xref: /third_party/mesa3d/src/intel/compiler/brw_fs.h (revision bf215546)
1/*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 *    Eric Anholt <eric@anholt.net>
25 *
26 */
27
28#ifndef BRW_FS_H
29#define BRW_FS_H
30
31#include "brw_shader.h"
32#include "brw_ir_fs.h"
33#include "brw_fs_builder.h"
34#include "brw_fs_live_variables.h"
35#include "brw_ir_performance.h"
36#include "compiler/nir/nir.h"
37
38struct bblock_t;
39namespace {
40   struct acp_entry;
41}
42
43class fs_visitor;
44
45namespace brw {
46   /**
47    * Register pressure analysis of a shader.  Estimates how many registers
48    * are live at any point of the program in GRF units.
49    */
50   struct register_pressure {
51      register_pressure(const fs_visitor *v);
52      ~register_pressure();
53
54      analysis_dependency_class
55      dependency_class() const
56      {
57         return (DEPENDENCY_INSTRUCTION_IDENTITY |
58                 DEPENDENCY_INSTRUCTION_DATA_FLOW |
59                 DEPENDENCY_VARIABLES);
60      }
61
62      bool
63      validate(const fs_visitor *) const
64      {
65         /* FINISHME */
66         return true;
67      }
68
69      unsigned *regs_live_at_ip;
70   };
71}
72
73struct brw_gs_compile;
74
75static inline fs_reg
76offset(const fs_reg &reg, const brw::fs_builder &bld, unsigned delta)
77{
78   return offset(reg, bld.dispatch_width(), delta);
79}
80
81struct shader_stats {
82   const char *scheduler_mode;
83   unsigned promoted_constants;
84   unsigned spill_count;
85   unsigned fill_count;
86};
87
88/**
89 * The fragment shader front-end.
90 *
91 * Translates either GLSL IR or Mesa IR (for ARB_fragment_program) into FS IR.
92 */
93class fs_visitor : public backend_shader
94{
95public:
96   fs_visitor(const struct brw_compiler *compiler, void *log_data,
97              void *mem_ctx,
98              const brw_base_prog_key *key,
99              struct brw_stage_prog_data *prog_data,
100              const nir_shader *shader,
101              unsigned dispatch_width,
102              bool debug_enabled);
103   fs_visitor(const struct brw_compiler *compiler, void *log_data,
104              void *mem_ctx,
105              struct brw_gs_compile *gs_compile,
106              struct brw_gs_prog_data *prog_data,
107              const nir_shader *shader,
108              bool debug_enabled);
109   void init();
110   ~fs_visitor();
111
112   fs_reg vgrf(const glsl_type *const type);
113   void import_uniforms(fs_visitor *v);
114
115   void VARYING_PULL_CONSTANT_LOAD(const brw::fs_builder &bld,
116                                   const fs_reg &dst,
117                                   const fs_reg &surf_index,
118                                   const fs_reg &varying_offset,
119                                   uint32_t const_offset,
120                                   uint8_t alignment);
121   void DEP_RESOLVE_MOV(const brw::fs_builder &bld, int grf);
122
123   bool run_fs(bool allow_spilling, bool do_rep_send);
124   bool run_vs();
125   bool run_tcs();
126   bool run_tes();
127   bool run_gs();
128   bool run_cs(bool allow_spilling);
129   bool run_bs(bool allow_spilling);
130   bool run_task(bool allow_spilling);
131   bool run_mesh(bool allow_spilling);
132   void optimize();
133   void allocate_registers(bool allow_spilling);
134   void setup_fs_payload_gfx4();
135   void setup_fs_payload_gfx6();
136   void setup_vs_payload();
137   void setup_gs_payload();
138   void setup_cs_payload();
139   bool fixup_sends_duplicate_payload();
140   void fixup_3src_null_dest();
141   void emit_dummy_memory_fence_before_eot();
142   bool fixup_nomask_control_flow();
143   void assign_curb_setup();
144   void assign_urb_setup();
