1bf215546Sopenharmony_ci/* 2bf215546Sopenharmony_ci * Copyright © 2015 Intel Corporation 3bf215546Sopenharmony_ci * 4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 5bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"), 6bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation 7bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the 9bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions: 10bf215546Sopenharmony_ci * 11bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next 12bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the 13bf215546Sopenharmony_ci * Software. 14bf215546Sopenharmony_ci * 15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19bf215546Sopenharmony_ci * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20bf215546Sopenharmony_ci * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21bf215546Sopenharmony_ci * IN THE SOFTWARE. 22bf215546Sopenharmony_ci */ 23bf215546Sopenharmony_ci 24bf215546Sopenharmony_ci#include <assert.h> 25bf215546Sopenharmony_ci#include <stdbool.h> 26bf215546Sopenharmony_ci#include <string.h> 27bf215546Sopenharmony_ci#include <unistd.h> 28bf215546Sopenharmony_ci#include <fcntl.h> 29bf215546Sopenharmony_ci 30bf215546Sopenharmony_ci#include "anv_private.h" 31bf215546Sopenharmony_ci 32bf215546Sopenharmony_ci#include "genxml/gen_macros.h" 33bf215546Sopenharmony_ci#include "genxml/genX_pack.h" 34bf215546Sopenharmony_ci 35bf215546Sopenharmony_civoid 36bf215546Sopenharmony_cigenX(cmd_buffer_enable_pma_fix)(struct anv_cmd_buffer *cmd_buffer, bool enable) 37bf215546Sopenharmony_ci{ 38bf215546Sopenharmony_ci if (cmd_buffer->state.pma_fix_enabled == enable) 39bf215546Sopenharmony_ci return; 40bf215546Sopenharmony_ci 41bf215546Sopenharmony_ci cmd_buffer->state.pma_fix_enabled = enable; 42bf215546Sopenharmony_ci 43bf215546Sopenharmony_ci /* According to the Broadwell PIPE_CONTROL documentation, software should 44bf215546Sopenharmony_ci * emit a PIPE_CONTROL with the CS Stall and Depth Cache Flush bits set 45bf215546Sopenharmony_ci * prior to the LRI. If stencil buffer writes are enabled, then a Render 46bf215546Sopenharmony_ci * Cache Flush is also necessary. 47bf215546Sopenharmony_ci * 48bf215546Sopenharmony_ci * The Skylake docs say to use a depth stall rather than a command 49bf215546Sopenharmony_ci * streamer stall. However, the hardware seems to violently disagree. 50bf215546Sopenharmony_ci * A full command streamer stall seems to be needed in both cases. 51bf215546Sopenharmony_ci */ 52bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { 53bf215546Sopenharmony_ci pc.DepthCacheFlushEnable = true; 54bf215546Sopenharmony_ci pc.CommandStreamerStallEnable = true; 55bf215546Sopenharmony_ci pc.RenderTargetCacheFlushEnable = true; 56bf215546Sopenharmony_ci#if GFX_VER >= 12 57bf215546Sopenharmony_ci pc.TileCacheFlushEnable = true; 58bf215546Sopenharmony_ci 59bf215546Sopenharmony_ci /* Wa_1409600907: "PIPE_CONTROL with Depth Stall Enable bit must 60bf215546Sopenharmony_ci * be set with any PIPE_CONTROL with Depth Flush Enable bit set. 61bf215546Sopenharmony_ci */ 62bf215546Sopenharmony_ci pc.DepthStallEnable = true; 63bf215546Sopenharmony_ci#endif 64bf215546Sopenharmony_ci } 65bf215546Sopenharmony_ci 66bf215546Sopenharmony_ci#if GFX_VER == 9 67bf215546Sopenharmony_ci 68bf215546Sopenharmony_ci uint32_t cache_mode; 69bf215546Sopenharmony_ci anv_pack_struct(&cache_mode, GENX(CACHE_MODE_0), 70bf215546Sopenharmony_ci .STCPMAOptimizationEnable = enable, 71bf215546Sopenharmony_ci .STCPMAOptimizationEnableMask = true); 72bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(MI_LOAD_REGISTER_IMM), lri) { 73bf215546Sopenharmony_ci lri.RegisterOffset = GENX(CACHE_MODE_0_num); 74bf215546Sopenharmony_ci lri.DataDWord = cache_mode; 75bf215546Sopenharmony_ci } 76bf215546Sopenharmony_ci 77bf215546Sopenharmony_ci#elif GFX_VER == 8 78bf215546Sopenharmony_ci 79bf215546Sopenharmony_ci uint32_t cache_mode; 80bf215546Sopenharmony_ci anv_pack_struct(&cache_mode, GENX(CACHE_MODE_1), 81bf215546Sopenharmony_ci .NPPMAFixEnable = enable, 82bf215546Sopenharmony_ci .NPEarlyZFailsDisable = enable, 83bf215546Sopenharmony_ci .NPPMAFixEnableMask = true, 84bf215546Sopenharmony_ci .NPEarlyZFailsDisableMask = true); 85bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(MI_LOAD_REGISTER_IMM), lri) { 86bf215546Sopenharmony_ci lri.RegisterOffset = GENX(CACHE_MODE_1_num); 87bf215546Sopenharmony_ci lri.DataDWord = cache_mode; 88bf215546Sopenharmony_ci } 89bf215546Sopenharmony_ci 90bf215546Sopenharmony_ci#endif /* GFX_VER == 8 */ 91bf215546Sopenharmony_ci 92bf215546Sopenharmony_ci /* After the LRI, a PIPE_CONTROL with both the Depth Stall and Depth Cache 93bf215546Sopenharmony_ci * Flush bits is often necessary. We do it regardless because it's easier. 94bf215546Sopenharmony_ci * The render cache flush is also necessary if stencil writes are enabled. 95bf215546Sopenharmony_ci * 96bf215546Sopenharmony_ci * Again, the Skylake docs give a different set of flushes but the BDW 97bf215546Sopenharmony_ci * flushes seem to work just as well. 98bf215546Sopenharmony_ci */ 99bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) { 100bf215546Sopenharmony_ci pc.DepthStallEnable = true; 101bf215546Sopenharmony_ci pc.DepthCacheFlushEnable = true; 102bf215546Sopenharmony_ci pc.RenderTargetCacheFlushEnable = true; 103bf215546Sopenharmony_ci#if GFX_VER >= 12 104bf215546Sopenharmony_ci pc.TileCacheFlushEnable = true; 105bf215546Sopenharmony_ci#endif 106bf215546Sopenharmony_ci } 107bf215546Sopenharmony_ci} 108bf215546Sopenharmony_ci 109bf215546Sopenharmony_ciUNUSED static bool 110bf215546Sopenharmony_ciwant_depth_pma_fix(struct anv_cmd_buffer *cmd_buffer, 111bf215546Sopenharmony_ci const struct vk_depth_stencil_state *ds) 112bf215546Sopenharmony_ci{ 113bf215546Sopenharmony_ci assert(GFX_VER == 8); 114bf215546Sopenharmony_ci 115bf215546Sopenharmony_ci /* From the Broadwell PRM Vol. 2c CACHE_MODE_1::NP_PMA_FIX_ENABLE: 116bf215546Sopenharmony_ci * 117bf215546Sopenharmony_ci * SW must set this bit in order to enable this fix when following 118bf215546Sopenharmony_ci * expression is TRUE. 119bf215546Sopenharmony_ci * 120bf215546Sopenharmony_ci * 3DSTATE_WM::ForceThreadDispatch != 1 && 121bf215546Sopenharmony_ci * !