1/*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#ifndef _NINE_RESOURCE9_H_
24#define _NINE_RESOURCE9_H_
25
26#include "iunknown.h"
27#include "pipe/p_state.h"
28
29struct pipe_screen;
30struct hash_table;
31struct NineDevice9;
32
33struct NineResource9
34{
35    struct NineUnknown base;
36
37    struct pipe_resource *resource; /* device resource */
38
39    D3DRESOURCETYPE type;
40    D3DPOOL pool;
41    DWORD priority;
42    DWORD usage;
43
44    struct pipe_resource info; /* resource configuration */
45
46    long long size;
47};
48static inline struct NineResource9 *
49NineResource9( void *data )
50{
51    return (struct NineResource9 *)data;
52}
53
54HRESULT
55NineResource9_ctor( struct NineResource9 *This,
56                    struct NineUnknownParams *pParams,
57                    struct pipe_resource *initResource,
58                    BOOL Allocate,
59                    D3DRESOURCETYPE Type,
60                    D3DPOOL Pool,
61                    DWORD Usage);
62
63void
64NineResource9_dtor( struct NineResource9 *This );
65
66/*** Nine private methods ***/
67
68struct pipe_resource *
69NineResource9_GetResource( struct NineResource9 *This );
70
71D3DPOOL
72NineResource9_GetPool( struct NineResource9 *This );
73
74/*** Direct3D public methods ***/
75
76DWORD NINE_WINAPI
77NineResource9_SetPriority( struct NineResource9 *This,
78                           DWORD PriorityNew );
79
80DWORD NINE_WINAPI
81NineResource9_GetPriority( struct NineResource9 *This );
82
83void NINE_WINAPI
84NineResource9_PreLoad( struct NineResource9 *This );
85
86D3DRESOURCETYPE NINE_WINAPI
87NineResource9_GetType( struct NineResource9 *This );
88
89#endif /* _NINE_RESOURCE9_H_ */
90