1/* 2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22 23#include "device9.h" 24#include "volumetexture9.h" 25#include "nine_helpers.h" 26#include "nine_pipe.h" 27 28#define DBG_CHANNEL DBG_VOLUMETEXTURE 29 30static HRESULT 31NineVolumeTexture9_ctor( struct NineVolumeTexture9 *This, 32 struct NineUnknownParams *pParams, 33 UINT Width, UINT Height, UINT Depth, UINT Levels, 34 DWORD Usage, 35 D3DFORMAT Format, 36 D3DPOOL Pool, 37 HANDLE *pSharedHandle ) 38{ 39 struct pipe_resource *info = &This->base.base.info; 40 struct pipe_screen *screen = pParams->device->screen; 41 enum pipe_format pf; 42 unsigned l; 43 D3DVOLUME_DESC voldesc; 44 HRESULT hr; 45 46 DBG("This=%p pParams=%p Width=%u Height=%u Depth=%u Levels=%u " 47 "Usage=%d Format=%d Pool=%d pSharedHandle=%p\n", 48 This, pParams, Width, Height, Depth, Levels, 49 Usage, Format, Pool, pSharedHandle); 50 51 user_assert(Width && Height && Depth, D3DERR_INVALIDCALL); 52 53 /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */ 54 user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */ 55 56 /* An IDirect3DVolume9 cannot be bound as a render target can it ? */ 57 user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)), 58 D3DERR_INVALIDCALL); 59 user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP), D3DERR_INVALIDCALL); 60 61 pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_3D, 0, 62 PIPE_BIND_SAMPLER_VIEW, FALSE, 63 Pool == D3DPOOL_SCRATCH); 64 65 if (pf == PIPE_FORMAT_NONE) 66 return D3DERR_INVALIDCALL; 67 68 /* We support ATI1 and ATI2 hacks only for 2D and Cube textures */ 69 if (Format == D3DFMT_ATI1 || Format == D3DFMT_ATI2) 70 return D3DERR_INVALIDCALL; 71 72 if (compressed_format(Format)) { 73 const unsigned w = util_format_get_blockwidth(pf); 74 const unsigned h = util_format_get_blockheight(pf); 75 /* Compressed formats are not compressed on depth component */ 76 user_assert(!(Width % w) && !(Height % h), D3DERR_INVALIDCALL); 77 } 78 79 info->screen = pParams->device->screen; 80 info->target = PIPE_TEXTURE_3D; 81 info->format = pf; 82 info->width0 = Width; 83 info->height0 = Height; 84 info->depth0 = Depth; 85 if (Levels) 86 info->last_level = Levels - 1; 87 else 88 info->last_level = util_logbase2(MAX2(MAX2(Width, Height), Depth)); 89 info->array_size = 1; 90 info->nr_samples = 0; 91 info->nr_storage_samples = 0; 92 info->bind = PIPE_BIND_SAMPLER_VIEW; 93 info->usage = PIPE_USAGE_DEFAULT; 94 info->flags = 0; 95 96 if (Usage & D3DUSAGE_DYNAMIC) { 97 info->usage = PIPE_USAGE_DYNAMIC; 98 } 99 if (Usage & D3DUSAGE_SOFTWAREPROCESSING) 100 DBG("Application asked for Software Vertex Processing, " 101 "but this is unimplemented\n"); 102 103 This->base.pstype = 3; 104 105 hr = NineBaseTexture9_ctor(&This->base, pParams, NULL, 106 D3DRTYPE_VOLUMETEXTURE, Format, Pool, Usage); 107 if (FAILED(hr)) 108 return hr; 109 110 This->volumes = CALLOC(This->base.level_count, sizeof(*This->volumes)); 111 if (!This->volumes) 112 return E_OUTOFMEMORY; 113 114 voldesc.Format = Format; 115 voldesc.Type = D3DRTYPE_VOLUME; 116 voldesc.Usage = Usage; 117 voldesc.Pool = Pool; 118 for (l = 0; l < This->base.level_count; ++l) { 119 voldesc.Width = u_minify(Width, l); 120 voldesc.Height = u_minify(Height, l); 121 voldesc.Depth = u_minify(Depth, l); 122 123 hr = NineVolume9_new(This->base.base.base.device, NineUnknown(This), 124 This->base.base.resource, l, 125 &voldesc, &This->volumes[l]); 126 if (FAILED(hr)) 127 return hr; 128 } 129 130 /* Textures start initially dirty */ 131 NineVolumeTexture9_AddDirtyBox(This, NULL); 132 133 return D3D_OK; 134} 135 136static void 137NineVolumeTexture9_dtor( struct NineVolumeTexture9 *This ) 138{ 139 unsigned l; 140 141 DBG("This=%p\n", This); 142 143 if (This->volumes) { 144 for (l = 0; l < This->base.level_count; ++l) 145 if (This->volumes[l]) 146 NineUnknown_Destroy(&This->volumes[l]->base); 147 FREE(This->volumes); 148 } 149 150 NineBaseTexture9_dtor(&This->base); 151} 152 153HRESULT NINE_WINAPI 154NineVolumeTexture9_GetLevelDesc( struct NineVolumeTexture9 *This, 155 UINT Level, 156 D3DVOLUME_DESC *pDesc ) 157{ 158 user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL); 159 160 *pDesc = This->volumes[Level]->desc; 