(3DSTATE_RASTER::ForceSampleCount != NUMRASTSAMPLES_0) && 122bf215546Sopenharmony_ci * (3DSTATE_DEPTH_BUFFER::SURFACE_TYPE != NULL) && 123bf215546Sopenharmony_ci * (3DSTATE_DEPTH_BUFFER::HIZ Enable) && 124bf215546Sopenharmony_ci * !(3DSTATE_WM::EDSC_Mode == EDSC_PREPS) && 125bf215546Sopenharmony_ci * (3DSTATE_PS_EXTRA::PixelShaderValid) && 126bf215546Sopenharmony_ci * !(3DSTATE_WM_HZ_OP::DepthBufferClear || 127bf215546Sopenharmony_ci * 3DSTATE_WM_HZ_OP::DepthBufferResolve || 128bf215546Sopenharmony_ci * 3DSTATE_WM_HZ_OP::Hierarchical Depth Buffer Resolve Enable || 129bf215546Sopenharmony_ci * 3DSTATE_WM_HZ_OP::StencilBufferClear) && 130bf215546Sopenharmony_ci * (3DSTATE_WM_DEPTH_STENCIL::DepthTestEnable) && 131bf215546Sopenharmony_ci * (((3DSTATE_PS_EXTRA::PixelShaderKillsPixels || 132bf215546Sopenharmony_ci * 3DSTATE_PS_EXTRA::oMask Present to RenderTarget || 133bf215546Sopenharmony_ci * 3DSTATE_PS_BLEND::AlphaToCoverageEnable || 134bf215546Sopenharmony_ci * 3DSTATE_PS_BLEND::AlphaTestEnable || 135bf215546Sopenharmony_ci * 3DSTATE_WM_CHROMAKEY::ChromaKeyKillEnable) && 136bf215546Sopenharmony_ci * 3DSTATE_WM::ForceKillPix != ForceOff && 137bf215546Sopenharmony_ci * ((3DSTATE_WM_DEPTH_STENCIL::DepthWriteEnable && 138bf215546Sopenharmony_ci * 3DSTATE_DEPTH_BUFFER::DEPTH_WRITE_ENABLE) || 139bf215546Sopenharmony_ci * (3DSTATE_WM_DEPTH_STENCIL::Stencil Buffer Write Enable && 140bf215546Sopenharmony_ci * 3DSTATE_DEPTH_BUFFER::STENCIL_WRITE_ENABLE && 141bf215546Sopenharmony_ci * 3DSTATE_STENCIL_BUFFER::STENCIL_BUFFER_ENABLE))) || 142bf215546Sopenharmony_ci * (3DSTATE_PS_EXTRA:: Pixel Shader Computed Depth mode != PSCDEPTH_OFF)) 143bf215546Sopenharmony_ci */ 144bf215546Sopenharmony_ci 145bf215546Sopenharmony_ci /* These are always true: 146bf215546Sopenharmony_ci * 3DSTATE_WM::ForceThreadDispatch != 1 && 147bf215546Sopenharmony_ci * !(3DSTATE_RASTER::ForceSampleCount != NUMRASTSAMPLES_0) 148bf215546Sopenharmony_ci */ 149bf215546Sopenharmony_ci 150bf215546Sopenharmony_ci /* We only enable the PMA fix if we know for certain that HiZ is enabled. 151bf215546Sopenharmony_ci * If we don't know whether HiZ is enabled or not, we disable the PMA fix 152bf215546Sopenharmony_ci * and there is no harm. 153bf215546Sopenharmony_ci * 154bf215546Sopenharmony_ci * (3DSTATE_DEPTH_BUFFER::SURFACE_TYPE != NULL) && 155bf215546Sopenharmony_ci * 3DSTATE_DEPTH_BUFFER::HIZ Enable 156bf215546Sopenharmony_ci */ 157bf215546Sopenharmony_ci if (!cmd_buffer->state.hiz_enabled) 158bf215546Sopenharmony_ci return false; 159bf215546Sopenharmony_ci 160bf215546Sopenharmony_ci /* 3DSTATE_PS_EXTRA::PixelShaderValid */ 161bf215546Sopenharmony_ci struct anv_graphics_pipeline *pipeline = cmd_buffer->state.gfx.pipeline; 162bf215546Sopenharmony_ci if (!anv_pipeline_has_stage(pipeline, MESA_SHADER_FRAGMENT)) 163bf215546Sopenharmony_ci return false; 164bf215546Sopenharmony_ci 165bf215546Sopenharmony_ci /* !(3DSTATE_WM::EDSC_Mode == EDSC_PREPS) */ 166bf215546Sopenharmony_ci const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline); 167bf215546Sopenharmony_ci if (wm_prog_data->early_fragment_tests) 168bf215546Sopenharmony_ci return false; 169bf215546Sopenharmony_ci 170bf215546Sopenharmony_ci /* We never use anv_pipeline for HiZ ops so this is trivially true: 171bf215546Sopenharmony_ci * !(3DSTATE_WM_HZ_OP::DepthBufferClear || 172bf215546Sopenharmony_ci * 3DSTATE_WM_HZ_OP::DepthBufferResolve || 173bf215546Sopenharmony_ci * 3DSTATE_WM_HZ_OP::Hierarchical Depth Buffer Resolve Enable || 174bf215546Sopenharmony_ci * 3DSTATE_WM_HZ_OP::StencilBufferClear) 175bf215546Sopenharmony_ci */ 176bf215546Sopenharmony_ci 177bf215546Sopenharmony_ci /* 3DSTATE_WM_DEPTH_STENCIL::DepthTestEnable */ 178bf215546Sopenharmony_ci if (!ds->depth.test_enable) 179bf215546Sopenharmony_ci return false; 180bf215546Sopenharmony_ci 181bf215546Sopenharmony_ci /* (((3DSTATE_PS_EXTRA::PixelShaderKillsPixels || 182bf215546Sopenharmony_ci * 3DSTATE_PS_EXTRA::oMask Present to RenderTarget || 183bf215546Sopenharmony_ci * 3DSTATE_PS_BLEND::AlphaToCoverageEnable || 184bf215546Sopenharmony_ci * 3DSTATE_PS_BLEND::AlphaTestEnable || 185bf215546Sopenharmony_ci * 3DSTATE_WM_CHROMAKEY::ChromaKeyKillEnable) && 186bf215546Sopenharmony_ci * 3DSTATE_WM::ForceKillPix != ForceOff && 187bf215546Sopenharmony_ci * ((3DSTATE_WM_DEPTH_STENCIL::DepthWriteEnable && 188bf215546Sopenharmony_ci * 3DSTATE_DEPTH_BUFFER::DEPTH_WRITE_ENABLE) || 189bf215546Sopenharmony_ci * (3DSTATE_WM_DEPTH_STENCIL::Stencil Buffer Write Enable && 190bf215546Sopenharmony_ci * 3DSTATE_DEPTH_BUFFER::STENCIL_WRITE_ENABLE && 191bf215546Sopenharmony_ci * 3DSTATE_STENCIL_BUFFER::STENCIL_BUFFER_ENABLE))) || 192bf215546Sopenharmony_ci * (3DSTATE_PS_EXTRA:: Pixel Shader Computed Depth mode != PSCDEPTH_OFF)) 193bf215546Sopenharmony_ci */ 194bf215546Sopenharmony_ci return (pipeline->kill_pixel && (ds->depth.write_enable || 195bf215546Sopenharmony_ci