1/*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24/**
25 * \file indirect_api.cpp
26 * Validate the generated code in indirect_init.c
27 *
28 * Tests various apsects of the dispatch table generated by
29 * \c __glXNewIndirectAPI.
30 *
31 *    * No entry in the table should be \c NULL.
32 *
33 *    * Entries in the table that correspond to "known" functions with GLX
34 *      protocol should point to the correct function.
35 *
36 *    * Entries beyond the end of the "known" part of the table (i.e., entries
37 *      that can be allocated by drivers for extensions) should point to a
38 *      no-op function.
39 *
40 *    * Entries in the table that correspond to "known" functions that lack
41 *      GLX protocol should point to a no-op function.
42 *
43 * Very few entries in the last catogory are tests.  See \c OpenGL_20_is_nop.
44 */
45
46#include <gtest/gtest.h>
47#include "main/glheader.h"
48#include "../indirect_init.h"
49#include "glapi/glapi.h"
50#include "../../mesa/main/dispatch.h"
51
52#ifndef GLX_USE_APPLEGL
53static const void *nil = 0;
54#endif
55
56#define EXTRA_DISPATCH 111
57
58static bool dispatch_table_size_was_queried = false;
59
60extern "C" GLuint
61_glapi_get_dispatch_table_size(void)
62{
63   dispatch_table_size_was_queried = true;
64   return _gloffset_COUNT + EXTRA_DISPATCH;
65}
66
67/**
68 * \name Indirect-rendering function stubs
69 *
70 * These are necessary so that indirect_init.c doesn't try to link with
71 * indirect.c.  Linking with indirect.c would require linking with various X
72 * libraries and a bunch of other stuff.  While this is ugly, it does simplify
73 * the build quite a bit.
74 */
75/*@{*/
76extern "C" {
77void __indirect_glAccum(GLenum op, GLfloat value) { }
78void __indirect_glAlphaFunc(GLenum func, GLclampf ref) { }
79void __indirect_glBegin(GLenum mode) { }
80void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) { }
81void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) { }
82void __indirect_glCallList(GLuint list) { }
83void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid *lists) { }
84void __indirect_glClear(GLbitfield mask) { }
85void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { }
86void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { }
87void __indirect_glClearDepth(GLclampd depth) { }
88void __indirect_glClearIndex(GLfloat c) { }
89void __indirect_glClearStencil(GLint s) { }
90void __indirect_glClipPlane(GLenum plane, const GLdouble *equation) { }
91void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) { }
92void __indirect_glColor3bv(const GLbyte *v) { }
93void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue) { }
94void __indirect_glColor3dv(const GLdouble *v) { }
95void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue) { }
96void __indirect_glColor3fv(const GLfloat *v) { }
97void __indirect_glColor3i(GLint red, GLint green, GLint blue) { }
98void __indirect_glColor3iv(const GLint *v) { }
99void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue) { }
100void __indirect_glColor3sv(const GLshort *v) { }
101void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) { }
102void __indirect_glColor3ubv(const GLubyte *v) { }
103void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue) { }
104void __indirect_glColor3uiv(const GLuint *v) { }
105void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue) { }
106void __indirect_glColor3usv(const GLushort *v) { }
107void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) { }
108void __indirect_glColor4bv(const GLbyte *v) { }
109void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) { }
110void __indirect_glColor4dv(const GLdouble *v) { }
111void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { }
112void __indirect_glColor4fv(const GLfloat *v) { }
113void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) { }
114void __indirect_glColor4iv(const GLint *v) { }
115void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) { }
116void __indirect_glColor4sv(const GLshort *v) { }
117void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) { }
118void __indirect_glColor4ubv(const GLubyte *v) { }
119void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) { }
120void __indirect_glColor4uiv(const GLuint *v) { }
121void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) { }
122void __indirect_glColor4usv(const GLushort *v) { }
123void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { }
124void __indirect_glColorMaterial(GLenum face, GLenum mode) { }
125void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) { }
126void __indirect_glCullFace(GLenum mode) { }
127void __indirect_glDeleteLists(GLuint list, GLsizei range) { }
128void __indirect_glDepthFunc(GLenum func) { }
129void __indirect_glDepthMask(GLboolean flag) { }
130void __indirect_glDepthRange(GLclampd near_val, GLclampd far_val) { }
131void __indirect_glDisable(GLenum cap) { }
132void __indirect_glDrawBuffer(GLenum mode) { }
133void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { }
134void __indirect_glEdgeFlag(GLboolean flag) { }
135void __indirect_glEdgeFlagv(const GLboolean *flag) { }
136void __indirect_glEnable(GLenum cap) { }
137void __indirect_glEnd(void) { }
138void __indirect_glEndList(void) { }
139void __indirect_glEvalCoord1d(GLdouble u) { }
140void __indirect_glEvalCoord1dv(const GLdouble *u) { }
141void __indirect_glEvalCoord1f(GLfloat u) { }
142void __indirect_glEvalCoord1fv(const GLfloat *u) { }
143void __indirect_glEvalCoord2d(GLdouble u, GLdouble v) { }
144void __indirect_glEvalCoord2dv(const GLdouble *u) { }
145void __indirect_glEvalCoord2f(GLfloat u, GLfloat v) { }
146void __indirect_glEvalCoord2fv(const GLfloat *u) { }
147void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) { }
148void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) { }
149void __indirect_glEvalPoint1(GLint i) { }
150void __indirect_glEvalPoint2(GLint i, GLint j) { }
151void __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer) { }
152void __indirect_glFinish(void) { }
153void __indirect_glFlush(void) { }
154void __indirect_glFogf(GLenum pname, GLfloat param) { }
155void __indirect_glFogfv(GLenum pname, const GLfloat *params) { }
156void __indirect_glFogi(GLenum pname, GLint param) { }
157void __indirect_glFogiv(GLenum pname, const GLint *params) { }
158void __indirect_glFrontFace(GLenum mode) { }
159void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) { }
160void __indirect_glGenLists(GLsizei range) { }
161void __indirect_glGetBooleanv(GLenum pname, GLboolean *params) { }
162void __indirect_glGetClipPlane(GLenum plane, GLdouble *equation) { }
163void __indirect_glGetDoublev(GLenum pname, GLdouble *params) { }
164void __indirect_glGetError(void) { }
165void __indirect_glGetFloatv(GLenum pname, GLfloat *params) { }
166void __indirect_glGetIntegerv(GLenum pname, GLint *params) { }
167void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat *params) { }
168void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint *params) { }
169void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble *v) { }
170void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat *v) { }
171void __indirect_glGetMapiv(GLenum target, GLenum query, GLint *v) { }
172void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params) { }
173void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint *params) { }
174void __indirect_glGetPixelMapfv(GLenum map, GLfloat *values) { }
175void __indirect_glGetPixelMapuiv(GLenum map, GLuint *values) { }
176void __indirect_glGetPixelMapusv(GLenum map, GLushort *values) { }
177void __indirect_glGetPolygonStipple(GLubyte *mask) { }
178void __indirect_glGetString(GLenum name) { }
179void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params) { }
180void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint *params) { }
181void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params) { }
182void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params) { }
183void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint *params) { }
184void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) { }
185void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) { }
186void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) { }
187void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
188void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint *params) { }
189void __indirect_glHint(GLenum target, GLenum mode) { }
190void __indirect_glIndexMask(GLuint mask) { }
191void __indirect_glIndexd(GLdouble c) { }
192void __indirect_glIndexdv(const GLdouble *c) { }
193void __indirect_glIndexf(GLfloat c) { }
194void __indirect_glIndexfv(const GLfloat *c) { }
195void __indirect_glIndexi(GLint c) { }
196void __indirect_glIndexiv(const GLint *c) { }
197void __indirect_glIndexs(GLshort c) { }
198void __indirect_glIndexsv(const GLshort *c) { }
199void __indirect_glInitNames(void) { }
200void __indirect_glIsEnabled(GLenum cap) { }
201void __indirect_glIsList(GLuint list) { }
202void __indirect_glLightModelf(GLenum pname, GLfloat param) { }
203void __indirect_glLightModelfv(GLenum pname, const GLfloat *params) { }
204void __indirect_glLightModeli(GLenum pname, GLint param) { }
205void __indirect_glLightModeliv(GLenum pname, const GLint *params) { }
206void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param) { }
207void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat *params) { }
208void __indirect_glLighti(GLenum light, GLenum pname, GLint param) { }
209void __indirect_glLightiv(GLenum light, GLenum pname, const GLint *params) { }
210void __indirect_glLineStipple(GLint factor, GLushort pattern) { }
211void __indirect_glLineWidth(GLfloat width) { }
212void __indirect_glListBase(GLuint base) { }
213void __indirect_glLoadIdentity(void) { }
214void __indirect_glLoadMatrixd(const GLdouble *m) { }
215void __indirect_glLoadMatrixf(const GLfloat *m) { }
216void __indirect_glLoadName(GLuint name) { }
217void __indirect_glLogicOp(GLenum opcode) { }
218void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) { }
219void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) { }
220void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) { }
221void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) { }
222void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) { }
223void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) { }
224void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) { }
225void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) { }
226void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) { }
227void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat *params) { }
228void __indirect_glMateriali(GLenum face, GLenum pname, GLint param) { }
229void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint *params) { }
230void __indirect_glMatrixMode(GLenum mode) { }
231void __indirect_glMultMatrixd(const GLdouble *m) { }
232void __indirect_glMultMatrixf(const GLfloat *m) { }
233void __indirect_glNewList(GLuint list, GLenum mode) { }
234void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) { }
235void __indirect_glNormal3bv(const GLbyte *v) { }
236void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) { }
237void __indirect_glNormal3dv(const GLdouble *v) { }
238void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) { }
239void __indirect_glNormal3fv(const GLfloat *v) { }
240void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz) { }
241void __indirect_glNormal3iv(const GLint *v) { }
242void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz) { }
243void __indirect_glNormal3sv(const GLshort *v) { }
244void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val) { }
245void __indirect_glPassThrough(GLfloat token) { }
246void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values) { }
247void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values) { }
248void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values) { }
249void __indirect_glPixelStoref(GLenum pname, GLfloat param) { }
250void __indirect_glPixelStorei(GLenum pname, GLint param) { }
251void __indirect_glPixelTransferf(GLenum pname, GLfloat param) { }
252void __indirect_glPixelTransferi(GLenum pname, GLint param) { }
253void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) { }
254void __indirect_glPointSize(GLfloat size) { }
255void __indirect_glPolygonMode(GLenum face, GLenum mode) { }
256void __indirect_glPolygonStipple(const GLubyte *mask) { }
257void __indirect_glPopAttrib(void) { }
258void __indirect_glPopMatrix(void) { }
259void __indirect_glPopName(void) { }
260void __indirect_glPushAttrib(GLbitfield mask) { }
261void __indirect_glPushMatrix(void) { }
262void __indirect_glPushName(GLuint name) { }
263void __indirect_glRasterPos2d(GLdouble x, GLdouble y) { }
264void __indirect_glRasterPos2dv(const GLdouble *v) { }
265void __indirect_glRasterPos2f(GLfloat x, GLfloat y) { }
266void __indirect_glRasterPos2fv(const GLfloat *v) { }
267void __indirect_glRasterPos2i(GLint x, GLint y) { }
268void __indirect_glRasterPos2iv(const GLint *v) { }
269void __indirect_glRasterPos2s(GLshort x, GLshort y) { }
270void __indirect_glRasterPos2sv(const GLshort *v) { }
271void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) { }
272void __indirect_glRasterPos3dv(const GLdouble *v) { }
273void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) { }
274void __indirect_glRasterPos3fv(const GLfloat *v) { }
275void __indirect_glRasterPos3i(GLint x, GLint y, GLint z) { }
276void __indirect_glRasterPos3iv(const GLint *v) { }
277void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z) { }
278void __indirect_glRasterPos3sv(const GLshort *v) { }
279void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
280void __indirect_glRasterPos4dv(const GLdouble *v) { }
281void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