145   void convert_attr_sources_to_hw_regs(fs_inst *inst);
146   void assign_vs_urb_setup();
147   void assign_tcs_urb_setup();
148   void assign_tes_urb_setup();
149   void assign_gs_urb_setup();
150   bool assign_regs(bool allow_spilling, bool spill_all);
151   void assign_regs_trivial();
152   void calculate_payload_ranges(int payload_node_count,
153                                 int *payload_last_use_ip) const;
154   bool split_virtual_grfs();
155   bool compact_virtual_grfs();
156   void assign_constant_locations();
157   bool get_pull_locs(const fs_reg &src, unsigned *out_surf_index,
158                      unsigned *out_pull_index);
159   void lower_constant_loads();
160   virtual void invalidate_analysis(brw::analysis_dependency_class c);
161   void validate();
162   bool opt_algebraic();
163   bool opt_redundant_halt();
164   bool opt_cse();
165   bool opt_cse_local(const brw::fs_live_variables &live, bblock_t *block, int &ip);
166
167   bool opt_copy_propagation();
168   bool try_copy_propagate(fs_inst *inst, int arg, acp_entry *entry);
169   bool try_constant_propagate(fs_inst *inst, acp_entry *entry);
170   bool opt_copy_propagation_local(void *mem_ctx, bblock_t *block,
171                                   exec_list *acp);
172   bool opt_drop_redundant_mov_to_flags();
173   bool opt_register_renaming();
174   bool opt_bank_conflicts();
175   bool opt_split_sends();
176   bool register_coalesce();
177   bool compute_to_mrf();
178   bool eliminate_find_live_channel();
179   bool dead_code_eliminate();
180   bool remove_duplicate_mrf_writes();
181   bool remove_extra_rounding_modes();
182
183   void schedule_instructions(instruction_scheduler_mode mode);
184   void insert_gfx4_send_dependency_workarounds();
185   void insert_gfx4_pre_send_dependency_workarounds(bblock_t *block,
186                                                    fs_inst *inst);
187   void insert_gfx4_post_send_dependency_workarounds(bblock_t *block,
188                                                     fs_inst *inst);
189   void vfail(const char *msg, va_list args);
190   void fail(const char *msg, ...);
191   void limit_dispatch_width(unsigned n, const char *msg);
192   void lower_uniform_pull_constant_loads();
193   bool lower_load_payload();
194   bool lower_pack();
195   bool lower_regioning();
196   bool lower_logical_sends();
197   bool lower_integer_multiplication();
198   bool lower_minmax();
199   bool lower_simd_width();
200   bool lower_barycentrics();
201   bool lower_derivatives();
202   bool lower_find_live_channel();
203   bool lower_scoreboard();
204   bool lower_sub_sat();
205   bool opt_combine_constants();
206
207   void emit_dummy_fs();
208   void emit_repclear_shader();
209   void emit_fragcoord_interpolation(fs_reg wpos);
210   void emit_is_helper_invocation(fs_reg result);
211   fs_reg emit_frontfacing_interpolation();
212   fs_reg emit_samplepos_setup();
213   fs_reg emit_sampleid_setup();
214   fs_reg emit_samplemaskin_setup();
215   fs_reg emit_shading_rate_setup();
216   void emit_interpolation_setup_gfx4();
217   void emit_interpolation_setup_gfx6();
218   fs_reg emit_mcs_fetch(const fs_reg &coordinate, unsigned components,
219                         const fs_reg &texture,
220                         const fs_reg &texture_handle);
221   fs_reg resolve_source_modifiers(const fs_reg &src);
222   void emit_fsign(const class brw::fs_builder &, const nir_alu_instr *instr,
223                   fs_reg result, fs_reg *op, unsigned fsign_src);
224   void emit_shader_float_controls_execution_mode();
225   bool opt_peephole_sel();
226   bool opt_peephole_predicated_break();
227   bool opt_saturate_propagation();
