GL_INVALID_VALUE, 1415 "glGetTransformFeedbacki64_v(index=%i)", index); 1416 return; 1417 } 1418 1419 /** 1420 * This follows the same general rules used for BindBufferBase: 1421 * 1422 * "To query the starting offset or size of the range of a buffer 1423 * object binding in an indexed array, call GetInteger64i_v with 1424 * target set to respectively the starting offset or binding size 1425 * name from table 6.5 for that array. Index must be in the range 1426 * zero to the number of bind points supported minus one. If the 1427 * starting offset or size was not specified when the buffer object 1428 * was bound (e.g. if it was bound with BindBufferBase), or if no 1429 * buffer object is bound to the target array at index, zero is 1430 * returned." 1431 */ 1432 if (obj->RequestedSize[index] == 0 && 1433 (pname == GL_TRANSFORM_FEEDBACK_BUFFER_START || 1434 pname == GL_TRANSFORM_FEEDBACK_BUFFER_SIZE)) { 1435 *param = 0; 1436 return; 1437 } 1438 1439 compute_transform_feedback_buffer_sizes(obj); 1440 switch(pname) { 1441 case GL_TRANSFORM_FEEDBACK_BUFFER_START: 1442 assert(obj->RequestedSize[index] > 0); 1443 *param = obj->Offset[index]; 1444 break; 1445 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: 1446 assert(obj->RequestedSize[index] > 0); 1447 *param = obj->Size[index]; 1448 break; 1449 default: 1450 _mesa_error(ctx, GL_INVALID_ENUM, 1451 "glGetTransformFeedbacki64_v(pname=%i)", pname); 1452 } 1453} 1454