1/* 2 * Copyright © 2012 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21 * DEALINGS IN THE SOFTWARE. 22 */ 23 24/** 25 * \file indirect_api.cpp 26 * Validate the generated code in indirect_init.c 27 * 28 * Tests various apsects of the dispatch table generated by 29 * \c __glXNewIndirectAPI. 30 * 31 * * No entry in the table should be \c NULL. 32 * 33 * * Entries in the table that correspond to "known" functions with GLX 34 * protocol should point to the correct function. 35 * 36 * * Entries beyond the end of the "known" part of the table (i.e., entries 37 * that can be allocated by drivers for extensions) should point to a 38 * no-op function. 39 * 40 * * Entries in the table that correspond to "known" functions that lack 41 * GLX protocol should point to a no-op function. 42 * 43 * Very few entries in the last catogory are tests. See \c OpenGL_20_is_nop. 44 */ 45 46#include <gtest/gtest.h> 47#include "main/glheader.h" 48#include "../indirect_init.h" 49#include "glapi/glapi.h" 50#include "../../mesa/main/dispatch.h" 51 52#ifndef GLX_USE_APPLEGL 53static const void *nil = 0; 54#endif 55 56#define EXTRA_DISPATCH 111 57 58static bool dispatch_table_size_was_queried = false; 59 60extern "C" GLuint 61_glapi_get_dispatch_table_size(void) 62{ 63 dispatch_table_size_was_queried = true; 64 return _gloffset_COUNT + EXTRA_DISPATCH; 65} 66 67/** 68 * \name Indirect-rendering function stubs 69 * 70 * These are necessary so that indirect_init.c doesn't try to link with 71 * indirect.c. Linking with indirect.c would require linking with various X 72 * libraries and a bunch of other stuff. While this is ugly, it does simplify 73 * the build quite a bit. 74 */ 75/*@{*/ 76extern "C" { 77void __indirect_glAccum(GLenum op, GLfloat value) { } 78void __indirect_glAlphaFunc(GLenum func, GLclampf ref) { } 79void __indirect_glBegin(GLenum mode) { } 80void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) { } 81void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) { } 82void __indirect_glCallList(GLuint list) { } 83void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid *lists) { } 84void __indirect_glClear(GLbitfield mask) { } 85void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { } 86void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { } 87void __indirect_glClearDepth(GLclampd depth) { } 88void __indirect_glClearIndex(GLfloat c) { } 89void __indirect_glClearStencil(GLint s) { } 90void __indirect_glClipPlane(GLenum plane, const GLdouble *equation) { } 91void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) { } 92void __indirect_glColor3bv(const GLbyte *v) { } 93void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue) { } 94void __indirect_glColor3dv(const GLdouble *v) { } 95void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue) { } 96void __indirect_glColor3fv(const GLfloat *v) { } 97void __indirect_glColor3i(GLint red, GLint green, GLint blue) { } 98void __indirect_glColor3iv(const GLint *v) { } 99void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue) { } 100void __indirect_glColor3sv(const GLshort *v) { } 101void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) { } 102void __indirect_glColor3ubv(const GLubyte *v) { } 103void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue) { } 104void __indirect_glColor3uiv(const GLuint *v) { } 105void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue) { } 106void __indirect_glColor3usv(const GLushort *v) { } 107void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) { } 108void __indirect_glColor4bv(const GLbyte *v) { } 109void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) { } 110void __indirect_glColor4dv(const GLdouble *v) { } 111void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { } 112void __indirect_glColor4fv(const GLfloat *v) { } 113void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) { } 114void __indirect_glColor4iv(const GLint *v) { } 115void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) { } 116void __indirect_glColor4sv(const GLshort *v) { } 117void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { } 118void __indirect_glColor4ubv(const GLubyte *v) { } 119void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) { } 120void __indirect_glColor4uiv(const GLuint *v) { } 121void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) { } 122void __indirect_glColor4usv(const GLushort *v) { } 123void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { } 124void __indirect_glColorMaterial(GLenum face, GLenum mode) { } 125void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) { } 126void __indirect_glCullFace(GLenum mode) { } 127void __indirect_glDeleteLists(GLuint list, GLsizei range) { } 128void __indirect_glDepthFunc(GLenum func) { } 129void __indirect_glDepthMask(GLboolean flag) { } 130void __indirect_glDepthRange(GLclampd near_val, GLclampd far_val) { } 131void __indirect_glDisable(GLenum cap) { } 132void __indirect_glDrawBuffer(GLenum mode) { } 133void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { } 134void __indirect_glEdgeFlag(GLboolean flag) { } 135void __indirect_glEdgeFlagv(const GLboolean *flag) { } 136void __indirect_glEnable(GLenum cap) { } 137void __indirect_glEnd(void) { } 138void __indirect_glEndList(void) { } 139void __indirect_glEvalCoord1d(GLdouble u) { } 140void __indirect_glEvalCoord1dv(const GLdouble *u) { } 141void __indirect_glEvalCoord1f(GLfloat u) { } 142void __indirect_glEvalCoord1fv(const GLfloat *u) { } 143void __indirect_glEvalCoord2d(GLdouble u, GLdouble v) { } 144void __indirect_glEvalCoord2dv(const GLdouble *u) { } 145void __indirect_glEvalCoord2f(GLfloat u, GLfloat v) { } 146void __indirect_glEvalCoord2fv(const GLfloat *u) { } 147void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) { } 148void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) { } 149void __indirect_glEvalPoint1(GLint i) { } 150void __indirect_glEvalPoint2(GLint i, GLint j) { } 151void __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) { } 152void __indirect_glFinish(void) { } 153void __indirect_glFlush(void) { } 154void __indirect_glFogf(GLenum pname, GLfloat param) { } 155void __indirect_glFogfv(GLenum pname, const GLfloat *params) { } 156void __indirect_glFogi(GLenum pname, GLint param) { } 157void __indirect_glFogiv(GLenum pname, const GLint *params) { } 158void __indirect_glFrontFace(GLenum mode) { } 159void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) { } 160void __indirect_glGenLists(GLsizei range) { } 161void __indirect_glGetBooleanv(GLenum pname, GLboolean *params) { } 162void __indirect_glGetClipPlane(GLenum plane, GLdouble *equation) { } 163void __indirect_glGetDoublev(GLenum pname, GLdouble *params) { } 164void __indirect_glGetError(void) { } 165void __indirect_glGetFloatv(GLenum pname, GLfloat *params) { } 166void __indirect_glGetIntegerv(GLenum pname, GLint *params) { } 167void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat *params) { } 168void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint *params) { } 169void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble *v) { } 170void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat *v) { } 171void __indirect_glGetMapiv(GLenum target, GLenum query, GLint *v) { } 172void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) { } 173void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint *params) { } 174void __indirect_glGetPixelMapfv(GLenum map, GLfloat *values) { } 175void __indirect_glGetPixelMapuiv(GLenum map, GLuint *values) { } 176void __indirect_glGetPixelMapusv(GLenum map, GLushort *values) { } 177void __indirect_glGetPolygonStipple(GLubyte *mask) { } 178void __indirect_glGetString(GLenum name) { } 179void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) { } 180void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint *params) { } 181void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params) { } 182void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) { } 183void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint *params) { } 184void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) { } 185void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) { } 186void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) { } 187void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) { } 188void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) { } 189void __indirect_glHint(GLenum target, GLenum mode) { } 190void __indirect_glIndexMask(GLuint mask) { } 191void __indirect_glIndexd(GLdouble c) { } 192void __indirect_glIndexdv(const GLdouble *c) { } 193void __indirect_glIndexf(GLfloat c) { } 194void __indirect_glIndexfv(const GLfloat *c) { } 195void __indirect_glIndexi(GLint c) { } 196void __indirect_glIndexiv(const GLint *c) { } 197void __indirect_glIndexs(GLshort c) { } 198void __indirect_glIndexsv(const GLshort *c) { } 199void __indirect_glInitNames(void) { } 200void __indirect_glIsEnabled(GLenum cap) { } 201void __indirect_glIsList(GLuint list) { } 202void __indirect_glLightModelf(GLenum pname, GLfloat param) { } 203void __indirect_glLightModelfv(GLenum pname, const GLfloat *params) { } 204void __indirect_glLightModeli(GLenum pname, GLint param) { } 205void __indirect_glLightModeliv(GLenum pname, const GLint *params) { } 206void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param) { } 207void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat *params) { } 208void __indirect_glLighti(GLenum light, GLenum pname, GLint param) { } 209void __indirect_glLightiv(GLenum light, GLenum pname, const GLint *params) { } 210void __indirect_glLineStipple(GLint factor, GLushort pattern) { } 211void __indirect_glLineWidth(GLfloat width) { } 212void __indirect_glListBase(GLuint base) { } 213void __indirect_glLoadIdentity(void) { } 214void __indirect_glLoadMatrixd(const GLdouble *m) { } 215void __indirect_glLoadMatrixf(const GLfloat *m) { } 216void __indirect_glLoadName(GLuint name) { } 217void __indirect_glLogicOp(GLenum opcode) { } 218void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) { } 219void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) { } 220void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) { } 221void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) { } 222void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) { } 223void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) { } 224void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) { } 225void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) { } 226void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) { } 227void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) { } 228void __indirect_glMateriali(GLenum face, GLenum pname, GLint param) { } 229void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint *params) { } 230void __indirect_glMatrixMode(GLenum mode) { } 231void __indirect_glMultMatrixd(const GLdouble *m) { } 232void __indirect_glMultMatrixf(const GLfloat *m) { } 233void __indirect_glNewList(GLuint list, GLenum mode) { } 234void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) { } 235void __indirect_glNormal3bv(const GLbyte *v) { } 236void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) { } 237void __indirect_glNormal3dv(const GLdouble *v) { } 238void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) { } 239void __indirect_glNormal3fv(const GLfloat *v) { } 240void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz) { } 241void __indirect_glNormal3iv(const GLint *v) { } 242void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz) { } 243void __indirect_glNormal3sv(const GLshort *v) { } 244void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) { } 245void __indirect_glPassThrough(GLfloat token) { } 246void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values) { } 247void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values) { } 248void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values) { } 249void __indirect_glPixelStoref(GLenum pname, GLfloat param) { } 250void __indirect_glPixelStorei(GLenum pname, GLint param) { } 251void __indirect_glPixelTransferf(GLenum pname, GLfloat param) { } 252void __indirect_glPixelTransferi(GLenum pname, GLint param) { } 253void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) { } 254void __indirect_glPointSize(GLfloat size) { } 255void __indirect_glPolygonMode(GLenum face, GLenum mode) { } 256void __indirect_glPolygonStipple(const GLubyte *mask) { } 257void __indirect_glPopAttrib(void) { } 258void __indirect_glPopMatrix(void) { } 259void __indirect_glPopName(void) { } 260void __indirect_glPushAttrib(GLbitfield mask) { } 261void __indirect_glPushMatrix(void) { } 262void __indirect_glPushName(GLuint name) { } 263void __indirect_glRasterPos2d(GLdouble x, GLdouble y) { } 264void __indirect_glRasterPos2dv(const GLdouble *v) { } 265void __indirect_glRasterPos2f(GLfloat x, GLfloat y) { } 266void __indirect_glRasterPos2fv(const GLfloat *v) { } 267void __indirect_glRasterPos2i(GLint x, GLint y) { } 268void __indirect_glRasterPos2iv(const GLint *v) { } 269void __indirect_glRasterPos2s(GLshort x, GLshort y) { } 270void __indirect_glRasterPos2sv(const GLshort *v) { } 271void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) { } 272void __indirect_glRasterPos3dv(const GLdouble *v) { } 273void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) { } 274void __indirect_glRasterPos3fv(const GLfloat *v) { } 275void __indirect_glRasterPos3i(GLint x, GLint y, GLint z) { } 276void __indirect_glRasterPos3iv(const GLint *v) { } 277void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z) { } 278void __indirect_glRasterPos3sv(const GLshort *v) { } 