228   bool opt_cmod_propagation();
229   bool opt_zero_samples();
230
231   void set_tcs_invocation_id();
232
233   void emit_nir_code();
234   void nir_setup_outputs();
235   void nir_setup_uniforms();
236   void nir_emit_system_values();
237   void nir_emit_impl(nir_function_impl *impl);
238   void nir_emit_cf_list(exec_list *list);
239   void nir_emit_if(nir_if *if_stmt);
240   void nir_emit_loop(nir_loop *loop);
241   void nir_emit_block(nir_block *block);
242   void nir_emit_instr(nir_instr *instr);
243   void nir_emit_alu(const brw::fs_builder &bld, nir_alu_instr *instr,
244                     bool need_dest);
245   bool try_emit_b2fi_of_inot(const brw::fs_builder &bld, fs_reg result,
246                              nir_alu_instr *instr);
247   void nir_emit_load_const(const brw::fs_builder &bld,
248                            nir_load_const_instr *instr);
249   void nir_emit_vs_intrinsic(const brw::fs_builder &bld,
250                              nir_intrinsic_instr *instr);
251   void nir_emit_tcs_intrinsic(const brw::fs_builder &bld,
252                               nir_intrinsic_instr *instr);
253   void nir_emit_gs_intrinsic(const brw::fs_builder &bld,
254                              nir_intrinsic_instr *instr);
255   void nir_emit_fs_intrinsic(const brw::fs_builder &bld,
256                              nir_intrinsic_instr *instr);
257   void nir_emit_cs_intrinsic(const brw::fs_builder &bld,
258                              nir_intrinsic_instr *instr);
259   void nir_emit_bs_intrinsic(const brw::fs_builder &bld,
260                              nir_intrinsic_instr *instr);
261   void nir_emit_task_intrinsic(const brw::fs_builder &bld,
262                                nir_intrinsic_instr *instr);
263   void nir_emit_mesh_intrinsic(const brw::fs_builder &bld,
264                                nir_intrinsic_instr *instr);
265   void nir_emit_task_mesh_intrinsic(const brw::fs_builder &bld,
266                                     nir_intrinsic_instr *instr);
267   fs_reg get_nir_image_intrinsic_image(const brw::fs_builder &bld,
268                                        nir_intrinsic_instr *instr);
269   fs_reg get_nir_ssbo_intrinsic_index(const brw::fs_builder &bld,
270                                       nir_intrinsic_instr *instr);
271   fs_reg swizzle_nir_scratch_addr(const brw::fs_builder &bld,
272                                   const fs_reg &addr,
273                                   bool in_dwords);
274   void nir_emit_intrinsic(const brw::fs_builder &bld,
275                           nir_intrinsic_instr *instr);
276   void nir_emit_tes_intrinsic(const brw::fs_builder &bld,
277                               nir_intrinsic_instr *instr);
278   void nir_emit_ssbo_atomic(const brw::fs_builder &bld,
279                             int op, nir_intrinsic_instr *instr);
280   void nir_emit_ssbo_atomic_float(const brw::fs_builder &bld,
281                                   int op, nir_intrinsic_instr *instr);
282   void nir_emit_shared_atomic(const brw::fs_builder &bld,
283                               int op, nir_intrinsic_instr *instr);
284   void nir_emit_shared_atomic_float(const brw::fs_builder &bld,
285                                     int op, nir_intrinsic_instr *instr);
286   void nir_emit_global_atomic(const brw::fs_builder &bld,
287                               int op, nir_intrinsic_instr *instr);
288   void nir_emit_global_atomic_float(const brw::fs_builder &bld,
289                                     int op, nir_intrinsic_instr *instr);
290   void nir_emit_texture(const brw::fs_builder &bld,
291                         nir_tex_instr *instr);
292   void nir_emit_jump(const brw::fs_builder &bld,
