1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file glapi_getproc.c
27 *
28 * Code for implementing glXGetProcAddress(), etc.
29 * This was originally in glapi.c but refactored out.
30 */
31
32
33#include <assert.h>
34#include <string.h>
35#include <stdlib.h>
36#include "glapi/glapi_priv.h"
37#include "glapitable.h"
38
39
40#define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *))
41
42
43
44/**********************************************************************
45 * Static function management.
46 */
47
48
49#if !defined(DISPATCH_FUNCTION_SIZE)
50# define NEED_FUNCTION_POINTER
51#endif
52#include "glprocs.h"
53
54
55/**
56 * Search the table of static entrypoint functions for the named function
57 * and return the corresponding glprocs_table_t entry.
58 */
59static const glprocs_table_t *
60get_static_proc( const char * n )
61{
62   GLuint i;
63   for (i = 0; static_functions[i].Name_offset >= 0; i++) {
64      const char *testName = gl_string_table + static_functions[i].Name_offset;
65      if (strcmp(testName, n) == 0)
66      {
67	 return &static_functions[i];
68      }
69   }
70   return NULL;
71}
72
73
74/**
75 * Return dispatch table offset of the named static (built-in) function.
76 * Return -1 if function not found.
77 */
78static GLint
79get_static_proc_offset(const char *funcName)
80{
81   const glprocs_table_t * const f = get_static_proc( funcName );
82   if (f == NULL) {
83      return -1;
84   }
85
86   return f->Offset;
87}
88
89
90
91/**
92 * Return dispatch function address for the named static (built-in) function.
93 * Return NULL if function not found.
94 */
95static _glapi_proc
96get_static_proc_address(const char *funcName)
97{
98   const glprocs_table_t * const f = get_static_proc( funcName );
99   if (f == NULL) {
100      return NULL;
101   }
102
103#if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING)
104   return (f->Address == NULL)
105      ? get_entrypoint_address(f->Offset)
106      : f->Address;
107#elif defined(DISPATCH_FUNCTION_SIZE)
108   return get_entrypoint_address(f->Offset);
109#else
110   return f->Address;
111#endif
112}
113
114
115
116/**
117 * Return the name of the function at the given offset in the dispatch
118 * table.  For debugging only.
119 */
120static const char *
121get_static_proc_name( GLuint offset )
122{
123   GLuint i;
124   for (i = 0; static_functions[i].Name_offset >= 0; i++) {
125      if (static_functions[i].Offset == offset) {
126	 return gl_string_table + static_functions[i].Name_offset;
127      }
128   }
129   return NULL;
130}
131
132
133
134/**********************************************************************
135 * Extension function management.
136 */
137
138
139/**
140 * Track information about a function added to the GL API.
141 */
142struct _glapi_function {
143   /**
144    * Name of the function.
145    */
146   const char * name;
147
148
149   /**
150    * Text string that describes the types of the parameters passed to the
151    * named function.   Parameter types are converted to characters using the
152    * following rules:
153    *   - 'i' for \c GLint, \c GLuint, and \c GLenum
154    *   - 'p' for any pointer type
155    *   - 'f' for \c GLfloat and \c GLclampf
156    *   - 'd' for \c GLdouble and \c GLclampd
157    */
158   const char * parameter_signature;
159
160
161   /**
162    * Offset in the dispatch table where the pointer to the real function is
163    * located.  If the driver has not requested that the named function be
164    * added to the dispatch table, this will have the value ~0.
165    */
166   unsigned dispatch_offset;
167
168
169   /**
170    * Pointer to the dispatch stub for the named function.
171    *
172    * \todo
173    * The semantic of this field should be changed slightly.  Currently, it
174    * is always expected to be non-\c NULL.  However, it would be better to
175    * only allocate the entry-point stub when the application requests the
176    * function via \c glXGetProcAddress.  This would save memory for all the
177    * functions that the driver exports but that the application never wants
178    * to call.
179    */
180   _glapi_proc dispatch_stub;
181};
182
183
184static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS];
185static GLuint NumExtEntryPoints = 0;
186
187
188static struct _glapi_function *
189get_extension_proc(const char *funcName)
190{
191   GLuint i;
192   for (i = 0; i < NumExtEntryPoints; i++) {
193      if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
194         return & ExtEntryTable[i];
195      }
196   }
197   return NULL;
198}
199
200
201static GLint
202get_extension_proc_offset(const char *funcName)
203{
204   const struct _glapi_function * const f = get_extension_proc( funcName );
205   if (f == NULL) {
206      return -1;
207   }
208
209   return f->dispatch_offset;
210}
211
212
213static _glapi_proc
214get_extension_proc_address(const char *funcName)
215{
216   const struct _glapi_function * const f = get_extension_proc( funcName );
217   if (f == NULL) {
218      return NULL;
219   }
220
221   return f->dispatch_stub;
222}
223
224
225static const char *
226get_extension_proc_name(GLuint offset)
227{
228   GLuint i;
229   for (i = 0; i < NumExtEntryPoints; i++) {
230      if (ExtEntryTable[i].dispatch_offset == offset) {
231         return ExtEntryTable[i].name;
232      }
233   }
234   return NULL;
235}
236
237
238/**
239 * strdup() is actually not a standard ANSI C or POSIX routine.