279void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 280void __indirect_glRasterPos4dv(const GLdouble *v) { } 281void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 282void __indirect_glRasterPos4fv(const GLfloat *v) { } 283void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w) { } 284void __indirect_glRasterPos4iv(const GLint *v) { } 285void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { } 286void __indirect_glRasterPos4sv(const GLshort *v) { } 287void __indirect_glReadBuffer(GLenum mode) { } 288void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) { } 289void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) { } 290void __indirect_glRectdv(const GLdouble *v1, const GLdouble *v2) { } 291void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { } 292void __indirect_glRectfv(const GLfloat *v1, const GLfloat *v2) { } 293void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) { } 294void __indirect_glRectiv(const GLint *v1, const GLint *v2) { } 295void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) { } 296void __indirect_glRectsv(const GLshort *v1, const GLshort *v2) { } 297void __indirect_glRenderMode(GLenum mode) { } 298void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) { } 299void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { } 300void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) { } 301void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) { } 302void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { } 303void __indirect_glSelectBuffer(GLsizei size, GLuint *buffer) { } 304void __indirect_glShadeModel(GLenum mode) { } 305void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) { } 306void __indirect_glStencilMask(GLuint mask) { } 307void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { } 308void __indirect_glTexCoord1d(GLdouble s) { } 309void __indirect_glTexCoord1dv(const GLdouble *v) { } 310void __indirect_glTexCoord1f(GLfloat s) { } 311void __indirect_glTexCoord1fv(const GLfloat *v) { } 312void __indirect_glTexCoord1i(GLint s) { } 313void __indirect_glTexCoord1iv(const GLint *v) { } 314void __indirect_glTexCoord1s(GLshort s) { } 315void __indirect_glTexCoord1sv(const GLshort *v) { } 316void __indirect_glTexCoord2d(GLdouble s, GLdouble t) { } 317void __indirect_glTexCoord2dv(const GLdouble *v) { } 318void __indirect_glTexCoord2f(GLfloat s, GLfloat t) { } 319void __indirect_glTexCoord2fv(const GLfloat *v) { } 320void __indirect_glTexCoord2i(GLint s, GLint t) { } 321void __indirect_glTexCoord2iv(const GLint *v) { } 322void __indirect_glTexCoord2s(GLshort s, GLshort t) { } 323void __indirect_glTexCoord2sv(const GLshort *v) { } 324void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) { } 325void __indirect_glTexCoord3dv(const GLdouble *v) { } 326void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) { } 327void __indirect_glTexCoord3fv(const GLfloat *v) { } 328void __indirect_glTexCoord3i(GLint s, GLint t, GLint r) { } 329void __indirect_glTexCoord3iv(const GLint *v) { } 330void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r) { } 331void __indirect_glTexCoord3sv(const GLshort *v) { } 332void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) { } 333void __indirect_glTexCoord4dv(const GLdouble *v) { } 334void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) { } 335void __indirect_glTexCoord4fv(const GLfloat *v) { } 336void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q) { } 337void __indirect_glTexCoord4iv(const GLint *v) { } 338void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) { } 339void __indirect_glTexCoord4sv(const GLshort *v) { } 340void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) { } 341void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) { } 342void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) { } 343void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint *params) { } 344void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) { } 345void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble *params) { } 346void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) { } 347void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) { } 348void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) { } 349void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint *params) { } 350void __indirect_glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } 351void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } 352void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) { } 353void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) { } 354void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) { } 355void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint *params) { } 356void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) { } 357void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) { } 358void __indirect_glVertex2d(GLdouble x, GLdouble y) { } 359void __indirect_glVertex2dv(const GLdouble *v) { } 360void __indirect_glVertex2f(GLfloat x, GLfloat y) { } 361void __indirect_glVertex2fv(const GLfloat *v) { } 362void __indirect_glVertex2i(GLint x, GLint y) { } 363void __indirect_glVertex2iv(const GLint *v) { } 364void __indirect_glVertex2s(GLshort x, GLshort y) { } 365void __indirect_glVertex2sv(const GLshort *v) { } 366void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z) { } 367void __indirect_glVertex3dv(const GLdouble *v) { } 368void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z) { } 369void __indirect_glVertex3fv(const GLfloat *v) { } 370void __indirect_glVertex3i(GLint x, GLint y, GLint z) { } 371void __indirect_glVertex3iv(const GLint *v) { } 372void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z) { } 373void __indirect_glVertex3sv(const GLshort *v) { } 374void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 375void __indirect_glVertex4dv(const GLdouble *v) { } 376void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 377void __indirect_glVertex4fv(const GLfloat *v) { } 378void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w) { } 379void __indirect_glVertex4iv(const GLint *v) { } 380void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) { } 381void __indirect_glVertex4sv(const GLshort *v) { } 382void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { } 383void __indirect_glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) { } 384void __indirect_glArrayElement(GLint i) { } 385void __indirect_glBindTexture(GLenum target, GLuint texture) { } 386void __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { } 387void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { } 388void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { } 389void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { } 390void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { } 391void __indirect_glDeleteTextures(GLsizei n, const GLuint *textures) { } 392void __indirect_glDisableClientState(GLenum cap) { } 393void __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count) { } 394void __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { } 395void __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid *ptr) { } 396void __indirect_glEnableClientState(GLenum cap) { } 397void __indirect_glGenTextures(GLsizei n, GLuint *textures) { } 398void __indirect_glGetPointerv(GLenum pname, GLvoid **params) { } 399void __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { } 400void __indirect_glIndexub(GLubyte c) { } 401void __indirect_glIndexubv(const GLubyte *c) { } 402void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) { } 403void __indirect_glIsTexture(GLuint texture) { } 404void __indirect_glNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { } 405void __indirect_glPolygonOffset(GLfloat factor, GLfloat units) { } 406void __indirect_glPopClientAttrib(void) { } 407void __indirect_glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities) { } 408void __indirect_glPushClientAttrib(GLbitfield mask) { } 409void __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { } 410void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) { } 411void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { } 412void __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { } 413void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { } 414void __indirect_glBlendEquation(GLenum mode) { } 415void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) { } 416void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) { } 417void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { } 418void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { } 419void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) { } 420void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) { } 421void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) { } 422void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { } 423void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) { } 424void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { } 425void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { } 426void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { } 427void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { } 428void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) { } 429void __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { } 430void __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) { } 431void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid *table) { } 432void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params) { } 433void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params) { } 434void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) { } 435void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { } 436void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { } 437void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { } 438void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { } 439void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { } 440void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) { } 441void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) { } 442void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) { } 443void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { } 444void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) { } 445void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) { } 446void __indirect_glResetHistogram(GLenum target) { } 447void __indirect_glResetMinmax(GLenum target) { } 448void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) { } 449void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { } 450void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) { } 451void __indirect_glActiveTexture(GLenum texture) { } 452void __indirect_glClientActiveTexture(GLenum texture) { } 453void __indirect_glMultiTexCoord1d(GLenum target, GLdouble s) { } 454void __indirect_glMultiTexCoord1dv(GLenum target, const GLdouble *v) { } 455void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) { } 456void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat *v) { } 457void __indirect_glMultiTexCoord1i(GLenum target, GLint s) { } 458void __indirect_glMultiTexCoord1iv(GLenum target, const GLint *v) { } 459void __indirect_glMultiTexCoord1s(GLenum target, GLshort s) { } 460void __indirect_glMultiTexCoord1sv(GLenum target, const GLshort *v) { } 461void __indirect_glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t) { } 462void __indirect_glMultiTexCoord2dv(GLenum target, const GLdouble *v) { } 463void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) { } 464void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat *v) { } 465void __indirect_glMultiTexCoord2i(GLenum target, GLint s, GLint t) { } 466void __indirect_glMultiTexCoord2iv(GLenum target, const GLint *v) { } 467void __indirect_glMultiTexCoord2s(GLenum target, GLshort s, GLshort t) { } 468void __indirect_glMultiTexCoord2sv(GLenum target, const GLshort *v) { } 469void __indirect_glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r) { } 470void __indirect_glMultiTexCoord3dv(GLenum target, const GLdouble *v) { } 471void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) { } 472void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat *v) { } 473void __indirect_glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r) { } 474void __indirect_glMultiTexCoord3iv(GLenum target, const GLint *v) { } 475void __indirect_glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r) { } 476void __indirect_glMultiTexCoord3sv(GLenum target, const GLshort *v) { } 477void __indirect_glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { } 478void __indirect_glMultiTexCoord4dv(GLenum target, const GLdouble *v) { } 479void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { } 480void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat *v) { } 481void __indirect_glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q) { } 482void __indirect_glMultiTexCoord4iv(GLenum target, const GLint *v) { } 483void __indirect_glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) { } 484void __indirect_glMultiTexCoord4sv(GLenum target, const GLshort *v) { } 485void __indirect_glLoadTransposeMatrixd(const GLdouble m[16]) { } 486void __indirect_glLoadTransposeMatrixf(const GLfloat m[16]) { } 487void __indirect_glMultTransposeMatrixd(const GLdouble m[16]) { } 488void __indirect_glMultTransposeMatrixf(const GLfloat m[16]) { } 489void __indirect_glSampleCoverage(GLclampf value, GLboolean invert) { } 490void __indirect_glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) { } 491void __indirect_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) { } 