293                      nir_jump_instr *instr);
294   fs_reg get_nir_src(const nir_src &src);
295   fs_reg get_nir_src_imm(const nir_src &src);
296   fs_reg get_nir_dest(const nir_dest &dest);
297   fs_reg get_indirect_offset(nir_intrinsic_instr *instr);
298   fs_reg get_tcs_single_patch_icp_handle(const brw::fs_builder &bld,
299                                          nir_intrinsic_instr *instr);
300   fs_reg get_tcs_eight_patch_icp_handle(const brw::fs_builder &bld,
301                                         nir_intrinsic_instr *instr);
302   struct brw_reg get_tcs_output_urb_handle();
303
304   void emit_percomp(const brw::fs_builder &bld, const fs_inst &inst,
305                     unsigned wr_mask);
306
307   bool optimize_extract_to_float(nir_alu_instr *instr,
308                                  const fs_reg &result);
309   bool optimize_frontfacing_ternary(nir_alu_instr *instr,
310                                     const fs_reg &result);
311
312   void emit_alpha_test();
313   fs_inst *emit_single_fb_write(const brw::fs_builder &bld,
314                                 fs_reg color1, fs_reg color2,
315                                 fs_reg src0_alpha, unsigned components);
316   void emit_fb_writes();
317   fs_inst *emit_non_coherent_fb_read(const brw::fs_builder &bld,
318                                      const fs_reg &dst, unsigned target);
319   void emit_urb_writes(const fs_reg &gs_vertex_count = fs_reg());
320   void set_gs_stream_control_data_bits(const fs_reg &vertex_count,
321                                        unsigned stream_id);
322   void emit_gs_control_data_bits(const fs_reg &vertex_count);
323   void emit_gs_end_primitive(const nir_src &vertex_count_nir_src);
324   void emit_gs_vertex(const nir_src &vertex_count_nir_src,
325                       unsigned stream_id);
326   void emit_gs_thread_end();
327   void emit_gs_input_load(const fs_reg &dst, const nir_src &vertex_src,
328                           unsigned base_offset, const nir_src &offset_src,
329                           unsigned num_components, unsigned first_component);
330   void emit_urb_fence();
331   void emit_cs_terminate();
332   fs_reg emit_work_group_id_setup();
333
334   void emit_task_mesh_store(const brw::fs_builder &bld,
335                             nir_intrinsic_instr *instr);
336   void emit_task_mesh_load(const brw::fs_builder &bld,
337                            nir_intrinsic_instr *instr);
338
339   void emit_barrier();
340
341   fs_reg get_timestamp(const brw::fs_builder &bld);
342
343   fs_reg interp_reg(int location, int channel);
344   fs_reg per_primitive_reg(int location);
345
346   virtual void dump_instructions() const;
347   virtual void dump_instructions(const char *name) const;
348   void dump_instruction(const backend_instruction *inst) const;
349   void dump_instruction(const backend_instruction *inst, FILE *file) const;
350
351   const brw_base_prog_key *const key;
352   const struct brw_sampler_prog_key_data *key_tex;
353
354   struct brw_gs_compile *gs_compile;
355
356   struct brw_stage_prog_data *prog_data;
357
358   brw_analysis<brw::fs_live_variables, backend_shader> live_analysis;
359   brw_analysis<brw::register_pressure, fs_visitor> regpressure_analysis;
360   brw_analysis<brw::performance, fs_visitor> performance_analysis;
361
362   /** Number of uniform variable components visited. */
363   unsigned uniforms;
364
365   /** Byte-offset for the next available spot in the scratch space buffer. */
366   unsigned last_scratch;
367
368   /**
369    * Array mapping UNIFORM register numbers to the push parameter index,
370    * or -1 if this uniform register isn't being uploaded as a push constant.