282void __indirect_glRasterPos4fv(const GLfloat *v) { }
283void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w) { }
284void __indirect_glRasterPos4iv(const GLint *v) { }
285void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { }
286void __indirect_glRasterPos4sv(const GLshort *v) { }
287void __indirect_glReadBuffer(GLenum mode) { }
288void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) { }
289void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) { }
290void __indirect_glRectdv(const GLdouble *v1, const GLdouble *v2) { }
291void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) { }
292void __indirect_glRectfv(const GLfloat *v1, const GLfloat *v2) { }
293void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) { }
294void __indirect_glRectiv(const GLint *v1, const GLint *v2) { }
295void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) { }
296void __indirect_glRectsv(const GLshort *v1, const GLshort *v2) { }
297void __indirect_glRenderMode(GLenum mode) { }
298void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) { }
299void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) { }
300void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) { }
301void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) { }
302void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) { }
303void __indirect_glSelectBuffer(GLsizei size, GLuint *buffer) { }
304void __indirect_glShadeModel(GLenum mode) { }
305void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) { }
306void __indirect_glStencilMask(GLuint mask) { }
307void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { }
308void __indirect_glTexCoord1d(GLdouble s) { }
309void __indirect_glTexCoord1dv(const GLdouble *v) { }
310void __indirect_glTexCoord1f(GLfloat s) { }
311void __indirect_glTexCoord1fv(const GLfloat *v) { }
312void __indirect_glTexCoord1i(GLint s) { }
313void __indirect_glTexCoord1iv(const GLint *v) { }
314void __indirect_glTexCoord1s(GLshort s) { }
315void __indirect_glTexCoord1sv(const GLshort *v) { }
316void __indirect_glTexCoord2d(GLdouble s, GLdouble t) { }
317void __indirect_glTexCoord2dv(const GLdouble *v) { }
318void __indirect_glTexCoord2f(GLfloat s, GLfloat t) { }
319void __indirect_glTexCoord2fv(const GLfloat *v) { }
320void __indirect_glTexCoord2i(GLint s, GLint t) { }
321void __indirect_glTexCoord2iv(const GLint *v) { }
322void __indirect_glTexCoord2s(GLshort s, GLshort t) { }
323void __indirect_glTexCoord2sv(const GLshort *v) { }
324void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) { }
325void __indirect_glTexCoord3dv(const GLdouble *v) { }
326void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) { }
327void __indirect_glTexCoord3fv(const GLfloat *v) { }
328void __indirect_glTexCoord3i(GLint s, GLint t, GLint r) { }
329void __indirect_glTexCoord3iv(const GLint *v) { }
330void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r) { }
331void __indirect_glTexCoord3sv(const GLshort *v) { }
332void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) { }
333void __indirect_glTexCoord4dv(const GLdouble *v) { }
334void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) { }
335void __indirect_glTexCoord4fv(const GLfloat *v) { }
336void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q) { }
337void __indirect_glTexCoord4iv(const GLint *v) { }
338void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) { }
339void __indirect_glTexCoord4sv(const GLshort *v) { }
340void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) { }
341void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params) { }
342void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) { }
343void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint *params) { }
344void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) { }
345void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble *params) { }
346void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) { }
347void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params) { }
348void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) { }
349void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint *params) { }
350void __indirect_glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { }
351void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { }
352void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) { }
353void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params) { }
354void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) { }
355void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint *params) { }
356void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) { }
357void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) { }
358void __indirect_glVertex2d(GLdouble x, GLdouble y) { }
359void __indirect_glVertex2dv(const GLdouble *v) { }
360void __indirect_glVertex2f(GLfloat x, GLfloat y) { }
361void __indirect_glVertex2fv(const GLfloat *v) { }
362void __indirect_glVertex2i(GLint x, GLint y) { }
363void __indirect_glVertex2iv(const GLint *v) { }
364void __indirect_glVertex2s(GLshort x, GLshort y) { }
365void __indirect_glVertex2sv(const GLshort *v) { }
366void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z) { }
367void __indirect_glVertex3dv(const GLdouble *v) { }
368void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z) { }
369void __indirect_glVertex3fv(const GLfloat *v) { }
370void __indirect_glVertex3i(GLint x, GLint y, GLint z) { }
371void __indirect_glVertex3iv(const GLint *v) { }
372void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z) { }
373void __indirect_glVertex3sv(const GLshort *v) { }
374void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
375void __indirect_glVertex4dv(const GLdouble *v) { }
376void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
377void __indirect_glVertex4fv(const GLfloat *v) { }
378void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w) { }
379void __indirect_glVertex4iv(const GLint *v) { }
380void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) { }
381void __indirect_glVertex4sv(const GLshort *v) { }
382void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) { }
383void __indirect_glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) { }
384void __indirect_glArrayElement(GLint i) { }
385void __indirect_glBindTexture(GLenum target, GLuint texture) { }
386void __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { }
387void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) { }
388void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { }
389void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { }
390void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { }
391void __indirect_glDeleteTextures(GLsizei n, const GLuint *textures) { }
392void __indirect_glDisableClientState(GLenum cap) { }
393void __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count) { }
394void __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { }
395void __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid *ptr) { }
396void __indirect_glEnableClientState(GLenum cap) { }
397void __indirect_glGenTextures(GLsizei n, GLuint *textures) { }
398void __indirect_glGetPointerv(GLenum pname, GLvoid **params) { }
399void __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { }
400void __indirect_glIndexub(GLubyte c) { }
401void __indirect_glIndexubv(const GLubyte *c) { }
402void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) { }
403void __indirect_glIsTexture(GLuint texture) { }
404void __indirect_glNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { }
405void __indirect_glPolygonOffset(GLfloat factor, GLfloat units) { }
406void __indirect_glPopClientAttrib(void) { }
407void __indirect_glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities) { }
408void __indirect_glPushClientAttrib(GLbitfield mask) { }
409void __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { }
410void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) { }
411void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) { }
412void __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { }
413void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { }
414void __indirect_glBlendEquation(GLenum mode) { }
415void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) { }
416void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) { }
417void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { }
418void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { }
419void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) { }
420void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) { }
421void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) { }
422void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { }
423void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) { }
424void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { }
425void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { }
426void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { }
427void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { }
428void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) { }
429void __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { }
430void __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) { }
431void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid *table) { }
432void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
433void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint *params) { }
434void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) { }
435void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
436void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { }
437void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { }
438void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
439void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { }
440void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) { }
441void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) { }
442void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) { }
443void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { }
444void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) { }
445void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) { }
446void __indirect_glResetHistogram(GLenum target) { }
447void __indirect_glResetMinmax(GLenum target) { }
448void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) { }
449void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { }
450void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) { }
451void __indirect_glActiveTexture(GLenum texture) { }
452void __indirect_glClientActiveTexture(GLenum texture) { }
453void __indirect_glMultiTexCoord1d(GLenum target, GLdouble s) { }
454void __indirect_glMultiTexCoord1dv(GLenum target, const GLdouble *v) { }
455void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) { }
456void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat *v) { }
457void __indirect_glMultiTexCoord1i(GLenum target, GLint s) { }
458void __indirect_glMultiTexCoord1iv(GLenum target, const GLint *v) { }
459void __indirect_glMultiTexCoord1s(GLenum target, GLshort s) { }
460void __indirect_glMultiTexCoord1sv(GLenum target, const GLshort *v) { }
461void __indirect_glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t) { }
462void __indirect_glMultiTexCoord2dv(GLenum target, const GLdouble *v) { }
463void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) { }
464void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat *v) { }
465void __indirect_glMultiTexCoord2i(GLenum target, GLint s, GLint t) { }
466void __indirect_glMultiTexCoord2iv(GLenum target, const GLint *v) { }
467void __indirect_glMultiTexCoord2s(GLenum target, GLshort s, GLshort t) { }
468void __indirect_glMultiTexCoord2sv(GLenum target, const GLshort *v) { }
469void __indirect_glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r) { }
470void __indirect_glMultiTexCoord3dv(GLenum target, const GLdouble *v) { }
471void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) { }
472void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat *v) { }
473void __indirect_glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r) { }
474void __indirect_glMultiTexCoord3iv(GLenum target, const GLint *v) { }
475void __indirect_glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r) { }
476void __indirect_glMultiTexCoord3sv(GLenum target, const GLshort *v) { }
477void __indirect_glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) { }
478void __indirect_glMultiTexCoord4dv(GLenum target, const GLdouble *v) { }
479void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) { }
480void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat *v) { }
481void __indirect_glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q) { }
482void __indirect_glMultiTexCoord4iv(GLenum target, const GLint *v) { }
483void __indirect_glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) { }
484void __indirect_glMultiTexCoord4sv(GLenum target, const GLshort *v) { }
485void __indirect_glLoadTransposeMatrixd(const GLdouble m[16]) { }
486void __indirect_glLoadTransposeMatrixf(const GLfloat m[16]) { }
487void __indirect_glMultTransposeMatrixd(const GLdouble m[16]) { }
488void __indirect_glMultTransposeMatrixf(const GLfloat m[16]) { }
489void __indirect_glSampleCoverage(GLclampf value, GLboolean invert) { }
490void __indirect_glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) { }
491void __indirect_glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) { }
492void __indirect_glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) { }
493void __indirect_glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) { }
494void __indirect_glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { }
495void __indirect_glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { }
496void __indirect_glGetCompressedTexImage(GLenum target, GLint lod, GLvoid *img) { }
