1/*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#ifndef _NINE_SWAPCHAIN9_H_
24#define _NINE_SWAPCHAIN9_H_
25
26#include "iunknown.h"
27#include "adapter9.h"
28
29#include "d3dadapter/d3dadapter9.h"
30
31#include "threadpool.h"
32
33struct NineDevice9;
34struct NineSurface9;
35struct nine_winsys_swapchain;
36struct blit_state;
37
38#define DRI_SWAP_FENCES_MAX 4
39#define DRI_SWAP_FENCES_MASK 3
40
41struct NineSwapChain9
42{
43    struct NineUnknown base;
44
45    /* G3D stuff */
46    struct pipe_screen *screen;
47
48    /* presentation backend */
49    ID3DPresent *present;
50    D3DPRESENT_PARAMETERS params;
51    D3DDISPLAYMODEEX *mode;
52    struct d3dadapter9_context *actx;
53    BOOL implicit;
54    unsigned num_back_buffers;
55
56    /* buffer handles */
57    struct NineSurface9 *buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1]; /* 0 to BackBufferCount-1 : the back buffers. BackBufferCount : additional buffer */
58    struct pipe_resource *present_buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
59    D3DWindowBuffer *present_handles[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
60    D3DWindowBuffer *present_handles_pending_release[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
61
62    struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX];
63    unsigned int cur_fences;
64    unsigned int head;
65    unsigned int tail;
66    unsigned int desired_fences;
67
68    BOOL rendering_done;
69
70    struct NineSurface9 *zsbuf;
71
72    D3DGAMMARAMP gamma;
73
74    struct threadpool *pool;
75    struct threadpool_task *tasks[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
76    BOOL *pending_presentation[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
77    BOOL enable_threadpool;
78};
79
80static inline struct NineSwapChain9 *
81NineSwapChain9( void *data )
82{
83    return (struct NineSwapChain9 *)data;
84}
85
86HRESULT
87NineSwapChain9_new( struct NineDevice9 *pDevice,
88                    BOOL implicit,
89                    ID3DPresent *pPresent,
90                    D3DPRESENT_PARAMETERS *pPresentationParameters,
91                    struct d3dadapter9_context *pCTX,
92                    HWND hFocusWindow,
93                    struct NineSwapChain9 **ppOut );
94
95HRESULT
96NineSwapChain9_ctor( struct NineSwapChain9 *This,
97                     struct NineUnknownParams *pParams,
98                     BOOL implicit,
99                     ID3DPresent *pPresent,
100                     D3DPRESENT_PARAMETERS *pPresentationParameters,
101                     struct d3dadapter9_context *pCTX,
102                     HWND hFocusWindow,
103                     D3DDISPLAYMODEEX *mode );
104
105void
106NineSwapChain9_dtor( struct NineSwapChain9 *This );
107
108HRESULT
109NineSwapChain9_Resize( struct NineSwapChain9 *This,
110                       D3DPRESENT_PARAMETERS *pParams,
111                       D3DDISPLAYMODEEX *mode );
112
113HRESULT NINE_WINAPI
114NineSwapChain9_Present( struct NineSwapChain9 *This,
115                        const RECT *pSourceRect,
116                        const RECT *pDestRect,
117                        HWND hDestWindowOverride,
118                        const RGNDATA *pDirtyRegion,
119                        DWORD dwFlags );
120
121HRESULT NINE_WINAPI
122NineSwapChain9_GetFrontBufferData( struct NineSwapChain9 *This,
123                                   IDirect3DSurface9 *pDestSurface );
124
125HRESULT NINE_WINAPI
126NineSwapChain9_GetBackBuffer( struct NineSwapChain9 *This,
127                              UINT iBackBuffer,
128                              D3DBACKBUFFER_TYPE Type,
129                              IDirect3DSurface9 **ppBackBuffer );
130
131HRESULT NINE_WINAPI
132NineSwapChain9_GetRasterStatus( struct NineSwapChain9 *This,
133                                D3DRASTER_STATUS *pRasterStatus );
134
135HRESULT NINE_WINAPI
136NineSwapChain9_GetDisplayMode( struct NineSwapChain9 *This,
137                               D3DDISPLAYMODE *pMode );
138
139HRESULT NINE_WINAPI
140NineSwapChain9_GetPresentParameters( struct NineSwapChain9 *This,
141                                     D3DPRESENT_PARAMETERS *pPresentationParameters );
142
143BOOL
144NineSwapChain9_GetOccluded( struct NineSwapChain9 *This );
145
146BOOL
147NineSwapChain9_ResolutionMismatch( struct NineSwapChain9 *This );
148
149HANDLE
150NineSwapChain9_CreateThread( struct NineSwapChain9 *This,
151                                 void *pFuncAddress,
152                                 void *pParam );
153
154void
155NineSwapChain9_WaitForThread( struct NineSwapChain9 *This,
156                                  HANDLE thread );
157
158#endif /* _NINE_SWAPCHAIN9_H_ */
159