xref: /third_party/mesa3d/src/intel/isl/isl_gfx9.c (revision bf215546)
1/*
2 * Copyright 2015 Intel Corporation
3 *
4 *  Permission is hereby granted, free of charge, to any person obtaining a
5 *  copy of this software and associated documentation files (the "Software"),
6 *  to deal in the Software without restriction, including without limitation
7 *  the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 *  and/or sell copies of the Software, and to permit persons to whom the
9 *  Software is furnished to do so, subject to the following conditions:
10 *
11 *  The above copyright notice and this permission notice (including the next
12 *  paragraph) shall be included in all copies or substantial portions of the
13 *  Software.
14 *
15 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 *  IN THE SOFTWARE.
22 */
23
24#include "isl_gfx8.h"
25#include "isl_gfx9.h"
26#include "isl_priv.h"
27
28/**
29 * Calculate the surface's subimage alignment, in units of surface samples,
30 * for the standard tiling formats Yf and Ys.
31 */
32static void
33gfx9_calc_std_image_alignment_sa(const struct isl_device *dev,
34                                 const struct isl_surf_init_info *restrict info,
35                                 enum isl_tiling tiling,
36                                 enum isl_msaa_layout msaa_layout,
37                                 struct isl_extent3d *align_sa)
38{
39   const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
40
41   assert(isl_tiling_is_std_y(tiling));
42
43   const uint32_t bpb = fmtl->bpb;
44   const uint32_t is_Ys = tiling == ISL_TILING_Ys;
45
46   switch (info->dim) {
47   case ISL_SURF_DIM_1D:
48      /* See the Skylake BSpec > Memory Views > Common Surface Formats > Surface
49       * Layout and Tiling > 1D Surfaces > 1D Alignment Requirements.
50       */
51      *align_sa = (struct isl_extent3d) {
52         .w = 1 << (12 - (ffs(bpb) - 4) + (4 * is_Ys)),
53         .h = 1,
54         .d = 1,
55      };
56      return;
57   case ISL_SURF_DIM_2D:
58      /* See the Skylake BSpec > Memory Views > Common Surface Formats >
59       * Surface Layout and Tiling > 2D Surfaces > 2D/CUBE Alignment
60       * Requirements.
61       */
62      *align_sa = (struct isl_extent3d) {
63         .w = 1 << (6 - ((ffs(bpb) - 4) / 2) + (4 * is_Ys)),
64         .h = 1 << (6 - ((ffs(bpb) - 3) / 2) + (4 * is_Ys)),
65         .d = 1,
66      };
67
68      if (is_Ys) {
69         /* FINISHME(chadv): I don't trust this code. Untested. */
70         isl_finishme("%s:%s: [SKL+] multisample TileYs", __FILE__, __func__);
71
72         switch (msaa_layout) {
73         case ISL_MSAA_LAYOUT_NONE:
74         case ISL_MSAA_LAYOUT_INTERLEAVED:
75            break;
76         case ISL_MSAA_LAYOUT_ARRAY:
77            align_sa->w >>= (ffs(info->samples) - 0) / 2;
78            align_sa->h >>= (ffs(info->samples) - 1) / 2;
79            break;
80         }
81      }
82      return;
83
84   case ISL_SURF_DIM_3D:
85      /* See the Skylake BSpec > Memory Views > Common Surface Formats > Surface
86       * Layout and Tiling > 1D Surfaces > 1D Alignment Requirements.
87       */
88      *align_sa = (struct isl_extent3d) {
89         .w = 1 << (4 - ((ffs(bpb) - 2) / 3) + (4 * is_Ys)),
90         .h = 1 << (4 - ((ffs(bpb) - 4) / 3) + (2 * is_Ys)),
91         .d = 1 << (4 - ((ffs(bpb) - 3) / 3) + (2 * is_Ys)),
92      };
93      return;
94   }
95
96   unreachable("bad isl_surface_type");
97}
98
99void
100isl_gfx9_choose_image_alignment_el(const struct isl_device *dev,
101                                   const struct isl_surf_init_info *restrict info,
102                                   enum isl_tiling tiling,
103                                   enum isl_dim_layout dim_layout,
104                                   enum isl_msaa_layout msaa_layout,
105                                   struct isl_extent3d *image_align_el)
106{
107   /* Handled by isl_choose_image_alignment_el */
108   assert(info->format != ISL_FORMAT_HIZ);
109
110   const struct isl_format_layout *fmtl = isl_format_get_layout(info->format);
111   if (fmtl->txc == ISL_TXC_CCS) {
112      /* Sky Lake PRM Vol. 7, "MCS Buffer for Render Target(s)" (p. 632):
113       *
114       *    "Mip-mapped and arrayed surfaces are supported with MCS buffer
115       *    layout with these alignments in the RT space: Horizontal
116       *    Alignment = 128 and Vertical Alignment = 64."