497void __indirect_glDisableVertexAttribArray(GLuint index) { }
498void __indirect_glEnableVertexAttribArray(GLuint index) { }
499void __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble *params) { }
500void __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat *params) { }
501void __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params) { }
502void __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params) { }
503void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, void *string) { }
504void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint *params) { }
505void __indirect_glGetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) { }
506void __indirect_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) { }
507void __indirect_glGetVertexAttribiv(GLuint index, GLenum pname, GLint *params) { }
508void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
509void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { }
510void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
511void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { }
512void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
513void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) { }
514void __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
515void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) { }
516void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const void *string) { }
517void __indirect_glVertexAttrib1d(GLuint index, GLdouble x) { }
518void __indirect_glVertexAttrib1dv(GLuint index, const GLdouble *v) { }
519void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x) { }
520void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat *v) { }
521void __indirect_glVertexAttrib1s(GLuint index, GLshort x) { }
522void __indirect_glVertexAttrib1sv(GLuint index, const GLshort *v) { }
523void __indirect_glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y) { }
524void __indirect_glVertexAttrib2dv(GLuint index, const GLdouble *v) { }
525void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y) { }
526void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat *v) { }
527void __indirect_glVertexAttrib2s(GLuint index, GLshort x, GLshort y) { }
528void __indirect_glVertexAttrib2sv(GLuint index, const GLshort *v) { }
529void __indirect_glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z) { }
530void __indirect_glVertexAttrib3dv(GLuint index, const GLdouble *v) { }
531void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z) { }
532void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat *v) { }
533void __indirect_glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z) { }
534void __indirect_glVertexAttrib3sv(GLuint index, const GLshort *v) { }
535void __indirect_glVertexAttrib4Nbv(GLuint index, const GLbyte *v) { }
536void __indirect_glVertexAttrib4Niv(GLuint index, const GLint *v) { }
537void __indirect_glVertexAttrib4Nsv(GLuint index, const GLshort *v) { }
538void __indirect_glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { }
539void __indirect_glVertexAttrib4Nubv(GLuint index, const GLubyte *v) { }
540void __indirect_glVertexAttrib4Nuiv(GLuint index, const GLuint *v) { }
541void __indirect_glVertexAttrib4Nusv(GLuint index, const GLushort *v) { }
542void __indirect_glVertexAttrib4bv(GLuint index, const GLbyte *v) { }
543void __indirect_glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
544void __indirect_glVertexAttrib4dv(GLuint index, const GLdouble *v) { }
545void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
546void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat *v) { }
547void __indirect_glVertexAttrib4iv(GLuint index, const GLint *v) { }
548void __indirect_glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { }
549void __indirect_glVertexAttrib4sv(GLuint index, const GLshort *v) { }
550void __indirect_glVertexAttrib4ubv(GLuint index, const GLubyte *v) { }
551void __indirect_glVertexAttrib4uiv(GLuint index, const GLuint *v) { }
552void __indirect_glVertexAttrib4usv(GLuint index, const GLushort *v) { }
553void __indirect_glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) { }
554void __indirect_glBeginQuery(GLenum target, GLuint id) { }
555void __indirect_glDeleteQueries(GLsizei n, const GLuint *ids) { }
556void __indirect_glEndQuery(GLenum target) { }
557void __indirect_glGenQueries(GLsizei n, GLuint *ids) { }
558void __indirect_glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) { }
559void __indirect_glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) { }
560void __indirect_glGetQueryiv(GLenum target, GLenum pname, GLint *params) { }
561void __indirect_glIsQuery(GLuint id) { }
562void __indirect_glDrawBuffers(GLsizei n, const GLenum *bufs) { }
563void __indirect_glClampColor(GLenum target, GLenum clamp) { }
564void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { }
565void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) { }
566void __indirect_glSamplePatternSGIS(GLenum pattern) { }
567void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) { }
568void __indirect_glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer) { }
569void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const void *pointer) { }
570void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const void *pointer) { }
571void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) { }
572void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) { }
573void __indirect_glPointParameterf(GLenum pname, GLfloat param) { }
574void __indirect_glPointParameterfv(GLenum pname, const GLfloat *params) { }
575void __indirect_glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) { }
576void __indirect_glSecondaryColor3bv(const GLbyte *v) { }
577void __indirect_glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) { }
578void __indirect_glSecondaryColor3dv(const GLdouble *v) { }
579void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) { }
580void __indirect_glSecondaryColor3fvEXT(const GLfloat *v) { }
581void __indirect_glSecondaryColor3i(GLint red, GLint green, GLint blue) { }
582void __indirect_glSecondaryColor3iv(const GLint *v) { }
583void __indirect_glSecondaryColor3s(GLshort red, GLshort green, GLshort blue) { }
584void __indirect_glSecondaryColor3sv(const GLshort *v) { }
585void __indirect_glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) { }
586void __indirect_glSecondaryColor3ubv(const GLubyte *v) { }
587void __indirect_glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue) { }
588void __indirect_glSecondaryColor3uiv(const GLuint *v) { }
589void __indirect_glSecondaryColor3us(GLushort red, GLushort green, GLushort blue) { }
590void __indirect_glSecondaryColor3usv(const GLushort *v) { }
591void __indirect_glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) { }
592void __indirect_glMultiDrawArrays(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) { }
593void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount) { }
594void __indirect_glFogCoordPointer(GLenum type, GLsizei stride, const void *pointer) { }
595void __indirect_glFogCoordd(GLdouble coord) { }
596void __indirect_glFogCoorddv(const GLdouble *coord) { }
597void __indirect_glFogCoordfEXT(GLfloat coord) { }
598void __indirect_glFogCoordfvEXT(const GLfloat *coord) { }
599void __indirect_glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { }
600void __indirect_glWindowPos2d(GLdouble x, GLdouble y) { }
601void __indirect_glWindowPos2dv(const GLdouble *v) { }
602void __indirect_glWindowPos2f(GLfloat x, GLfloat y) { }
603void __indirect_glWindowPos2fv(const GLfloat *v) { }
604void __indirect_glWindowPos2i(GLint x, GLint y) { }
605void __indirect_glWindowPos2iv(const GLint *v) { }
606void __indirect_glWindowPos2s(GLshort x, GLshort y) { }
607void __indirect_glWindowPos2sv(const GLshort *v) { }
608void __indirect_glWindowPos3d(GLdouble x, GLdouble y, GLdouble z) { }
609void __indirect_glWindowPos3dv(const GLdouble *v) { }
610void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { }
611void __indirect_glWindowPos3fv(const GLfloat *v) { }
612void __indirect_glWindowPos3i(GLint x, GLint y, GLint z) { }
613void __indirect_glWindowPos3iv(const GLint *v) { }
614void __indirect_glWindowPos3s(GLshort x, GLshort y, GLshort z) { }
615void __indirect_glWindowPos3sv(const GLshort *v) { }
616void __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint *programs, GLboolean *residences) { }
617void __indirect_glBindProgramARB(GLenum target, GLuint program) { }
618void __indirect_glDeleteProgramsARB(GLsizei n, const GLuint *programs) { }
619void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) { }
620void __indirect_glGenProgramsARB(GLsizei n, GLuint *programs) { }
621void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params) { }
622void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params) { }
623void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { }
624void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint *params) { }
625void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params) { }
626void __indirect_glGetVertexAttribPointerv(GLuint index, GLenum pname, void **pointer) { }
627void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) { }
628void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) { }
629void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) { }
630void __indirect_glIsProgramARB(GLuint program) { }
631void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program) { }
632void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei count, const GLdouble *v) { }
633void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei count, const GLfloat *v) { }
634void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint *programs) { }
635void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform) { }
636void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x) { }
637void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble *v) { }
638void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x) { }
639void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat *v) { }
640void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x) { }
641void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort *v) { }
642void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y) { }
643void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble *v) { }
644void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) { }
645void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat *v) { }
646void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y) { }
647void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort *v) { }
648void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z) { }
649void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble *v) { }
650void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) { }
651void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat *v) { }
652void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z) { }
653void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort *v) { }
654void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
655void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble *v) { }
656void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
657void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat *v) { }
658void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) { }
659void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort *v) { }
660void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) { }
661void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) { }
662void __indirect_glVertexAttribPointerNV(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer) { }
663void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei count, const GLdouble *v) { }
664void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei count, const GLfloat *v) { }
665void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei count, const GLshort *v) { }
666void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei count, const GLdouble *v) { }
667void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei count, const GLfloat *v) { }
668void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei count, const GLshort *v) { }
669void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei count, const GLdouble *v) { }
670void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei count, const GLfloat *v) { }
671void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei count, const GLshort *v) { }
672void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei count, const GLdouble *v) { }
673void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei count, const GLfloat *v) { }
674void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei count, const GLshort *v) { }
675void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei count, const GLubyte *v) { }
676void __indirect_glPointParameteri(GLenum pname, GLint param) { }
677void __indirect_glPointParameteriv(GLenum pname, const GLint *params) { }
678void __indirect_glActiveStencilFaceEXT(GLenum face) { }
679void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) { }
680void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) { }
681void __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { }
682void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) { }
683void __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { }
684void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) { }
685void __indirect_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { }
686void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer) { }
687void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer) { }
688void __indirect_glBindFramebuffer(GLenum target, GLuint framebuffer) { }
689void __indirect_glBindRenderbuffer(GLenum target, GLuint renderbuffer) { }
