1/* 2 * Copyright © 2020 Advanced Micro Devices, Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include "c99_alloca.h" 25 26#include "main/glthread_marshal.h" 27#include "main/dispatch.h" 28 29uint32_t 30_mesa_unmarshal_CallList(struct gl_context *ctx, const struct marshal_cmd_CallList *cmd, const uint64_t *last) 31{ 32 const GLuint list = cmd->list; 33 uint64_t *ptr = (uint64_t *) cmd; 34 ptr += cmd->cmd_base.cmd_size; 35 36 if (ptr < last) { 37 const struct marshal_cmd_base *next = 38 (const struct marshal_cmd_base *)ptr; 39 40 /* If the 'next' is also a DISPATCH_CMD_CallList, we transform 'cmd' and 'next' in a CALL_CallLists. 41 * If the following commands are also CallList they're including in the CallLists we're building. 42 */ 43 if (next->cmd_id == DISPATCH_CMD_CallList) { 44 const int max_list_count = 2048; 45 struct marshal_cmd_CallList *next_callist = (struct marshal_cmd_CallList *) next; 46 uint32_t *lists = alloca(max_list_count * sizeof(uint32_t)); 47 48 lists[0] = cmd->list; 49 lists[1] = next_callist->list; 50 51 int count = 2; 52 53 ptr += next->cmd_size; 54 while (ptr < last && count < max_list_count) { 55 next = (const struct marshal_cmd_base *)ptr; 56 if (next->cmd_id == DISPATCH_CMD_CallList) { 57 next_callist = (struct marshal_cmd_CallList *) next; 58 lists[count++] = next_callist->list; 59 ptr += next->cmd_size; 60 } else { 61 break; 62 } 63 } 64 65 CALL_CallLists(ctx->CurrentServerDispatch, (count, GL_UNSIGNED_INT, lists)); 66 67 return (uint32_t) (ptr - (uint64_t*)cmd); 68 } 69 } 70 71 CALL_CallList(ctx->CurrentServerDispatch, (list)); 72 return cmd->cmd_base.cmd_size; 73} 74 75void GLAPIENTRY 76_mesa_marshal_CallList(GLuint list) 77{ 78 GET_CURRENT_CONTEXT(ctx); 79 int cmd_size = sizeof(struct marshal_cmd_CallList); 80 struct marshal_cmd_CallList *cmd; 81 cmd = _mesa_glthread_allocate_command(ctx, DISPATCH_CMD_CallList, cmd_size); 82 cmd->list = list; 83 84 _mesa_glthread_CallList(ctx, list); 85} 86