117       */
118      *image_align_el = isl_extent3d(128 / fmtl->bw, 64 / fmtl->bh, 1);
119      return;
120   }
121
122   /* This BSpec text provides some insight into the hardware's alignment
123    * requirements [Skylake BSpec > Memory Views > Common Surface Formats >
124    * Surface Layout and Tiling > 2D Surfaces]:
125    *
126    *    An LOD must be aligned to a cache-line except for some special cases
127    *    related to Planar YUV surfaces.  In general, the cache-alignment
128    *    restriction implies there is a minimum height for an LOD of 4 texels.
129    *    So, LODs which are smaller than 4 high are padded.
130    *
131    * From the Skylake BSpec, RENDER_SURFACE_STATE Surface Vertical Alignment:
132    *
133    *    - For Sampling Engine and Render Target Surfaces: This field
134    *      specifies the vertical alignment requirement in elements for the
135    *      surface. [...] An element is defined as a pixel in uncompressed
136    *      surface formats, and as a compression block in compressed surface
137    *      formats. For MSFMT_DEPTH_STENCIL type multisampled surfaces, an
138    *      element is a sample.
139    *
140    *    - This field is used for 2D, CUBE, and 3D surface alignment when Tiled
141    *      Resource Mode is TRMODE_NONE (Tiled Resource Mode is disabled).
142    *      This field is ignored for 1D surfaces and also when Tiled Resource
143    *      Mode is not TRMODE_NONE (e.g. Tiled Resource Mode is enabled).
144    *
145    *      See the appropriate Alignment  table in the "Surface Layout and
146    *      Tiling" section under Common Surface Formats for the table of
147    *      alignment values for Tiled Resources.
148    *
149    *    - For uncompressed surfaces, the units of "j" are rows of pixels on
150    *      the physical surface. For compressed texture formats, the units of
151    *      "j" are in compression blocks, thus each increment in "j" is equal
152    *      to h pixels, where h is the height of the compression block in
153    *      pixels.
154    *
155    *    - Valid Values: VALIGN_4, VALIGN_8, VALIGN_16
156    *
157    * From the Skylake BSpec, RENDER_SURFACE_STATE Surface Horizontal
158    * Alignment:
159    *
160    *    -  For uncompressed surfaces, the units of "i" are pixels on the
161    *       physical surface. For compressed texture formats, the units of "i"
162    *       are in compression blocks, thus each increment in "i" is equal to
163    *       w pixels, where w is the width of the compression block in pixels.
164    *
165    *    - Valid Values: HALIGN_4, HALIGN_8, HALIGN_16
166    */
167
168   if (isl_tiling_is_std_y(tiling)) {
169      struct isl_extent3d image_align_sa;
170      gfx9_calc_std_image_alignment_sa(dev, info, tiling, msaa_layout,
171                                     &image_align_sa);
172
173      *image_align_el = isl_extent3d_sa_to_el(info->format, image_align_sa);
174      return;
175   }
176
177   if (dim_layout == ISL_DIM_LAYOUT_GFX9_1D) {
178      /* See the Skylake BSpec > Memory Views > Common Surface Formats > Surface
179       * Layout and Tiling > 1D Surfaces > 1D Alignment Requirements.
180       */
181      *image_align_el = isl_extent3d(64, 1, 1);
182      return;
183   }
184
185   if (isl_format_is_compressed(info->format)) {
186      /* On Gfx9, the meaning of RENDER_SURFACE_STATE's
187       * SurfaceHorizontalAlignment and SurfaceVerticalAlignment changed for
188       * compressed formats. They now indicate a multiple of the compression
189       * block.  For example, if the compression mode is ETC2 then HALIGN_4
190       * indicates a horizontal alignment of 16 pixels.
191       *
192       * To avoid wasting memory, choose the smallest alignment possible:
193       * HALIGN_4 and VALIGN_4.
194       */
195      *image_align_el = isl_extent3d(4, 4, 1);
196      return;
197   }
198
199   isl_gfx8_choose_image_alignment_el(dev, info, tiling, dim_layout,
200                                      msaa_layout, image_align_el);
201}
202