ds->stencil.write_enable)) || 196bf215546Sopenharmony_ci wm_prog_data->computed_depth_mode != PSCDEPTH_OFF; 197bf215546Sopenharmony_ci} 198bf215546Sopenharmony_ci 199bf215546Sopenharmony_ciUNUSED static bool 200bf215546Sopenharmony_ciwant_stencil_pma_fix(struct anv_cmd_buffer *cmd_buffer, 201bf215546Sopenharmony_ci const struct vk_depth_stencil_state *ds) 202bf215546Sopenharmony_ci{ 203bf215546Sopenharmony_ci if (GFX_VER > 9) 204bf215546Sopenharmony_ci return false; 205bf215546Sopenharmony_ci assert(GFX_VER == 9); 206bf215546Sopenharmony_ci 207bf215546Sopenharmony_ci /* From the Skylake PRM Vol. 2c CACHE_MODE_1::STC PMA Optimization Enable: 208bf215546Sopenharmony_ci * 209bf215546Sopenharmony_ci * Clearing this bit will force the STC cache to wait for pending 210bf215546Sopenharmony_ci * retirement of pixels at the HZ-read stage and do the STC-test for 211bf215546Sopenharmony_ci * Non-promoted, R-computed and Computed depth modes instead of 212bf215546Sopenharmony_ci * postponing the STC-test to RCPFE. 213bf215546Sopenharmony_ci * 214bf215546Sopenharmony_ci * STC_TEST_EN = 3DSTATE_STENCIL_BUFFER::STENCIL_BUFFER_ENABLE && 215bf215546Sopenharmony_ci * 3DSTATE_WM_DEPTH_STENCIL::StencilTestEnable 216bf215546Sopenharmony_ci * 217bf215546Sopenharmony_ci * STC_WRITE_EN = 3DSTATE_STENCIL_BUFFER::STENCIL_BUFFER_ENABLE && 218bf215546Sopenharmony_ci * (3DSTATE_WM_DEPTH_STENCIL::Stencil Buffer Write Enable && 219bf215546Sopenharmony_ci * 3DSTATE_DEPTH_BUFFER::STENCIL_WRITE_ENABLE) 220bf215546Sopenharmony_ci * 221bf215546Sopenharmony_ci * COMP_STC_EN = STC_TEST_EN && 222bf215546Sopenharmony_ci * 3DSTATE_PS_EXTRA::PixelShaderComputesStencil 223bf215546Sopenharmony_ci * 224bf215546Sopenharmony_ci * SW parses the pipeline states to generate the following logical 225bf215546Sopenharmony_ci * signal indicating if PMA FIX can be enabled. 226bf215546Sopenharmony_ci * 227bf215546Sopenharmony_ci * STC_PMA_OPT = 228bf215546Sopenharmony_ci * 3DSTATE_WM::ForceThreadDispatch != 1 && 229bf215546Sopenharmony_ci * !(3DSTATE_RASTER::ForceSampleCount != NUMRASTSAMPLES_0) && 230bf215546Sopenharmony_ci * 3DSTATE_DEPTH_BUFFER::SURFACE_TYPE != NULL && 231bf215546Sopenharmony_ci * 3DSTATE_DEPTH_BUFFER::HIZ Enable && 232bf215546Sopenharmony_ci * !(3DSTATE_WM::EDSC_Mode == 2) && 233bf215546Sopenharmony_ci * 3DSTATE_PS_EXTRA::PixelShaderValid && 234bf215546Sopenharmony_ci * !(3DSTATE_WM_HZ_OP::DepthBufferClear || 235bf215546Sopenharmony_ci * 3DSTATE_WM_HZ_OP::DepthBufferResolve || 236bf215546Sopenharmony_ci * 3DSTATE_WM_HZ_OP::Hierarchical Depth Buffer Resolve Enable || 237bf215546Sopenharmony_ci * 3DSTATE_WM_HZ_OP::StencilBufferClear) && 238bf215546Sopenharmony_ci * (COMP_STC_EN || STC_WRITE_EN) && 239bf215546Sopenharmony_ci * ((3DSTATE_PS_EXTRA::PixelShaderKillsPixels || 240bf215546Sopenharmony_ci * 3DSTATE_WM::ForceKillPix == ON || 241bf215546Sopenharmony_ci * 3DSTATE_PS_EXTRA::oMask Present to RenderTarget || 242bf215546Sopenharmony_ci * 3DSTATE_PS_BLEND::AlphaToCoverageEnable || 243bf215546Sopenharmony_ci * 3DSTATE_PS_BLEND::AlphaTestEnable || 244bf215546Sopenharmony_ci * 3DSTATE_WM_CHROMAKEY::ChromaKeyKillEnable) || 245bf215546Sopenharmony_ci * (3DSTATE_PS_EXTRA::Pixel Shader Computed Depth mode != PSCDEPTH_OFF)) 246bf215546Sopenharmony_ci */ 247bf215546Sopenharmony_ci 248bf215546Sopenharmony_ci /* These are always true: 249bf215546Sopenharmony_ci * 3DSTATE_WM::ForceThreadDispatch != 1 && 250bf215546Sopenharmony_ci * !(3DSTATE_RASTER::ForceSampleCount != NUMRASTSAMPLES_0) 251bf215546Sopenharmony_ci */ 252bf215546Sopenharmony_ci 253bf215546Sopenharmony_ci /* We only enable the PMA fix if we know for certain that HiZ is enabled. 254bf215546Sopenharmony_ci * If we don't know whether HiZ is enabled or not, we disable the PMA fix 255bf215546Sopenharmony_ci * and there is no harm. 256bf215546Sopenharmony_ci * 257bf215546Sopenharmony_ci * (3DSTATE_DEPTH_BUFFER::SURFACE_TYPE != NULL) && 258bf215546Sopenharmony_ci * 3DSTATE_DEPTH_BUFFER::HIZ Enable 259bf215546Sopenharmony_ci */ 260bf215546Sopenharmony_ci if (!cmd_buffer->state.hiz_enabled) 261bf215546Sopenharmony_ci return false; 262bf215546Sopenharmony_ci 263bf215546Sopenharmony_ci /* We can't possibly know if HiZ is enabled without the depth attachment */ 264bf215546Sopenharmony_ci ASSERTED const struct anv_image_view *d_iview = 265bf215546Sopenharmony_ci cmd_buffer->state.gfx.depth_att.iview; 266bf215546Sopenharmony_ci assert(d_iview && d_iview->image->planes[0].aux_usage == ISL_AUX_USAGE_HIZ); 267bf215546Sopenharmony_ci 268bf215546Sopenharmony_ci /* 3DSTATE_PS_EXTRA::PixelShaderValid */ 269bf215546Sopenharmony_ci struct anv_graphics_pipeline *pipeline = cmd_buffer->state.gfx.pipeline; 270bf215546Sopenharmony_ci if (!anv_pipeline_has_stage(pipeline, MESA_SHADER_FRAGMENT)) 271bf215546Sopenharmony_ci return false; 272bf215546Sopenharmony_ci 273bf215546Sopenharmony_ci /* !(3DSTATE_WM::EDSC_Mode == 2) */ 274bf215546Sopenharmony_ci const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline); 275bf215546Sopenharmony_ci if (wm_prog_data->early_fragment_tests) 276bf215546Sopenharmony_ci return false; 277bf215546Sopenharmony_ci 278bf215546Sopenharmony_ci /* We never use anv_pipeline for HiZ ops so this is trivially true: 279bf215546Sopenharmony_ci * !