1/* 2 * Copyright © 2018 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include "anv_private.h" 25#include "test_common.h" 26 27int main(void) 28{ 29 struct anv_physical_device physical_device = { 30 .use_softpin = true, 31 }; 32 struct anv_device device = { 33 .physical = &physical_device, 34 }; 35 struct anv_state_pool state_pool; 36 37 pthread_mutex_init(&device.mutex, NULL); 38 anv_bo_cache_init(&device.bo_cache, &device); 39 anv_state_pool_init(&state_pool, &device, "test", 4096, 0, 4096); 40 41 /* Get the size of the underlying block_pool */ 42 struct anv_block_pool *bp = &state_pool.block_pool; 43 uint64_t pool_size = bp->size; 44 45 /* Grab one so the pool has some initial usage */ 46 anv_state_pool_alloc(&state_pool, 16, 16); 47 48 /* Grab a state that is the size of the initial allocation */ 49 struct anv_state state = anv_state_pool_alloc(&state_pool, pool_size, 16); 50 51 /* The pool must have grown */ 52 ASSERT(bp->size > pool_size); 53 54 /* And the state must have been allocated at the end of the original size */ 55 ASSERT(state.offset == pool_size); 56 57 /* A new allocation that fits into the returned empty space should have an 58 * offset within the original pool size 59 */ 60 state = anv_state_pool_alloc(&state_pool, 4096, 16); 61 ASSERT(state.offset + state.alloc_size <= pool_size); 62 63 /* We should be able to allocate pool->block_size'd chunks in the returned area 64 */ 65 int left_chunks = pool_size / 4096 - 2; 66 for (int i = 0; i < left_chunks; i++) { 67 state = anv_state_pool_alloc(&state_pool, 4096, 16); 68 ASSERT(state.offset + state.alloc_size <= pool_size); 69 } 70 71 /* Now the next chunk to be allocated should make the pool grow again */ 72 pool_size = bp->size; 73 state = anv_state_pool_alloc(&state_pool, 4096, 16); 74 ASSERT(bp->size > pool_size); 75 ASSERT(state.offset == pool_size); 76 77 anv_state_pool_finish(&state_pool); 78 anv_bo_cache_finish(&device.bo_cache); 79 pthread_mutex_destroy(&device.mutex); 80} 81