1/*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#include "device9.h"
24#include "volumetexture9.h"
25#include "nine_helpers.h"
26#include "nine_pipe.h"
27
28#define DBG_CHANNEL DBG_VOLUMETEXTURE
29
30static HRESULT
31NineVolumeTexture9_ctor( struct NineVolumeTexture9 *This,
32                         struct NineUnknownParams *pParams,
33                         UINT Width, UINT Height, UINT Depth, UINT Levels,
34                         DWORD Usage,
35                         D3DFORMAT Format,
36                         D3DPOOL Pool,
37                         HANDLE *pSharedHandle )
38{
39    struct pipe_resource *info = &This->base.base.info;
40    struct pipe_screen *screen = pParams->device->screen;
41    enum pipe_format pf;
42    unsigned l;
43    D3DVOLUME_DESC voldesc;
44    HRESULT hr;
45
46    DBG("This=%p pParams=%p Width=%u Height=%u Depth=%u Levels=%u "
47        "Usage=%d Format=%d Pool=%d pSharedHandle=%p\n",
48        This, pParams, Width, Height, Depth, Levels,
49        Usage, Format, Pool, pSharedHandle);
50
51    user_assert(Width && Height && Depth, D3DERR_INVALIDCALL);
52
53    /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */
54    user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
55
56    /* An IDirect3DVolume9 cannot be bound as a render target can it ? */
57    user_assert(!(Usage & (D3DUSAGE_RENDERTARGET | D3DUSAGE_DEPTHSTENCIL)),
58                D3DERR_INVALIDCALL);
59    user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP), D3DERR_INVALIDCALL);
60
61    pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_3D, 0,
62                                     PIPE_BIND_SAMPLER_VIEW, FALSE,
63                                     Pool == D3DPOOL_SCRATCH);
64
65    if (pf == PIPE_FORMAT_NONE)
66        return D3DERR_INVALIDCALL;
67
68    /* We support ATI1 and ATI2 hacks only for 2D and Cube textures */
69    if (Format == D3DFMT_ATI1 || Format == D3DFMT_ATI2)
70        return D3DERR_INVALIDCALL;
71
72    if (compressed_format(Format)) {
73        const unsigned w = util_format_get_blockwidth(pf);
74        const unsigned h = util_format_get_blockheight(pf);
75        /* Compressed formats are not compressed on depth component */
76        user_assert(!(Width % w) && !(Height % h), D3DERR_INVALIDCALL);
77    }
78
79    info->screen = pParams->device->screen;
80    info->target = PIPE_TEXTURE_3D;
81    info->format = pf;
82    info->width0 = Width;
83    info->height0 = Height;
84    info->depth0 = Depth;
85    if (Levels)
86        info->last_level = Levels - 1;
87    else
88        info->last_level = util_logbase2(MAX2(MAX2(Width, Height), Depth));
89    info->array_size = 1;
90    info->nr_samples = 0;
91    info->nr_storage_samples = 0;
92    info->bind = PIPE_BIND_SAMPLER_VIEW;
93    info->usage = PIPE_USAGE_DEFAULT;
94    info->flags = 0;
95
96    if (Usage & D3DUSAGE_DYNAMIC) {
97        info->usage = PIPE_USAGE_DYNAMIC;
98    }
99    if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
100        DBG("Application asked for Software Vertex Processing, "
101            "but this is unimplemented\n");
102
103    This->base.pstype = 3;
104
105    hr = NineBaseTexture9_ctor(&This->base, pParams, NULL,
106                               D3DRTYPE_VOLUMETEXTURE, Format, Pool, Usage);
107    if (FAILED(hr))
108        return hr;
109
110    This->volumes = CALLOC(This->base.level_count, sizeof(*This->volumes));
111    if (!This->volumes)
112        return E_OUTOFMEMORY;
113
114    voldesc.Format = Format;
115    voldesc.Type = D3DRTYPE_VOLUME;
116    voldesc.Usage = Usage;
117    voldesc.Pool = Pool;
118    for (l = 0; l < This->base.level_count; ++l) {
119        voldesc.Width = u_minify(Width, l);
120        voldesc.Height = u_minify(Height, l);
121        voldesc.Depth = u_minify(Depth, l);
122
123        hr = NineVolume9_new(This->base.base.base.device, NineUnknown(This),
124                             This->base.base.resource, l,
125                             &voldesc, &This->volumes[l]);
126        if (FAILED(hr))
127            return hr;
128    }
129
130    /* Textures start initially dirty */
131    NineVolumeTexture9_AddDirtyBox(This, NULL);
132
133    return D3D_OK;
134}
135
136static void
137NineVolumeTexture9_dtor( struct NineVolumeTexture9 *This )
138{
139    unsigned l;
140
141    DBG("This=%p\n", This);
142
143    if (This->volumes) {
144        for (l = 0; l < This->base.level_count; ++l)
145            if (This->volumes[l])
146                NineUnknown_Destroy(&This->volumes[l]->base);
147        FREE(This->volumes);
148    }
149
150    NineBaseTexture9_dtor(&This->base);
151}
152
153HRESULT NINE_WINAPI
154NineVolumeTexture9_GetLevelDesc( struct NineVolumeTexture9 *This,
155                                 UINT Level,
156                                 D3DVOLUME_DESC *pDesc )
157{
158    user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
159
160    *pDesc = This->volumes[Level]->desc;
161
162    return D3D_OK;
163}
164
165HRESULT NINE_WINAPI