690void __indirect_glCheckFramebufferStatus(GLenum target) { }
691void __indirect_glDeleteFramebuffers(GLsizei n, const GLuint *framebuffers) { }
692void __indirect_glDeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers) { }
693void __indirect_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { }
694void __indirect_glFramebufferTexture1D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { }
695void __indirect_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { }
696void __indirect_glFramebufferTexture3D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { }
697void __indirect_glGenFramebuffers(GLsizei n, GLuint *framebuffers) { }
698void __indirect_glGenRenderbuffers(GLsizei n, GLuint *renderbuffers) { }
699void __indirect_glGenerateMipmap(GLenum target) { }
700void __indirect_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint *params) { }
701void __indirect_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint *params) { }
702void __indirect_glIsFramebuffer(GLuint framebuffer) { }
703void __indirect_glIsRenderbuffer(GLuint renderbuffer) { }
704void __indirect_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { }
705void __indirect_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { }
706void __indirect_glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { }
707}
708/*@}*/
709
710#ifndef GLX_USE_APPLEGL
711
712class IndirectAPI : public ::testing::Test {
713public:
714   virtual void SetUp();
715   virtual void TearDown();
716
717   _glapi_proc *table;
718};
719
720void
721IndirectAPI::SetUp()
722{
723   this->table = (_glapi_proc *) __glXNewIndirectAPI();
724}
725
726void
727IndirectAPI::TearDown()
728{
729   free(this->table);
730   this->table = NULL;
731}
732
733TEST_F(IndirectAPI, DispatchTableSizeWasQueried)
734{
735   dispatch_table_size_was_queried = false;
736
737   /* __glXNewIndirectAPI determines the size of the dispatch table by calling
738    * _glapi_get_dispatch_table_size.  Our stub version of this function sets
739    * a flag so that we can detect that __glXNewIndirectAPI called it.
740    */
741   EXPECT_FALSE(dispatch_table_size_was_queried);
742   _glapi_table *table = __glXNewIndirectAPI();
743   EXPECT_TRUE(dispatch_table_size_was_queried);
744
745   /* Since a second dispatch table was created, it must be freed by hand.
746    */
747   free(table);
748}
749
750TEST_F(IndirectAPI, NoNullEntries)
751{
752   const unsigned entries = _glapi_get_dispatch_table_size();
753
754   /* There should not be any NULL entries in the dispatch table.  All entires
755    * should either point to a real implementation or to a no-op function.
756    */
757   for (unsigned i = 0; i < entries; i++) {
758      EXPECT_NE(nil, table[i]);
759   }
760}
761
762TEST_F(IndirectAPI, OpenGL_10)
763{
764   EXPECT_EQ((_glapi_proc) __indirect_glAccum, table[_gloffset_Accum]);
765   EXPECT_EQ((_glapi_proc) __indirect_glAlphaFunc, table[_gloffset_AlphaFunc]);
766   EXPECT_EQ((_glapi_proc) __indirect_glBegin, table[_gloffset_Begin]);
767   EXPECT_EQ((_glapi_proc) __indirect_glBitmap, table[_gloffset_Bitmap]);
768   EXPECT_EQ((_glapi_proc) __indirect_glBlendFunc, table[_gloffset_BlendFunc]);
769   EXPECT_EQ((_glapi_proc) __indirect_glCallList, table[_gloffset_CallList]);
770   EXPECT_EQ((_glapi_proc) __indirect_glCallLists, table[_gloffset_CallLists]);
771   EXPECT_EQ((_glapi_proc) __indirect_glClear, table[_gloffset_Clear]);
772   EXPECT_EQ((_glapi_proc) __indirect_glClearAccum, table[_gloffset_ClearAccum]);
773   EXPECT_EQ((_glapi_proc) __indirect_glClearColor, table[_gloffset_ClearColor]);
774   EXPECT_EQ((_glapi_proc) __indirect_glClearDepth, table[_gloffset_ClearDepth]);
775   EXPECT_EQ((_glapi_proc) __indirect_glClearIndex, table[_gloffset_ClearIndex]);
776   EXPECT_EQ((_glapi_proc) __indirect_glClearStencil, table[_gloffset_ClearStencil]);
777   EXPECT_EQ((_glapi_proc) __indirect_glClipPlane, table[_gloffset_ClipPlane]);
778   EXPECT_EQ((_glapi_proc) __indirect_glColor3b, table[_gloffset_Color3b]);
779   EXPECT_EQ((_glapi_proc) __indirect_glColor3bv, table[_gloffset_Color3bv]);
780   EXPECT_EQ((_glapi_proc) __indirect_glColor3d, table[_gloffset_Color3d]);
781   EXPECT_EQ((_glapi_proc) __indirect_glColor3dv, table[_gloffset_Color3dv]);
782   EXPECT_EQ((_glapi_proc) __indirect_glColor3f, table[_gloffset_Color3f]);
783   EXPECT_EQ((_glapi_proc) __indirect_glColor3fv, table[_gloffset_Color3fv]);
784   EXPECT_EQ((_glapi_proc) __indirect_glColor3i, table[_gloffset_Color3i]);
785   EXPECT_EQ((_glapi_proc) __indirect_glColor3iv, table[_gloffset_Color3iv]);
786   EXPECT_EQ((_glapi_proc) __indirect_glColor3s, table[_gloffset_Color3s]);
787   EXPECT_EQ((_glapi_proc) __indirect_glColor3sv, table[_gloffset_Color3sv]);
788   EXPECT_EQ((_glapi_proc) __indirect_glColor3ub, table[_gloffset_Color3ub]);
789   EXPECT_EQ((_glapi_proc) __indirect_glColor3ubv, table[_gloffset_Color3ubv]);
790   EXPECT_EQ((_glapi_proc) __indirect_glColor3ui, table[_gloffset_Color3ui]);
791   EXPECT_EQ((_glapi_proc) __indirect_glColor3uiv, table[_gloffset_Color3uiv]);
792   EXPECT_EQ((_glapi_proc) __indirect_glColor3us, table[_gloffset_Color3us]);
793   EXPECT_EQ((_glapi_proc) __indirect_glColor3usv, table[_gloffset_Color3usv]);
794   EXPECT_EQ((_glapi_proc) __indirect_glColor4b, table[_gloffset_Color4b]);
795   EXPECT_EQ((_glapi_proc) __indirect_glColor4bv, table[_gloffset_Color4bv]);
796   EXPECT_EQ((_glapi_proc) __indirect_glColor4d, table[_gloffset_Color4d]);
797   EXPECT_EQ((_glapi_proc) __indirect_glColor4dv, table[_gloffset_Color4dv]);
798   EXPECT_EQ((_glapi_proc) __indirect_glColor4f, table[_gloffset_Color4f]);
799   EXPECT_EQ((_glapi_proc) __indirect_glColor4fv, table[_gloffset_Color4fv]);
800   EXPECT_EQ((_glapi_proc) __indirect_glColor4i, table[_gloffset_Color4i]);
801   EXPECT_EQ((_glapi_proc) __indirect_glColor4iv, table[_gloffset_Color4iv]);
802   EXPECT_EQ((_glapi_proc) __indirect_glColor4s, table[_gloffset_Color4s]);
803   EXPECT_EQ((_glapi_proc) __indirect_glColor4sv, table[_gloffset_Color4sv]);
804   EXPECT_EQ((_glapi_proc) __indirect_glColor4ub, table[_gloffset_Color4ub]);
805   EXPECT_EQ((_glapi_proc) __indirect_glColor4ubv, table[_gloffset_Color4ubv]);
806   EXPECT_EQ((_glapi_proc) __indirect_glColor4ui, table[_gloffset_Color4ui]);
807   EXPECT_EQ((_glapi_proc) __indirect_glColor4uiv, table[_gloffset_Color4uiv]);
808   EXPECT_EQ((_glapi_proc) __indirect_glColor4us, table[_gloffset_Color4us]);
809   EXPECT_EQ((_glapi_proc) __indirect_glColor4usv, table[_gloffset_Color4usv]);
810   EXPECT_EQ((_glapi_proc) __indirect_glColorMask, table[_gloffset_ColorMask]);
811   EXPECT_EQ((_glapi_proc) __indirect_glColorMaterial, table[_gloffset_ColorMaterial]);
812   EXPECT_EQ((_glapi_proc) __indirect_glCopyPixels, table[_gloffset_CopyPixels]);
813   EXPECT_EQ((_glapi_proc) __indirect_glCullFace, table[_gloffset_CullFace]);
814   EXPECT_EQ((_glapi_proc) __indirect_glDeleteLists, table[_gloffset_DeleteLists]);
815   EXPECT_EQ((_glapi_proc) __indirect_glDepthFunc, table[_gloffset_DepthFunc]);
816   EXPECT_EQ((_glapi_proc) __indirect_glDepthMask, table[_gloffset_DepthMask]);
817   EXPECT_EQ((_glapi_proc) __indirect_glDepthRange, table[_gloffset_DepthRange]);
818   EXPECT_EQ((_glapi_proc) __indirect_glDisable, table[_gloffset_Disable]);
819   EXPECT_EQ((_glapi_proc) __indirect_glDrawBuffer, table[_gloffset_DrawBuffer]);
820   EXPECT_EQ((_glapi_proc) __indirect_glDrawPixels, table[_gloffset_DrawPixels]);
821   EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlag, table[_gloffset_EdgeFlag]);
822   EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagv, table[_gloffset_EdgeFlagv]);
823   EXPECT_EQ((_glapi_proc) __indirect_glEnable, table[_gloffset_Enable]);
824   EXPECT_EQ((_glapi_proc) __indirect_glEnd, table[_gloffset_End]);
825   EXPECT_EQ((_glapi_proc) __indirect_glEndList, table[_gloffset_EndList]);
826   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1d, table[_gloffset_EvalCoord1d]);
827   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1dv, table[_gloffset_EvalCoord1dv]);
828   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1f, table[_gloffset_EvalCoord1f]);
829   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1fv, table[_gloffset_EvalCoord1fv]);
830   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2d, table[_gloffset_EvalCoord2d]);
831   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2dv, table[_gloffset_EvalCoord2dv]);
832   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2f, table[_gloffset_EvalCoord2f]);
833   EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2fv, table[_gloffset_EvalCoord2fv]);
834   EXPECT_EQ((_glapi_proc) __indirect_glEvalMesh1, table[_gloffset_EvalMesh1]);
835   EXPECT_EQ((_glapi_proc) __indirect_glEvalMesh2, table[_gloffset_EvalMesh2]);
836   EXPECT_EQ((_glapi_proc) __indirect_glEvalPoint1, table[_gloffset_EvalPoint1]);
837   EXPECT_EQ((_glapi_proc) __indirect_glEvalPoint2, table[_gloffset_EvalPoint2]);
838   EXPECT_EQ((_glapi_proc) __indirect_glFeedbackBuffer, table[_gloffset_FeedbackBuffer]);
839   EXPECT_EQ((_glapi_proc) __indirect_glFinish, table[_gloffset_Finish]);
840   EXPECT_EQ((_glapi_proc) __indirect_glFlush, table[_gloffset_Flush]);
841   EXPECT_EQ((_glapi_proc) __indirect_glFogf, table[_gloffset_Fogf]);
842   EXPECT_EQ((_glapi_proc) __indirect_glFogfv, table[_gloffset_Fogfv]);
843   EXPECT_EQ((_glapi_proc) __indirect_glFogi, table[_gloffset_Fogi]);
844   EXPECT_EQ((_glapi_proc) __indirect_glFogiv, table[_gloffset_Fogiv]);
845   EXPECT_EQ((_glapi_proc) __indirect_glFrontFace, table[_gloffset_FrontFace]);
846   EXPECT_EQ((_glapi_proc) __indirect_glFrustum, table[_gloffset_Frustum]);
847   EXPECT_EQ((_glapi_proc) __indirect_glGenLists, table[_gloffset_GenLists]);
848   EXPECT_EQ((_glapi_proc) __indirect_glGetBooleanv, table[_gloffset_GetBooleanv]);
849   EXPECT_EQ((_glapi_proc) __indirect_glGetClipPlane, table[_gloffset_GetClipPlane]);
850   EXPECT_EQ((_glapi_proc) __indirect_glGetDoublev, table[_gloffset_GetDoublev]);
851   EXPECT_EQ((_glapi_proc) __indirect_glGetError, table[_gloffset_GetError]);
852   EXPECT_EQ((_glapi_proc) __indirect_glGetFloatv, table[_gloffset_GetFloatv]);
853   EXPECT_EQ((_glapi_proc) __indirect_glGetIntegerv, table[_gloffset_GetIntegerv]);
854   EXPECT_EQ((_glapi_proc) __indirect_glGetLightfv, table[_gloffset_GetLightfv]);
855   EXPECT_EQ((_glapi_proc) __indirect_glGetLightiv, table[_gloffset_GetLightiv]);
856   EXPECT_EQ((_glapi_proc) __indirect_glGetMapdv, table[_gloffset_GetMapdv]);
857   EXPECT_EQ((_glapi_proc) __indirect_glGetMapfv, table[_gloffset_GetMapfv]);
858   EXPECT_EQ((_glapi_proc) __indirect_glGetMapiv, table[_gloffset_GetMapiv]);
859   EXPECT_EQ((_glapi_proc) __indirect_glGetMaterialfv, table[_gloffset_GetMaterialfv]);
860   EXPECT_EQ((_glapi_proc) __indirect_glGetMaterialiv, table[_gloffset_GetMaterialiv]);
861   EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapfv, table[_gloffset_GetPixelMapfv]);
862   EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapuiv, table[_gloffset_GetPixelMapuiv]);
863   EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapusv, table[_gloffset_GetPixelMapusv]);
864   EXPECT_EQ((_glapi_proc) __indirect_glGetPolygonStipple, table[_gloffset_GetPolygonStipple]);
865   EXPECT_EQ((_glapi_proc) __indirect_glGetString, table[_gloffset_GetString]);
866   EXPECT_EQ((_glapi_proc) __indirect_glGetTexEnvfv, table[_gloffset_GetTexEnvfv]);
867   EXPECT_EQ((_glapi_proc) __indirect_glGetTexEnviv, table[_gloffset_GetTexEnviv]);
868   EXPECT_EQ((_glapi_proc) __indirect_glGetTexGendv, table[_gloffset_GetTexGendv]);
869   EXPECT_EQ((_glapi_proc) __indirect_glGetTexGenfv, table[_gloffset_GetTexGenfv]);
870   EXPECT_EQ((_glapi_proc) __indirect_glGetTexGeniv, table[_gloffset_GetTexGeniv]);
871   EXPECT_EQ((_glapi_proc) __indirect_glGetTexImage, table[_gloffset_GetTexImage]);
872   EXPECT_EQ((_glapi_proc) __indirect_glGetTexLevelParameterfv, table[_gloffset_GetTexLevelParameterfv]);
873   EXPECT_EQ((_glapi_proc) __indirect_glGetTexLevelParameteriv, table[_gloffset_GetTexLevelParameteriv]);
874   EXPECT_EQ((_glapi_proc) __indirect_glGetTexParameterfv, table[_gloffset_GetTexParameterfv]);
875   EXPECT_EQ((_glapi_proc) __indirect_glGetTexParameteriv, table[_gloffset_GetTexParameteriv]);
876   EXPECT_EQ((_glapi_proc) __indirect_glHint, table[_gloffset_Hint]);
877   EXPECT_EQ((_glapi_proc) __indirect_glIndexMask, table[_gloffset_IndexMask]);
878   EXPECT_EQ((_glapi_proc) __indirect_glIndexd, table[_gloffset_Indexd]);
879   EXPECT_EQ((_glapi_proc) __indirect_glIndexdv, table[_gloffset_Indexdv]);
880   EXPECT_EQ((_glapi_proc) __indirect_glIndexf, table[_gloffset_Indexf]);
881   EXPECT_EQ((_glapi_proc) __indirect_glIndexfv, table[_gloffset_Indexfv]);
882   EXPECT_EQ((_glapi_proc) __indirect_glIndexi, table[_gloffset_Indexi]);
883   EXPECT_EQ((_glapi_proc) __indirect_glIndexiv, table[_gloffset_Indexiv]);
884   EXPECT_EQ((_glapi_proc) __indirect_glIndexs, table[_gloffset_Indexs]);
885   EXPECT_EQ((_glapi_proc) __indirect_glIndexsv, table[_gloffset_Indexsv]);
886   EXPECT_EQ((_glapi_proc) __indirect_glInitNames, table[_gloffset_InitNames]);
887   EXPECT_EQ((_glapi_proc) __indirect_glIsEnabled, table[_gloffset_IsEnabled]);
888   EXPECT_EQ((_glapi_proc) __indirect_glIsList, table[_gloffset_IsList]);
889   EXPECT_EQ((_glapi_proc) __indirect_glLightModelf, table[_gloffset_LightModelf]);
890   EXPECT_EQ((_glapi_proc) __indirect_glLightModelfv, table[_gloffset_LightModelfv]);
891   EXPECT_EQ((_glapi_proc) __indirect_glLightModeli, table[_gloffset_LightModeli]);
892   EXPECT_EQ((_glapi_proc) __indirect_glLightModeliv, table[_gloffset_LightModeliv]);
893   EXPECT_EQ((_glapi_proc) __indirect_glLightf, table[_gloffset_Lightf]);
894   EXPECT_EQ((_glapi_proc) __indirect_glLightfv, table[_gloffset_Lightfv]);
895   EXPECT_EQ((_glapi_proc) __indirect_glLighti, table[_gloffset_Lighti]);