371    */
372   int *push_constant_loc;
373
374   fs_reg subgroup_id;
375   fs_reg group_size[3];
376   fs_reg scratch_base;
377   fs_reg frag_depth;
378   fs_reg frag_stencil;
379   fs_reg sample_mask;
380   fs_reg outputs[VARYING_SLOT_MAX];
381   fs_reg dual_src_output;
382   int first_non_payload_grf;
383   /** Either BRW_MAX_GRF or GFX7_MRF_HACK_START */
384   unsigned max_grf;
385
386   fs_reg *nir_locals;
387   fs_reg *nir_ssa_values;
388   fs_reg *nir_system_values;
389
390   bool failed;
391   char *fail_msg;
392
393   /** Register numbers for thread payload fields. */
394   struct thread_payload {
395      uint8_t subspan_coord_reg[2];
396      uint8_t source_depth_reg[2];
397      uint8_t source_w_reg[2];
398      uint8_t aa_dest_stencil_reg[2];
399      uint8_t dest_depth_reg[2];
400      uint8_t sample_pos_reg[2];
401      uint8_t sample_mask_in_reg[2];
402      uint8_t depth_w_coef_reg[2];
403      uint8_t barycentric_coord_reg[BRW_BARYCENTRIC_MODE_COUNT][2];
404      uint8_t local_invocation_id_reg[2];
405
406      /** The number of thread payload registers the hardware will supply. */
407      uint8_t num_regs;
408   } payload;
409
410   bool source_depth_to_render_target;
411   bool runtime_check_aads_emit;
412
413   fs_reg pixel_x;
414   fs_reg pixel_y;
415   fs_reg pixel_z;
416   fs_reg wpos_w;
417   fs_reg pixel_w;
418   fs_reg delta_xy[BRW_BARYCENTRIC_MODE_COUNT];
419   fs_reg shader_start_time;
420   fs_reg final_gs_vertex_count;
421   fs_reg control_data_bits;
422   fs_reg invocation_id;
423
424   unsigned grf_used;
425   bool spilled_any_registers;
426
427   const unsigned dispatch_width; /**< 8, 16 or 32 */
428   unsigned max_dispatch_width;
429
430   struct shader_stats shader_stats;
431
432   brw::fs_builder bld;
433
434private:
435   fs_reg prepare_alu_destination_and_sources(const brw::fs_builder &bld,
436                                              nir_alu_instr *instr,
437                                              fs_reg *op,
438                                              bool need_dest);
439
440   void resolve_inot_sources(const brw::fs_builder &bld, nir_alu_instr *instr,
441                             fs_reg *op);
442   void lower_mul_dword_inst(fs_inst *inst, bblock_t *block);
443   void lower_mul_qword_inst(fs_inst *inst, bblock_t *block);
444   void lower_mulh_inst(fs_inst *inst, bblock_t *block);
445
446   unsigned workgroup_size() const;
447};
448
449/**
450 * Return the flag register used in fragment shaders to keep track of live
451 * samples.  On Gfx7+ we use f1.0-f1.1 to allow discard jumps in SIMD32
452 * dispatch mode, while earlier generations are constrained to f0.1, which
453 * limits the dispatch width to SIMD16 for fragment shaders that use discard.
454 */
455static inline unsigned
456sample_mask_flag_subreg(const fs_visitor *shader)
457{
458   assert(shader->stage == MESA_SHADER_FRAGMENT);
459   return shader->devinfo->ver >= 7 ? 2 : 1;
460}
461
462/**
463 * The fragment shader code generator.
464 *
465 * Translates FS IR to actual i965 assembly code.
