1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef RENDERBUFFER_H 27#define RENDERBUFFER_H 28 29#include "glheader.h" 30#include "menums.h" 31 32#ifdef __cplusplus 33extern "C" { 34#endif 35 36struct gl_context; 37struct gl_framebuffer; 38struct gl_renderbuffer; 39 40extern void 41_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name); 42 43extern void 44_mesa_attach_and_own_rb(struct gl_framebuffer *fb, 45 gl_buffer_index bufferName, 46 struct gl_renderbuffer *rb); 47 48extern void 49_mesa_attach_and_reference_rb(struct gl_framebuffer *fb, 50 gl_buffer_index bufferName, 51 struct gl_renderbuffer *rb); 52 53extern void 54_mesa_remove_renderbuffer(struct gl_framebuffer *fb, 55 gl_buffer_index bufferName); 56 57extern void 58_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr, 59 struct gl_renderbuffer *rb); 60 61static inline void 62_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, 63 struct gl_renderbuffer *rb) 64{ 65 if (*ptr != rb) 66 _mesa_reference_renderbuffer_(ptr, rb); 67} 68 69void 70_mesa_map_renderbuffer(struct gl_context *ctx, 71 struct gl_renderbuffer *rb, 72 GLuint x, GLuint y, GLuint w, GLuint h, 73 GLbitfield mode, 74 GLubyte **mapOut, GLint *rowStrideOut, 75 bool flip_y); 76 77void 78_mesa_unmap_renderbuffer(struct gl_context *ctx, 79 struct gl_renderbuffer *rb); 80 81void 82_mesa_regen_renderbuffer_surface(struct gl_context *ctx, 83 struct gl_renderbuffer *rb); 84void 85_mesa_update_renderbuffer_surface(struct gl_context *ctx, 86 struct gl_renderbuffer *rb); 87#ifdef __cplusplus 88} 89#endif 90 91#endif /* RENDERBUFFER_H */ 92