1bf215546Sopenharmony_ci/* 2bf215546Sopenharmony_ci * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> 3bf215546Sopenharmony_ci * 4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 5bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"), 6bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation 7bf215546Sopenharmony_ci * on the rights to use, copy, modify, merge, publish, distribute, sub 8bf215546Sopenharmony_ci * license, and/or sell copies of the Software, and to permit persons to whom 9bf215546Sopenharmony_ci * the Software is furnished to do so, subject to the following conditions: 10bf215546Sopenharmony_ci * 11bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next 12bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the 13bf215546Sopenharmony_ci * Software. 14bf215546Sopenharmony_ci * 15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18bf215546Sopenharmony_ci * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19bf215546Sopenharmony_ci * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20bf215546Sopenharmony_ci * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21bf215546Sopenharmony_ci * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22bf215546Sopenharmony_ci 23bf215546Sopenharmony_ci#include "nine_quirk.h" 24bf215546Sopenharmony_ci 25bf215546Sopenharmony_ci#include "util/u_debug.h" 26bf215546Sopenharmony_ci 27bf215546Sopenharmony_cistatic const struct debug_named_value nine_quirk_table[] = { 28bf215546Sopenharmony_ci { "fakecaps", QUIRK_FAKE_CAPS, 29bf215546Sopenharmony_ci "Fake caps to emulate D3D specs regardless of hardware caps." }, 30bf215546Sopenharmony_ci { "lenientshader", QUIRK_LENIENT_SHADER, 31bf215546Sopenharmony_ci "Be lenient when translating shaders." }, 32bf215546Sopenharmony_ci { "all", ~0U, 33bf215546Sopenharmony_ci "Enable all quirks." }, 34bf215546Sopenharmony_ci DEBUG_NAMED_VALUE_END 35bf215546Sopenharmony_ci}; 36bf215546Sopenharmony_ci 37bf215546Sopenharmony_ciboolean 38bf215546Sopenharmony_ci_nine_get_quirk( unsigned quirk ) 39bf215546Sopenharmony_ci{ 40bf215546Sopenharmony_ci static boolean first = TRUE; 41bf215546Sopenharmony_ci static unsigned long flags = 0; 42bf215546Sopenharmony_ci 43bf215546Sopenharmony_ci if (first) { 44bf215546Sopenharmony_ci first = FALSE; 45bf215546Sopenharmony_ci flags = debug_get_flags_option("NINE_QUIRKS", nine_quirk_table, 0); 46bf215546Sopenharmony_ci } 47bf215546Sopenharmony_ci 48bf215546Sopenharmony_ci return !!(flags & quirk); 49bf215546Sopenharmony_ci} 50