(3DSTATE_WM_HZ_OP::DepthBufferClear || 280bf215546Sopenharmony_ci * 3DSTATE_WM_HZ_OP::DepthBufferResolve || 281bf215546Sopenharmony_ci * 3DSTATE_WM_HZ_OP::Hierarchical Depth Buffer Resolve Enable || 282bf215546Sopenharmony_ci * 3DSTATE_WM_HZ_OP::StencilBufferClear) 283bf215546Sopenharmony_ci */ 284bf215546Sopenharmony_ci 285bf215546Sopenharmony_ci /* 3DSTATE_STENCIL_BUFFER::STENCIL_BUFFER_ENABLE && 286bf215546Sopenharmony_ci * 3DSTATE_WM_DEPTH_STENCIL::StencilTestEnable 287bf215546Sopenharmony_ci */ 288bf215546Sopenharmony_ci const bool stc_test_en = ds->stencil.test_enable; 289bf215546Sopenharmony_ci 290bf215546Sopenharmony_ci /* 3DSTATE_STENCIL_BUFFER::STENCIL_BUFFER_ENABLE && 291bf215546Sopenharmony_ci * (3DSTATE_WM_DEPTH_STENCIL::Stencil Buffer Write Enable && 292bf215546Sopenharmony_ci * 3DSTATE_DEPTH_BUFFER::STENCIL_WRITE_ENABLE) 293bf215546Sopenharmony_ci */ 294bf215546Sopenharmony_ci const bool stc_write_en = ds->stencil.write_enable; 295bf215546Sopenharmony_ci 296bf215546Sopenharmony_ci /* STC_TEST_EN && 3DSTATE_PS_EXTRA::PixelShaderComputesStencil */ 297bf215546Sopenharmony_ci const bool comp_stc_en = stc_test_en && wm_prog_data->computed_stencil; 298bf215546Sopenharmony_ci 299bf215546Sopenharmony_ci /* COMP_STC_EN || STC_WRITE_EN */ 300bf215546Sopenharmony_ci if (!(comp_stc_en || stc_write_en)) 301bf215546Sopenharmony_ci return false; 302bf215546Sopenharmony_ci 303bf215546Sopenharmony_ci /* (3DSTATE_PS_EXTRA::PixelShaderKillsPixels || 304bf215546Sopenharmony_ci * 3DSTATE_WM::ForceKillPix == ON || 305bf215546Sopenharmony_ci * 3DSTATE_PS_EXTRA::oMask Present to RenderTarget || 306bf215546Sopenharmony_ci * 3DSTATE_PS_BLEND::AlphaToCoverageEnable || 307bf215546Sopenharmony_ci * 3DSTATE_PS_BLEND::AlphaTestEnable || 308bf215546Sopenharmony_ci * 3DSTATE_WM_CHROMAKEY::ChromaKeyKillEnable) || 309bf215546Sopenharmony_ci * (3DSTATE_PS_EXTRA::Pixel Shader Computed Depth mode != PSCDEPTH_OFF) 310bf215546Sopenharmony_ci */ 311bf215546Sopenharmony_ci return pipeline->kill_pixel || 312bf215546Sopenharmony_ci wm_prog_data->computed_depth_mode != PSCDEPTH_OFF; 313bf215546Sopenharmony_ci} 314bf215546Sopenharmony_ci 315bf215546Sopenharmony_civoid 316bf215546Sopenharmony_cigenX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer) 317bf215546Sopenharmony_ci{ 318bf215546Sopenharmony_ci struct anv_graphics_pipeline *pipeline = cmd_buffer->state.gfx.pipeline; 319bf215546Sopenharmony_ci const struct vk_dynamic_graphics_state *dyn = 320bf215546Sopenharmony_ci &cmd_buffer->vk.dynamic_graphics_state; 321bf215546Sopenharmony_ci 322bf215546Sopenharmony_ci#if GFX_VER >= 11 323bf215546Sopenharmony_ci if (cmd_buffer->device->vk.enabled_extensions.KHR_fragment_shading_rate && 324bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_FSR)) 325bf215546Sopenharmony_ci genX(emit_shading_rate)(&cmd_buffer->batch, pipeline, &dyn->fsr); 326bf215546Sopenharmony_ci#endif /* GFX_VER >= 11 */ 327bf215546Sopenharmony_ci 328bf215546Sopenharmony_ci if ((cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_PIPELINE) || 329bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_RS_LINE_WIDTH)) { 330bf215546Sopenharmony_ci uint32_t sf_dw[GENX(3DSTATE_SF_length)]; 331bf215546Sopenharmony_ci struct GENX(3DSTATE_SF) sf = { 332bf215546Sopenharmony_ci GENX(3DSTATE_SF_header), 333bf215546Sopenharmony_ci }; 334bf215546Sopenharmony_ci#if GFX_VER == 8 335bf215546Sopenharmony_ci if (cmd_buffer->device->info.platform == INTEL_PLATFORM_CHV) { 336bf215546Sopenharmony_ci sf.CHVLineWidth = dyn->rs.line.width; 337bf215546Sopenharmony_ci } else { 338bf215546Sopenharmony_ci sf.LineWidth = dyn->rs.line.width; 339bf215546Sopenharmony_ci } 340bf215546Sopenharmony_ci#else 341bf215546Sopenharmony_ci sf.LineWidth = dyn->rs.line.width, 342bf215546Sopenharmony_ci#endif 343bf215546Sopenharmony_ci GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf); 344bf215546Sopenharmony_ci anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gfx8.sf); 345bf215546Sopenharmony_ci } 346bf215546Sopenharmony_ci 347bf215546Sopenharmony_ci if ((cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_PIPELINE) || 348bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_IA_PRIMITIVE_TOPOLOGY) || 349bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_RS_CULL_MODE) || 350bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_RS_FRONT_FACE) || 351bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_RS_DEPTH_BIAS_ENABLE) || 352bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_RS_DEPTH_BIAS_FACTORS)) { 353bf215546Sopenharmony_ci /* Take dynamic primitive topology in to account with 354bf215546Sopenharmony_ci * 3DSTATE_RASTER::APIMode 355bf215546Sopenharmony_ci * 3DSTATE_RASTER::DXMultisampleRasterizationEnable 356bf215546Sopenharmony_ci * 3DSTATE_RASTER::AntialiasingEnable 357bf215546Sopenharmony_ci */ 358bf215546Sopenharmony_ci uint32_t api_mode = 0; 359bf215546Sopenharmony_ci bool msaa_raster_enable = false; 360bf215546Sopenharmony_ci 361bf215546Sopenharmony_ci VkPolygonMode dynamic_raster_mode = 362bf215546Sopenharmony_ci genX(raster_polygon_mode)(cmd_buffer->state.gfx.pipeline, 363bf215546Sopenharmony_ci dyn->ia.primitive_topology); 364bf215546Sopenharmony_ci 365bf215546Sopenharmony_ci genX(rasterization_mode)(dynamic_raster_mode, 366bf215546Sopenharmony_ci pipeline->line_mode, dyn->rs.line.width, 367bf215546Sopenharmony_ci &api_mode, &msaa_raster_enable); 368bf215546Sopenharmony_ci 369bf215546Sopenharmony_ci bool aa_enable = anv_rasterization_aa_mode(dynamic_raster_mode, 370bf215546Sopenharmony_ci pipeline->line_mode); 371bf215546Sopenharmony_ci 372bf215546Sopenharmony_ci uint32_t raster_dw[GENX(3DSTATE_RASTER_length)]; 373bf215546Sopenharmony_ci struct GENX(3DSTATE_RASTER) raster = { 374bf215546Sopenharmony_ci GENX(3DSTATE_RASTER_header), 375bf215546Sopenharmony_ci .APIMode = api_mode, 376bf215546Sopenharmony_ci .DXMultisampleRasterizationEnable = msaa_raster_enable, 377bf215546Sopenharmony_ci .AntialiasingEnable = aa_enable, 378bf215546Sopenharmony_ci .CullMode = genX(vk_to_intel_cullmode)[dyn->rs.cull_mode], 379bf215546Sopenharmony_ci .FrontWinding = genX(vk_to_intel_front_face)[dyn->rs.front_face], 380bf215546Sopenharmony_ci .GlobalDepthOffsetEnableSolid = dyn->rs.depth_bias.enable, 381bf215546Sopenharmony_ci .GlobalDepthOffsetEnableWireframe = dyn->rs.depth_bias.enable, 382bf215546Sopenharmony_ci .GlobalDepthOffsetEnablePoint = dyn->rs.depth_bias.enable, 383bf215546Sopenharmony_ci .GlobalDepthOffsetConstant = dyn->rs.depth_bias.constant, 384bf215546Sopenharmony_ci .GlobalDepthOffsetScale = dyn->rs.depth_bias.slope, 385bf215546Sopenharmony_ci .GlobalDepthOffsetClamp = dyn->rs.depth_bias.clamp, 386bf215546Sopenharmony_ci }; 387bf215546Sopenharmony_ci GENX(3DSTATE_RASTER_pack)(NULL, raster_dw, &raster); 388bf215546Sopenharmony_ci anv_batch_emit_merge(&cmd_buffer->batch, raster_dw, 389bf215546Sopenharmony_ci pipeline->gfx8.raster); 390bf215546Sopenharmony_ci } 391bf215546Sopenharmony_ci 392bf215546Sopenharmony_ci /* Stencil reference values moved from COLOR_CALC_STATE in gfx8 to 393bf215546Sopenharmony_ci * 3DSTATE_WM_DEPTH_STENCIL in gfx9. That means the dirty bits gets split 394bf215546Sopenharmony_ci * across different state packets for gfx8 and gfx9. We handle that by 395bf215546Sopenharmony_ci * using a big old #if switch here. 396bf215546Sopenharmony_ci */ 397bf215546Sopenharmony_ci#if GFX_VER == 8 398bf215546Sopenharmony_ci if (BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_STENCIL_REFERENCE) || 399bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_CB_BLEND_CONSTANTS)) { 400bf215546Sopenharmony_ci struct anv_state cc_state = 401bf215546Sopenharmony_ci anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, 402bf215546Sopenharmony_ci GENX(COLOR_CALC_STATE_length) * 4, 403bf215546Sopenharmony_ci 64); 404bf215546Sopenharmony_ci struct GENX(COLOR_CALC_STATE) cc = { 405bf215546Sopenharmony_ci .BlendConstantColorRed = dyn->cb.blend_constants[0], 406bf215546Sopenharmony_ci .BlendConstantColorGreen = dyn->cb.blend_constants[1], 407bf215546Sopenharmony_ci .BlendConstantColorBlue = dyn->cb.blend_constants[2], 408bf215546Sopenharmony_ci .BlendConstantColorAlpha = dyn->cb.blend_constants[3], 409bf215546Sopenharmony_ci .StencilReferenceValue = dyn->ds.stencil.front.reference & 0xff, 410bf215546Sopenharmony_ci .BackfaceStencilReferenceValue = dyn->ds.stencil.back.reference & 0xff, 411bf215546Sopenharmony_ci }; 412bf215546Sopenharmony_ci GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc); 413bf215546Sopenharmony_ci 414bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CC_STATE_POINTERS), ccp) { 415bf215546Sopenharmony_ci ccp.ColorCalcStatePointer = cc_state.offset; 416bf215546Sopenharmony_ci ccp.ColorCalcStatePointerValid = true; 417bf215546Sopenharmony_ci } 418bf215546Sopenharmony_ci } 419bf215546Sopenharmony_ci 420bf215546Sopenharmony_ci if ((cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE | 421bf215546Sopenharmony_ci ANV_CMD_DIRTY_RENDER_TARGETS)) || 422bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_DEPTH_TEST_ENABLE) || 423bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_DEPTH_WRITE_ENABLE) || 424bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_DEPTH_COMPARE_OP) || 425bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_STENCIL_TEST_ENABLE) || 426bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_STENCIL_OP) || 427bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_STENCIL_COMPARE_MASK) || 428bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_STENCIL_WRITE_MASK)) { 429bf215546Sopenharmony_ci VkImageAspectFlags ds_aspects = 0; 430bf215546Sopenharmony_ci if (cmd_buffer->state.gfx.depth_att.vk_format != VK_FORMAT_UNDEFINED) 431bf215546Sopenharmony_ci ds_aspects |= VK_IMAGE_ASPECT_DEPTH_BIT; 432bf215546Sopenharmony_ci if (cmd_buffer->state.gfx.stencil_att.vk_format != VK_FORMAT_UNDEFINED) 433bf215546Sopenharmony_ci ds_aspects |= VK_IMAGE_ASPECT_STENCIL_BIT; 434bf215546Sopenharmony_ci 435bf215546Sopenharmony_ci struct vk_depth_stencil_state opt_ds = dyn->ds; 436bf215546Sopenharmony_ci vk_optimize_depth_stencil_state(&opt_ds, ds_aspects, true); 437bf215546Sopenharmony_ci 438bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_WM_DEPTH_STENCIL), ds) { 439bf215546Sopenharmony_ci ds.DoubleSidedStencilEnable = true; 440bf215546Sopenharmony_ci 441bf215546Sopenharmony_ci ds.StencilTestMask = opt_ds.stencil.front.compare_mask & 0xff; 442bf215546Sopenharmony_ci ds.StencilWriteMask = opt_ds.stencil.front.write_mask & 0xff; 443bf215546Sopenharmony_ci 444bf215546Sopenharmony_ci ds.BackfaceStencilTestMask = opt_ds.stencil.back.compare_mask & 0xff; 445bf215546Sopenharmony_ci ds.BackfaceStencilWriteMask = opt_ds.stencil.back.write_mask & 0xff; 446bf215546Sopenharmony_ci 447bf215546Sopenharmony_ci ds.DepthTestEnable = opt_ds.depth.test_enable; 448bf215546Sopenharmony_ci ds.DepthBufferWriteEnable = opt_ds.depth.write_enable; 449bf215546Sopenharmony_ci ds.DepthTestFunction = genX(vk_to_intel_compare_op)[opt_ds.depth.compare_op]; 450bf215546Sopenharmony_ci ds.StencilTestEnable = opt_ds.stencil.test_enable; 451bf215546Sopenharmony_ci ds.StencilBufferWriteEnable = opt_ds.stencil.write_enable; 452bf215546Sopenharmony_ci ds.StencilFailOp = genX(vk_to_intel_stencil_op)[opt_ds.stencil.front.op.fail]; 453bf215546Sopenharmony_ci ds.StencilPassDepthPassOp = genX(vk_to_intel_stencil_op)[opt_ds.stencil.front.op.pass]; 454bf215546Sopenharmony_ci