492void __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) { } 493void __indirect_glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) { } 494void __indirect_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { } 495void __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { } 496void __indirect_glGetCompressedTexImage(GLenum target, GLint lod, GLvoid *img) { } 497void __indirect_glDisableVertexAttribArray(GLuint index) { } 498void __indirect_glEnableVertexAttribArray(GLuint index) { } 499void __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params) { } 500void __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params) { } 501void __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params) { } 502void __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params) { } 503void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, void *string) { } 504void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint *params) { } 505void __indirect_glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) { } 506void __indirect_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) { } 507void __indirect_glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) { } 508void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 509void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { } 510void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 511void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { } 512void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 513void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { } 514void __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 515void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { } 516void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const void *string) { } 517void __indirect_glVertexAttrib1d(GLuint index, GLdouble x) { } 518void __indirect_glVertexAttrib1dv(GLuint index, const GLdouble *v) { } 519void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) { } 520void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat *v) { } 521void __indirect_glVertexAttrib1s(GLuint index, GLshort x) { } 522void __indirect_glVertexAttrib1sv(GLuint index, const GLshort *v) { } 523void __indirect_glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y) { } 524void __indirect_glVertexAttrib2dv(GLuint index, const GLdouble *v) { } 525void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) { } 526void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat *v) { } 527void __indirect_glVertexAttrib2s(GLuint index, GLshort x, GLshort y) { } 528void __indirect_glVertexAttrib2sv(GLuint index, const GLshort *v) { } 529void __indirect_glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) { } 530void __indirect_glVertexAttrib3dv(GLuint index, const GLdouble *v) { } 531void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) { } 532void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat *v) { } 533void __indirect_glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z) { } 534void __indirect_glVertexAttrib3sv(GLuint index, const GLshort *v) { } 535void __indirect_glVertexAttrib4Nbv(GLuint index, const GLbyte *v) { } 536void __indirect_glVertexAttrib4Niv(GLuint index, const GLint *v) { } 537void __indirect_glVertexAttrib4Nsv(GLuint index, const GLshort *v) { } 538void __indirect_glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { } 539void __indirect_glVertexAttrib4Nubv(GLuint index, const GLubyte *v) { } 540void __indirect_glVertexAttrib4Nuiv(GLuint index, const GLuint *v) { } 541void __indirect_glVertexAttrib4Nusv(GLuint index, const GLushort *v) { } 542void __indirect_glVertexAttrib4bv(GLuint index, const GLbyte *v) { } 543void __indirect_glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 544void __indirect_glVertexAttrib4dv(GLuint index, const GLdouble *v) { } 545void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 546void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat *v) { } 547void __indirect_glVertexAttrib4iv(GLuint index, const GLint *v) { } 548void __indirect_glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { } 549void __indirect_glVertexAttrib4sv(GLuint index, const GLshort *v) { } 550void __indirect_glVertexAttrib4ubv(GLuint index, const GLubyte *v) { } 551void __indirect_glVertexAttrib4uiv(GLuint index, const GLuint *v) { } 552void __indirect_glVertexAttrib4usv(GLuint index, const GLushort *v) { } 553void __indirect_glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) { } 554void __indirect_glBeginQuery(GLenum target, GLuint id) { } 555void __indirect_glDeleteQueries(GLsizei n, const GLuint *ids) { } 556void __indirect_glEndQuery(GLenum target) { } 557void __indirect_glGenQueries(GLsizei n, GLuint *ids) { } 558void __indirect_glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) { } 559void __indirect_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) { } 560void __indirect_glGetQueryiv(GLenum target, GLenum pname, GLint *params) { } 561void __indirect_glIsQuery(GLuint id) { } 562void __indirect_glDrawBuffers(GLsizei n, const GLenum *bufs) { } 563void __indirect_glClampColor(GLenum target, GLenum clamp) { } 564void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { } 565void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) { } 566void __indirect_glSamplePatternSGIS(GLenum pattern) { } 567void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) { } 568void __indirect_glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer) { } 569void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const void *pointer) { } 570void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const void *pointer) { } 571void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) { } 572void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) { } 573void __indirect_glPointParameterf(GLenum pname, GLfloat param) { } 574void __indirect_glPointParameterfv(GLenum pname, const GLfloat *params) { } 575void __indirect_glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) { } 576void __indirect_glSecondaryColor3bv(const GLbyte *v) { } 577void __indirect_glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) { } 578void __indirect_glSecondaryColor3dv(const GLdouble *v) { } 579void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) { } 580void __indirect_glSecondaryColor3fvEXT(const GLfloat *v) { } 581void __indirect_glSecondaryColor3i(GLint red, GLint green, GLint blue) { } 582void __indirect_glSecondaryColor3iv(const GLint *v) { } 583void __indirect_glSecondaryColor3s(GLshort red, GLshort green, GLshort blue) { } 584void __indirect_glSecondaryColor3sv(const GLshort *v) { } 585void __indirect_glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) { } 586void __indirect_glSecondaryColor3ubv(const GLubyte *v) { } 587void __indirect_glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue) { } 588void __indirect_glSecondaryColor3uiv(const GLuint *v) { } 589void __indirect_glSecondaryColor3us(GLushort red, GLushort green, GLushort blue) { } 590void __indirect_glSecondaryColor3usv(const GLushort *v) { } 591void __indirect_glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { } 592void __indirect_glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) { } 593void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount) { } 594void __indirect_glFogCoordPointer(GLenum type, GLsizei stride, const void *pointer) { } 595void __indirect_glFogCoordd(GLdouble coord) { } 596void __indirect_glFogCoorddv(const GLdouble *coord) { } 597void __indirect_glFogCoordfEXT(GLfloat coord) { } 598void __indirect_glFogCoordfvEXT(const GLfloat *coord) { } 599void __indirect_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { } 600void __indirect_glWindowPos2d(GLdouble x, GLdouble y) { } 601void __indirect_glWindowPos2dv(const GLdouble *v) { } 602void __indirect_glWindowPos2f(GLfloat x, GLfloat y) { } 603void __indirect_glWindowPos2fv(const GLfloat *v) { } 604void __indirect_glWindowPos2i(GLint x, GLint y) { } 605void __indirect_glWindowPos2iv(const GLint *v) { } 606void __indirect_glWindowPos2s(GLshort x, GLshort y) { } 607void __indirect_glWindowPos2sv(const GLshort *v) { } 608void __indirect_glWindowPos3d(GLdouble x, GLdouble y, GLdouble z) { } 609void __indirect_glWindowPos3dv(const GLdouble *v) { } 610void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } 611void __indirect_glWindowPos3fv(const GLfloat *v) { } 612void __indirect_glWindowPos3i(GLint x, GLint y, GLint z) { } 613void __indirect_glWindowPos3iv(const GLint *v) { } 614void __indirect_glWindowPos3s(GLshort x, GLshort y, GLshort z) { } 615void __indirect_glWindowPos3sv(const GLshort *v) { } 616void __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint *programs, GLboolean *residences) { } 617void __indirect_glBindProgramARB(GLenum target, GLuint program) { } 618void __indirect_glDeleteProgramsARB(GLsizei n, const GLuint *programs) { } 619void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) { } 620void __indirect_glGenProgramsARB(GLsizei n, GLuint *programs) { } 621void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params) { } 622void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params) { } 623void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { } 624void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint *params) { } 625void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params) { } 626void __indirect_glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer) { } 627void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) { } 628void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) { } 629void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) { } 630void __indirect_glIsProgramARB(GLuint program) { } 631void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { } 632void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei count, const GLdouble *v) { } 633void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei count, const GLfloat *v) { } 634void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint *programs) { } 635void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { } 636void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) { } 637void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble *v) { } 638void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) { } 639void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat *v) { } 640void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x) { } 641void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort *v) { } 642void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) { } 643void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble *v) { } 644void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { } 645void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat *v) { } 646void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) { } 647void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort *v) { } 648void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z) { } 649void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble *v) { } 650void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) { } 651void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat *v) { } 652void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) { } 653void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort *v) { } 654void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 655void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble *v) { } 656void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 657void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat *v) { } 658void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { } 659void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort *v) { } 660void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { } 661void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) { } 662void __indirect_glVertexAttribPointerNV(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer) { } 663void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei count, const GLdouble *v) { } 664void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei count, const GLfloat *v) { } 665void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei count, const GLshort *v) { } 666void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei count, const GLdouble *v) { } 667void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei count, const GLfloat *v) { } 668void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei count, const GLshort *v) { } 669void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei count, const GLdouble *v) { } 670void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei count, const GLfloat *v) { } 671void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei count, const GLshort *v) { } 672void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei count, const GLdouble *v) { } 673void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei count, const GLfloat *v) { } 674void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei count, const GLshort *v) { } 675void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei count, const GLubyte *v) { } 676void __indirect_glPointParameteri(GLenum pname, GLint param) { } 677void __indirect_glPointParameteriv(GLenum pname, const GLint *params) { } 678void __indirect_glActiveStencilFaceEXT(GLenum face) { } 679void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) { } 680void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) { } 681void __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { } 682void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) { } 683void __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { } 684void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) { } 685void __indirect_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { } 686void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) { } 687void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) { } 688void __indirect_glBindFramebuffer(GLenum target, GLuint framebuffer) { } 689void __indirect_glBindRenderbuffer(GLenum target, GLuint renderbuffer) { } 690void __indirect_glCheckFramebufferStatus(GLenum target) { } 691void __indirect_glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) { } 692void __indirect_glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) { } 693void __indirect_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { } 694void __indirect_glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { } 695void __indirect_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { } 696void __indirect_glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { } 697void __indirect_glGenFramebuffers(GLsizei n, GLuint *framebuffers) { } 698void __indirect_glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) { } 699void __indirect_glGenerateMipmap(GLenum target) { } 700void __indirect_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) { } 701void __indirect_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) { } 702void __indirect_glIsFramebuffer(GLuint framebuffer) { } 703void __indirect_glIsRenderbuffer(GLuint renderbuffer) { } 704void __indirect_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { } 705void __indirect_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { } 706void __indirect_glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { } 707} 708/*@}*/ 709 710#ifndef GLX_USE_APPLEGL 711 712class IndirectAPI : public ::testing::Test { 713public: 714 virtual void SetUp(); 715 virtual void TearDown(); 716 717 _glapi_proc *table; 718}; 719 720void 721IndirectAPI::SetUp() 722{ 723 this->table = (_glapi_proc *) __glXNewIndirectAPI(); 724} 725 726void 727IndirectAPI::TearDown() 728{ 729 free(this->table); 730 this->table = NULL; 731} 732 733TEST_F(IndirectAPI, DispatchTableSizeWasQueried) 734{ 735 dispatch_table_size_was_queried = false; 736 737 /* __glXNewIndirectAPI determines the size of the dispatch table by calling 738 * _glapi_get_dispatch_table_size. Our stub version of this function sets 739 * a flag so that we can detect that __glXNewIndirectAPI called it. 740 */ 741 EXPECT_FALSE(dispatch_table_size_was_queried); 742 _glapi_table *table = __glXNewIndirectAPI(); 743 EXPECT_TRUE(dispatch_table_size_was_queried); 744 745 /* Since a second dispatch table was created, it must be freed by hand. 746 */ 747 free(table); 748} 749 750TEST_F(IndirectAPI, NoNullEntries) 751{ 752 const unsigned entries = _glapi_get_dispatch_table_size(); 753 754 /* There should not be any NULL entries in the dispatch table. All entires 755 * should either point to a real implementation or to a no-op function. 756 */ 757 for (unsigned i = 0; i < entries; i++) { 758 EXPECT_NE(nil, table[i]); 759 } 760} 761 762TEST_F(IndirectAPI, OpenGL_10) 763{ 764 EXPECT_EQ((_glapi_proc) __indirect_glAccum, table[_gloffset_Accum]); 765 EXPECT_EQ((_glapi_proc) __indirect_glAlphaFunc, table[_gloffset_AlphaFunc]); 766 EXPECT_EQ((_glapi_proc) __indirect_glBegin, table[_gloffset_Begin]); 767 EXPECT_EQ((_glapi_proc) __indirect_glBitmap, table[_gloffset_Bitmap]); 768 EXPECT_EQ((_glapi_proc) __indirect_glBlendFunc, table[_gloffset_BlendFunc]); 769 EXPECT_EQ((_glapi_proc) __indirect_glCallList, table[_gloffset_CallList]); 770 EXPECT_EQ((_glapi_proc) __indirect_glCallLists, table[_gloffset_CallLists]); 771 EXPECT_EQ((_glapi_proc) __indirect_glClear, table[_gloffset_Clear]); 772 EXPECT_EQ((_glapi_proc) __indirect_glClearAccum, table[_gloffset_ClearAccum]); 773 EXPECT_EQ((_glapi_proc) __indirect_glClearColor, table[_gloffset_ClearColor]); 774 EXPECT_EQ((_glapi_proc) __indirect_glClearDepth, table[_gloffset_ClearDepth]); 775 EXPECT_EQ((_glapi_proc) __indirect_glClearIndex, table[_gloffset_ClearIndex]); 776 EXPECT_EQ((_glapi_proc) __indirect_glClearStencil, table[_gloffset_ClearStencil]); 777 EXPECT_EQ((_glapi_proc) __indirect_glClipPlane, table[_gloffset_ClipPlane]); 778 EXPECT_EQ((_glapi_proc) __indirect_glColor3b, table[_gloffset_Color3b]); 779 EXPECT_EQ((_glapi_proc) __indirect_glColor3bv, table[_gloffset_Color3bv]); 780 EXPECT_EQ((_glapi_proc) __indirect_glColor3d, table[_gloffset_Color3d]); 781 EXPECT_EQ((_glapi_proc) __indirect_glColor3dv, table[_gloffset_Color3dv]); 782 EXPECT_EQ((_glapi_proc) __indirect_glColor3f, table[_gloffset_Color3f]); 783 EXPECT_EQ((_glapi_proc) __indirect_glColor3fv, table[_gloffset_Color3fv]); 784 EXPECT_EQ((_glapi_proc) __indirect_glColor3i, table[_gloffset_Color3i]); 785 EXPECT_EQ((_glapi_proc) __indirect_glColor3iv, table[_gloffset_Color3iv]); 786 EXPECT_EQ((_glapi_proc) __indirect_glColor3s, table[_gloffset_Color3s]); 787 EXPECT_EQ((_glapi_proc) __indirect_glColor3sv, table[_gloffset_Color3sv]); 788 EXPECT_EQ((_glapi_proc) __indirect_glColor3ub, table[_gloffset_Color3ub]); 789 EXPECT_EQ((_glapi_proc) __indirect_glColor3ubv, table[_gloffset_Color3ubv]); 790 EXPECT_EQ((_glapi_proc) __indirect_glColor3ui, table[_gloffset_Color3ui]); 791 EXPECT_EQ((_glapi_proc) __indirect_glColor3uiv, table[_gloffset_Color3uiv]); 792 EXPECT_EQ((_glapi_proc) __indirect_glColor3us, table[_gloffset_Color3us]); 793 EXPECT_EQ((_glapi_proc) __indirect_glColor3usv, table[_gloffset_Color3usv]); 794 EXPECT_EQ((_glapi_proc) __indirect_glColor4b, table[_gloffset_Color4b]); 795 EXPECT_EQ((_glapi_proc) __indirect_glColor4bv, table[_gloffset_Color4bv]); 796 EXPECT_EQ((_glapi_proc) __indirect_glColor4d, table[_gloffset_Color4d]); 797 EXPECT_EQ((_glapi_proc) __indirect_glColor4dv, table[_gloffset_Color4dv]); 798 EXPECT_EQ((_glapi_proc) __indirect_glColor4f, table[_gloffset_Color4f]); 799 EXPECT_EQ((_glapi_proc) __indirect_glColor4fv, table[_gloffset_Color4fv]); 800 EXPECT_EQ((_glapi_proc) __indirect_glColor4i, table[_gloffset_Color4i]); 801 EXPECT_EQ((_glapi_proc) __indirect_glColor4iv, table[_gloffset_Color4iv]); 802 EXPECT_EQ((_glapi_proc) __indirect_glColor4s, table[_gloffset_Color4s]); 803 EXPECT_EQ((_glapi_proc) __indirect_glColor4sv, table[_gloffset_Color4sv]); 804 EXPECT_EQ((_glapi_proc) __indirect_glColor4ub, table[_gloffset_Color4ub]); 805 EXPECT_EQ((_glapi_proc) __indirect_glColor4ubv, table[_gloffset_Color4ubv]); 806 EXPECT_EQ((_glapi_proc) __indirect_glColor4ui, table[_gloffset_Color4ui]); 807 EXPECT_EQ((_glapi_proc) __indirect_glColor4uiv, table[_gloffset_Color4uiv]); 808 EXPECT_EQ((_glapi_proc) __indirect_glColor4us, table[_gloffset_Color4us]); 809 EXPECT_EQ((_glapi_proc) __indirect_glColor4usv, table[_gloffset_Color4usv]); 810 EXPECT_EQ((_glapi_proc) __indirect_glColorMask, table[_gloffset_ColorMask]); 811 EXPECT_EQ((_glapi_proc) __indirect_glColorMaterial, table[_gloffset_ColorMaterial]); 812 EXPECT_EQ((_glapi_proc) __indirect_glCopyPixels, table[_gloffset_CopyPixels]); 813 EXPECT_EQ((_glapi_proc) __indirect_glCullFace, table[_gloffset_CullFace]); 814 EXPECT_EQ((_glapi_proc) __indirect_glDeleteLists, table[_gloffset_DeleteLists]); 815 EXPECT_EQ((_glapi_proc) __indirect_glDepthFunc, table[_gloffset_DepthFunc]); 816 EXPECT_EQ((_glapi_proc) __indirect_glDepthMask, table[_gloffset_DepthMask]); 817 EXPECT_EQ((_glapi_proc) __indirect_glDepthRange, table[_gloffset_DepthRange]); 818 EXPECT_EQ((_glapi_proc) __indirect_glDisable, table[_gloffset_Disable]); 819 EXPECT_EQ((_glapi_proc) __indirect_glDrawBuffer, table[_gloffset_DrawBuffer]); 820 EXPECT_EQ((_glapi_proc) __indirect_glDrawPixels, table[_gloffset_DrawPixels]); 821 EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlag, table[_gloffset_EdgeFlag]); 822 EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagv, table[_gloffset_EdgeFlagv]); 823 EXPECT_EQ((_glapi_proc) __indirect_glEnable, table[_gloffset_Enable]); 824 EXPECT_EQ((_glapi_proc) __indirect_glEnd, table[_gloffset_End]); 825 EXPECT_EQ((_glapi_proc) __indirect_glEndList, table[_gloffset_EndList]); 826 EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1d, table[_gloffset_EvalCoord1d]); 827 EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1dv, table[_gloffset_EvalCoord1dv]); 828 EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1f, table[_gloffset_EvalCoord1f]); 829 EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1fv, table[_gloffset_EvalCoord1fv]); 830 EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2d, table[_gloffset_EvalCoord2d]); 831 EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2dv, table[_gloffset_EvalCoord2dv]); 832 EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2f, table[_gloffset_EvalCoord2f]); 833 EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2fv, table[_gloffset_EvalCoord2fv]); 834 EXPECT_EQ((_glapi_proc) __indirect_glEvalMesh1, table[_gloffset_EvalMesh1]); 835 EXPECT_EQ((_glapi_proc) __indirect_glEvalMesh2, table[_gloffset_EvalMesh2]); 836 EXPECT_EQ((_glapi_proc) __indirect_glEvalPoint1, table[_gloffset_EvalPoint1]); 837 EXPECT_EQ((_glapi_proc) __indirect_glEvalPoint2, table[_gloffset_EvalPoint2]); 838 EXPECT_EQ((_glapi_proc) __indirect_glFeedbackBuffer, table[_gloffset_FeedbackBuffer]); 839 EXPECT_EQ((_glapi_proc) __indirect_glFinish, table[_gloffset_Finish]); 840 EXPECT_EQ((_glapi_proc) __indirect_glFlush, table[_gloffset_Flush]); 841 EXPECT_EQ((_glapi_proc) __indirect_glFogf, table[_gloffset_Fogf]); 842 EXPECT_EQ((_glapi_proc) __indirect_glFogfv, table[_gloffset_Fogfv]); 843 EXPECT_EQ((_glapi_proc) __indirect_glFogi, table[_gloffset_Fogi]); 844 EXPECT_EQ((_glapi_proc) __indirect_glFogiv, table[_gloffset_Fogiv]); 845 EXPECT_EQ((_glapi_proc) __indirect_glFrontFace, table[_gloffset_FrontFace]); 846 EXPECT_EQ((_glapi_proc) __indirect_glFrustum, table[_gloffset_Frustum]); 847 EXPECT_EQ((_glapi_proc) __indirect_glGenLists, table[_gloffset_GenLists]); 848 EXPECT_EQ((_glapi_proc) __indirect_glGetBooleanv, table[_gloffset_GetBooleanv]); 849 EXPECT_EQ((_glapi_proc) __indirect_glGetClipPlane, table[_gloffset_GetClipPlane]); 850 EXPECT_EQ((_glapi_proc) __indirect_glGetDoublev, table[_gloffset_GetDoublev]); 851 EXPECT_EQ((_glapi_proc) __indirect_glGetError, table[_gloffset_GetError]); 852 EXPECT_EQ((_glapi_proc) __indirect_glGetFloatv, table[_gloffset_GetFloatv]); 853 EXPECT_EQ((_glapi_proc) __indirect_glGetIntegerv, table[_gloffset_GetIntegerv]); 854 EXPECT_EQ((_glapi_proc) __indirect_glGetLightfv, table[_gloffset_GetLightfv]); 855 EXPECT_EQ((_glapi_proc) __indirect_glGetLightiv, table[_gloffset_GetLightiv]); 856 EXPECT_EQ((_glapi_proc) __indirect_glGetMapdv, table[_gloffset_GetMapdv]); 857 EXPECT_EQ((_glapi_proc) __indirect_glGetMapfv, table[_gloffset_GetMapfv]); 858 EXPECT_EQ((_glapi_proc) __indirect_glGetMapiv, table[_gloffset_GetMapiv]); 859 EXPECT_EQ((_glapi_proc) __indirect_glGetMaterialfv, table[_gloffset_GetMaterialfv]); 860 EXPECT_EQ((_glapi_proc) __indirect_glGetMaterialiv, table[_gloffset_GetMaterialiv]); 861 EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapfv, table[_gloffset_GetPixelMapfv]); 862 EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapuiv, table[_gloffset_GetPixelMapuiv]); 863 EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapusv, table[_gloffset_GetPixelMapusv]); 864 EXPECT_EQ((_glapi_proc) __indirect_glGetPolygonStipple, table[_gloffset_GetPolygonStipple]); 865 EXPECT_EQ((_glapi_proc) __indirect_glGetString, table[_gloffset_GetString]); 866 EXPECT_EQ((_glapi_proc) __indirect_glGetTexEnvfv, table[_gloffset_GetTexEnvfv]); 867 EXPECT_EQ((_glapi_proc) __indirect_glGetTexEnviv, table[_gloffset_GetTexEnviv]); 868 EXPECT_EQ((_glapi_proc) __indirect_glGetTexGendv, table[_gloffset_GetTexGendv]); 869 EXPECT_EQ((_glapi_proc) __indirect_glGetTexGenfv, table[_gloffset_GetTexGenfv]); 870 EXPECT_EQ((_glapi_proc) __indirect_glGetTexGeniv, table[_gloffset_GetTexGeniv]); 871 EXPECT_EQ((_glapi_proc) __indirect_glGetTexImage, table[_gloffset_GetTexImage]); 872 EXPECT_EQ((_glapi_proc) __indirect_glGetTexLevelParameterfv, table[_gloffset_GetTexLevelParameterfv]); 873 EXPECT_EQ((_glapi_proc) __indirect_glGetTexLevelParameteriv, table[_gloffset_GetTexLevelParameteriv]); 874 EXPECT_EQ((_glapi_proc) __indirect_glGetTexParameterfv, table[_gloffset_GetTexParameterfv]); 875 EXPECT_EQ((_glapi_proc) __indirect_glGetTexParameteriv, table[_gloffset_GetTexParameteriv]); 876 EXPECT_EQ((_glapi_proc) __indirect_glHint, table[_gloffset_Hint]); 877 EXPECT_EQ((_glapi_proc) __indirect_glIndexMask, table[_gloffset_IndexMask]); 878 EXPECT_EQ((_glapi_proc) __indirect_glIndexd, table[_gloffset_Indexd]); 879 EXPECT_EQ((_glapi_proc) __indirect_glIndexdv, table[_gloffset_Indexdv]); 880 EXPECT_EQ((_glapi_proc) __indirect_glIndexf, table[_gloffset_Indexf]); 881 EXPECT_EQ((_glapi_proc) __indirect_glIndexfv, table[_gloffset_Indexfv]); 882 EXPECT_EQ((_glapi_proc) __indirect_glIndexi, table[_gloffset_Indexi]); 883 EXPECT_EQ((_glapi_proc) __indirect_glIndexiv, table[_gloffset_Indexiv]); 884 EXPECT_EQ((_glapi_proc) __indirect_glIndexs, table[_gloffset_Indexs]); 885 EXPECT_EQ((_glapi_proc) __indirect_glIndexsv, table[_gloffset_Indexsv]); 886 EXPECT_EQ((_glapi_proc) __indirect_glInitNames, table[_gloffset_InitNames]); 887 EXPECT_EQ((_glapi_proc) __indirect_glIsEnabled, table[_gloffset_IsEnabled]); 888 EXPECT_EQ((_glapi_proc) __indirect_glIsList, table[_gloffset_IsList]); 889 EXPECT_EQ((_glapi_proc) __indirect_glLightModelf, table[_gloffset_LightModelf]); 890 EXPECT_EQ((_glapi_proc) __indirect_glLightModelfv, table[_gloffset_LightModelfv]); 891 EXPECT_EQ((_glapi_proc) __indirect_glLightModeli, table[_gloffset_LightModeli]); 892 