166NineVolumeTexture9_GetVolumeLevel( struct NineVolumeTexture9 *This,
167                                   UINT Level,
168                                   IDirect3DVolume9 **ppVolumeLevel )
169{
170    user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
171
172    NineUnknown_AddRef(NineUnknown(This->volumes[Level]));
173    *ppVolumeLevel = (IDirect3DVolume9 *)This->volumes[Level];
174
175    return D3D_OK;
176}
177
178HRESULT NINE_WINAPI
179NineVolumeTexture9_LockBox( struct NineVolumeTexture9 *This,
180                            UINT Level,
181                            D3DLOCKED_BOX *pLockedVolume,
182                            const D3DBOX *pBox,
183                            DWORD Flags )
184{
185    DBG("This=%p Level=%u pLockedVolume=%p pBox=%p Flags=%d\n",
186        This, Level, pLockedVolume, pBox, Flags);
187
188    user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
189
190    return NineVolume9_LockBox(This->volumes[Level], pLockedVolume, pBox,
191                               Flags);
192}
193
194HRESULT NINE_WINAPI
195NineVolumeTexture9_UnlockBox( struct NineVolumeTexture9 *This,
196                              UINT Level )
197{
198    DBG("This=%p Level=%u\n", This, Level);
199
200    user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
201
202    return NineVolume9_UnlockBox(This->volumes[Level]);
203}
204
205HRESULT NINE_WINAPI
206NineVolumeTexture9_AddDirtyBox( struct NineVolumeTexture9 *This,
207                                const D3DBOX *pDirtyBox )
208{
209    DBG("This=%p pDirtybox=%p\n", This, pDirtyBox);
210
211    if (This->base.base.pool == D3DPOOL_DEFAULT) {
212        return D3D_OK;
213    }
214
215    if (This->base.base.pool == D3DPOOL_MANAGED) {
216        This->base.managed.dirty = TRUE;
217        BASETEX_REGISTER_UPDATE(&This->base);
218    }
219
220    if (!pDirtyBox) {
221        This->dirty_box.x = 0;
222        This->dirty_box.y = 0;
223        This->dirty_box.z = 0;
224        This->dirty_box.width = This->base.base.info.width0;
225        This->dirty_box.height = This->base.base.info.height0;
226        This->dirty_box.depth = This->base.base.info.depth0;
227    } else {
228        if (This->dirty_box.width == 0) {
229            d3dbox_to_pipe_box(&This->dirty_box, pDirtyBox);
230        } else {
231            struct pipe_box box;
232            d3dbox_to_pipe_box(&box, pDirtyBox);
233            u_box_union_3d(&This->dirty_box, &This->dirty_box, &box);
234        }
235        This->dirty_box.x = MAX2(This->dirty_box.x, 0);
236        This->dirty_box.y = MAX2(This->dirty_box.y, 0);
237        This->dirty_box.z = MAX2(This->dirty_box.z, 0);
238        This->dirty_box.width = MIN2(This->dirty_box.width,
239                                     This->base.base.info.width0 - This->dirty_box.x);
240        This->dirty_box.height = MIN2(This->dirty_box.height,
241                                     This->base.base.info.height0 - This->dirty_box.y);
242        This->dirty_box.depth = MIN2(This->dirty_box.depth,
243                                     This->base.base.info.depth0 - This->dirty_box.z);
244    }
245    return D3D_OK;
246}
247
248IDirect3DVolumeTexture9Vtbl NineVolumeTexture9_vtable = {
249    (void *)NineUnknown_QueryInterface,
250    (void *)NineUnknown_AddRef,
251    (void *)NineUnknown_Release,
252    (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
253    (void *)NineUnknown_SetPrivateData,
254    (void *)NineUnknown_GetPrivateData,
255    (void *)NineUnknown_FreePrivateData,
256    (void *)NineResource9_SetPriority,
257    (void *)NineResource9_GetPriority,
258    (void *)NineBaseTexture9_PreLoad,
259    (void *)NineResource9_GetType,
260    (void *)NineBaseTexture9_SetLOD,
261    (void *)NineBaseTexture9_GetLOD,
262    (void *)NineBaseTexture9_GetLevelCount,
263    (void *)NineBaseTexture9_SetAutoGenFilterType,
264    (void *)NineBaseTexture9_GetAutoGenFilterType,
265    (void *)NineBaseTexture9_GenerateMipSubLevels,
266    (void *)NineVolumeTexture9_GetLevelDesc,
267    (void *)NineVolumeTexture9_GetVolumeLevel,
268    (void *)NineVolumeTexture9_LockBox,
269    (void *)NineVolumeTexture9_UnlockBox,
270    (void *)NineVolumeTexture9_AddDirtyBox
271};
272
273static const GUID *NineVolumeTexture9_IIDs[] = {
274    &IID_IDirect3DVolumeTexture9,
275    &IID_IDirect3DBaseTexture9,
276    &IID_IDirect3DResource9,
277    &IID_IUnknown,
278    NULL
279};
280
281HRESULT
282NineVolumeTexture9_new( struct NineDevice9 *pDevice,
283                        UINT Width, UINT Height, UINT Depth, UINT Levels,
284                        DWORD Usage,
285                        D3DFORMAT Format,
286                        D3DPOOL Pool,
287                        struct NineVolumeTexture9 **ppOut,
288                        HANDLE *pSharedHandle )
289{
290    NINE_DEVICE_CHILD_NEW(VolumeTexture9, ppOut, pDevice,
291                          Width, Height, Depth, Levels,
292                          Usage, Format, Pool, pSharedHandle);
293}
294
295