896   EXPECT_EQ((_glapi_proc) __indirect_glLightiv, table[_gloffset_Lightiv]);
897   EXPECT_EQ((_glapi_proc) __indirect_glLineStipple, table[_gloffset_LineStipple]);
898   EXPECT_EQ((_glapi_proc) __indirect_glLineWidth, table[_gloffset_LineWidth]);
899   EXPECT_EQ((_glapi_proc) __indirect_glListBase, table[_gloffset_ListBase]);
900   EXPECT_EQ((_glapi_proc) __indirect_glLoadIdentity, table[_gloffset_LoadIdentity]);
901   EXPECT_EQ((_glapi_proc) __indirect_glLoadMatrixd, table[_gloffset_LoadMatrixd]);
902   EXPECT_EQ((_glapi_proc) __indirect_glLoadMatrixf, table[_gloffset_LoadMatrixf]);
903   EXPECT_EQ((_glapi_proc) __indirect_glLoadName, table[_gloffset_LoadName]);
904   EXPECT_EQ((_glapi_proc) __indirect_glLogicOp, table[_gloffset_LogicOp]);
905   EXPECT_EQ((_glapi_proc) __indirect_glMap1d, table[_gloffset_Map1d]);
906   EXPECT_EQ((_glapi_proc) __indirect_glMap1f, table[_gloffset_Map1f]);
907   EXPECT_EQ((_glapi_proc) __indirect_glMap2d, table[_gloffset_Map2d]);
908   EXPECT_EQ((_glapi_proc) __indirect_glMap2f, table[_gloffset_Map2f]);
909   EXPECT_EQ((_glapi_proc) __indirect_glMapGrid1d, table[_gloffset_MapGrid1d]);
910   EXPECT_EQ((_glapi_proc) __indirect_glMapGrid1f, table[_gloffset_MapGrid1f]);
911   EXPECT_EQ((_glapi_proc) __indirect_glMapGrid2d, table[_gloffset_MapGrid2d]);
912   EXPECT_EQ((_glapi_proc) __indirect_glMapGrid2f, table[_gloffset_MapGrid2f]);
913   EXPECT_EQ((_glapi_proc) __indirect_glMaterialf, table[_gloffset_Materialf]);
914   EXPECT_EQ((_glapi_proc) __indirect_glMaterialfv, table[_gloffset_Materialfv]);
915   EXPECT_EQ((_glapi_proc) __indirect_glMateriali, table[_gloffset_Materiali]);
916   EXPECT_EQ((_glapi_proc) __indirect_glMaterialiv, table[_gloffset_Materialiv]);
917   EXPECT_EQ((_glapi_proc) __indirect_glMatrixMode, table[_gloffset_MatrixMode]);
918   EXPECT_EQ((_glapi_proc) __indirect_glMultMatrixd, table[_gloffset_MultMatrixd]);
919   EXPECT_EQ((_glapi_proc) __indirect_glMultMatrixf, table[_gloffset_MultMatrixf]);
920   EXPECT_EQ((_glapi_proc) __indirect_glNewList, table[_gloffset_NewList]);
921   EXPECT_EQ((_glapi_proc) __indirect_glNormal3b, table[_gloffset_Normal3b]);
922   EXPECT_EQ((_glapi_proc) __indirect_glNormal3bv, table[_gloffset_Normal3bv]);
923   EXPECT_EQ((_glapi_proc) __indirect_glNormal3d, table[_gloffset_Normal3d]);
924   EXPECT_EQ((_glapi_proc) __indirect_glNormal3dv, table[_gloffset_Normal3dv]);
925   EXPECT_EQ((_glapi_proc) __indirect_glNormal3f, table[_gloffset_Normal3f]);
926   EXPECT_EQ((_glapi_proc) __indirect_glNormal3fv, table[_gloffset_Normal3fv]);
927   EXPECT_EQ((_glapi_proc) __indirect_glNormal3i, table[_gloffset_Normal3i]);
928   EXPECT_EQ((_glapi_proc) __indirect_glNormal3iv, table[_gloffset_Normal3iv]);
929   EXPECT_EQ((_glapi_proc) __indirect_glNormal3s, table[_gloffset_Normal3s]);
930   EXPECT_EQ((_glapi_proc) __indirect_glNormal3sv, table[_gloffset_Normal3sv]);
931   EXPECT_EQ((_glapi_proc) __indirect_glOrtho, table[_gloffset_Ortho]);
932   EXPECT_EQ((_glapi_proc) __indirect_glPassThrough, table[_gloffset_PassThrough]);
933   EXPECT_EQ((_glapi_proc) __indirect_glPixelMapfv, table[_gloffset_PixelMapfv]);
934   EXPECT_EQ((_glapi_proc) __indirect_glPixelMapuiv, table[_gloffset_PixelMapuiv]);
935   EXPECT_EQ((_glapi_proc) __indirect_glPixelMapusv, table[_gloffset_PixelMapusv]);
936   EXPECT_EQ((_glapi_proc) __indirect_glPixelStoref, table[_gloffset_PixelStoref]);
937   EXPECT_EQ((_glapi_proc) __indirect_glPixelStorei, table[_gloffset_PixelStorei]);
938   EXPECT_EQ((_glapi_proc) __indirect_glPixelTransferf, table[_gloffset_PixelTransferf]);
939   EXPECT_EQ((_glapi_proc) __indirect_glPixelTransferi, table[_gloffset_PixelTransferi]);
940   EXPECT_EQ((_glapi_proc) __indirect_glPixelZoom, table[_gloffset_PixelZoom]);
941   EXPECT_EQ((_glapi_proc) __indirect_glPointSize, table[_gloffset_PointSize]);
942   EXPECT_EQ((_glapi_proc) __indirect_glPolygonMode, table[_gloffset_PolygonMode]);
943   EXPECT_EQ((_glapi_proc) __indirect_glPolygonStipple, table[_gloffset_PolygonStipple]);
944   EXPECT_EQ((_glapi_proc) __indirect_glPopAttrib, table[_gloffset_PopAttrib]);
945   EXPECT_EQ((_glapi_proc) __indirect_glPopMatrix, table[_gloffset_PopMatrix]);
946   EXPECT_EQ((_glapi_proc) __indirect_glPopName, table[_gloffset_PopName]);
947   EXPECT_EQ((_glapi_proc) __indirect_glPushAttrib, table[_gloffset_PushAttrib]);
948   EXPECT_EQ((_glapi_proc) __indirect_glPushMatrix, table[_gloffset_PushMatrix]);
949   EXPECT_EQ((_glapi_proc) __indirect_glPushName, table[_gloffset_PushName]);
950   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2d, table[_gloffset_RasterPos2d]);
951   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2dv, table[_gloffset_RasterPos2dv]);
952   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2f, table[_gloffset_RasterPos2f]);
953   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2fv, table[_gloffset_RasterPos2fv]);
954   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2i, table[_gloffset_RasterPos2i]);
955   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2iv, table[_gloffset_RasterPos2iv]);
956   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2s, table[_gloffset_RasterPos2s]);
957   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2sv, table[_gloffset_RasterPos2sv]);
958   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3d, table[_gloffset_RasterPos3d]);
959   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3dv, table[_gloffset_RasterPos3dv]);
960   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3f, table[_gloffset_RasterPos3f]);
961   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3fv, table[_gloffset_RasterPos3fv]);
962   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3i, table[_gloffset_RasterPos3i]);
963   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3iv, table[_gloffset_RasterPos3iv]);
964   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3s, table[_gloffset_RasterPos3s]);
965   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3sv, table[_gloffset_RasterPos3sv]);
966   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4d, table[_gloffset_RasterPos4d]);
967   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4dv, table[_gloffset_RasterPos4dv]);
968   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4f, table[_gloffset_RasterPos4f]);
969   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4fv, table[_gloffset_RasterPos4fv]);
970   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4i, table[_gloffset_RasterPos4i]);
971   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4iv, table[_gloffset_RasterPos4iv]);
972   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4s, table[_gloffset_RasterPos4s]);
973   EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4sv, table[_gloffset_RasterPos4sv]);
974   EXPECT_EQ((_glapi_proc) __indirect_glReadBuffer, table[_gloffset_ReadBuffer]);
975   EXPECT_EQ((_glapi_proc) __indirect_glReadPixels, table[_gloffset_ReadPixels]);
976   EXPECT_EQ((_glapi_proc) __indirect_glRectd, table[_gloffset_Rectd]);
977   EXPECT_EQ((_glapi_proc) __indirect_glRectdv, table[_gloffset_Rectdv]);
978   EXPECT_EQ((_glapi_proc) __indirect_glRectf, table[_gloffset_Rectf]);
979   EXPECT_EQ((_glapi_proc) __indirect_glRectfv, table[_gloffset_Rectfv]);
980   EXPECT_EQ((_glapi_proc) __indirect_glRecti, table[_gloffset_Recti]);
981   EXPECT_EQ((_glapi_proc) __indirect_glRectiv, table[_gloffset_Rectiv]);
982   EXPECT_EQ((_glapi_proc) __indirect_glRects, table[_gloffset_Rects]);
983   EXPECT_EQ((_glapi_proc) __indirect_glRectsv, table[_gloffset_Rectsv]);
984   EXPECT_EQ((_glapi_proc) __indirect_glRenderMode, table[_gloffset_RenderMode]);
985   EXPECT_EQ((_glapi_proc) __indirect_glRotated, table[_gloffset_Rotated]);
986   EXPECT_EQ((_glapi_proc) __indirect_glRotatef, table[_gloffset_Rotatef]);
987   EXPECT_EQ((_glapi_proc) __indirect_glScaled, table[_gloffset_Scaled]);
988   EXPECT_EQ((_glapi_proc) __indirect_glScalef, table[_gloffset_Scalef]);
989   EXPECT_EQ((_glapi_proc) __indirect_glScissor, table[_gloffset_Scissor]);
990   EXPECT_EQ((_glapi_proc) __indirect_glSelectBuffer, table[_gloffset_SelectBuffer]);
991   EXPECT_EQ((_glapi_proc) __indirect_glShadeModel, table[_gloffset_ShadeModel]);
992   EXPECT_EQ((_glapi_proc) __indirect_glStencilFunc, table[_gloffset_StencilFunc]);
993   EXPECT_EQ((_glapi_proc) __indirect_glStencilMask, table[_gloffset_StencilMask]);
994   EXPECT_EQ((_glapi_proc) __indirect_glStencilOp, table[_gloffset_StencilOp]);
995   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1d, table[_gloffset_TexCoord1d]);
996   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1dv, table[_gloffset_TexCoord1dv]);
997   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1f, table[_gloffset_TexCoord1f]);
998   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1fv, table[_gloffset_TexCoord1fv]);
999   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1i, table[_gloffset_TexCoord1i]);
1000   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1iv, table[_gloffset_TexCoord1iv]);
1001   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1s, table[_gloffset_TexCoord1s]);
1002   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1sv, table[_gloffset_TexCoord1sv]);
1003   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2d, table[_gloffset_TexCoord2d]);
1004   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2dv, table[_gloffset_TexCoord2dv]);
1005   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2f, table[_gloffset_TexCoord2f]);
1006   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2fv, table[_gloffset_TexCoord2fv]);
1007   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2i, table[_gloffset_TexCoord2i]);
1008   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2iv, table[_gloffset_TexCoord2iv]);
1009   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2s, table[_gloffset_TexCoord2s]);
1010   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2sv, table[_gloffset_TexCoord2sv]);
1011   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3d, table[_gloffset_TexCoord3d]);
1012   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3dv, table[_gloffset_TexCoord3dv]);
1013   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3f, table[_gloffset_TexCoord3f]);
1014   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3fv, table[_gloffset_TexCoord3fv]);
1015   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3i, table[_gloffset_TexCoord3i]);
1016   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3iv, table[_gloffset_TexCoord3iv]);
1017   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3s, table[_gloffset_TexCoord3s]);
1018   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3sv, table[_gloffset_TexCoord3sv]);
1019   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4d, table[_gloffset_TexCoord4d]);
1020   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4dv, table[_gloffset_TexCoord4dv]);
1021   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4f, table[_gloffset_TexCoord4f]);
1022   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4fv, table[_gloffset_TexCoord4fv]);
1023   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4i, table[_gloffset_TexCoord4i]);
1024   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4iv, table[_gloffset_TexCoord4iv]);
1025   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4s, table[_gloffset_TexCoord4s]);
1026   EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4sv, table[_gloffset_TexCoord4sv]);
1027   EXPECT_EQ((_glapi_proc) __indirect_glTexEnvf, table[_gloffset_TexEnvf]);
1028   EXPECT_EQ((_glapi_proc) __indirect_glTexEnvfv, table[_gloffset_TexEnvfv]);
1029   EXPECT_EQ((_glapi_proc) __indirect_glTexEnvi, table[_gloffset_TexEnvi]);
1030   EXPECT_EQ((_glapi_proc) __indirect_glTexEnviv, table[_gloffset_TexEnviv]);
1031   EXPECT_EQ((_glapi_proc) __indirect_glTexGend, table[_gloffset_TexGend]);
1032   EXPECT_EQ((_glapi_proc) __indirect_glTexGendv, table[_gloffset_TexGendv]);
1033   EXPECT_EQ((_glapi_proc) __indirect_glTexGenf, table[_gloffset_TexGenf]);
1034   EXPECT_EQ((_glapi_proc) __indirect_glTexGenfv, table[_gloffset_TexGenfv]);
1035   EXPECT_EQ((_glapi_proc) __indirect_glTexGeni, table[_gloffset_TexGeni]);
1036   EXPECT_EQ((_glapi_proc) __indirect_glTexGeniv, table[_gloffset_TexGeniv]);
1037   EXPECT_EQ((_glapi_proc) __indirect_glTexImage1D, table[_gloffset_TexImage1D]);
1038   EXPECT_EQ((_glapi_proc) __indirect_glTexImage2D, table[_gloffset_TexImage2D]);
1039   EXPECT_EQ((_glapi_proc) __indirect_glTexParameterf, table[_gloffset_TexParameterf]);
1040   EXPECT_EQ((_glapi_proc) __indirect_glTexParameterfv, table[_gloffset_TexParameterfv]);
1041   EXPECT_EQ((_glapi_proc) __indirect_glTexParameteri, table[_gloffset_TexParameteri]);
1042   EXPECT_EQ((_glapi_proc) __indirect_glTexParameteriv, table[_gloffset_TexParameteriv]);
1043   EXPECT_EQ((_glapi_proc) __indirect_glTranslated, table[_gloffset_Translated]);
1044   EXPECT_EQ((_glapi_proc) __indirect_glTranslatef, table[_gloffset_Translatef]);
1045   EXPECT_EQ((_glapi_proc) __indirect_glVertex2d, table[_gloffset_Vertex2d]);
1046   EXPECT_EQ((_glapi_proc) __indirect_glVertex2dv, table[_gloffset_Vertex2dv]);
1047   EXPECT_EQ((_glapi_proc) __indirect_glVertex2f, table[_gloffset_Vertex2f]);
1048   EXPECT_EQ((_glapi_proc) __indirect_glVertex2fv, table[_gloffset_Vertex2fv]);
1049   EXPECT_EQ((_glapi_proc) __indirect_glVertex2i, table[_gloffset_Vertex2i]);
1050   EXPECT_EQ((_glapi_proc) __indirect_glVertex2iv, table[_gloffset_Vertex2iv]);
1051   EXPECT_EQ((_glapi_proc) __indirect_glVertex2s, table[_gloffset_Vertex2s]);
1052   EXPECT_EQ((_glapi_proc) __indirect_glVertex2sv, table[_gloffset_Vertex2sv]);
1053   EXPECT_EQ((_glapi_proc) __indirect_glVertex3d, table[_gloffset_Vertex3d]);
1054   EXPECT_EQ((_glapi_proc) __indirect_glVertex3dv, table[_gloffset_Vertex3dv]);