EXPECT_EQ((_glapi_proc) __indirect_glLightModeliv, table[_gloffset_LightModeliv]); 893 EXPECT_EQ((_glapi_proc) __indirect_glLightf, table[_gloffset_Lightf]); 894 EXPECT_EQ((_glapi_proc) __indirect_glLightfv, table[_gloffset_Lightfv]); 895 EXPECT_EQ((_glapi_proc) __indirect_glLighti, table[_gloffset_Lighti]); 896 EXPECT_EQ((_glapi_proc) __indirect_glLightiv, table[_gloffset_Lightiv]); 897 EXPECT_EQ((_glapi_proc) __indirect_glLineStipple, table[_gloffset_LineStipple]); 898 EXPECT_EQ((_glapi_proc) __indirect_glLineWidth, table[_gloffset_LineWidth]); 899 EXPECT_EQ((_glapi_proc) __indirect_glListBase, table[_gloffset_ListBase]); 900 EXPECT_EQ((_glapi_proc) __indirect_glLoadIdentity, table[_gloffset_LoadIdentity]); 901 EXPECT_EQ((_glapi_proc) __indirect_glLoadMatrixd, table[_gloffset_LoadMatrixd]); 902 EXPECT_EQ((_glapi_proc) __indirect_glLoadMatrixf, table[_gloffset_LoadMatrixf]); 903 EXPECT_EQ((_glapi_proc) __indirect_glLoadName, table[_gloffset_LoadName]); 904 EXPECT_EQ((_glapi_proc) __indirect_glLogicOp, table[_gloffset_LogicOp]); 905 EXPECT_EQ((_glapi_proc) __indirect_glMap1d, table[_gloffset_Map1d]); 906 EXPECT_EQ((_glapi_proc) __indirect_glMap1f, table[_gloffset_Map1f]); 907 EXPECT_EQ((_glapi_proc) __indirect_glMap2d, table[_gloffset_Map2d]); 908 EXPECT_EQ((_glapi_proc) __indirect_glMap2f, table[_gloffset_Map2f]); 909 EXPECT_EQ((_glapi_proc) __indirect_glMapGrid1d, table[_gloffset_MapGrid1d]); 910 EXPECT_EQ((_glapi_proc) __indirect_glMapGrid1f, table[_gloffset_MapGrid1f]); 911 EXPECT_EQ((_glapi_proc) __indirect_glMapGrid2d, table[_gloffset_MapGrid2d]); 912 EXPECT_EQ((_glapi_proc) __indirect_glMapGrid2f, table[_gloffset_MapGrid2f]); 913 EXPECT_EQ((_glapi_proc) __indirect_glMaterialf, table[_gloffset_Materialf]); 914 EXPECT_EQ((_glapi_proc) __indirect_glMaterialfv, table[_gloffset_Materialfv]); 915 EXPECT_EQ((_glapi_proc) __indirect_glMateriali, table[_gloffset_Materiali]); 916 EXPECT_EQ((_glapi_proc) __indirect_glMaterialiv, table[_gloffset_Materialiv]); 917 EXPECT_EQ((_glapi_proc) __indirect_glMatrixMode, table[_gloffset_MatrixMode]); 918 EXPECT_EQ((_glapi_proc) __indirect_glMultMatrixd, table[_gloffset_MultMatrixd]); 919 EXPECT_EQ((_glapi_proc) __indirect_glMultMatrixf, table[_gloffset_MultMatrixf]); 920 EXPECT_EQ((_glapi_proc) __indirect_glNewList, table[_gloffset_NewList]); 921 EXPECT_EQ((_glapi_proc) __indirect_glNormal3b, table[_gloffset_Normal3b]); 922 EXPECT_EQ((_glapi_proc) __indirect_glNormal3bv, table[_gloffset_Normal3bv]); 923 EXPECT_EQ((_glapi_proc) __indirect_glNormal3d, table[_gloffset_Normal3d]); 924 EXPECT_EQ((_glapi_proc) __indirect_glNormal3dv, table[_gloffset_Normal3dv]); 925 EXPECT_EQ((_glapi_proc) __indirect_glNormal3f, table[_gloffset_Normal3f]); 926 EXPECT_EQ((_glapi_proc) __indirect_glNormal3fv, table[_gloffset_Normal3fv]); 927 EXPECT_EQ((_glapi_proc) __indirect_glNormal3i, table[_gloffset_Normal3i]); 928 EXPECT_EQ((_glapi_proc) __indirect_glNormal3iv, table[_gloffset_Normal3iv]); 929 EXPECT_EQ((_glapi_proc) __indirect_glNormal3s, table[_gloffset_Normal3s]); 930 EXPECT_EQ((_glapi_proc) __indirect_glNormal3sv, table[_gloffset_Normal3sv]); 931 EXPECT_EQ((_glapi_proc) __indirect_glOrtho, table[_gloffset_Ortho]); 932 EXPECT_EQ((_glapi_proc) __indirect_glPassThrough, table[_gloffset_PassThrough]); 933 EXPECT_EQ((_glapi_proc) __indirect_glPixelMapfv, table[_gloffset_PixelMapfv]); 934 EXPECT_EQ((_glapi_proc) __indirect_glPixelMapuiv, table[_gloffset_PixelMapuiv]); 935 EXPECT_EQ((_glapi_proc) __indirect_glPixelMapusv, table[_gloffset_PixelMapusv]); 936 EXPECT_EQ((_glapi_proc) __indirect_glPixelStoref, table[_gloffset_PixelStoref]); 937 EXPECT_EQ((_glapi_proc) __indirect_glPixelStorei, table[_gloffset_PixelStorei]); 938 EXPECT_EQ((_glapi_proc) __indirect_glPixelTransferf, table[_gloffset_PixelTransferf]); 939 EXPECT_EQ((_glapi_proc) __indirect_glPixelTransferi, table[_gloffset_PixelTransferi]); 940 EXPECT_EQ((_glapi_proc) __indirect_glPixelZoom, table[_gloffset_PixelZoom]); 941 EXPECT_EQ((_glapi_proc) __indirect_glPointSize, table[_gloffset_PointSize]); 942 EXPECT_EQ((_glapi_proc) __indirect_glPolygonMode, table[_gloffset_PolygonMode]); 943 EXPECT_EQ((_glapi_proc) __indirect_glPolygonStipple, table[_gloffset_PolygonStipple]); 944 EXPECT_EQ((_glapi_proc) __indirect_glPopAttrib, table[_gloffset_PopAttrib]); 945 EXPECT_EQ((_glapi_proc) __indirect_glPopMatrix, table[_gloffset_PopMatrix]); 946 EXPECT_EQ((_glapi_proc) __indirect_glPopName, table[_gloffset_PopName]); 947 EXPECT_EQ((_glapi_proc) __indirect_glPushAttrib, table[_gloffset_PushAttrib]); 948 EXPECT_EQ((_glapi_proc) __indirect_glPushMatrix, table[_gloffset_PushMatrix]); 949 EXPECT_EQ((_glapi_proc) __indirect_glPushName, table[_gloffset_PushName]); 950 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2d, table[_gloffset_RasterPos2d]); 951 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2dv, table[_gloffset_RasterPos2dv]); 952 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2f, table[_gloffset_RasterPos2f]); 953 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2fv, table[_gloffset_RasterPos2fv]); 954 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2i, table[_gloffset_RasterPos2i]); 955 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2iv, table[_gloffset_RasterPos2iv]); 956 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2s, table[_gloffset_RasterPos2s]); 957 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2sv, table[_gloffset_RasterPos2sv]); 958 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3d, table[_gloffset_RasterPos3d]); 959 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3dv, table[_gloffset_RasterPos3dv]); 960 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3f, table[_gloffset_RasterPos3f]); 961 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3fv, table[_gloffset_RasterPos3fv]); 962 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3i, table[_gloffset_RasterPos3i]); 963 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3iv, table[_gloffset_RasterPos3iv]); 964 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3s, table[_gloffset_RasterPos3s]); 965 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3sv, table[_gloffset_RasterPos3sv]); 966 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4d, table[_gloffset_RasterPos4d]); 967 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4dv, table[_gloffset_RasterPos4dv]); 968 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4f, table[_gloffset_RasterPos4f]); 969 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4fv, table[_gloffset_RasterPos4fv]); 970 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4i, table[_gloffset_RasterPos4i]); 971 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4iv, table[_gloffset_RasterPos4iv]); 972 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4s, table[_gloffset_RasterPos4s]); 973 EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4sv, table[_gloffset_RasterPos4sv]); 974 EXPECT_EQ((_glapi_proc) __indirect_glReadBuffer, table[_gloffset_ReadBuffer]); 975 EXPECT_EQ((_glapi_proc) __indirect_glReadPixels, table[_gloffset_ReadPixels]); 976 EXPECT_EQ((_glapi_proc) __indirect_glRectd, table[_gloffset_Rectd]); 977 EXPECT_EQ((_glapi_proc) __indirect_glRectdv, table[_gloffset_Rectdv]); 978 EXPECT_EQ((_glapi_proc) __indirect_glRectf, table[_gloffset_Rectf]); 979 EXPECT_EQ((_glapi_proc) __indirect_glRectfv, table[_gloffset_Rectfv]); 980 EXPECT_EQ((_glapi_proc) __indirect_glRecti, table[_gloffset_Recti]); 981 EXPECT_EQ((_glapi_proc) __indirect_glRectiv, table[_gloffset_Rectiv]); 982 EXPECT_EQ((_glapi_proc) __indirect_glRects, table[_gloffset_Rects]); 983 EXPECT_EQ((_glapi_proc) __indirect_glRectsv, table[_gloffset_Rectsv]); 984 EXPECT_EQ((_glapi_proc) __indirect_glRenderMode, table[_gloffset_RenderMode]); 985 EXPECT_EQ((_glapi_proc) __indirect_glRotated, table[_gloffset_Rotated]); 986 EXPECT_EQ((_glapi_proc) __indirect_glRotatef, table[_gloffset_Rotatef]); 987 EXPECT_EQ((_glapi_proc) __indirect_glScaled, table[_gloffset_Scaled]); 988 EXPECT_EQ((_glapi_proc) __indirect_glScalef, table[_gloffset_Scalef]); 989 EXPECT_EQ((_glapi_proc) __indirect_glScissor, table[_gloffset_Scissor]); 990 EXPECT_EQ((_glapi_proc) __indirect_glSelectBuffer, table[_gloffset_SelectBuffer]); 991 EXPECT_EQ((_glapi_proc) __indirect_glShadeModel, table[_gloffset_ShadeModel]); 992 EXPECT_EQ((_glapi_proc) __indirect_glStencilFunc, table[_gloffset_StencilFunc]); 993 EXPECT_EQ((_glapi_proc) __indirect_glStencilMask, table[_gloffset_StencilMask]); 994 EXPECT_EQ((_glapi_proc) __indirect_glStencilOp, table[_gloffset_StencilOp]); 995 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1d, table[_gloffset_TexCoord1d]); 996 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1dv, table[_gloffset_TexCoord1dv]); 997 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1f, table[_gloffset_TexCoord1f]); 998 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1fv, table[_gloffset_TexCoord1fv]); 999 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1i, table[_gloffset_TexCoord1i]); 1000 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1iv, table[_gloffset_TexCoord1iv]); 1001 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1s, table[_gloffset_TexCoord1s]); 1002 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1sv, table[_gloffset_TexCoord1sv]); 1003 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2d, table[_gloffset_TexCoord2d]); 1004 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2dv, table[_gloffset_TexCoord2dv]); 1005 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2f, table[_gloffset_TexCoord2f]); 1006 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2fv, table[_gloffset_TexCoord2fv]); 1007 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2i, table[_gloffset_TexCoord2i]); 1008 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2iv, table[_gloffset_TexCoord2iv]); 1009 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2s, table[_gloffset_TexCoord2s]); 1010 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2sv, table[_gloffset_TexCoord2sv]); 1011 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3d, table[_gloffset_TexCoord3d]); 1012 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3dv, table[_gloffset_TexCoord3dv]); 1013 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3f, table[_gloffset_TexCoord3f]); 1014 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3fv, table[_gloffset_TexCoord3fv]); 1015 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3i, table[_gloffset_TexCoord3i]); 1016 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3iv, table[_gloffset_TexCoord3iv]); 1017 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3s, table[_gloffset_TexCoord3s]); 1018 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3sv, table[_gloffset_TexCoord3sv]); 1019 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4d, table[_gloffset_TexCoord4d]); 1020 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4dv, table[_gloffset_TexCoord4dv]); 1021 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4f, table[_gloffset_TexCoord4f]); 1022 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4fv, table[_gloffset_TexCoord4fv]); 1023 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4i, table[_gloffset_TexCoord4i]); 1024 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4iv, table[_gloffset_TexCoord4iv]); 1025 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4s, table[_gloffset_TexCoord4s]); 1026 EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4sv, table[_gloffset_TexCoord4sv]); 1027 EXPECT_EQ((_glapi_proc) __indirect_glTexEnvf, table[_gloffset_TexEnvf]); 1028 EXPECT_EQ((_glapi_proc) __indirect_glTexEnvfv, table[_gloffset_TexEnvfv]); 1029 EXPECT_EQ((_glapi_proc) __indirect_glTexEnvi, table[_gloffset_TexEnvi]); 1030 EXPECT_EQ((_glapi_proc) __indirect_glTexEnviv, table[_gloffset_TexEnviv]); 1031 EXPECT_EQ((_glapi_proc) __indirect_glTexGend, table[_gloffset_TexGend]); 1032 EXPECT_EQ((_glapi_proc) __indirect_glTexGendv, table[_gloffset_TexGendv]); 1033 EXPECT_EQ((_glapi_proc) __indirect_glTexGenf, table[_gloffset_TexGenf]); 1034 EXPECT_EQ((_glapi_proc) __indirect_glTexGenfv, table[_gloffset_TexGenfv]); 1035 EXPECT_EQ((_glapi_proc) __indirect_glTexGeni, table[_gloffset_TexGeni]); 1036 EXPECT_EQ((_glapi_proc) __indirect_glTexGeniv, table[_gloffset_TexGeniv]); 1037 EXPECT_EQ((_glapi_proc) __indirect_glTexImage1D, table[_gloffset_TexImage1D]); 1038 EXPECT_EQ((_glapi_proc) __indirect_glTexImage2D, table[_gloffset_TexImage2D]); 1039 EXPECT_EQ((_glapi_proc) __indirect_glTexParameterf, table[_gloffset_TexParameterf]); 1040 EXPECT_EQ((_glapi_proc) __indirect_glTexParameterfv, table[_gloffset_TexParameterfv]); 1041 EXPECT_EQ((_glapi_proc) __indirect_glTexParameteri, table[_gloffset_TexParameteri]); 1042 EXPECT_EQ((_glapi_proc) __indirect_glTexParameteriv, table[_gloffset_TexParameteriv]); 1043 EXPECT_EQ((_glapi_proc) __indirect_glTranslated, table[_gloffset_Translated]); 1044 EXPECT_EQ((_glapi_proc) __indirect_glTranslatef, table[_gloffset_Translatef]); 1045 EXPECT_EQ((_glapi_proc) __indirect_glVertex2d, table[_gloffset_Vertex2d]); 1046 EXPECT_EQ((_glapi_proc) __indirect_glVertex2dv, table[_gloffset_Vertex2dv]); 1047 EXPECT_EQ((_glapi_proc) __indirect_glVertex2f, table[_gloffset_Vertex2f]); 1048 EXPECT_EQ((_glapi_proc) __indirect_glVertex2fv, table[_gloffset_Vertex2fv]); 1049 EXPECT_EQ((_glapi_proc) __indirect_glVertex2i, table[_gloffset_Vertex2i]); 1050 EXPECT_EQ((_glapi_proc) __indirect_glVertex2iv, table[_gloffset_Vertex2iv]); 1051 EXPECT_EQ((_glapi_proc) __indirect_glVertex2s, table[_gloffset_Vertex2s]); 1052 EXPECT_EQ((_glapi_proc) __indirect_glVertex2sv, table[_gloffset_Vertex2sv]); 1053 