ds.StencilPassDepthFailOp = genX(vk_to_intel_stencil_op)[opt_ds.stencil.front.op.depth_fail]; 455bf215546Sopenharmony_ci ds.StencilTestFunction = genX(vk_to_intel_compare_op)[opt_ds.stencil.front.op.compare]; 456bf215546Sopenharmony_ci ds.BackfaceStencilFailOp = genX(vk_to_intel_stencil_op)[opt_ds.stencil.back.op.fail]; 457bf215546Sopenharmony_ci ds.BackfaceStencilPassDepthPassOp = genX(vk_to_intel_stencil_op)[opt_ds.stencil.back.op.pass]; 458bf215546Sopenharmony_ci ds.BackfaceStencilPassDepthFailOp = genX(vk_to_intel_stencil_op)[opt_ds.stencil.back.op.depth_fail]; 459bf215546Sopenharmony_ci ds.BackfaceStencilTestFunction = genX(vk_to_intel_compare_op)[opt_ds.stencil.back.op.compare]; 460bf215546Sopenharmony_ci } 461bf215546Sopenharmony_ci 462bf215546Sopenharmony_ci const bool pma = want_depth_pma_fix(cmd_buffer, &opt_ds); 463bf215546Sopenharmony_ci genX(cmd_buffer_enable_pma_fix)(cmd_buffer, pma); 464bf215546Sopenharmony_ci } 465bf215546Sopenharmony_ci#else 466bf215546Sopenharmony_ci if (BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_CB_BLEND_CONSTANTS)) { 467bf215546Sopenharmony_ci struct anv_state cc_state = 468bf215546Sopenharmony_ci anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, 469bf215546Sopenharmony_ci GENX(COLOR_CALC_STATE_length) * 4, 470bf215546Sopenharmony_ci 64); 471bf215546Sopenharmony_ci struct GENX(COLOR_CALC_STATE) cc = { 472bf215546Sopenharmony_ci .BlendConstantColorRed = dyn->cb.blend_constants[0], 473bf215546Sopenharmony_ci .BlendConstantColorGreen = dyn->cb.blend_constants[1], 474bf215546Sopenharmony_ci .BlendConstantColorBlue = dyn->cb.blend_constants[2], 475bf215546Sopenharmony_ci .BlendConstantColorAlpha = dyn->cb.blend_constants[3], 476bf215546Sopenharmony_ci }; 477bf215546Sopenharmony_ci GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc); 478bf215546Sopenharmony_ci 479bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CC_STATE_POINTERS), ccp) { 480bf215546Sopenharmony_ci ccp.ColorCalcStatePointer = cc_state.offset; 481bf215546Sopenharmony_ci ccp.ColorCalcStatePointerValid = true; 482bf215546Sopenharmony_ci } 483bf215546Sopenharmony_ci } 484bf215546Sopenharmony_ci 485bf215546Sopenharmony_ci if ((cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE | 486bf215546Sopenharmony_ci ANV_CMD_DIRTY_RENDER_TARGETS)) || 487bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_DEPTH_TEST_ENABLE) || 488bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_DEPTH_WRITE_ENABLE) || 489bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_DEPTH_COMPARE_OP) || 490bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_STENCIL_TEST_ENABLE) || 491bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_STENCIL_OP) || 492bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_STENCIL_COMPARE_MASK) || 493bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_STENCIL_WRITE_MASK) || 494bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_STENCIL_REFERENCE)) { 495bf215546Sopenharmony_ci VkImageAspectFlags ds_aspects = 0; 496bf215546Sopenharmony_ci if (cmd_buffer->state.gfx.depth_att.vk_format != VK_FORMAT_UNDEFINED) 497bf215546Sopenharmony_ci ds_aspects |= VK_IMAGE_ASPECT_DEPTH_BIT; 498bf215546Sopenharmony_ci if (cmd_buffer->state.gfx.stencil_att.vk_format != VK_FORMAT_UNDEFINED) 499bf215546Sopenharmony_ci ds_aspects |= VK_IMAGE_ASPECT_STENCIL_BIT; 500bf215546Sopenharmony_ci 501bf215546Sopenharmony_ci struct vk_depth_stencil_state opt_ds = dyn->ds; 502bf215546Sopenharmony_ci vk_optimize_depth_stencil_state(&opt_ds, ds_aspects, true); 503bf215546Sopenharmony_ci 504bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_WM_DEPTH_STENCIL), ds) { 505bf215546Sopenharmony_ci ds.DoubleSidedStencilEnable = true; 506bf215546Sopenharmony_ci 507bf215546Sopenharmony_ci ds.StencilTestMask = opt_ds.stencil.front.compare_mask & 0xff; 508bf215546Sopenharmony_ci ds.StencilWriteMask = opt_ds.stencil.front.write_mask & 0xff; 509bf215546Sopenharmony_ci 510bf215546Sopenharmony_ci ds.BackfaceStencilTestMask = opt_ds.stencil.back.compare_mask & 0xff; 511bf215546Sopenharmony_ci ds.BackfaceStencilWriteMask = opt_ds.stencil.back.write_mask & 0xff; 512bf215546Sopenharmony_ci 513bf215546Sopenharmony_ci ds.StencilReferenceValue = opt_ds.stencil.front.reference & 0xff; 514bf215546Sopenharmony_ci ds.BackfaceStencilReferenceValue = opt_ds.stencil.back.reference & 0xff; 515bf215546Sopenharmony_ci 516bf215546Sopenharmony_ci ds.DepthTestEnable = opt_ds.depth.test_enable; 517bf215546Sopenharmony_ci ds.DepthBufferWriteEnable = opt_ds.depth.write_enable; 518bf215546Sopenharmony_ci ds.DepthTestFunction = genX(vk_to_intel_compare_op)[opt_ds.depth.compare_op]; 519bf215546Sopenharmony_ci ds.StencilTestEnable = opt_ds.stencil.test_enable; 520bf215546Sopenharmony_ci ds.StencilBufferWriteEnable = opt_ds.stencil.write_enable; 521bf215546Sopenharmony_ci ds.StencilFailOp = genX(vk_to_intel_stencil_op)[opt_ds.stencil.front.op.fail]; 522bf215546Sopenharmony_ci ds.StencilPassDepthPassOp = genX(vk_to_intel_stencil_op)[opt_ds.stencil.front.op.pass]; 523bf215546Sopenharmony_ci ds.StencilPassDepthFailOp = genX(vk_to_intel_stencil_op)[opt_ds.stencil.front.op.depth_fail]; 524bf215546Sopenharmony_ci ds.StencilTestFunction = genX(vk_to_intel_compare_op)[opt_ds.stencil.front.op.compare]; 525bf215546Sopenharmony_ci ds.BackfaceStencilFailOp = genX(vk_to_intel_stencil_op)[opt_ds.stencil.back.op.fail]; 526bf215546Sopenharmony_ci ds.BackfaceStencilPassDepthPassOp = genX(vk_to_intel_stencil_op)[opt_ds.stencil.back.op.pass]; 527bf215546Sopenharmony_ci ds.BackfaceStencilPassDepthFailOp = genX(vk_to_intel_stencil_op)[opt_ds.stencil.back.op.depth_fail]; 528bf215546Sopenharmony_ci ds.BackfaceStencilTestFunction = genX(vk_to_intel_compare_op)[opt_ds.stencil.back.op.compare]; 529bf215546Sopenharmony_ci } 530bf215546Sopenharmony_ci 531bf215546Sopenharmony_ci const bool pma = want_stencil_pma_fix(cmd_buffer, &opt_ds); 532bf215546Sopenharmony_ci genX(cmd_buffer_enable_pma_fix)(cmd_buffer, pma); 533bf215546Sopenharmony_ci } 534bf215546Sopenharmony_ci#endif 535bf215546Sopenharmony_ci 536bf215546Sopenharmony_ci#if GFX_VER >= 12 537bf215546Sopenharmony_ci if (BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_DEPTH_BOUNDS_TEST_ENABLE) || 538bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_DS_DEPTH_BOUNDS_TEST_BOUNDS)) { 539bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BOUNDS), db) { 540bf215546Sopenharmony_ci db.DepthBoundsTestEnable = dyn->ds.depth.bounds_test.enable; 541bf215546Sopenharmony_ci db.DepthBoundsTestMinValue = dyn->ds.depth.bounds_test.min; 542bf215546Sopenharmony_ci db.DepthBoundsTestMaxValue = dyn->ds.depth.bounds_test.max; 543bf215546Sopenharmony_ci } 544bf215546Sopenharmony_ci } 545bf215546Sopenharmony_ci#endif 546bf215546Sopenharmony_ci 547bf215546Sopenharmony_ci if (BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_RS_LINE_STIPPLE)) { 548bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_LINE_STIPPLE), ls) { 549bf215546Sopenharmony_ci ls.LineStipplePattern = dyn->rs.line.stipple.pattern; 550bf215546Sopenharmony_ci ls.LineStippleInverseRepeatCount = 551bf215546Sopenharmony_ci 1.0f / MAX2(1, dyn->rs.line.stipple.factor); 552bf215546Sopenharmony_ci ls.LineStippleRepeatCount = dyn->rs.line.stipple.factor; 553bf215546Sopenharmony_ci } 554bf215546Sopenharmony_ci } 555bf215546Sopenharmony_ci 556bf215546Sopenharmony_ci if ((cmd_buffer->state.gfx.dirty & (ANV_CMD_DIRTY_PIPELINE | 557bf215546Sopenharmony_ci ANV_CMD_DIRTY_INDEX_BUFFER)) || 558bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE)) { 559bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF), vf) { 560bf215546Sopenharmony_ci#if GFX_VERx10 >= 125 561bf215546Sopenharmony_ci vf.GeometryDistributionEnable = true; 562bf215546Sopenharmony_ci#endif 563bf215546Sopenharmony_ci vf.IndexedDrawCutIndexEnable = dyn->ia.primitive_restart_enable; 564bf215546Sopenharmony_ci vf.CutIndex = cmd_buffer->state.gfx.restart_index; 565bf215546Sopenharmony_ci } 566bf215546Sopenharmony_ci } 567bf215546Sopenharmony_ci 568bf215546Sopenharmony_ci if (cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_INDEX_BUFFER) { 569bf215546Sopenharmony_ci struct anv_buffer *buffer = cmd_buffer->state.gfx.index_buffer; 570bf215546Sopenharmony_ci uint32_t offset = cmd_buffer->state.gfx.index_offset; 571bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER), ib) { 572bf215546Sopenharmony_ci ib.IndexFormat = cmd_buffer->state.gfx.index_type; 573bf215546Sopenharmony_ci ib.MOCS = anv_mocs(cmd_buffer->device, 574bf215546Sopenharmony_ci buffer->address.bo, 575bf215546Sopenharmony_ci ISL_SURF_USAGE_INDEX_BUFFER_BIT); 576bf215546Sopenharmony_ci#if GFX_VER >= 12 577bf215546Sopenharmony_ci ib.L3BypassDisable = true; 578bf215546Sopenharmony_ci#endif 579bf215546Sopenharmony_ci ib.BufferStartingAddress = anv_address_add(buffer->address, offset); 580bf215546Sopenharmony_ci ib.BufferSize = vk_buffer_range(&buffer->vk, offset, 581bf215546Sopenharmony_ci VK_WHOLE_SIZE); 582bf215546Sopenharmony_ci } 583bf215546Sopenharmony_ci } 584bf215546Sopenharmony_ci 585bf215546Sopenharmony_ci#if GFX_VERx10 >= 125 586bf215546Sopenharmony_ci if ((cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_PIPELINE) || 587bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_IA_PRIMITIVE_RESTART_ENABLE)) { 588bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VFG), vfg) { 589bf215546Sopenharmony_ci /* If 3DSTATE_TE: TE Enable == 1 then RR_STRICT else RR_FREE*/ 590bf215546Sopenharmony_ci vfg.DistributionMode = 591bf215546Sopenharmony_ci anv_pipeline_has_stage(pipeline, MESA_SHADER_TESS_EVAL) ? RR_STRICT : 592bf215546Sopenharmony_ci RR_FREE; 593bf215546Sopenharmony_ci vfg.DistributionGranularity = BatchLevelGranularity; 594bf215546Sopenharmony_ci /* Wa_14014890652 */ 595bf215546Sopenharmony_ci if (intel_device_info_is_dg2(&cmd_buffer->device->info)) 596bf215546Sopenharmony_ci vfg.GranularityThresholdDisable = 1; 597bf215546Sopenharmony_ci vfg.ListCutIndexEnable = dyn->ia.primitive_restart_enable; 598bf215546Sopenharmony_ci /* 192 vertices for TRILIST_ADJ */ 599bf215546Sopenharmony_ci vfg.ListNBatchSizeScale = 0; 600bf215546Sopenharmony_ci /* Batch size of 384 vertices */ 601bf215546Sopenharmony_ci vfg.List3BatchSizeScale = 2; 602bf215546Sopenharmony_ci /* Batch size of 128 vertices */ 603bf215546Sopenharmony_ci vfg.List2BatchSizeScale = 1; 604bf215546Sopenharmony_ci /* Batch size of 128 vertices */ 605bf215546Sopenharmony_ci vfg.List1BatchSizeScale = 2; 606bf215546Sopenharmony_ci /* Batch size of 256 vertices for STRIP topologies */ 607bf215546Sopenharmony_ci vfg.StripBatchSizeScale = 3; 608bf215546Sopenharmony_ci /* 192 control points for PATCHLIST_3 */ 609bf215546Sopenharmony_ci vfg.PatchBatchSizeScale = 1; 610bf215546Sopenharmony_ci /* 192 control points for PATCHLIST_3 */ 611bf215546Sopenharmony_ci vfg.PatchBatchSizeMultiplier = 31; 612bf215546Sopenharmony_ci } 613bf215546Sopenharmony_ci } 614bf215546Sopenharmony_ci#endif 615bf215546Sopenharmony_ci 616bf215546Sopenharmony_ci if (pipeline->base.device->vk.enabled_extensions.EXT_sample_locations && 617bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_MS_SAMPLE_LOCATIONS)) 618bf215546Sopenharmony_ci genX(emit_sample_pattern)(&cmd_buffer->batch, dyn->ms.sample_locations); 619bf215546Sopenharmony_ci 620bf215546Sopenharmony_ci if ((cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_PIPELINE) || 621bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_CB_COLOR_WRITE_ENABLES)) { 622bf215546Sopenharmony_ci /* 3DSTATE_WM in the hope we can avoid spawning fragment shaders 623bf215546Sopenharmony_ci * threads. 