1/* 2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22 23#ifndef _NINE_RESOURCE9_H_ 24#define _NINE_RESOURCE9_H_ 25 26#include "iunknown.h" 27#include "pipe/p_state.h" 28 29struct pipe_screen; 30struct hash_table; 31struct NineDevice9; 32 33struct NineResource9 34{ 35 struct NineUnknown base; 36 37 struct pipe_resource *resource; /* device resource */ 38 39 D3DRESOURCETYPE type; 40 D3DPOOL pool; 41 DWORD priority; 42 DWORD usage; 43 44 struct pipe_resource info; /* resource configuration */ 45 46 long long size; 47}; 48static inline struct NineResource9 * 49NineResource9( void *data ) 50{ 51 return (struct NineResource9 *)data; 52} 53 54HRESULT 55NineResource9_ctor( struct NineResource9 *This, 56 struct NineUnknownParams *pParams, 57 struct pipe_resource *initResource, 58 BOOL Allocate, 59 D3DRESOURCETYPE Type, 60 D3DPOOL Pool, 61 DWORD Usage); 62 63void 64NineResource9_dtor( struct NineResource9 *This ); 65 66/*** Nine private methods ***/ 67 68struct pipe_resource * 69NineResource9_GetResource( struct NineResource9 *This ); 70 71D3DPOOL 72NineResource9_GetPool( struct NineResource9 *This ); 73 74/*** Direct3D public methods ***/ 75 76DWORD NINE_WINAPI 77NineResource9_SetPriority( struct NineResource9 *This, 78 DWORD PriorityNew ); 79 80DWORD NINE_WINAPI 81NineResource9_GetPriority( struct NineResource9 *This ); 82 83void NINE_WINAPI 84NineResource9_PreLoad( struct NineResource9 *This ); 85 86D3DRESOURCETYPE NINE_WINAPI 87NineResource9_GetType( struct NineResource9 *This ); 88 89#endif /* _NINE_RESOURCE9_H_ */ 90