240 * Irix will not define it if ANSI mode is in effect.
241 */
242static char *
243str_dup(const char *str)
244{
245   char *copy;
246   copy = malloc(strlen(str) + 1);
247   if (!copy)
248      return NULL;
249   strcpy(copy, str);
250   return copy;
251}
252
253
254/**
255 * Generate new entrypoint
256 *
257 * Use a temporary dispatch offset of ~0 (i.e. -1).  Later, when the driver
258 * calls \c _glapi_add_dispatch we'll put in the proper offset.  If that
259 * never happens, and the user calls this function, he'll segfault.  That's
260 * what you get when you try calling a GL function that doesn't really exist.
261 *
262 * \param funcName  Name of the function to create an entry-point for.
263 *
264 * \sa _glapi_add_entrypoint
265 */
266
267static struct _glapi_function *
268add_function_name( const char * funcName )
269{
270   struct _glapi_function * entry = NULL;
271   _glapi_proc entrypoint = NULL;
272   char * name_dup = NULL;
273
274   if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS)
275      return NULL;
276
277   if (funcName == NULL)
278      return NULL;
279
280   name_dup = str_dup(funcName);
281   if (name_dup == NULL)
282      return NULL;
283
284   entrypoint = generate_entrypoint(~0);
285
286   if (entrypoint == NULL) {
287      free(name_dup);
288      return NULL;
289   }
290
291   entry = & ExtEntryTable[NumExtEntryPoints];
292   NumExtEntryPoints++;
293
294   entry->name = name_dup;
295   entry->parameter_signature = NULL;
296   entry->dispatch_offset = ~0;
297   entry->dispatch_stub = entrypoint;
298
299   return entry;
300}
301
302
303static struct _glapi_function *
304set_entry_info( struct _glapi_function * entry, const char * signature, unsigned offset )
305{
306   char * sig_dup = NULL;
307
308   if (signature == NULL)
309      return NULL;
310
311   sig_dup = str_dup(signature);
312   if (sig_dup == NULL)
313      return NULL;
314
315   fill_in_entrypoint_offset(entry->dispatch_stub, offset);
316
317   entry->parameter_signature = sig_dup;
318   entry->dispatch_offset = offset;
319
320   return entry;
321}
322
323
324/**
325 * Fill-in the dispatch stub for the named function.
326 *
327 * This function is intended to be called by a hardware driver.  When called,
328 * a dispatch stub may be created for the function.  A pointer to this
329 * dispatch function will be returned by glXGetProcAddress.
330 *
331 * \param function_names       Array of pointers to function names that should
332 *                             share a common dispatch offset.
333 * \param parameter_signature  String representing the types of the parameters
334 *                             passed to the named function.  Parameter types
335 *                             are converted to characters using the following
336 *                             rules:
337 *                               - 'i' for \c GLint, \c GLuint, and \c GLenum
338 *                               - 'p' for any pointer type
339 *                               - 'f' for \c GLfloat and \c GLclampf
340 *                               - 'd' for \c GLdouble and \c GLclampd
341 *
342 * \returns
343 * The offset in the dispatch table of the named function.  A pointer to the
344 * driver's implementation of the named function should be stored at
345 * \c dispatch_table[\c offset].  Return -1 if error/problem.
346 *
347 * \sa glXGetProcAddress
348 *
349 * \warning
350 * This function can only handle up to 8 names at a time.  As far as I know,
351 * the maximum number of names ever associated with an existing GL function is
352 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
353 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
354 * too painful of a limitation.
355 *
356 * \todo
357 * Determine whether or not \c parameter_signature should be allowed to be
358 * \c NULL.  It doesn't seem like much of a hardship for drivers to have to
359 * pass in an empty string.
360 *
361 * \todo
362 * Determine if code should be added to reject function names that start with
363 * 'glX'.
364 *
365 * \bug
366 * Add code to compare \c parameter_signature with the parameter signature of
367 * a static function.  In order to do that, we need to find a way to \b get
368 * the parameter signature of a static function.
369 */
370
371int
372_glapi_add_dispatch( const char * const * function_names,
373		     const char * parameter_signature )
374{
375   static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET;
376   const char * const real_sig = (parameter_signature != NULL)
377     ? parameter_signature : "";
378   struct _glapi_function * entry[8];
379   GLboolean is_static[8];
380   unsigned i;
381   int offset = ~0;
382
383   init_glapi_relocs_once();
384
385   (void) memset( is_static, 0, sizeof( is_static ) );
386   (void) memset( entry, 0, sizeof( entry ) );
387
388   /* Find the _single_ dispatch offset for all function names that already
389    * exist (and have a dispatch offset).