466 */
467class fs_generator
468{
469public:
470   fs_generator(const struct brw_compiler *compiler, void *log_data,
471                void *mem_ctx,
472                struct brw_stage_prog_data *prog_data,
473                bool runtime_check_aads_emit,
474                gl_shader_stage stage);
475   ~fs_generator();
476
477   void enable_debug(const char *shader_name);
478   int generate_code(const cfg_t *cfg, int dispatch_width,
479                     struct shader_stats shader_stats,
480                     const brw::performance &perf,
481                     struct brw_compile_stats *stats);
482   void add_const_data(void *data, unsigned size);
483   void add_resume_sbt(unsigned num_resume_shaders, uint64_t *sbt);
484   const unsigned *get_assembly();
485
486private:
487   void fire_fb_write(fs_inst *inst,
488                      struct brw_reg payload,
489                      struct brw_reg implied_header,
490                      GLuint nr);
491   void generate_send(fs_inst *inst,
492                      struct brw_reg dst,
493                      struct brw_reg desc,
494                      struct brw_reg ex_desc,
495                      struct brw_reg payload,
496                      struct brw_reg payload2);
497   void generate_fb_write(fs_inst *inst, struct brw_reg payload);
498   void generate_fb_read(fs_inst *inst, struct brw_reg dst,
499                         struct brw_reg payload);
500   void generate_urb_read(fs_inst *inst, struct brw_reg dst, struct brw_reg payload);
501   void generate_urb_write(fs_inst *inst, struct brw_reg payload);
502   void generate_cs_terminate(fs_inst *inst, struct brw_reg payload);
503   void generate_barrier(fs_inst *inst, struct brw_reg src);
504   bool generate_linterp(fs_inst *inst, struct brw_reg dst,
505			 struct brw_reg *src);
506   void generate_tex(fs_inst *inst, struct brw_reg dst,
507                     struct brw_reg surface_index,
508                     struct brw_reg sampler_index);
509   void generate_get_buffer_size(fs_inst *inst, struct brw_reg dst,
510                                 struct brw_reg src,
511                                 struct brw_reg surf_index);
512   void generate_ddx(const fs_inst *inst,
513                     struct brw_reg dst, struct brw_reg src);
514   void generate_ddy(const fs_inst *inst,
515                     struct brw_reg dst, struct brw_reg src);
516   void generate_scratch_write(fs_inst *inst, struct brw_reg src);
517   void generate_scratch_read(fs_inst *inst, struct brw_reg dst);
518   void generate_scratch_read_gfx7(fs_inst *inst, struct brw_reg dst);
519   void generate_scratch_header(fs_inst *inst, struct brw_reg dst);
520   void generate_uniform_pull_constant_load(fs_inst *inst, struct brw_reg dst,
521                                            struct brw_reg index,
522                                            struct brw_reg offset);
523   void generate_uniform_pull_constant_load_gfx7(fs_inst *inst,
524                                                 struct brw_reg dst,
525                                                 struct brw_reg surf_index,
526                                                 struct brw_reg payload);
527   void generate_varying_pull_constant_load_gfx4(fs_inst *inst,
528                                                 struct brw_reg dst,
529                                                 struct brw_reg index);
530   void generate_mov_dispatch_to_flags(fs_inst *inst);
531
532   void generate_pixel_interpolator_query(fs_inst *inst,
533                                          struct brw_reg dst,
534                                          struct brw_reg src,
535                                          struct brw_reg msg_data,
536                                          unsigned msg_type);
537
538   void generate_set_sample_id(fs_inst *inst,
539                               struct brw_reg dst,
540                               struct brw_reg src0,
541                               struct brw_reg src1);
542
543   void generate_halt(fs_inst *inst);
544
545   void generate_pack_half_2x16_split(fs_inst *inst,
546                                      struct brw_reg dst,