624bf215546Sopenharmony_ci */ 625bf215546Sopenharmony_ci uint32_t wm_dwords[GENX(3DSTATE_WM_length)]; 626bf215546Sopenharmony_ci struct GENX(3DSTATE_WM) wm = { 627bf215546Sopenharmony_ci GENX(3DSTATE_WM_header), 628bf215546Sopenharmony_ci 629bf215546Sopenharmony_ci .ForceThreadDispatchEnable = anv_pipeline_has_stage(pipeline, MESA_SHADER_FRAGMENT) && 630bf215546Sopenharmony_ci (pipeline->force_fragment_thread_dispatch || 631bf215546Sopenharmony_ci anv_cmd_buffer_all_color_write_masked(cmd_buffer)) ? 632bf215546Sopenharmony_ci ForceON : 0, 633bf215546Sopenharmony_ci }; 634bf215546Sopenharmony_ci GENX(3DSTATE_WM_pack)(NULL, wm_dwords, &wm); 635bf215546Sopenharmony_ci 636bf215546Sopenharmony_ci anv_batch_emit_merge(&cmd_buffer->batch, wm_dwords, pipeline->gfx8.wm); 637bf215546Sopenharmony_ci } 638bf215546Sopenharmony_ci 639bf215546Sopenharmony_ci if ((cmd_buffer->state.gfx.dirty & ANV_CMD_DIRTY_PIPELINE) || 640bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_CB_LOGIC_OP) || 641bf215546Sopenharmony_ci BITSET_TEST(dyn->dirty, MESA_VK_DYNAMIC_CB_COLOR_WRITE_ENABLES)) { 642bf215546Sopenharmony_ci const uint8_t color_writes = dyn->cb.color_write_enables; 643bf215546Sopenharmony_ci const struct anv_cmd_graphics_state *state = &cmd_buffer->state.gfx; 644bf215546Sopenharmony_ci bool has_writeable_rt = 645bf215546Sopenharmony_ci anv_pipeline_has_stage(pipeline, MESA_SHADER_FRAGMENT) && 646bf215546Sopenharmony_ci (color_writes & ((1u << state->color_att_count) - 1)) != 0; 647bf215546Sopenharmony_ci 648bf215546Sopenharmony_ci /* 3DSTATE_PS_BLEND to be consistent with the rest of the 649bf215546Sopenharmony_ci * BLEND_STATE_ENTRY. 650bf215546Sopenharmony_ci */ 651bf215546Sopenharmony_ci uint32_t ps_blend_dwords[GENX(3DSTATE_PS_BLEND_length)]; 652bf215546Sopenharmony_ci struct GENX(3DSTATE_PS_BLEND) ps_blend = { 653bf215546Sopenharmony_ci GENX(3DSTATE_PS_BLEND_header), 654bf215546Sopenharmony_ci .HasWriteableRT = has_writeable_rt, 655bf215546Sopenharmony_ci }; 656bf215546Sopenharmony_ci GENX(3DSTATE_PS_BLEND_pack)(NULL, ps_blend_dwords, &ps_blend); 657bf215546Sopenharmony_ci anv_batch_emit_merge(&cmd_buffer->batch, ps_blend_dwords, 658bf215546Sopenharmony_ci pipeline->gfx8.ps_blend); 659bf215546Sopenharmony_ci 660bf215546Sopenharmony_ci uint32_t blend_dws[GENX(BLEND_STATE_length) + 661bf215546Sopenharmony_ci MAX_RTS * GENX(BLEND_STATE_ENTRY_length)]; 662bf215546Sopenharmony_ci uint32_t *dws = blend_dws; 663bf215546Sopenharmony_ci memset(blend_dws, 0, sizeof(blend_dws)); 664bf215546Sopenharmony_ci 665bf215546Sopenharmony_ci /* Skip this part */ 666bf215546Sopenharmony_ci dws += GENX(BLEND_STATE_length); 667bf215546Sopenharmony_ci 668bf215546Sopenharmony_ci for (uint32_t i = 0; i < MAX_RTS; i++) { 669bf215546Sopenharmony_ci /* Disable anything above the current number of color attachments. */ 670bf215546Sopenharmony_ci bool write_disabled = i >= cmd_buffer->state.gfx.color_att_count || 671bf215546Sopenharmony_ci (color_writes & BITFIELD_BIT(i)) == 0; 672bf215546Sopenharmony_ci struct GENX(BLEND_STATE_ENTRY) entry = { 673bf215546Sopenharmony_ci .WriteDisableAlpha = write_disabled || 674bf215546Sopenharmony_ci (pipeline->color_comp_writes[i] & 675bf215546Sopenharmony_ci VK_COLOR_COMPONENT_A_BIT) == 0, 676bf215546Sopenharmony_ci .WriteDisableRed = write_disabled || 677bf215546Sopenharmony_ci (pipeline->color_comp_writes[i] & 678bf215546Sopenharmony_ci VK_COLOR_COMPONENT_R_BIT) == 0, 679bf215546Sopenharmony_ci .WriteDisableGreen = write_disabled || 680bf215546Sopenharmony_ci (pipeline->color_comp_writes[i] & 681bf215546Sopenharmony_ci VK_COLOR_COMPONENT_G_BIT) == 0, 682bf215546Sopenharmony_ci .WriteDisableBlue = write_disabled || 683bf215546Sopenharmony_ci (pipeline->color_comp_writes[i] & 684bf215546Sopenharmony_ci VK_COLOR_COMPONENT_B_BIT) == 0, 685bf215546Sopenharmony_ci .LogicOpFunction = genX(vk_to_intel_logic_op)[dyn->cb.logic_op], 686bf215546Sopenharmony_ci }; 687bf215546Sopenharmony_ci GENX(BLEND_STATE_ENTRY_pack)(NULL, dws, &entry); 688bf215546Sopenharmony_ci dws += GENX(BLEND_STATE_ENTRY_length); 689bf215546Sopenharmony_ci } 690bf215546Sopenharmony_ci 691bf215546Sopenharmony_ci uint32_t num_dwords = GENX(BLEND_STATE_length) + 692bf215546Sopenharmony_ci GENX(BLEND_STATE_ENTRY_length) * MAX_RTS; 693bf215546Sopenharmony_ci 694bf215546Sopenharmony_ci struct anv_state blend_states = 695bf215546Sopenharmony_ci anv_cmd_buffer_merge_dynamic(cmd_buffer, blend_dws, 696bf215546Sopenharmony_ci pipeline->gfx8.blend_state, num_dwords, 64); 697bf215546Sopenharmony_ci anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_BLEND_STATE_POINTERS), bsp) { 698bf215546Sopenharmony_ci bsp.BlendStatePointer = blend_states.offset; 699bf215546Sopenharmony_ci bsp.BlendStatePointerValid = true; 700bf215546Sopenharmony_ci } 701bf215546Sopenharmony_ci } 702bf215546Sopenharmony_ci 703bf215546Sopenharmony_ci /* When we're done, there is no more dirty gfx state. */ 704bf215546Sopenharmony_ci vk_dynamic_graphics_state_clear_dirty(&cmd_buffer->vk.dynamic_graphics_state); 705bf215546Sopenharmony_ci cmd_buffer->state.gfx.dirty = 0; 706bf215546Sopenharmony_ci} 707