161 162 return D3D_OK; 163} 164 165HRESULT NINE_WINAPI 166NineVolumeTexture9_GetVolumeLevel( struct NineVolumeTexture9 *This, 167 UINT Level, 168 IDirect3DVolume9 **ppVolumeLevel ) 169{ 170 user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL); 171 172 NineUnknown_AddRef(NineUnknown(This->volumes[Level])); 173 *ppVolumeLevel = (IDirect3DVolume9 *)This->volumes[Level]; 174 175 return D3D_OK; 176} 177 178HRESULT NINE_WINAPI 179NineVolumeTexture9_LockBox( struct NineVolumeTexture9 *This, 180 UINT Level, 181 D3DLOCKED_BOX *pLockedVolume, 182 const D3DBOX *pBox, 183 DWORD Flags ) 184{ 185 DBG("This=%p Level=%u pLockedVolume=%p pBox=%p Flags=%d\n", 186 This, Level, pLockedVolume, pBox, Flags); 187 188 user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL); 189 190 return NineVolume9_LockBox(This->volumes[Level], pLockedVolume, pBox, 191 Flags); 192} 193 194HRESULT NINE_WINAPI 195NineVolumeTexture9_UnlockBox( struct NineVolumeTexture9 *This, 196 UINT Level ) 197{ 198 DBG("This=%p Level=%u\n", This, Level); 199 200 user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL); 201 202 return NineVolume9_UnlockBox(This->volumes[Level]); 203} 204 205HRESULT NINE_WINAPI 206NineVolumeTexture9_AddDirtyBox( struct NineVolumeTexture9 *This, 207 const D3DBOX *pDirtyBox ) 208{ 209 DBG("This=%p pDirtybox=%p\n", This, pDirtyBox); 210 211 if (This->base.base.pool == D3DPOOL_DEFAULT) { 212 return D3D_OK; 213 } 214 215 if (This->base.base.pool == D3DPOOL_MANAGED) { 216 This->base.managed.dirty = TRUE; 217 BASETEX_REGISTER_UPDATE(&This->base); 218 } 219 220 if (!pDirtyBox) { 221 This->dirty_box.x = 0; 222 This->dirty_box.y = 0; 223 This->dirty_box.z = 0; 224 This->dirty_box.width = This->base.base.info.width0; 225 This->dirty_box.height = This->base.base.info.height0; 226 This->dirty_box.depth = This->base.base.info.depth0; 227 } else { 228 if (This->dirty_box.width == 0) { 229 d3dbox_to_pipe_box(&This->dirty_box, pDirtyBox); 230 } else { 231 struct pipe_box box; 232 d3dbox_to_pipe_box(&box, pDirtyBox); 233 u_box_union_3d(&This->dirty_box, &This->dirty_box, &box); 234 } 235 This->dirty_box.x = MAX2(This->dirty_box.x, 0); 236 This->dirty_box.y = MAX2(This->dirty_box.y, 0); 237 This->dirty_box.z = MAX2(This->dirty_box.z, 0); 238 This->dirty_box.width = MIN2(This->dirty_box.width, 239 This->base.base.info.width0 - This->dirty_box.x); 240 This->dirty_box.height = MIN2(This->dirty_box.height, 241 This->base.base.info.height0 - This->dirty_box.y); 242 This->dirty_box.depth = MIN2(This->dirty_box.depth, 243 This->base.base.info.depth0 - This->dirty_box.z); 244 } 245 return D3D_OK; 246} 247 248IDirect3DVolumeTexture9Vtbl NineVolumeTexture9_vtable = { 249 (void *)NineUnknown_QueryInterface, 250 (void *)NineUnknown_AddRef, 251 (void *)NineUnknown_Release, 252 (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */ 253 (void *)NineUnknown_SetPrivateData, 254 (void *)NineUnknown_GetPrivateData, 255 (void *)NineUnknown_FreePrivateData, 256 (void *)NineResource9_SetPriority, 257 (void *)NineResource9_GetPriority, 258 (void *)NineBaseTexture9_PreLoad, 259 (void *)NineResource9_GetType, 260 (void *)NineBaseTexture9_SetLOD, 261 (void *)NineBaseTexture9_GetLOD, 262 (void *)NineBaseTexture9_GetLevelCount, 263 (void *)NineBaseTexture9_SetAutoGenFilterType, 264 (void *)NineBaseTexture9_GetAutoGenFilterType, 265 (void *)NineBaseTexture9_GenerateMipSubLevels, 266 (void *)NineVolumeTexture9_GetLevelDesc, 267 (void *)NineVolumeTexture9_GetVolumeLevel, 268 (void *)NineVolumeTexture9_LockBox, 269 (void *)NineVolumeTexture9_UnlockBox, 270 (void *)NineVolumeTexture9_AddDirtyBox 271}; 272 273static const GUID *NineVolumeTexture9_IIDs[] = { 274 &IID_IDirect3DVolumeTexture9, 275 &IID_IDirect3DBaseTexture9, 276 &IID_IDirect3DResource9, 277 &IID_IUnknown, 278 NULL 279}; 280 281HRESULT 282NineVolumeTexture9_new( struct NineDevice9 *pDevice, 283 UINT Width, UINT Height, UINT Depth, UINT Levels, 284 DWORD Usage, 285 D3DFORMAT Format, 286 D3DPOOL Pool, 287 struct NineVolumeTexture9 **ppOut, 288 HANDLE *pSharedHandle ) 289{ 290 NINE_DEVICE_CHILD_NEW(VolumeTexture9, ppOut, pDevice, 291 Width, Height, Depth, Levels, 292 Usage, Format, Pool, pSharedHandle); 293} 294 295