547                                      struct brw_reg x,
548                                      struct brw_reg y);
549
550   void generate_mov_indirect(fs_inst *inst,
551                              struct brw_reg dst,
552                              struct brw_reg reg,
553                              struct brw_reg indirect_byte_offset);
554
555   void generate_shuffle(fs_inst *inst,
556                         struct brw_reg dst,
557                         struct brw_reg src,
558                         struct brw_reg idx);
559
560   void generate_quad_swizzle(const fs_inst *inst,
561                              struct brw_reg dst, struct brw_reg src,
562                              unsigned swiz);
563
564   bool patch_halt_jumps();
565
566   const struct brw_compiler *compiler;
567   void *log_data; /* Passed to compiler->*_log functions */
568
569   const struct intel_device_info *devinfo;
570
571   struct brw_codegen *p;
572   struct brw_stage_prog_data * const prog_data;
573
574   unsigned dispatch_width; /**< 8, 16 or 32 */
575
576   exec_list discard_halt_patches;
577   bool runtime_check_aads_emit;
578   bool debug_flag;
579   const char *shader_name;
580   gl_shader_stage stage;
581   void *mem_ctx;
582};
583
584namespace brw {
585   inline fs_reg
586   fetch_payload_reg(const brw::fs_builder &bld, uint8_t regs[2],
587                     brw_reg_type type = BRW_REGISTER_TYPE_F)
588   {
589      if (!regs[0])
590         return fs_reg();
591
592      if (bld.dispatch_width() > 16) {
593         const fs_reg tmp = bld.vgrf(type);
594         const brw::fs_builder hbld = bld.exec_all().group(16, 0);
595         const unsigned m = bld.dispatch_width() / hbld.dispatch_width();
596         fs_reg components[2];
597         assert(m <= 2);
598
599         for (unsigned g = 0; g < m; g++)
600               components[g] = retype(brw_vec8_grf(regs[g], 0), type);
601
602         hbld.LOAD_PAYLOAD(tmp, components, m, 0);
603
604         return tmp;
605
606      } else {
607         return fs_reg(retype(brw_vec8_grf(regs[0], 0), type));
608      }
609   }
610
611   inline fs_reg
612   fetch_barycentric_reg(const brw::fs_builder &bld, uint8_t regs[2])
613   {
614      if (!regs[0])
615         return fs_reg();
616
617      const fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_F, 2);
618      const brw::fs_builder hbld = bld.exec_all().group(8, 0);
619      const unsigned m = bld.dispatch_width() / hbld.dispatch_width();
620      fs_reg *const components = new fs_reg[2 * m];
621
622      for (unsigned c = 0; c < 2; c++) {
623         for (unsigned g = 0; g < m; g++)
624            components[c * m + g] = offset(brw_vec8_grf(regs[g / 2], 0),
625                                           hbld, c + 2 * (g % 2));
626      }
627
628      hbld.LOAD_PAYLOAD(tmp, components, 2 * m, 0);
629
630      delete[] components;
631      return tmp;
632   }
633
634   bool
635   lower_src_modifiers(fs_visitor *v, bblock_t *block, fs_inst *inst, unsigned i);
636}
637
638void shuffle_from_32bit_read(const brw::fs_builder &bld,
639                             const fs_reg &dst,
640                             const fs_reg &src,
641                             uint32_t first_component,
642                             uint32_t components);
643
644fs_reg setup_imm_df(const brw::fs_builder &bld,
645                    double v);
646
647fs_reg setup_imm_b(const brw::fs_builder &bld,
648                   int8_t v);
649
650fs_reg setup_imm_ub(const brw::fs_builder &bld,
651                   uint8_t v);
652
653enum brw_barycentric_mode brw_barycentric_mode(nir_intrinsic_instr *intr);
654
655uint32_t brw_fb_write_msg_control(const fs_inst *inst,
656                                  const struct brw_wm_prog_data *prog_data);
657
658void brw_compute_urb_setup_index(struct brw_wm_prog_data *wm_prog_data);
659
660bool brw_nir_lower_simd(nir_shader *nir, unsigned dispatch_width);
661
662namespace brw {
663   class fs_builder;
664}
665
666fs_reg brw_sample_mask_reg(const brw::fs_builder &bld);
667void brw_emit_predicate_on_sample_mask(const brw::fs_builder &bld, fs_inst *inst);
668
669#endif /* BRW_FS_H */
670