390    */
391
392   for ( i = 0 ; function_names[i] != NULL ; i++ ) {
393      const char * funcName = function_names[i];
394      int static_offset;
395      int extension_offset;
396
397      if (funcName[0] != 'g' || funcName[1] != 'l')
398         return -1;
399
400      /* search built-in functions */
401      static_offset = get_static_proc_offset(funcName);
402
403      if (static_offset >= 0) {
404
405	 is_static[i] = GL_TRUE;
406
407	 /* FIXME: Make sure the parameter signatures match!  How do we get
408	  * FIXME: the parameter signature for static functions?
409	  */
410
411	 if ( (offset != ~0) && (static_offset != offset) ) {
412	    return -1;
413	 }
414
415	 offset = static_offset;
416
417	 continue;
418      }
419
420      /* search added extension functions */
421      entry[i] = get_extension_proc(funcName);
422
423      if (entry[i] != NULL) {
424	 extension_offset = entry[i]->dispatch_offset;
425
426	 /* The offset may be ~0 if the function name was added by
427	  * glXGetProcAddress but never filled in by the driver.
428	  */
429
430	 if (extension_offset == ~0) {
431	    continue;
432	 }
433
434	 if (strcmp(real_sig, entry[i]->parameter_signature) != 0) {
435	    return -1;
436	 }
437
438	 if ( (offset != ~0) && (extension_offset != offset) ) {
439	    return -1;
440	 }
441
442	 offset = extension_offset;
443      }
444   }
445
446   /* If all function names are either new (or with no dispatch offset),
447    * allocate a new dispatch offset.
448    */
449
450   if (offset == ~0) {
451      offset = next_dynamic_offset;
452      next_dynamic_offset++;
453   }
454
455   /* Fill in the dispatch offset for the new function names (and those with
456    * no dispatch offset).
457    */
458
459   for ( i = 0 ; function_names[i] != NULL ; i++ ) {
460      if (is_static[i]) {
461	 continue;
462      }
463
464      /* generate entrypoints for new function names */
465      if (entry[i] == NULL) {
466	 entry[i] = add_function_name( function_names[i] );
467	 if (entry[i] == NULL) {
468	    /* FIXME: Possible memory leak here. */
469	    return -1;
470	 }
471      }
472
473      if (entry[i]->dispatch_offset == ~0) {
474	 set_entry_info( entry[i], real_sig, offset );
475      }
476   }
477
478   return offset;
479}
480
481
482/**
483 * Return offset of entrypoint for named function within dispatch table.
484 */
485GLint
486_glapi_get_proc_offset(const char *funcName)
487{
488   GLint offset;
489
490   /* search extension functions first */
491   offset = get_extension_proc_offset(funcName);
492   if (offset >= 0)
493      return offset;
494
495   /* search static functions */
496   return get_static_proc_offset(funcName);
497}
498
499
500
501/**
502 * Return pointer to the named function.  If the function name isn't found
503 * in the name of static functions, try generating a new API entrypoint on
504 * the fly with assembly language.
505 */
506_glapi_proc
507_glapi_get_proc_address(const char *funcName)
508{
509   _glapi_proc func;
510   struct _glapi_function * entry;
511
512   init_glapi_relocs_once();
513
514  if (!funcName || funcName[0] != 'g' || funcName[1] != 'l')
515      return NULL;
516
517   /* search extension functions first */
518   func = get_extension_proc_address(funcName);
519   if (func)
520      return func;
521
522   /* search static functions */
523   func = get_static_proc_address(funcName);
524   if (func)
525      return func;
526
527   /* generate entrypoint, dispatch offset must be filled in by the driver */
528   entry = add_function_name(funcName);
529   if (entry == NULL)
530      return NULL;
531
532   return entry->dispatch_stub;
533}
534
535
536
537/**
538 * Return the name of the function at the given dispatch offset.
539 * This is only intended for debugging.
540 */
541const char *
542_glapi_get_proc_name(GLuint offset)
543{
544   const char * n;
545
546   /* search built-in functions */
547   n = get_static_proc_name(offset);
548   if ( n != NULL ) {
549      return n;
550   }
551
552   /* search added extension functions */
553   return get_extension_proc_name(offset);
554}
555
556
557
558/**********************************************************************
559 * GL API table functions.
560 */
561
562
563/**
564 * Return size of dispatch table struct as number of functions (or
565 * slots).
566 */
567GLuint
568_glapi_get_dispatch_table_size(void)
569{
570   /*
571    * The dispatch table size (number of entries) is the size of the
572    * _glapi_table struct plus the number of dynamic entries we can add.
573    * The extra slots can be filled in by DRI drivers that register new
574    * extension functions.
575    */
576   return FIRST_DYNAMIC_OFFSET + MAX_EXTENSION_FUNCS;
577}
578