EXPECT_EQ((_glapi_proc) __indirect_glVertex3d, table[_gloffset_Vertex3d]); 1054 EXPECT_EQ((_glapi_proc) __indirect_glVertex3dv, table[_gloffset_Vertex3dv]); 1055 EXPECT_EQ((_glapi_proc) __indirect_glVertex3f, table[_gloffset_Vertex3f]); 1056 EXPECT_EQ((_glapi_proc) __indirect_glVertex3fv, table[_gloffset_Vertex3fv]); 1057 EXPECT_EQ((_glapi_proc) __indirect_glVertex3i, table[_gloffset_Vertex3i]); 1058 EXPECT_EQ((_glapi_proc) __indirect_glVertex3iv, table[_gloffset_Vertex3iv]); 1059 EXPECT_EQ((_glapi_proc) __indirect_glVertex3s, table[_gloffset_Vertex3s]); 1060 EXPECT_EQ((_glapi_proc) __indirect_glVertex3sv, table[_gloffset_Vertex3sv]); 1061 EXPECT_EQ((_glapi_proc) __indirect_glVertex4d, table[_gloffset_Vertex4d]); 1062 EXPECT_EQ((_glapi_proc) __indirect_glVertex4dv, table[_gloffset_Vertex4dv]); 1063 EXPECT_EQ((_glapi_proc) __indirect_glVertex4f, table[_gloffset_Vertex4f]); 1064 EXPECT_EQ((_glapi_proc) __indirect_glVertex4fv, table[_gloffset_Vertex4fv]); 1065 EXPECT_EQ((_glapi_proc) __indirect_glVertex4i, table[_gloffset_Vertex4i]); 1066 EXPECT_EQ((_glapi_proc) __indirect_glVertex4iv, table[_gloffset_Vertex4iv]); 1067 EXPECT_EQ((_glapi_proc) __indirect_glVertex4s, table[_gloffset_Vertex4s]); 1068 EXPECT_EQ((_glapi_proc) __indirect_glVertex4sv, table[_gloffset_Vertex4sv]); 1069 EXPECT_EQ((_glapi_proc) __indirect_glViewport, table[_gloffset_Viewport]); 1070} 1071 1072TEST_F(IndirectAPI, OpenGL_11) 1073{ 1074 EXPECT_EQ((_glapi_proc) __indirect_glAreTexturesResident, table[_gloffset_AreTexturesResident]); 1075 EXPECT_EQ((_glapi_proc) __indirect_glArrayElement, table[_gloffset_ArrayElement]); 1076 EXPECT_EQ((_glapi_proc) __indirect_glBindTexture, table[_gloffset_BindTexture]); 1077 EXPECT_EQ((_glapi_proc) __indirect_glColorPointer, table[_gloffset_ColorPointer]); 1078 EXPECT_EQ((_glapi_proc) __indirect_glCopyTexImage1D, table[_gloffset_CopyTexImage1D]); 1079 EXPECT_EQ((_glapi_proc) __indirect_glCopyTexImage2D, table[_gloffset_CopyTexImage2D]); 1080 EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage1D, table[_gloffset_CopyTexSubImage1D]); 1081 EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage2D, table[_gloffset_CopyTexSubImage2D]); 1082 EXPECT_EQ((_glapi_proc) __indirect_glDeleteTextures, table[_gloffset_DeleteTextures]); 1083 EXPECT_EQ((_glapi_proc) __indirect_glDisableClientState, table[_gloffset_DisableClientState]); 1084 EXPECT_EQ((_glapi_proc) __indirect_glDrawArrays, table[_gloffset_DrawArrays]); 1085 EXPECT_EQ((_glapi_proc) __indirect_glDrawElements, table[_gloffset_DrawElements]); 1086 EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagPointer, table[_gloffset_EdgeFlagPointer]); 1087 EXPECT_EQ((_glapi_proc) __indirect_glEnableClientState, table[_gloffset_EnableClientState]); 1088 EXPECT_EQ((_glapi_proc) __indirect_glGenTextures, table[_gloffset_GenTextures]); 1089 EXPECT_EQ((_glapi_proc) __indirect_glGetPointerv, table[_gloffset_GetPointerv]); 1090 EXPECT_EQ((_glapi_proc) __indirect_glIndexPointer, table[_gloffset_IndexPointer]); 1091 EXPECT_EQ((_glapi_proc) __indirect_glIndexub, table[_gloffset_Indexub]); 1092 EXPECT_EQ((_glapi_proc) __indirect_glIndexubv, table[_gloffset_Indexubv]); 1093 EXPECT_EQ((_glapi_proc) __indirect_glInterleavedArrays, table[_gloffset_InterleavedArrays]); 1094 EXPECT_EQ((_glapi_proc) __indirect_glIsTexture, table[_gloffset_IsTexture]); 1095 EXPECT_EQ((_glapi_proc) __indirect_glNormalPointer, table[_gloffset_NormalPointer]); 1096 EXPECT_EQ((_glapi_proc) __indirect_glPolygonOffset, table[_gloffset_PolygonOffset]); 1097 EXPECT_EQ((_glapi_proc) __indirect_glPopClientAttrib, table[_gloffset_PopClientAttrib]); 1098 EXPECT_EQ((_glapi_proc) __indirect_glPrioritizeTextures, table[_gloffset_PrioritizeTextures]); 1099 EXPECT_EQ((_glapi_proc) __indirect_glPushClientAttrib, table[_gloffset_PushClientAttrib]); 1100 EXPECT_EQ((_glapi_proc) __indirect_glTexCoordPointer, table[_gloffset_TexCoordPointer]); 1101 EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage1D, table[_gloffset_TexSubImage1D]); 1102 EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage2D, table[_gloffset_TexSubImage2D]); 1103 EXPECT_EQ((_glapi_proc) __indirect_glVertexPointer, table[_gloffset_VertexPointer]); 1104} 1105 1106TEST_F(IndirectAPI, OpenGL_12) 1107{ 1108 EXPECT_EQ((_glapi_proc) __indirect_glBlendColor, table[_gloffset_BlendColor]); 1109 EXPECT_EQ((_glapi_proc) __indirect_glBlendEquation, table[_gloffset_BlendEquation]); 1110 EXPECT_EQ((_glapi_proc) __indirect_glColorSubTable, table[_gloffset_ColorSubTable]); 1111 EXPECT_EQ((_glapi_proc) __indirect_glColorTable, table[_gloffset_ColorTable]); 1112 EXPECT_EQ((_glapi_proc) __indirect_glColorTableParameterfv, table[_gloffset_ColorTableParameterfv]); 1113 EXPECT_EQ((_glapi_proc) __indirect_glColorTableParameteriv, table[_gloffset_ColorTableParameteriv]); 1114 EXPECT_EQ((_glapi_proc) __indirect_glConvolutionFilter1D, table[_gloffset_ConvolutionFilter1D]); 1115 EXPECT_EQ((_glapi_proc) __indirect_glConvolutionFilter2D, table[_gloffset_ConvolutionFilter2D]); 1116 EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameterf, table[_gloffset_ConvolutionParameterf]); 1117 EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameterfv, table[_gloffset_ConvolutionParameterfv]); 1118 EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameteri, table[_gloffset_ConvolutionParameteri]); 1119 EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameteriv, table[_gloffset_ConvolutionParameteriv]); 1120 EXPECT_EQ((_glapi_proc) __indirect_glCopyColorSubTable, table[_gloffset_CopyColorSubTable]); 1121 EXPECT_EQ((_glapi_proc) __indirect_glCopyColorTable, table[_gloffset_CopyColorTable]); 1122 EXPECT_EQ((_glapi_proc) __indirect_glCopyConvolutionFilter1D, table[_gloffset_CopyConvolutionFilter1D]); 1123 EXPECT_EQ((_glapi_proc) __indirect_glCopyConvolutionFilter2D, table[_gloffset_CopyConvolutionFilter2D]); 1124 EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage3D, table[_gloffset_CopyTexSubImage3D]); 1125 EXPECT_EQ((_glapi_proc) __indirect_glDrawRangeElements, table[_gloffset_DrawRangeElements]); 1126 EXPECT_EQ((_glapi_proc) __indirect_glGetColorTable, table[_gloffset_GetColorTable]); 1127 EXPECT_EQ((_glapi_proc) __indirect_glGetColorTableParameterfv, table[_gloffset_GetColorTableParameterfv]); 1128 EXPECT_EQ((_glapi_proc) __indirect_glGetColorTableParameteriv, table[_gloffset_GetColorTableParameteriv]); 1129 EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionFilter, table[_gloffset_GetConvolutionFilter]); 1130 EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionParameterfv, table[_gloffset_GetConvolutionParameterfv]); 1131 EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionParameteriv, table[_gloffset_GetConvolutionParameteriv]); 1132 EXPECT_EQ((_glapi_proc) __indirect_glGetHistogram, table[_gloffset_GetHistogram]); 1133 EXPECT_EQ((_glapi_proc) __indirect_glGetHistogramParameterfv, table[_gloffset_GetHistogramParameterfv]); 1134 EXPECT_EQ((_glapi_proc) __indirect_glGetHistogramParameteriv, table[_gloffset_GetHistogramParameteriv]); 1135 EXPECT_EQ((_glapi_proc) __indirect_glGetMinmax, table[_gloffset_GetMinmax]); 1136 EXPECT_EQ((_glapi_proc) __indirect_glGetMinmaxParameterfv, table[_gloffset_GetMinmaxParameterfv]); 1137 EXPECT_EQ((_glapi_proc) __indirect_glGetMinmaxParameteriv, table[_gloffset_GetMinmaxParameteriv]); 1138 EXPECT_EQ((_glapi_proc) __indirect_glGetSeparableFilter, table[_gloffset_GetSeparableFilter]); 1139 EXPECT_EQ((_glapi_proc) __indirect_glHistogram, table[_gloffset_Histogram]); 1140 EXPECT_EQ((_glapi_proc) __indirect_glMinmax, table[_gloffset_Minmax]); 1141 EXPECT_EQ((_glapi_proc) __indirect_glResetHistogram, table[_gloffset_ResetHistogram]); 1142 EXPECT_EQ((_glapi_proc) __indirect_glResetMinmax, table[_gloffset_ResetMinmax]); 1143 EXPECT_EQ((_glapi_proc) __indirect_glSeparableFilter2D, table[_gloffset_SeparableFilter2D]); 1144 EXPECT_EQ((_glapi_proc) __indirect_glTexImage3D, table[_gloffset_TexImage3D]); 1145 EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage3D, table[_gloffset_TexSubImage3D]); 1146} 1147 1148TEST_F(IndirectAPI, OpenGL_20_is_nop) 1149{ 1150 _glapi_proc const nop = table[_gloffset_COUNT]; 1151 1152 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glAttachShader")]); 1153 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glCreateProgram")]); 1154 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glCreateShader")]); 1155 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDeleteProgram")]); 1156 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDeleteShader")]); 1157 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDetachShader")]); 1158 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetAttachedShaders")]); 1159 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetProgramInfoLog")]); 1160 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetProgramiv")]); 1161 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetShaderInfoLog")]); 1162 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetShaderiv")]); 1163 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glIsProgram")]); 1164 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glIsShader")]); 1165 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilFuncSeparate")]); 1166 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilMaskSeparate")]); 1167 EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilOpSeparate")]); 1168} 1169 1170TEST_F(IndirectAPI, ARB_multitexture) 1171{ 1172 EXPECT_EQ((_glapi_proc) __indirect_glActiveTexture, table[_gloffset_ActiveTexture]); 1173 EXPECT_EQ((_glapi_proc) __indirect_glClientActiveTexture, table[_gloffset_ClientActiveTexture]); 1174 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1d, table[_gloffset_MultiTexCoord1d]); 1175 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1dv, table[_gloffset_MultiTexCoord1dv]); 1176 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1fARB, table[_gloffset_MultiTexCoord1fARB]); 1177 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1fvARB, table[_gloffset_MultiTexCoord1fvARB]); 1178 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1i, table[_gloffset_MultiTexCoord1i]); 1179 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1iv, table[_gloffset_MultiTexCoord1iv]); 1180 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1s, table[_gloffset_MultiTexCoord1s]); 1181 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1sv, table[_gloffset_MultiTexCoord1sv]); 1182 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2d, table[_gloffset_MultiTexCoord2d]); 1183 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2dv, table[_gloffset_MultiTexCoord2dv]); 1184 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2fARB, table[_gloffset_MultiTexCoord2fARB]); 1185 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2fvARB, table[_gloffset_MultiTexCoord2fvARB]); 1186 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2i, table[_gloffset_MultiTexCoord2i]); 1187 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2iv, table[_gloffset_MultiTexCoord2iv]); 1188 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2s, table[_gloffset_MultiTexCoord2s]); 1189 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2sv, table[_gloffset_MultiTexCoord2sv]); 1190 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3d, table[_gloffset_MultiTexCoord3d]); 1191 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3dv, table[_gloffset_MultiTexCoord3dv]); 1192 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3fARB, table[_gloffset_MultiTexCoord3fARB]); 1193 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3fvARB, table[_gloffset_MultiTexCoord3fvARB]); 1194 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3i, table[_gloffset_MultiTexCoord3i]); 1195 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3iv, table[_gloffset_MultiTexCoord3iv]); 1196 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3s, table[_gloffset_MultiTexCoord3s]); 1197 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3sv, table[_gloffset_MultiTexCoord3sv]); 1198 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4d, table[_gloffset_MultiTexCoord4d]); 1199 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4dv, table[_gloffset_MultiTexCoord4dv]); 1200 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4fARB, table[_gloffset_MultiTexCoord4fARB]); 1201 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4fvARB, table[_gloffset_MultiTexCoord4fvARB]); 1202 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4i, table[_gloffset_MultiTexCoord4i]); 1203 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4iv, table[_gloffset_MultiTexCoord4iv]); 1204 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4s, table[_gloffset_MultiTexCoord4s]); 1205 EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4sv, table[_gloffset_MultiTexCoord4sv]); 1206} 1207 1208TEST_F(IndirectAPI, ARB_transpose_matrix) 1209{ 1210 EXPECT_EQ((_glapi_proc) __indirect_glLoadTransposeMatrixd, table[_glapi_get_proc_offset("glLoadTransposeMatrixdARB")]); 1211 EXPECT_EQ((_glapi_proc) __indirect_glLoadTransposeMatrixf, table[_glapi_get_proc_offset("glLoadTransposeMatrixfARB")]); 1212 EXPECT_EQ((_glapi_proc) __indirect_glMultTransposeMatrixd, table[_glapi_get_proc_offset("glMultTransposeMatrixdARB")]); 1213 EXPECT_EQ((_glapi_proc) __indirect_glMultTransposeMatrixf, table[_glapi_get_proc_offset("glMultTransposeMatrixfARB")]); 1214} 1215 1216TEST_F(IndirectAPI, ARB_multisample) 1217{ 1218 EXPECT_EQ((_glapi_proc) __indirect_glSampleCoverage, table[_glapi_get_proc_offset("glSampleCoverageARB")]); 1219} 1220 1221TEST_F(IndirectAPI, ARB_texture_compression) 1222{ 1223 EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage1D, table[_glapi_get_proc_offset("glCompressedTexImage1DARB")]); 1224 EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage2D, table[_glapi_get_proc_offset("glCompressedTexImage2DARB")]); 1225 EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage3D, table[_glapi_get_proc_offset("glCompressedTexImage3DARB")]); 1226 EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage1D, table[_glapi_get_proc_offset("glCompressedTexSubImage1DARB")]); 1227 EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage2D, table[_glapi_get_proc_offset("glCompressedTexSubImage2DARB")]); 1228 EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage3D, table[_glapi_get_proc_offset("glCompressedTexSubImage3DARB")]); 1229 EXPECT_EQ((_glapi_proc) __indirect_glGetCompressedTexImage, table[_glapi_get_proc_offset("glGetCompressedTexImageARB")]); 1230} 1231 1232TEST_F(IndirectAPI, ARB_vertex_program) 1233{ 1234 EXPECT_EQ((_glapi_proc) __indirect_glDisableVertexAttribArray, table[_glapi_get_proc_offset("glDisableVertexAttribArrayARB")]); 1235 EXPECT_EQ((_glapi_proc) __indirect_glEnableVertexAttribArray, table[_glapi_get_proc_offset("glEnableVertexAttribArrayARB")]); 1236 EXPECT_EQ((_glapi_proc) __indirect_glGetProgramEnvParameterdvARB, table[_glapi_get_proc_offset("glGetProgramEnvParameterdvARB")]); 1237 EXPECT_EQ((_glapi_proc) __indirect_glGetProgramEnvParameterfvARB, table[_glapi_get_proc_offset("glGetProgramEnvParameterfvARB")]); 1238 EXPECT_EQ((_glapi_proc) __indirect_glGetProgramLocalParameterdvARB, table[_glapi_get_proc_offset("glGetProgramLocalParameterdvARB")]); 1239 EXPECT_EQ((_glapi_proc) __indirect_glGetProgramLocalParameterfvARB, table[_glapi_get_proc_offset("glGetProgramLocalParameterfvARB")]); 1240 EXPECT_EQ((_glapi_proc) __indirect_glGetProgramStringARB, table[_glapi_get_proc_offset("glGetProgramStringARB")]); 1241 EXPECT_EQ((_glapi_proc) __indirect_glGetProgramivARB, table[_glapi_get_proc_offset("glGetProgramivARB")]); 1242 EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribdv, table[_glapi_get_proc_offset("glGetVertexAttribdvARB")]); 1243 EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribfv, table[_glapi_get_proc_offset("glGetVertexAttribfvARB")]); 1244 EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribiv, table[_glapi_get_proc_offset("glGetVertexAttribivARB")]); 1245 EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4dARB, table[_glapi_get_proc_offset("glProgramEnvParameter4dARB")]); 1246 EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4dvARB, table[_glapi_get_proc_offset("glProgramEnvParameter4dvARB")]); 1247 EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4fARB, table[_glapi_get_proc_offset("glProgramEnvParameter4fARB")]); 1248 EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4fvARB, table[_glapi_get_proc_offset("glProgramEnvParameter4fvARB")]); 1249 EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4dARB, table[_glapi_get_proc_offset("glProgramLocalParameter4dARB")]); 1250 EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4dvARB, table[_glapi_get_proc_offset("glProgramLocalParameter4dvARB")]); 1251 EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4fARB, table[_glapi_get_proc_offset("glProgramLocalParameter4fARB")]); 1252 EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4fvARB, table[_glapi_get_proc_offset("glProgramLocalParameter4fvARB")]); 1253 EXPECT_EQ((_glapi_proc) __indirect_glProgramStringARB, table[_glapi_get_proc_offset("glProgramStringARB")]); 1254 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1d, table[_glapi_get_proc_offset("glVertexAttrib1dARB")]); 1255 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dv, table[_glapi_get_proc_offset("glVertexAttrib1dvARB")]); 1256 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fARB, table[_glapi_get_proc_offset("glVertexAttrib1fARB")]); 1257 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fvARB, table[_glapi_get_proc_offset("glVertexAttrib1fvARB")]); 1258 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1s, table[_glapi_get_proc_offset("glVertexAttrib1sARB")]); 1259 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1sv, table[_glapi_get_proc_offset("glVertexAttrib1svARB")]); 1260 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2d, table[_glapi_get_proc_offset("glVertexAttrib2dARB")]); 1261 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dv, table[_glapi_get_proc_offset("glVertexAttrib2dvARB")]); 1262 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fARB, table[_glapi_get_proc_offset("glVertexAttrib2fARB")]); 1263 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fvARB, table[_glapi_get_proc_offset("glVertexAttrib2fvARB")]); 1264 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2s, table[_glapi_get_proc_offset("glVertexAttrib2sARB")]); 1265 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2sv, table[_glapi_get_proc_offset("glVertexAttrib2svARB")]); 1266 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3d, table[_glapi_get_proc_offset("glVertexAttrib3dARB")]); 1267 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dv, table[_glapi_get_proc_offset("glVertexAttrib3dvARB")]); 1268 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fARB, table[_glapi_get_proc_offset("glVertexAttrib3fARB")]); 1269 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fvARB, table[_glapi_get_proc_offset("glVertexAttrib3fvARB")]); 1270 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3s, table[_glapi_get_proc_offset("glVertexAttrib3sARB")]); 1271 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3sv, table[_glapi_get_proc_offset("glVertexAttrib3svARB")]); 1272 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nbv, table[_glapi_get_proc_offset("glVertexAttrib4NbvARB")]); 1273 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Niv, table[_glapi_get_proc_offset("glVertexAttrib4NivARB")]); 1274 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nsv, table[_glapi_get_proc_offset("glVertexAttrib4NsvARB")]); 1275 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nub, table[_glapi_get_proc_offset("glVertexAttrib4NubARB")]); 1276 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nubv, table[_glapi_get_proc_offset("glVertexAttrib4NubvARB")]); 1277 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nuiv, table[_glapi_get_proc_offset("glVertexAttrib4NuivARB")]); 1278 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nusv, table[_glapi_get_proc_offset("glVertexAttrib4NusvARB")]); 1279 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4bv, table[_glapi_get_proc_offset("glVertexAttrib4bvARB")]); 1280 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4d, table[_glapi_get_proc_offset("glVertexAttrib4dARB")]); 1281 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dv, table[_glapi_get_proc_offset("glVertexAttrib4dvARB")]); 1282 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fARB, table[_glapi_get_proc_offset("glVertexAttrib4fARB")]); 1283 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fvARB, table[_glapi_get_proc_offset("glVertexAttrib4fvARB")]); 1284 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4iv, table[_glapi_get_proc_offset("glVertexAttrib4ivARB")]); 1285 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4s, table[_glapi_get_proc_offset("glVertexAttrib4sARB")]); 1286 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4sv, table[_glapi_get_proc_offset("glVertexAttrib4svARB")]); 1287 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubv, table[_glapi_get_proc_offset("glVertexAttrib4ubvARB")]); 1288 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4uiv, table[_glapi_get_proc_offset("glVertexAttrib4uivARB")]); 1289 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4usv, table[_glapi_get_proc_offset("glVertexAttrib4usvARB")]); 1290 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribPointer, table[_glapi_get_proc_offset("glVertexAttribPointerARB")]); 1291} 1292 1293TEST_F(IndirectAPI, ARB_occlusion_query) 1294{ 1295 EXPECT_EQ((_glapi_proc) __indirect_glBeginQuery, table[_glapi_get_proc_offset("glBeginQueryARB")]); 1296 EXPECT_EQ((_glapi_proc) __indirect_glDeleteQueries, table[_glapi_get_proc_offset("glDeleteQueriesARB")]); 1297 EXPECT_EQ((_glapi_proc) __indirect_glEndQuery, table[_glapi_get_proc_offset("glEndQueryARB")]); 1298 EXPECT_EQ((_glapi_proc) __indirect_glGenQueries, table[_glapi_get_proc_offset("glGenQueriesARB")]); 1299 EXPECT_EQ((_glapi_proc) __indirect_glGetQueryObjectiv, table[_glapi_get_proc_offset("glGetQueryObjectivARB")]); 1300 EXPECT_EQ((_glapi_proc) __indirect_glGetQueryObjectuiv, table[_glapi_get_proc_offset("glGetQueryObjectuivARB")]); 1301 EXPECT_EQ((_glapi_proc) __indirect_glGetQueryiv, table[_glapi_get_proc_offset("glGetQueryivARB")]); 1302 EXPECT_EQ((_glapi_proc) __indirect_glIsQuery, table[_glapi_get_proc_offset("glIsQueryARB")]); 1303} 1304 1305TEST_F(IndirectAPI, ARB_draw_buffers) 1306{ 1307 EXPECT_EQ((_glapi_proc) __indirect_glDrawBuffers, table[_glapi_get_proc_offset("glDrawBuffersARB")]); 1308} 1309 1310TEST_F(IndirectAPI, ARB_color_buffer_float) 1311{ 1312 EXPECT_EQ((_glapi_proc) __indirect_glClampColor, table[_glapi_get_proc_offset("glClampColorARB")]); 1313} 1314 1315TEST_F(IndirectAPI, ARB_framebuffer_object) 1316{ 1317 EXPECT_EQ((_glapi_proc) __indirect_glRenderbufferStorageMultisample, table[_glapi_get_proc_offset("glRenderbufferStorageMultisample")]); 1318} 1319 1320TEST_F(IndirectAPI, SGIS_multisample) 1321{ 1322 EXPECT_EQ((_glapi_proc) __indirect_glSampleMaskSGIS, table[_glapi_get_proc_offset("glSampleMaskSGIS")]); 1323 EXPECT_EQ((_glapi_proc) __indirect_glSamplePatternSGIS, table[_glapi_get_proc_offset("glSamplePatternSGIS")]); 1324} 1325 1326TEST_F(IndirectAPI, EXT_vertex_array) 1327{ 1328 EXPECT_EQ((_glapi_proc) __indirect_glColorPointerEXT, table[_glapi_get_proc_offset("glColorPointerEXT")]); 1329 EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagPointerEXT, table[_glapi_get_proc_offset("glEdgeFlagPointerEXT")]); 1330 EXPECT_EQ((_glapi_proc) __indirect_glIndexPointerEXT, table[_glapi_get_proc_offset("glIndexPointerEXT")]); 1331 EXPECT_EQ((_glapi_proc) __indirect_glNormalPointerEXT, table[_glapi_get_proc_offset("glNormalPointerEXT")]); 1332 EXPECT_EQ((_glapi_proc) __indirect_glTexCoordPointerEXT, table[_glapi_get_proc_offset("glTexCoordPointerEXT")]); 1333 EXPECT_EQ((_glapi_proc) __indirect_glVertexPointerEXT, table[_glapi_get_proc_offset("glVertexPointerEXT")]); 1334} 1335 1336TEST_F(IndirectAPI, EXT_point_parameters) 1337{ 1338 EXPECT_EQ((_glapi_proc) __indirect_glPointParameterf, table[_glapi_get_proc_offset("glPointParameterfEXT")]); 1339 EXPECT_EQ((_glapi_proc) __indirect_glPointParameterfv, table[_glapi_get_proc_offset("glPointParameterfvEXT")]); 1340} 1341 1342TEST_F(IndirectAPI, EXT_secondary_color) 1343{ 1344 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3b, table[_glapi_get_proc_offset("glSecondaryColor3bEXT")]); 1345 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3bv, table[_glapi_get_proc_offset("glSecondaryColor3bvEXT")]); 1346 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3d, table[_glapi_get_proc_offset("glSecondaryColor3dEXT")]); 1347 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3dv, table[_glapi_get_proc_offset("glSecondaryColor3dvEXT")]); 1348 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3fEXT, table[_glapi_get_proc_offset("glSecondaryColor3fEXT")]); 1349 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3fvEXT, table[_glapi_get_proc_offset("glSecondaryColor3fvEXT")]); 1350 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3i, table[_glapi_get_proc_offset("glSecondaryColor3iEXT")]); 1351 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3iv, table[_glapi_get_proc_offset("glSecondaryColor3ivEXT")]); 1352 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3s, table[_glapi_get_proc_offset("glSecondaryColor3sEXT")]); 1353 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3sv, table[_glapi_get_proc_offset("glSecondaryColor3svEXT")]); 1354 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ub, table[_glapi_get_proc_offset("glSecondaryColor3ubEXT")]); 1355 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ubv, table[_glapi_get_proc_offset("glSecondaryColor3ubvEXT")]); 1356 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ui, table[_glapi_get_proc_offset("glSecondaryColor3uiEXT")]); 1357 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3uiv, table[_glapi_get_proc_offset("glSecondaryColor3uivEXT")]); 1358 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3us, table[_glapi_get_proc_offset("glSecondaryColor3usEXT")]); 1359 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3usv, table[_glapi_get_proc_offset("glSecondaryColor3usvEXT")]); 1360 EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColorPointer, table[_glapi_get_proc_offset("glSecondaryColorPointerEXT")]); 1361} 1362 1363TEST_F(IndirectAPI, EXT_multi_draw_arrays) 1364{ 1365 EXPECT_EQ((_glapi_proc) __indirect_glMultiDrawArrays, table[_glapi_get_proc_offset("glMultiDrawArraysEXT")]); 1366 EXPECT_EQ((_glapi_proc) __indirect_glMultiDrawElementsEXT, table[_glapi_get_proc_offset("glMultiDrawElementsEXT")]); 1367} 1368 1369TEST_F(IndirectAPI, EXT_fog_coord) 1370{ 1371 EXPECT_EQ((_glapi_proc) __indirect_glFogCoordPointer, table[_glapi_get_proc_offset("glFogCoordPointerEXT")]); 1372 EXPECT_EQ((_glapi_proc) __indirect_glFogCoordd, table[_glapi_get_proc_offset("glFogCoorddEXT")]); 1373 EXPECT_EQ((_glapi_proc) __indirect_glFogCoorddv, table[_glapi_get_proc_offset("glFogCoorddvEXT")]); 1374 EXPECT_EQ((_glapi_proc) __indirect_glFogCoordfEXT, table[_glapi_get_proc_offset("glFogCoordfEXT")]); 1375 