1055   EXPECT_EQ((_glapi_proc) __indirect_glVertex3f, table[_gloffset_Vertex3f]);
1056   EXPECT_EQ((_glapi_proc) __indirect_glVertex3fv, table[_gloffset_Vertex3fv]);
1057   EXPECT_EQ((_glapi_proc) __indirect_glVertex3i, table[_gloffset_Vertex3i]);
1058   EXPECT_EQ((_glapi_proc) __indirect_glVertex3iv, table[_gloffset_Vertex3iv]);
1059   EXPECT_EQ((_glapi_proc) __indirect_glVertex3s, table[_gloffset_Vertex3s]);
1060   EXPECT_EQ((_glapi_proc) __indirect_glVertex3sv, table[_gloffset_Vertex3sv]);
1061   EXPECT_EQ((_glapi_proc) __indirect_glVertex4d, table[_gloffset_Vertex4d]);
1062   EXPECT_EQ((_glapi_proc) __indirect_glVertex4dv, table[_gloffset_Vertex4dv]);
1063   EXPECT_EQ((_glapi_proc) __indirect_glVertex4f, table[_gloffset_Vertex4f]);
1064   EXPECT_EQ((_glapi_proc) __indirect_glVertex4fv, table[_gloffset_Vertex4fv]);
1065   EXPECT_EQ((_glapi_proc) __indirect_glVertex4i, table[_gloffset_Vertex4i]);
1066   EXPECT_EQ((_glapi_proc) __indirect_glVertex4iv, table[_gloffset_Vertex4iv]);
1067   EXPECT_EQ((_glapi_proc) __indirect_glVertex4s, table[_gloffset_Vertex4s]);
1068   EXPECT_EQ((_glapi_proc) __indirect_glVertex4sv, table[_gloffset_Vertex4sv]);
1069   EXPECT_EQ((_glapi_proc) __indirect_glViewport, table[_gloffset_Viewport]);
1070}
1071
1072TEST_F(IndirectAPI, OpenGL_11)
1073{
1074   EXPECT_EQ((_glapi_proc) __indirect_glAreTexturesResident, table[_gloffset_AreTexturesResident]);
1075   EXPECT_EQ((_glapi_proc) __indirect_glArrayElement, table[_gloffset_ArrayElement]);
1076   EXPECT_EQ((_glapi_proc) __indirect_glBindTexture, table[_gloffset_BindTexture]);
1077   EXPECT_EQ((_glapi_proc) __indirect_glColorPointer, table[_gloffset_ColorPointer]);
1078   EXPECT_EQ((_glapi_proc) __indirect_glCopyTexImage1D, table[_gloffset_CopyTexImage1D]);
1079   EXPECT_EQ((_glapi_proc) __indirect_glCopyTexImage2D, table[_gloffset_CopyTexImage2D]);
1080   EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage1D, table[_gloffset_CopyTexSubImage1D]);
1081   EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage2D, table[_gloffset_CopyTexSubImage2D]);
1082   EXPECT_EQ((_glapi_proc) __indirect_glDeleteTextures, table[_gloffset_DeleteTextures]);
1083   EXPECT_EQ((_glapi_proc) __indirect_glDisableClientState, table[_gloffset_DisableClientState]);
1084   EXPECT_EQ((_glapi_proc) __indirect_glDrawArrays, table[_gloffset_DrawArrays]);
1085   EXPECT_EQ((_glapi_proc) __indirect_glDrawElements, table[_gloffset_DrawElements]);
1086   EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagPointer, table[_gloffset_EdgeFlagPointer]);
1087   EXPECT_EQ((_glapi_proc) __indirect_glEnableClientState, table[_gloffset_EnableClientState]);
1088   EXPECT_EQ((_glapi_proc) __indirect_glGenTextures, table[_gloffset_GenTextures]);
1089   EXPECT_EQ((_glapi_proc) __indirect_glGetPointerv, table[_gloffset_GetPointerv]);
1090   EXPECT_EQ((_glapi_proc) __indirect_glIndexPointer, table[_gloffset_IndexPointer]);
1091   EXPECT_EQ((_glapi_proc) __indirect_glIndexub, table[_gloffset_Indexub]);
1092   EXPECT_EQ((_glapi_proc) __indirect_glIndexubv, table[_gloffset_Indexubv]);
1093   EXPECT_EQ((_glapi_proc) __indirect_glInterleavedArrays, table[_gloffset_InterleavedArrays]);
1094   EXPECT_EQ((_glapi_proc) __indirect_glIsTexture, table[_gloffset_IsTexture]);
1095   EXPECT_EQ((_glapi_proc) __indirect_glNormalPointer, table[_gloffset_NormalPointer]);
1096   EXPECT_EQ((_glapi_proc) __indirect_glPolygonOffset, table[_gloffset_PolygonOffset]);
1097   EXPECT_EQ((_glapi_proc) __indirect_glPopClientAttrib, table[_gloffset_PopClientAttrib]);
1098   EXPECT_EQ((_glapi_proc) __indirect_glPrioritizeTextures, table[_gloffset_PrioritizeTextures]);
1099   EXPECT_EQ((_glapi_proc) __indirect_glPushClientAttrib, table[_gloffset_PushClientAttrib]);
1100   EXPECT_EQ((_glapi_proc) __indirect_glTexCoordPointer, table[_gloffset_TexCoordPointer]);
1101   EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage1D, table[_gloffset_TexSubImage1D]);
1102   EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage2D, table[_gloffset_TexSubImage2D]);
1103   EXPECT_EQ((_glapi_proc) __indirect_glVertexPointer, table[_gloffset_VertexPointer]);
1104}
1105
1106TEST_F(IndirectAPI, OpenGL_12)
1107{
1108   EXPECT_EQ((_glapi_proc) __indirect_glBlendColor, table[_gloffset_BlendColor]);
1109   EXPECT_EQ((_glapi_proc) __indirect_glBlendEquation, table[_gloffset_BlendEquation]);
1110   EXPECT_EQ((_glapi_proc) __indirect_glColorSubTable, table[_gloffset_ColorSubTable]);
1111   EXPECT_EQ((_glapi_proc) __indirect_glColorTable, table[_gloffset_ColorTable]);
1112   EXPECT_EQ((_glapi_proc) __indirect_glColorTableParameterfv, table[_gloffset_ColorTableParameterfv]);
1113   EXPECT_EQ((_glapi_proc) __indirect_glColorTableParameteriv, table[_gloffset_ColorTableParameteriv]);
1114   EXPECT_EQ((_glapi_proc) __indirect_glConvolutionFilter1D, table[_gloffset_ConvolutionFilter1D]);
1115   EXPECT_EQ((_glapi_proc) __indirect_glConvolutionFilter2D, table[_gloffset_ConvolutionFilter2D]);
1116   EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameterf, table[_gloffset_ConvolutionParameterf]);
1117   EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameterfv, table[_gloffset_ConvolutionParameterfv]);
1118   EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameteri, table[_gloffset_ConvolutionParameteri]);
1119   EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameteriv, table[_gloffset_ConvolutionParameteriv]);
1120   EXPECT_EQ((_glapi_proc) __indirect_glCopyColorSubTable, table[_gloffset_CopyColorSubTable]);
1121   EXPECT_EQ((_glapi_proc) __indirect_glCopyColorTable, table[_gloffset_CopyColorTable]);
1122   EXPECT_EQ((_glapi_proc) __indirect_glCopyConvolutionFilter1D, table[_gloffset_CopyConvolutionFilter1D]);
1123   EXPECT_EQ((_glapi_proc) __indirect_glCopyConvolutionFilter2D, table[_gloffset_CopyConvolutionFilter2D]);
1124   EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage3D, table[_gloffset_CopyTexSubImage3D]);
1125   EXPECT_EQ((_glapi_proc) __indirect_glDrawRangeElements, table[_gloffset_DrawRangeElements]);
1126   EXPECT_EQ((_glapi_proc) __indirect_glGetColorTable, table[_gloffset_GetColorTable]);
1127   EXPECT_EQ((_glapi_proc) __indirect_glGetColorTableParameterfv, table[_gloffset_GetColorTableParameterfv]);
1128   EXPECT_EQ((_glapi_proc) __indirect_glGetColorTableParameteriv, table[_gloffset_GetColorTableParameteriv]);
1129   EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionFilter, table[_gloffset_GetConvolutionFilter]);
1130   EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionParameterfv, table[_gloffset_GetConvolutionParameterfv]);
1131   EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionParameteriv, table[_gloffset_GetConvolutionParameteriv]);
1132   EXPECT_EQ((_glapi_proc) __indirect_glGetHistogram, table[_gloffset_GetHistogram]);
1133   EXPECT_EQ((_glapi_proc) __indirect_glGetHistogramParameterfv, table[_gloffset_GetHistogramParameterfv]);
1134   EXPECT_EQ((_glapi_proc) __indirect_glGetHistogramParameteriv, table[_gloffset_GetHistogramParameteriv]);
1135   EXPECT_EQ((_glapi_proc) __indirect_glGetMinmax, table[_gloffset_GetMinmax]);
1136   EXPECT_EQ((_glapi_proc) __indirect_glGetMinmaxParameterfv, table[_gloffset_GetMinmaxParameterfv]);
1137   EXPECT_EQ((_glapi_proc) __indirect_glGetMinmaxParameteriv, table[_gloffset_GetMinmaxParameteriv]);
1138   EXPECT_EQ((_glapi_proc) __indirect_glGetSeparableFilter, table[_gloffset_GetSeparableFilter]);
1139   EXPECT_EQ((_glapi_proc) __indirect_glHistogram, table[_gloffset_Histogram]);
1140   EXPECT_EQ((_glapi_proc) __indirect_glMinmax, table[_gloffset_Minmax]);
1141   EXPECT_EQ((_glapi_proc) __indirect_glResetHistogram, table[_gloffset_ResetHistogram]);
1142   EXPECT_EQ((_glapi_proc) __indirect_glResetMinmax, table[_gloffset_ResetMinmax]);
1143   EXPECT_EQ((_glapi_proc) __indirect_glSeparableFilter2D, table[_gloffset_SeparableFilter2D]);
1144   EXPECT_EQ((_glapi_proc) __indirect_glTexImage3D, table[_gloffset_TexImage3D]);
1145   EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage3D, table[_gloffset_TexSubImage3D]);
1146}
1147
1148TEST_F(IndirectAPI, OpenGL_20_is_nop)
1149{
1150   _glapi_proc const nop = table[_gloffset_COUNT];
1151
1152   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glAttachShader")]);
1153   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glCreateProgram")]);
1154   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glCreateShader")]);
1155   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDeleteProgram")]);
1156   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDeleteShader")]);
1157   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDetachShader")]);
1158   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetAttachedShaders")]);
1159   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetProgramInfoLog")]);
1160   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetProgramiv")]);
1161   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetShaderInfoLog")]);
1162   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetShaderiv")]);
1163   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glIsProgram")]);
1164   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glIsShader")]);
1165   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilFuncSeparate")]);
1166   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilMaskSeparate")]);
1167   EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilOpSeparate")]);
1168}
1169
1170TEST_F(IndirectAPI, ARB_multitexture)
1171{
1172   EXPECT_EQ((_glapi_proc) __indirect_glActiveTexture, table[_gloffset_ActiveTexture]);
1173   EXPECT_EQ((_glapi_proc) __indirect_glClientActiveTexture, table[_gloffset_ClientActiveTexture]);
1174   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1d, table[_gloffset_MultiTexCoord1d]);
1175   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1dv, table[_gloffset_MultiTexCoord1dv]);
1176   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1fARB, table[_gloffset_MultiTexCoord1fARB]);
1177   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1fvARB, table[_gloffset_MultiTexCoord1fvARB]);
1178   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1i, table[_gloffset_MultiTexCoord1i]);
1179   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1iv, table[_gloffset_MultiTexCoord1iv]);
1180   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1s, table[_gloffset_MultiTexCoord1s]);
1181   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1sv, table[_gloffset_MultiTexCoord1sv]);
1182   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2d, table[_gloffset_MultiTexCoord2d]);
1183   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2dv, table[_gloffset_MultiTexCoord2dv]);
1184   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2fARB, table[_gloffset_MultiTexCoord2fARB]);
1185   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2fvARB, table[_gloffset_MultiTexCoord2fvARB]);
1186   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2i, table[_gloffset_MultiTexCoord2i]);
1187   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2iv, table[_gloffset_MultiTexCoord2iv]);
1188   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2s, table[_gloffset_MultiTexCoord2s]);
1189   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2sv, table[_gloffset_MultiTexCoord2sv]);
1190   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3d, table[_gloffset_MultiTexCoord3d]);
1191   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3dv, table[_gloffset_MultiTexCoord3dv]);
1192   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3fARB, table[_gloffset_MultiTexCoord3fARB]);
1193   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3fvARB, table[_gloffset_MultiTexCoord3fvARB]);
1194   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3i, table[_gloffset_MultiTexCoord3i]);
1195   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3iv, table[_gloffset_MultiTexCoord3iv]);
1196   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3s, table[_gloffset_MultiTexCoord3s]);
1197   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3sv, table[_gloffset_MultiTexCoord3sv]);
1198   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4d, table[_gloffset_MultiTexCoord4d]);
1199   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4dv, table[_gloffset_MultiTexCoord4dv]);
1200   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4fARB, table[_gloffset_MultiTexCoord4fARB]);
1201   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4fvARB, table[_gloffset_MultiTexCoord4fvARB]);
1202   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4i, table[_gloffset_MultiTexCoord4i]);
1203   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4iv, table[_gloffset_MultiTexCoord4iv]);
1204   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4s, table[_gloffset_MultiTexCoord4s]);
1205   EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4sv, table[_gloffset_MultiTexCoord4sv]);
1206}
1207
1208TEST_F(IndirectAPI, ARB_transpose_matrix)
1209{
1210   EXPECT_EQ((_glapi_proc) __indirect_glLoadTransposeMatrixd, table[_glapi_get_proc_offset("glLoadTransposeMatrixdARB")]);
1211   EXPECT_EQ((_glapi_proc) __indirect_glLoadTransposeMatrixf, table[_glapi_get_proc_offset("glLoadTransposeMatrixfARB")]);
1212   EXPECT_EQ((_glapi_proc) __indirect_glMultTransposeMatrixd, table[_glapi_get_proc_offset("glMultTransposeMatrixdARB")]);
1213   EXPECT_EQ((_glapi_proc) __indirect_glMultTransposeMatrixf, table[_glapi_get_proc_offset("glMultTransposeMatrixfARB")]);
1214}
1215
1216TEST_F(IndirectAPI, ARB_multisample)
1217{
1218   EXPECT_EQ((_glapi_proc) __indirect_glSampleCoverage, table[_glapi_get_proc_offset("glSampleCoverageARB")]);
1219}
1220
1221TEST_F(IndirectAPI, ARB_texture_compression)
1222{
1223   EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage1D, table[_glapi_get_proc_offset("glCompressedTexImage1DARB")]);
