1/* 2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22 23#ifndef _NINE_SWAPCHAIN9_H_ 24#define _NINE_SWAPCHAIN9_H_ 25 26#include "iunknown.h" 27#include "adapter9.h" 28 29#include "d3dadapter/d3dadapter9.h" 30 31#include "threadpool.h" 32 33struct NineDevice9; 34struct NineSurface9; 35struct nine_winsys_swapchain; 36struct blit_state; 37 38#define DRI_SWAP_FENCES_MAX 4 39#define DRI_SWAP_FENCES_MASK 3 40 41struct NineSwapChain9 42{ 43 struct NineUnknown base; 44 45 /* G3D stuff */ 46 struct pipe_screen *screen; 47 48 /* presentation backend */ 49 ID3DPresent *present; 50 D3DPRESENT_PARAMETERS params; 51 D3DDISPLAYMODEEX *mode; 52 struct d3dadapter9_context *actx; 53 BOOL implicit; 54 unsigned num_back_buffers; 55 56 /* buffer handles */ 57 struct NineSurface9 *buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1]; /* 0 to BackBufferCount-1 : the back buffers. BackBufferCount : additional buffer */ 58 struct pipe_resource *present_buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1]; 59 D3DWindowBuffer *present_handles[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1]; 60 D3DWindowBuffer *present_handles_pending_release[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1]; 61 62 struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX]; 63 unsigned int cur_fences; 64 unsigned int head; 65 unsigned int tail; 66 unsigned int desired_fences; 67 68 BOOL rendering_done; 69 70 struct NineSurface9 *zsbuf; 71 72 D3DGAMMARAMP gamma; 73 74 struct threadpool *pool; 75 struct threadpool_task *tasks[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1]; 76 BOOL *pending_presentation[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1]; 77 BOOL enable_threadpool; 78}; 79 80static inline struct NineSwapChain9 * 81NineSwapChain9( void *data ) 82{ 83 return (struct NineSwapChain9 *)data; 84} 85 86HRESULT 87NineSwapChain9_new( struct NineDevice9 *pDevice, 88 BOOL implicit, 89 ID3DPresent *pPresent, 90 D3DPRESENT_PARAMETERS *pPresentationParameters, 91 struct d3dadapter9_context *pCTX, 92 HWND hFocusWindow, 93 struct NineSwapChain9 **ppOut ); 94 95HRESULT 96NineSwapChain9_ctor( struct NineSwapChain9 *This, 97 struct NineUnknownParams *pParams, 98 BOOL implicit, 99 ID3DPresent *pPresent, 100 D3DPRESENT_PARAMETERS *pPresentationParameters, 101 struct d3dadapter9_context *pCTX, 102 HWND hFocusWindow, 103 D3DDISPLAYMODEEX *mode ); 104 105void 106NineSwapChain9_dtor( struct NineSwapChain9 *This ); 107 108HRESULT 109NineSwapChain9_Resize( struct NineSwapChain9 *This, 110 D3DPRESENT_PARAMETERS *pParams, 111 D3DDISPLAYMODEEX *mode ); 112 113HRESULT NINE_WINAPI 114NineSwapChain9_Present( struct NineSwapChain9 *This, 115 const RECT *pSourceRect, 116 const RECT *pDestRect, 117 HWND hDestWindowOverride, 118 const RGNDATA *pDirtyRegion, 119 DWORD dwFlags ); 120 121HRESULT NINE_WINAPI 122NineSwapChain9_GetFrontBufferData( struct NineSwapChain9 *This, 123 IDirect3DSurface9 *pDestSurface ); 124 125HRESULT NINE_WINAPI 126NineSwapChain9_GetBackBuffer( struct NineSwapChain9 *This, 127 UINT iBackBuffer, 128 D3DBACKBUFFER_TYPE Type, 129 IDirect3DSurface9 **ppBackBuffer ); 130 131HRESULT NINE_WINAPI 132NineSwapChain9_GetRasterStatus( struct NineSwapChain9 *This, 133 D3DRASTER_STATUS *pRasterStatus ); 134 135HRESULT NINE_WINAPI 136NineSwapChain9_GetDisplayMode( struct NineSwapChain9 *This, 137 D3DDISPLAYMODE *pMode ); 138 139HRESULT NINE_WINAPI 140NineSwapChain9_GetPresentParameters( struct NineSwapChain9 *This, 141 D3DPRESENT_PARAMETERS *pPresentationParameters ); 142 143BOOL 144NineSwapChain9_GetOccluded( struct NineSwapChain9 *This ); 145 146BOOL 147NineSwapChain9_ResolutionMismatch( struct NineSwapChain9 *This ); 148 149HANDLE 150NineSwapChain9_CreateThread( struct NineSwapChain9 *This, 151 void *pFuncAddress, 152 void *pParam ); 153 154void 155NineSwapChain9_WaitForThread( struct NineSwapChain9 *This, 156 HANDLE thread ); 157 158#endif /* _NINE_SWAPCHAIN9_H_ */ 159