EXPECT_EQ((_glapi_proc) __indirect_glFogCoordfvEXT, table[_glapi_get_proc_offset("glFogCoordfvEXT")]); 1376} 1377 1378TEST_F(IndirectAPI, EXT_blend_func_separate) 1379{ 1380 EXPECT_EQ((_glapi_proc) __indirect_glBlendFuncSeparate, table[_glapi_get_proc_offset("glBlendFuncSeparateEXT")]); 1381} 1382 1383TEST_F(IndirectAPI, MESA_window_pos) 1384{ 1385 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2d, table[_glapi_get_proc_offset("glWindowPos2dMESA")]); 1386 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2dv, table[_glapi_get_proc_offset("glWindowPos2dvMESA")]); 1387 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2f, table[_glapi_get_proc_offset("glWindowPos2fMESA")]); 1388 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2fv, table[_glapi_get_proc_offset("glWindowPos2fvMESA")]); 1389 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2i, table[_glapi_get_proc_offset("glWindowPos2iMESA")]); 1390 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2iv, table[_glapi_get_proc_offset("glWindowPos2ivMESA")]); 1391 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2s, table[_glapi_get_proc_offset("glWindowPos2sMESA")]); 1392 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2sv, table[_glapi_get_proc_offset("glWindowPos2svMESA")]); 1393 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3d, table[_glapi_get_proc_offset("glWindowPos3dMESA")]); 1394 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3dv, table[_glapi_get_proc_offset("glWindowPos3dvMESA")]); 1395 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA")]); 1396 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3fv, table[_glapi_get_proc_offset("glWindowPos3fvMESA")]); 1397 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3i, table[_glapi_get_proc_offset("glWindowPos3iMESA")]); 1398 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3iv, table[_glapi_get_proc_offset("glWindowPos3ivMESA")]); 1399 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3s, table[_glapi_get_proc_offset("glWindowPos3sMESA")]); 1400 EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3sv, table[_glapi_get_proc_offset("glWindowPos3svMESA")]); 1401} 1402 1403TEST_F(IndirectAPI, NV_vertex_program) 1404{ 1405 EXPECT_EQ((_glapi_proc) __indirect_glAreProgramsResidentNV, table[_glapi_get_proc_offset("glAreProgramsResidentNV")]); 1406 EXPECT_EQ((_glapi_proc) __indirect_glBindProgramARB, table[_glapi_get_proc_offset("glBindProgramNV")]); 1407 EXPECT_EQ((_glapi_proc) __indirect_glDeleteProgramsARB, table[_glapi_get_proc_offset("glDeleteProgramsNV")]); 1408 EXPECT_EQ((_glapi_proc) __indirect_glExecuteProgramNV, table[_glapi_get_proc_offset("glExecuteProgramNV")]); 1409 EXPECT_EQ((_glapi_proc) __indirect_glGenProgramsARB, table[_glapi_get_proc_offset("glGenProgramsNV")]); 1410 EXPECT_EQ((_glapi_proc) __indirect_glGetProgramParameterdvNV, table[_glapi_get_proc_offset("glGetProgramParameterdvNV")]); 1411 EXPECT_EQ((_glapi_proc) __indirect_glGetProgramParameterfvNV, table[_glapi_get_proc_offset("glGetProgramParameterfvNV")]); 1412 EXPECT_EQ((_glapi_proc) __indirect_glGetProgramStringNV, table[_glapi_get_proc_offset("glGetProgramStringNV")]); 1413 EXPECT_EQ((_glapi_proc) __indirect_glGetProgramivNV, table[_glapi_get_proc_offset("glGetProgramivNV")]); 1414 EXPECT_EQ((_glapi_proc) __indirect_glGetTrackMatrixivNV, table[_glapi_get_proc_offset("glGetTrackMatrixivNV")]); 1415 EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribPointerv, table[_glapi_get_proc_offset("glGetVertexAttribPointervNV")]); 1416 EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribdvNV, table[_glapi_get_proc_offset("glGetVertexAttribdvNV")]); 1417 EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribfvNV, table[_glapi_get_proc_offset("glGetVertexAttribfvNV")]); 1418 EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribivNV, table[_glapi_get_proc_offset("glGetVertexAttribivNV")]); 1419 EXPECT_EQ((_glapi_proc) __indirect_glIsProgramARB, table[_glapi_get_proc_offset("glIsProgramNV")]); 1420 EXPECT_EQ((_glapi_proc) __indirect_glLoadProgramNV, table[_glapi_get_proc_offset("glLoadProgramNV")]); 1421 EXPECT_EQ((_glapi_proc) __indirect_glProgramParameters4dvNV, table[_glapi_get_proc_offset("glProgramParameters4dvNV")]); 1422 EXPECT_EQ((_glapi_proc) __indirect_glProgramParameters4fvNV, table[_glapi_get_proc_offset("glProgramParameters4fvNV")]); 1423 EXPECT_EQ((_glapi_proc) __indirect_glRequestResidentProgramsNV, table[_glapi_get_proc_offset("glRequestResidentProgramsNV")]); 1424 EXPECT_EQ((_glapi_proc) __indirect_glTrackMatrixNV, table[_glapi_get_proc_offset("glTrackMatrixNV")]); 1425 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dNV, table[_glapi_get_proc_offset("glVertexAttrib1dNV")]); 1426 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dvNV, table[_glapi_get_proc_offset("glVertexAttrib1dvNV")]); 1427 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fNV, table[_glapi_get_proc_offset("glVertexAttrib1fNV")]); 1428 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fvNV, table[_glapi_get_proc_offset("glVertexAttrib1fvNV")]); 1429 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1sNV, table[_glapi_get_proc_offset("glVertexAttrib1sNV")]); 1430 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1svNV, table[_glapi_get_proc_offset("glVertexAttrib1svNV")]); 1431 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dNV, table[_glapi_get_proc_offset("glVertexAttrib2dNV")]); 1432 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dvNV, table[_glapi_get_proc_offset("glVertexAttrib2dvNV")]); 1433 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fNV, table[_glapi_get_proc_offset("glVertexAttrib2fNV")]); 1434 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fvNV, table[_glapi_get_proc_offset("glVertexAttrib2fvNV")]); 1435 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2sNV, table[_glapi_get_proc_offset("glVertexAttrib2sNV")]); 1436 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2svNV, table[_glapi_get_proc_offset("glVertexAttrib2svNV")]); 1437 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dNV, table[_glapi_get_proc_offset("glVertexAttrib3dNV")]); 1438 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dvNV, table[_glapi_get_proc_offset("glVertexAttrib3dvNV")]); 1439 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fNV, table[_glapi_get_proc_offset("glVertexAttrib3fNV")]); 1440 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fvNV, table[_glapi_get_proc_offset("glVertexAttrib3fvNV")]); 1441 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3sNV, table[_glapi_get_proc_offset("glVertexAttrib3sNV")]); 1442 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3svNV, table[_glapi_get_proc_offset("glVertexAttrib3svNV")]); 1443 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dNV, table[_glapi_get_proc_offset("glVertexAttrib4dNV")]); 1444 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dvNV, table[_glapi_get_proc_offset("glVertexAttrib4dvNV")]); 1445 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fNV, table[_glapi_get_proc_offset("glVertexAttrib4fNV")]); 1446 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fvNV, table[_glapi_get_proc_offset("glVertexAttrib4fvNV")]); 1447 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4sNV, table[_glapi_get_proc_offset("glVertexAttrib4sNV")]); 1448 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4svNV, table[_glapi_get_proc_offset("glVertexAttrib4svNV")]); 1449 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubNV, table[_glapi_get_proc_offset("glVertexAttrib4ubNV")]); 1450 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubvNV, table[_glapi_get_proc_offset("glVertexAttrib4ubvNV")]); 1451 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribPointerNV, table[_glapi_get_proc_offset("glVertexAttribPointerNV")]); 1452 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1dvNV, table[_glapi_get_proc_offset("glVertexAttribs1dvNV")]); 1453 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1fvNV, table[_glapi_get_proc_offset("glVertexAttribs1fvNV")]); 1454 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1svNV, table[_glapi_get_proc_offset("glVertexAttribs1svNV")]); 1455 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2dvNV, table[_glapi_get_proc_offset("glVertexAttribs2dvNV")]); 1456 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2fvNV, table[_glapi_get_proc_offset("glVertexAttribs2fvNV")]); 1457 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2svNV, table[_glapi_get_proc_offset("glVertexAttribs2svNV")]); 1458 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3dvNV, table[_glapi_get_proc_offset("glVertexAttribs3dvNV")]); 1459 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3fvNV, table[_glapi_get_proc_offset("glVertexAttribs3fvNV")]); 1460 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3svNV, table[_glapi_get_proc_offset("glVertexAttribs3svNV")]); 1461 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4dvNV, table[_glapi_get_proc_offset("glVertexAttribs4dvNV")]); 1462 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4fvNV, table[_glapi_get_proc_offset("glVertexAttribs4fvNV")]); 1463 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4svNV, table[_glapi_get_proc_offset("glVertexAttribs4svNV")]); 1464 EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4ubvNV, table[_glapi_get_proc_offset("glVertexAttribs4ubvNV")]); 1465} 1466 1467TEST_F(IndirectAPI, NV_point_sprite) 1468{ 1469 EXPECT_EQ((_glapi_proc) __indirect_glPointParameteri, table[_glapi_get_proc_offset("glPointParameteriNV")]); 1470 EXPECT_EQ((_glapi_proc) __indirect_glPointParameteriv, table[_glapi_get_proc_offset("glPointParameterivNV")]); 1471} 1472 1473TEST_F(IndirectAPI, EXT_stencil_two_side) 1474{ 1475 EXPECT_EQ((_glapi_proc) __indirect_glActiveStencilFaceEXT, table[_glapi_get_proc_offset("glActiveStencilFaceEXT")]); 1476} 1477 1478TEST_F(IndirectAPI, NV_fragment_program) 1479{ 1480 EXPECT_EQ((_glapi_proc) __indirect_glGetProgramNamedParameterdvNV, table[_glapi_get_proc_offset("glGetProgramNamedParameterdvNV")]); 1481 EXPECT_EQ((_glapi_proc) __indirect_glGetProgramNamedParameterfvNV, table[_glapi_get_proc_offset("glGetProgramNamedParameterfvNV")]); 1482 EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4dNV, table[_glapi_get_proc_offset("glProgramNamedParameter4dNV")]); 1483 EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4dvNV, table[_glapi_get_proc_offset("glProgramNamedParameter4dvNV")]); 1484 EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4fNV, table[_glapi_get_proc_offset("glProgramNamedParameter4fNV")]); 1485 EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4fvNV, table[_glapi_get_proc_offset("glProgramNamedParameter4fvNV")]); 1486} 1487 1488TEST_F(IndirectAPI, EXT_blend_equation_separate) 1489{ 1490 EXPECT_EQ((_glapi_proc) __indirect_glBlendEquationSeparate, table[_glapi_get_proc_offset("glBlendEquationSeparateEXT")]); 1491} 1492 1493TEST_F(IndirectAPI, EXT_framebuffer_object) 1494{ 1495 EXPECT_EQ((_glapi_proc) __indirect_glBindFramebufferEXT, table[_glapi_get_proc_offset("glBindFramebufferEXT")]); 1496 EXPECT_EQ((_glapi_proc) __indirect_glBindRenderbufferEXT, table[_glapi_get_proc_offset("glBindRenderbufferEXT")]); 1497 EXPECT_EQ((_glapi_proc) __indirect_glBindFramebuffer, table[_glapi_get_proc_offset("glBindFramebuffer")]); 1498 EXPECT_EQ((_glapi_proc) __indirect_glBindRenderbuffer, table[_glapi_get_proc_offset("glBindRenderbuffer")]); 1499 EXPECT_EQ((_glapi_proc) __indirect_glCheckFramebufferStatus, table[_glapi_get_proc_offset("glCheckFramebufferStatusEXT")]); 1500 EXPECT_EQ((_glapi_proc) __indirect_glDeleteFramebuffers, table[_glapi_get_proc_offset("glDeleteFramebuffersEXT")]); 1501 EXPECT_EQ((_glapi_proc) __indirect_glDeleteRenderbuffers, table[_glapi_get_proc_offset("glDeleteRenderbuffersEXT")]); 1502 EXPECT_EQ((_glapi_proc) __indirect_glFramebufferRenderbuffer, table[_glapi_get_proc_offset("glFramebufferRenderbufferEXT")]); 1503 EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture1D, table[_glapi_get_proc_offset("glFramebufferTexture1DEXT")]); 1504 EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture2D, table[_glapi_get_proc_offset("glFramebufferTexture2DEXT")]); 1505 EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture3D, table[_glapi_get_proc_offset("glFramebufferTexture3DEXT")]); 1506 EXPECT_EQ((_glapi_proc) __indirect_glGenFramebuffers, table[_glapi_get_proc_offset("glGenFramebuffersEXT")]); 1507 EXPECT_EQ((_glapi_proc) __indirect_glGenRenderbuffers, table[_glapi_get_proc_offset("glGenRenderbuffersEXT")]); 1508 EXPECT_EQ((_glapi_proc) __indirect_glGenerateMipmap, table[_glapi_get_proc_offset("glGenerateMipmapEXT")]); 1509 EXPECT_EQ((_glapi_proc) __indirect_glGetFramebufferAttachmentParameteriv, table[_glapi_get_proc_offset("glGetFramebufferAttachmentParameterivEXT")]); 1510 EXPECT_EQ((_glapi_proc) __indirect_glGetRenderbufferParameteriv, table[_glapi_get_proc_offset("glGetRenderbufferParameterivEXT")]); 1511 EXPECT_EQ((_glapi_proc) __indirect_glIsFramebuffer, table[_glapi_get_proc_offset("glIsFramebufferEXT")]); 1512 EXPECT_EQ((_glapi_proc) __indirect_glIsRenderbuffer, table[_glapi_get_proc_offset("glIsRenderbufferEXT")]); 1513 EXPECT_EQ((_glapi_proc) __indirect_glRenderbufferStorage, table[_glapi_get_proc_offset("glRenderbufferStorageEXT")]); 1514} 1515 1516TEST_F(IndirectAPI, EXT_framebuffer_blit) 1517{ 1518 EXPECT_EQ((_glapi_proc) __indirect_glBlitFramebuffer, table[_glapi_get_proc_offset("glBlitFramebufferEXT")]); 1519} 1520 1521TEST_F(IndirectAPI, EXT_texture_array) 1522{ 1523 EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTextureLayer, table[_glapi_get_proc_offset("glFramebufferTextureLayerEXT")]); 1524} 1525 1526#endif 1527