1/*
2 * Copyright © 2018 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24#include "anv_private.h"
25#include "test_common.h"
26
27int main(void)
28{
29   struct anv_physical_device physical_device = {
30      .use_softpin = true,
31   };
32   struct anv_device device = {
33      .physical = &physical_device,
34   };
35   struct anv_state_pool state_pool;
36
37   pthread_mutex_init(&device.mutex, NULL);
38   anv_bo_cache_init(&device.bo_cache, &device);
39   anv_state_pool_init(&state_pool, &device, "test", 4096, 0, 4096);
40
41   /* Get the size of the underlying block_pool */
42   struct anv_block_pool *bp = &state_pool.block_pool;
43   uint64_t pool_size = bp->size;
44
45   /* Grab one so the pool has some initial usage */
46   anv_state_pool_alloc(&state_pool, 16, 16);
47
48   /* Grab a state that is the size of the initial allocation */
49   struct anv_state state = anv_state_pool_alloc(&state_pool, pool_size, 16);
50
51   /* The pool must have grown */
52   ASSERT(bp->size > pool_size);
53
54   /* And the state must have been allocated at the end of the original size  */
55   ASSERT(state.offset == pool_size);
56
57   /* A new allocation that fits into the returned empty space should have an
58    * offset within the original pool size
59    */
60   state = anv_state_pool_alloc(&state_pool, 4096, 16);
61   ASSERT(state.offset + state.alloc_size <= pool_size);
62
63   /* We should be able to allocate pool->block_size'd chunks in the returned area
64    */
65   int left_chunks = pool_size / 4096 - 2;
66   for (int i = 0; i < left_chunks; i++) {
67      state = anv_state_pool_alloc(&state_pool, 4096, 16);
68      ASSERT(state.offset + state.alloc_size <= pool_size);
69   }
70
71   /* Now the next chunk to be allocated should make the pool grow again */
72   pool_size = bp->size;
73   state = anv_state_pool_alloc(&state_pool, 4096, 16);
74   ASSERT(bp->size > pool_size);
75   ASSERT(state.offset == pool_size);
76
77   anv_state_pool_finish(&state_pool);
78   anv_bo_cache_finish(&device.bo_cache);
79   pthread_mutex_destroy(&device.mutex);
80}
81