1224   EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage2D, table[_glapi_get_proc_offset("glCompressedTexImage2DARB")]);
1225   EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage3D, table[_glapi_get_proc_offset("glCompressedTexImage3DARB")]);
1226   EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage1D, table[_glapi_get_proc_offset("glCompressedTexSubImage1DARB")]);
1227   EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage2D, table[_glapi_get_proc_offset("glCompressedTexSubImage2DARB")]);
1228   EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage3D, table[_glapi_get_proc_offset("glCompressedTexSubImage3DARB")]);
1229   EXPECT_EQ((_glapi_proc) __indirect_glGetCompressedTexImage, table[_glapi_get_proc_offset("glGetCompressedTexImageARB")]);
1230}
1231
1232TEST_F(IndirectAPI, ARB_vertex_program)
1233{
1234   EXPECT_EQ((_glapi_proc) __indirect_glDisableVertexAttribArray, table[_glapi_get_proc_offset("glDisableVertexAttribArrayARB")]);
1235   EXPECT_EQ((_glapi_proc) __indirect_glEnableVertexAttribArray, table[_glapi_get_proc_offset("glEnableVertexAttribArrayARB")]);
1236   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramEnvParameterdvARB, table[_glapi_get_proc_offset("glGetProgramEnvParameterdvARB")]);
1237   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramEnvParameterfvARB, table[_glapi_get_proc_offset("glGetProgramEnvParameterfvARB")]);
1238   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramLocalParameterdvARB, table[_glapi_get_proc_offset("glGetProgramLocalParameterdvARB")]);
1239   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramLocalParameterfvARB, table[_glapi_get_proc_offset("glGetProgramLocalParameterfvARB")]);
1240   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramStringARB, table[_glapi_get_proc_offset("glGetProgramStringARB")]);
1241   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramivARB, table[_glapi_get_proc_offset("glGetProgramivARB")]);
1242   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribdv, table[_glapi_get_proc_offset("glGetVertexAttribdvARB")]);
1243   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribfv, table[_glapi_get_proc_offset("glGetVertexAttribfvARB")]);
1244   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribiv, table[_glapi_get_proc_offset("glGetVertexAttribivARB")]);
1245   EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4dARB, table[_glapi_get_proc_offset("glProgramEnvParameter4dARB")]);
1246   EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4dvARB, table[_glapi_get_proc_offset("glProgramEnvParameter4dvARB")]);
1247   EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4fARB, table[_glapi_get_proc_offset("glProgramEnvParameter4fARB")]);
1248   EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4fvARB, table[_glapi_get_proc_offset("glProgramEnvParameter4fvARB")]);
1249   EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4dARB, table[_glapi_get_proc_offset("glProgramLocalParameter4dARB")]);
1250   EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4dvARB, table[_glapi_get_proc_offset("glProgramLocalParameter4dvARB")]);
1251   EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4fARB, table[_glapi_get_proc_offset("glProgramLocalParameter4fARB")]);
1252   EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4fvARB, table[_glapi_get_proc_offset("glProgramLocalParameter4fvARB")]);
1253   EXPECT_EQ((_glapi_proc) __indirect_glProgramStringARB, table[_glapi_get_proc_offset("glProgramStringARB")]);
1254   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1d, table[_glapi_get_proc_offset("glVertexAttrib1dARB")]);
1255   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dv, table[_glapi_get_proc_offset("glVertexAttrib1dvARB")]);
1256   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fARB, table[_glapi_get_proc_offset("glVertexAttrib1fARB")]);
1257   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fvARB, table[_glapi_get_proc_offset("glVertexAttrib1fvARB")]);
1258   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1s, table[_glapi_get_proc_offset("glVertexAttrib1sARB")]);
1259   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1sv, table[_glapi_get_proc_offset("glVertexAttrib1svARB")]);
1260   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2d, table[_glapi_get_proc_offset("glVertexAttrib2dARB")]);
1261   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dv, table[_glapi_get_proc_offset("glVertexAttrib2dvARB")]);
1262   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fARB, table[_glapi_get_proc_offset("glVertexAttrib2fARB")]);
1263   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fvARB, table[_glapi_get_proc_offset("glVertexAttrib2fvARB")]);
1264   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2s, table[_glapi_get_proc_offset("glVertexAttrib2sARB")]);
1265   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2sv, table[_glapi_get_proc_offset("glVertexAttrib2svARB")]);
1266   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3d, table[_glapi_get_proc_offset("glVertexAttrib3dARB")]);
1267   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dv, table[_glapi_get_proc_offset("glVertexAttrib3dvARB")]);
1268   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fARB, table[_glapi_get_proc_offset("glVertexAttrib3fARB")]);
1269   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fvARB, table[_glapi_get_proc_offset("glVertexAttrib3fvARB")]);
1270   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3s, table[_glapi_get_proc_offset("glVertexAttrib3sARB")]);
1271   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3sv, table[_glapi_get_proc_offset("glVertexAttrib3svARB")]);
1272   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nbv, table[_glapi_get_proc_offset("glVertexAttrib4NbvARB")]);
1273   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Niv, table[_glapi_get_proc_offset("glVertexAttrib4NivARB")]);
1274   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nsv, table[_glapi_get_proc_offset("glVertexAttrib4NsvARB")]);
1275   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nub, table[_glapi_get_proc_offset("glVertexAttrib4NubARB")]);
1276   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nubv, table[_glapi_get_proc_offset("glVertexAttrib4NubvARB")]);
1277   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nuiv, table[_glapi_get_proc_offset("glVertexAttrib4NuivARB")]);
1278   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nusv, table[_glapi_get_proc_offset("glVertexAttrib4NusvARB")]);
1279   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4bv, table[_glapi_get_proc_offset("glVertexAttrib4bvARB")]);
1280   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4d, table[_glapi_get_proc_offset("glVertexAttrib4dARB")]);
1281   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dv, table[_glapi_get_proc_offset("glVertexAttrib4dvARB")]);
1282   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fARB, table[_glapi_get_proc_offset("glVertexAttrib4fARB")]);
1283   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fvARB, table[_glapi_get_proc_offset("glVertexAttrib4fvARB")]);
1284   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4iv, table[_glapi_get_proc_offset("glVertexAttrib4ivARB")]);
1285   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4s, table[_glapi_get_proc_offset("glVertexAttrib4sARB")]);
1286   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4sv, table[_glapi_get_proc_offset("glVertexAttrib4svARB")]);
1287   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubv, table[_glapi_get_proc_offset("glVertexAttrib4ubvARB")]);
1288   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4uiv, table[_glapi_get_proc_offset("glVertexAttrib4uivARB")]);
1289   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4usv, table[_glapi_get_proc_offset("glVertexAttrib4usvARB")]);
1290   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribPointer, table[_glapi_get_proc_offset("glVertexAttribPointerARB")]);
1291}
1292
1293TEST_F(IndirectAPI, ARB_occlusion_query)
1294{
1295   EXPECT_EQ((_glapi_proc) __indirect_glBeginQuery, table[_glapi_get_proc_offset("glBeginQueryARB")]);
1296   EXPECT_EQ((_glapi_proc) __indirect_glDeleteQueries, table[_glapi_get_proc_offset("glDeleteQueriesARB")]);
1297   EXPECT_EQ((_glapi_proc) __indirect_glEndQuery, table[_glapi_get_proc_offset("glEndQueryARB")]);
1298   EXPECT_EQ((_glapi_proc) __indirect_glGenQueries, table[_glapi_get_proc_offset("glGenQueriesARB")]);
1299   EXPECT_EQ((_glapi_proc) __indirect_glGetQueryObjectiv, table[_glapi_get_proc_offset("glGetQueryObjectivARB")]);
1300   EXPECT_EQ((_glapi_proc) __indirect_glGetQueryObjectuiv, table[_glapi_get_proc_offset("glGetQueryObjectuivARB")]);
1301   EXPECT_EQ((_glapi_proc) __indirect_glGetQueryiv, table[_glapi_get_proc_offset("glGetQueryivARB")]);
1302   EXPECT_EQ((_glapi_proc) __indirect_glIsQuery, table[_glapi_get_proc_offset("glIsQueryARB")]);
1303}
1304
1305TEST_F(IndirectAPI, ARB_draw_buffers)
1306{
1307   EXPECT_EQ((_glapi_proc) __indirect_glDrawBuffers, table[_glapi_get_proc_offset("glDrawBuffersARB")]);
1308}
1309
1310TEST_F(IndirectAPI, ARB_color_buffer_float)
1311{
1312   EXPECT_EQ((_glapi_proc) __indirect_glClampColor, table[_glapi_get_proc_offset("glClampColorARB")]);
1313}
1314
1315TEST_F(IndirectAPI, ARB_framebuffer_object)
1316{
1317   EXPECT_EQ((_glapi_proc) __indirect_glRenderbufferStorageMultisample, table[_glapi_get_proc_offset("glRenderbufferStorageMultisample")]);
1318}
1319
1320TEST_F(IndirectAPI, SGIS_multisample)
1321{
1322   EXPECT_EQ((_glapi_proc) __indirect_glSampleMaskSGIS, table[_glapi_get_proc_offset("glSampleMaskSGIS")]);
1323   EXPECT_EQ((_glapi_proc) __indirect_glSamplePatternSGIS, table[_glapi_get_proc_offset("glSamplePatternSGIS")]);
1324}
1325
1326TEST_F(IndirectAPI, EXT_vertex_array)
1327{
1328   EXPECT_EQ((_glapi_proc) __indirect_glColorPointerEXT, table[_glapi_get_proc_offset("glColorPointerEXT")]);
1329   EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagPointerEXT, table[_glapi_get_proc_offset("glEdgeFlagPointerEXT")]);
1330   EXPECT_EQ((_glapi_proc) __indirect_glIndexPointerEXT, table[_glapi_get_proc_offset("glIndexPointerEXT")]);
1331   EXPECT_EQ((_glapi_proc) __indirect_glNormalPointerEXT, table[_glapi_get_proc_offset("glNormalPointerEXT")]);
1332   EXPECT_EQ((_glapi_proc) __indirect_glTexCoordPointerEXT, table[_glapi_get_proc_offset("glTexCoordPointerEXT")]);
1333   EXPECT_EQ((_glapi_proc) __indirect_glVertexPointerEXT, table[_glapi_get_proc_offset("glVertexPointerEXT")]);
1334}
1335
1336TEST_F(IndirectAPI, EXT_point_parameters)
1337{
1338   EXPECT_EQ((_glapi_proc) __indirect_glPointParameterf, table[_glapi_get_proc_offset("glPointParameterfEXT")]);
1339   EXPECT_EQ((_glapi_proc) __indirect_glPointParameterfv, table[_glapi_get_proc_offset("glPointParameterfvEXT")]);
1340}
1341
1342TEST_F(IndirectAPI, EXT_secondary_color)
1343{
1344   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3b, table[_glapi_get_proc_offset("glSecondaryColor3bEXT")]);
1345   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3bv, table[_glapi_get_proc_offset("glSecondaryColor3bvEXT")]);
1346   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3d, table[_glapi_get_proc_offset("glSecondaryColor3dEXT")]);
1347   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3dv, table[_glapi_get_proc_offset("glSecondaryColor3dvEXT")]);
1348   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3fEXT, table[_glapi_get_proc_offset("glSecondaryColor3fEXT")]);
1349   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3fvEXT, table[_glapi_get_proc_offset("glSecondaryColor3fvEXT")]);
1350   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3i, table[_glapi_get_proc_offset("glSecondaryColor3iEXT")]);
1351   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3iv, table[_glapi_get_proc_offset("glSecondaryColor3ivEXT")]);
1352   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3s, table[_glapi_get_proc_offset("glSecondaryColor3sEXT")]);
1353   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3sv, table[_glapi_get_proc_offset("glSecondaryColor3svEXT")]);
1354   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ub, table[_glapi_get_proc_offset("glSecondaryColor3ubEXT")]);
1355   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ubv, table[_glapi_get_proc_offset("glSecondaryColor3ubvEXT")]);
1356   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ui, table[_glapi_get_proc_offset("glSecondaryColor3uiEXT")]);
1357   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3uiv, table[_glapi_get_proc_offset("glSecondaryColor3uivEXT")]);
1358   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3us, table[_glapi_get_proc_offset("glSecondaryColor3usEXT")]);
1359   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3usv, table[_glapi_get_proc_offset("glSecondaryColor3usvEXT")]);
1360   EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColorPointer, table[_glapi_get_proc_offset("glSecondaryColorPointerEXT")]);
1361}
1362
1363TEST_F(IndirectAPI, EXT_multi_draw_arrays)
1364{
1365   EXPECT_EQ((_glapi_proc) __indirect_glMultiDrawArrays, table[_glapi_get_proc_offset("glMultiDrawArraysEXT")]);
1366   EXPECT_EQ((_glapi_proc) __indirect_glMultiDrawElementsEXT, table[_glapi_get_proc_offset("glMultiDrawElementsEXT")]);
1367}
1368
1369TEST_F(IndirectAPI, EXT_fog_coord)
1370{
1371   EXPECT_EQ((_glapi_proc) __indirect_glFogCoordPointer, table[_glapi_get_proc_offset("glFogCoordPointerEXT")]);
1372   EXPECT_EQ((_glapi_proc) __indirect_glFogCoordd, table[_glapi_get_proc_offset("glFogCoorddEXT")]);
1373   EXPECT_EQ((_glapi_proc) __indirect_glFogCoorddv, table[_glapi_get_proc_offset("glFogCoorddvEXT")]);
1374   EXPECT_EQ((_glapi_proc) __indirect_glFogCoordfEXT, table[_glapi_get_proc_offset("glFogCoordfEXT")]);
1375   EXPECT_EQ((_glapi_proc) __indirect_glFogCoordfvEXT, table[_glapi_get_proc_offset("glFogCoordfvEXT")]);
1376}
1377
1378TEST_F(IndirectAPI, EXT_blend_func_separate)
1379{
1380   EXPECT_EQ((_glapi_proc) __indirect_glBlendFuncSeparate, table[_glapi_get_proc_offset("glBlendFuncSeparateEXT")]);
1381}
1382
1383TEST_F(IndirectAPI, MESA_window_pos)
1384{
1385   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2d, table[_glapi_get_proc_offset("glWindowPos2dMESA")]);
1386   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2dv, table[_glapi_get_proc_offset("glWindowPos2dvMESA")]);
1387   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2f, table[_glapi_get_proc_offset("glWindowPos2fMESA")]);
1388   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2fv, table[_glapi_get_proc_offset("glWindowPos2fvMESA")]);
1389   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2i, table[_glapi_get_proc_offset("glWindowPos2iMESA")]);
1390   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2iv, table[_glapi_get_proc_offset("glWindowPos2ivMESA")]);
1391   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2s, table[_glapi_get_proc_offset("glWindowPos2sMESA")]);
1392   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2sv, table[_glapi_get_proc_offset("glWindowPos2svMESA")]);
1393   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3d, table[_glapi_get_proc_offset("glWindowPos3dMESA")]);
1394   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3dv, table[_glapi_get_proc_offset("glWindowPos3dvMESA")]);
1395   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA")]);
1396   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3fv, table[_glapi_get_proc_offset("glWindowPos3fvMESA")]);
1397   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3i, table[_glapi_get_proc_offset("glWindowPos3iMESA")]);
1398   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3iv, table[_glapi_get_proc_offset("glWindowPos3ivMESA")]);
1399   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3s, table[_glapi_get_proc_offset("glWindowPos3sMESA")]);
1400   EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3sv, table[_glapi_get_proc_offset("glWindowPos3svMESA")]);
1401}
1402
1403TEST_F(IndirectAPI, NV_vertex_program)
1404{
1405   EXPECT_EQ((_glapi_proc) __indirect_glAreProgramsResidentNV, table[_glapi_get_proc_offset("glAreProgramsResidentNV")]);
1406   EXPECT_EQ((_glapi_proc) __indirect_glBindProgramARB, table[_glapi_get_proc_offset("glBindProgramNV")]);
1407   EXPECT_EQ((_glapi_proc) __indirect_glDeleteProgramsARB, table[_glapi_get_proc_offset("glDeleteProgramsNV")]);
1408   EXPECT_EQ((_glapi_proc) __indirect_glExecuteProgramNV, table[_glapi_get_proc_offset("glExecuteProgramNV")]);
1409   EXPECT_EQ((_glapi_proc) __indirect_glGenProgramsARB, table[_glapi_get_proc_offset("glGenProgramsNV")]);
1410   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramParameterdvNV, table[_glapi_get_proc_offset("glGetProgramParameterdvNV")]);
1411   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramParameterfvNV, table[_glapi_get_proc_offset("glGetProgramParameterfvNV")]);
1412   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramStringNV, table[_glapi_get_proc_offset("glGetProgramStringNV")]);
1413   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramivNV, table[_glapi_get_proc_offset("glGetProgramivNV")]);
1414   EXPECT_EQ((_glapi_proc) __indirect_glGetTrackMatrixivNV, table[_glapi_get_proc_offset("glGetTrackMatrixivNV")]);
1415   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribPointerv, table[_glapi_get_proc_offset("glGetVertexAttribPointervNV")]);
1416   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribdvNV, table[_glapi_get_proc_offset("glGetVertexAttribdvNV")]);
1417   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribfvNV, table[_glapi_get_proc_offset("glGetVertexAttribfvNV")]);
1418   EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribivNV, table[_glapi_get_proc_offset("glGetVertexAttribivNV")]);
1419   EXPECT_EQ((_glapi_proc) __indirect_glIsProgramARB, table[_glapi_get_proc_offset("glIsProgramNV")]);
1420   EXPECT_EQ((_glapi_proc) __indirect_glLoadProgramNV, table[_glapi_get_proc_offset("glLoadProgramNV")]);
1421   EXPECT_EQ((_glapi_proc) __indirect_glProgramParameters4dvNV, table[_glapi_get_proc_offset("glProgramParameters4dvNV")]);
1422   EXPECT_EQ((_glapi_proc) __indirect_glProgramParameters4fvNV, table[_glapi_get_proc_offset("glProgramParameters4fvNV")]);
1423   EXPECT_EQ((_glapi_proc) __indirect_glRequestResidentProgramsNV, table[_glapi_get_proc_offset("glRequestResidentProgramsNV")]);
1424   EXPECT_EQ((_glapi_proc) __indirect_glTrackMatrixNV, table[_glapi_get_proc_offset("glTrackMatrixNV")]);
1425   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dNV, table[_glapi_get_proc_offset("glVertexAttrib1dNV")]);
1426   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dvNV, table[_glapi_get_proc_offset("glVertexAttrib1dvNV")]);
1427   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fNV, table[_glapi_get_proc_offset("glVertexAttrib1fNV")]);
1428   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fvNV, table[_glapi_get_proc_offset("glVertexAttrib1fvNV")]);
1429   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1sNV, table[_glapi_get_proc_offset("glVertexAttrib1sNV")]);
1430   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1svNV, table[_glapi_get_proc_offset("glVertexAttrib1svNV")]);
1431   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dNV, table[_glapi_get_proc_offset("glVertexAttrib2dNV")]);
1432   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dvNV, table[_glapi_get_proc_offset("glVertexAttrib2dvNV")]);
1433   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fNV, table[_glapi_get_proc_offset("glVertexAttrib2fNV")]);
1434   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fvNV, table[_glapi_get_proc_offset("glVertexAttrib2fvNV")]);
1435   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2sNV, table[_glapi_get_proc_offset("glVertexAttrib2sNV")]);
1436   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2svNV, table[_glapi_get_proc_offset("glVertexAttrib2svNV")]);
1437   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dNV, table[_glapi_get_proc_offset("glVertexAttrib3dNV")]);
1438   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dvNV, table[_glapi_get_proc_offset("glVertexAttrib3dvNV")]);
1439   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fNV, table[_glapi_get_proc_offset("glVertexAttrib3fNV")]);
1440   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fvNV, table[_glapi_get_proc_offset("glVertexAttrib3fvNV")]);
1441   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3sNV, table[_glapi_get_proc_offset("glVertexAttrib3sNV")]);
1442   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3svNV, table[_glapi_get_proc_offset("glVertexAttrib3svNV")]);
1443   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dNV, table[_glapi_get_proc_offset("glVertexAttrib4dNV")]);
1444   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dvNV, table[_glapi_get_proc_offset("glVertexAttrib4dvNV")]);
1445   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fNV, table[_glapi_get_proc_offset("glVertexAttrib4fNV")]);
1446   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fvNV, table[_glapi_get_proc_offset("glVertexAttrib4fvNV")]);
1447   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4sNV, table[_glapi_get_proc_offset("glVertexAttrib4sNV")]);
1448   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4svNV, table[_glapi_get_proc_offset("glVertexAttrib4svNV")]);
1449   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubNV, table[_glapi_get_proc_offset("glVertexAttrib4ubNV")]);
1450   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubvNV, table[_glapi_get_proc_offset("glVertexAttrib4ubvNV")]);
1451   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribPointerNV, table[_glapi_get_proc_offset("glVertexAttribPointerNV")]);
1452   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1dvNV, table[_glapi_get_proc_offset("glVertexAttribs1dvNV")]);
1453   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1fvNV, table[_glapi_get_proc_offset("glVertexAttribs1fvNV")]);
1454   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1svNV, table[_glapi_get_proc_offset("glVertexAttribs1svNV")]);
1455   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2dvNV, table[_glapi_get_proc_offset("glVertexAttribs2dvNV")]);
1456   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2fvNV, table[_glapi_get_proc_offset("glVertexAttribs2fvNV")]);
1457   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2svNV, table[_glapi_get_proc_offset("glVertexAttribs2svNV")]);
1458   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3dvNV, table[_glapi_get_proc_offset("glVertexAttribs3dvNV")]);
1459   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3fvNV, table[_glapi_get_proc_offset("glVertexAttribs3fvNV")]);
1460   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3svNV, table[_glapi_get_proc_offset("glVertexAttribs3svNV")]);
1461   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4dvNV, table[_glapi_get_proc_offset("glVertexAttribs4dvNV")]);
1462   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4fvNV, table[_glapi_get_proc_offset("glVertexAttribs4fvNV")]);
1463   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4svNV, table[_glapi_get_proc_offset("glVertexAttribs4svNV")]);
1464   EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4ubvNV, table[_glapi_get_proc_offset("glVertexAttribs4ubvNV")]);
1465}
1466
1467TEST_F(IndirectAPI, NV_point_sprite)
1468{
1469   EXPECT_EQ((_glapi_proc) __indirect_glPointParameteri, table[_glapi_get_proc_offset("glPointParameteriNV")]);
1470   EXPECT_EQ((_glapi_proc) __indirect_glPointParameteriv, table[_glapi_get_proc_offset("glPointParameterivNV")]);
1471}
1472
1473TEST_F(IndirectAPI, EXT_stencil_two_side)
1474{
1475   EXPECT_EQ((_glapi_proc) __indirect_glActiveStencilFaceEXT, table[_glapi_get_proc_offset("glActiveStencilFaceEXT")]);
1476}
1477
1478TEST_F(IndirectAPI, NV_fragment_program)
1479{
1480   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramNamedParameterdvNV, table[_glapi_get_proc_offset("glGetProgramNamedParameterdvNV")]);
1481   EXPECT_EQ((_glapi_proc) __indirect_glGetProgramNamedParameterfvNV, table[_glapi_get_proc_offset("glGetProgramNamedParameterfvNV")]);
1482   EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4dNV, table[_glapi_get_proc_offset("glProgramNamedParameter4dNV")]);
1483   EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4dvNV, table[_glapi_get_proc_offset("glProgramNamedParameter4dvNV")]);
1484   EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4fNV, table[_glapi_get_proc_offset("glProgramNamedParameter4fNV")]);
1485   EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4fvNV, table[_glapi_get_proc_offset("glProgramNamedParameter4fvNV")]);
1486}
1487
1488TEST_F(IndirectAPI, EXT_blend_equation_separate)
1489{
1490   EXPECT_EQ((_glapi_proc) __indirect_glBlendEquationSeparate, table[_glapi_get_proc_offset("glBlendEquationSeparateEXT")]);
1491}
1492
1493TEST_F(IndirectAPI, EXT_framebuffer_object)
1494{
1495   EXPECT_EQ((_glapi_proc) __indirect_glBindFramebufferEXT, table[_glapi_get_proc_offset("glBindFramebufferEXT")]);
1496   EXPECT_EQ((_glapi_proc) __indirect_glBindRenderbufferEXT, table[_glapi_get_proc_offset("glBindRenderbufferEXT")]);
1497   EXPECT_EQ((_glapi_proc) __indirect_glBindFramebuffer, table[_glapi_get_proc_offset("glBindFramebuffer")]);
1498   EXPECT_EQ((_glapi_proc) __indirect_glBindRenderbuffer, table[_glapi_get_proc_offset("glBindRenderbuffer")]);
1499   EXPECT_EQ((_glapi_proc) __indirect_glCheckFramebufferStatus, table[_glapi_get_proc_offset("glCheckFramebufferStatusEXT")]);
1500   EXPECT_EQ((_glapi_proc) __indirect_glDeleteFramebuffers, table[_glapi_get_proc_offset("glDeleteFramebuffersEXT")]);
1501   EXPECT_EQ((_glapi_proc) __indirect_glDeleteRenderbuffers, table[_glapi_get_proc_offset("glDeleteRenderbuffersEXT")]);
1502   EXPECT_EQ((_glapi_proc) __indirect_glFramebufferRenderbuffer, table[_glapi_get_proc_offset("glFramebufferRenderbufferEXT")]);
1503   EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture1D, table[_glapi_get_proc_offset("glFramebufferTexture1DEXT")]);
1504   EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture2D, table[_glapi_get_proc_offset("glFramebufferTexture2DEXT")]);
1505   EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture3D, table[_glapi_get_proc_offset("glFramebufferTexture3DEXT")]);
1506   EXPECT_EQ((_glapi_proc) __indirect_glGenFramebuffers, table[_glapi_get_proc_offset("glGenFramebuffersEXT")]);
1507   EXPECT_EQ((_glapi_proc) __indirect_glGenRenderbuffers, table[_glapi_get_proc_offset("glGenRenderbuffersEXT")]);
1508   EXPECT_EQ((_glapi_proc) __indirect_glGenerateMipmap, table[_glapi_get_proc_offset("glGenerateMipmapEXT")]);
1509   EXPECT_EQ((_glapi_proc) __indirect_glGetFramebufferAttachmentParameteriv, table[_glapi_get_proc_offset("glGetFramebufferAttachmentParameterivEXT")]);
1510   EXPECT_EQ((_glapi_proc) __indirect_glGetRenderbufferParameteriv, table[_glapi_get_proc_offset("glGetRenderbufferParameterivEXT")]);
1511   EXPECT_EQ((_glapi_proc) __indirect_glIsFramebuffer, table[_glapi_get_proc_offset("glIsFramebufferEXT")]);
1512   EXPECT_EQ((_glapi_proc) __indirect_glIsRenderbuffer, table[_glapi_get_proc_offset("glIsRenderbufferEXT")]);
1513   EXPECT_EQ((_glapi_proc) __indirect_glRenderbufferStorage, table[_glapi_get_proc_offset("glRenderbufferStorageEXT")]);
1514}
1515
1516TEST_F(IndirectAPI, EXT_framebuffer_blit)
1517{
1518   EXPECT_EQ((_glapi_proc) __indirect_glBlitFramebuffer, table[_glapi_get_proc_offset("glBlitFramebufferEXT")]);
1519}
1520
1521TEST_F(IndirectAPI, EXT_texture_array)
1522{
1523   EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTextureLayer, table[_glapi_get_proc_offset("glFramebufferTextureLayerEXT")]);
1524}
1525
1526#endif
1527