1/* 2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22 23#ifndef _NINE_HELPERS_H_ 24#define _NINE_HELPERS_H_ 25 26#include "iunknown.h" 27#include "nine_lock.h" 28 29/* 30 * Note: we use these function rather than the MIN2, MAX2, CLAMP macros to 31 * avoid evaluating arguments (which are often function calls) more than once. 32 */ 33 34static inline unsigned _min(unsigned a, unsigned b) 35{ 36 return (a < b) ? a : b; 37} 38 39 40/* Sshhh ... */ 41#define nine_reference(a, b) _nine_reference((void **)(a), (b)) 42 43static inline void _nine_reference(void **ref, void *ptr) 44{ 45 if (*ref != ptr) { 46 if (*ref) 47 NineUnknown_Release(*ref); 48 if (ptr) 49 NineUnknown_AddRef(ptr); 50 *ref = ptr; 51 } 52} 53 54#define nine_reference_set(a, b) _nine_reference_set((void **)(a), (b)) 55 56static inline void _nine_reference_set(void **ref, void *ptr) 57{ 58 *ref = ptr; 59 if (ptr) 60 NineUnknown_AddRef(ptr); 61} 62 63#define nine_bind(a, b) _nine_bind((void **)(a), (b)) 64 65static inline void _nine_bind(void **dst, void *obj) 66{ 67 if (*dst != obj) { 68 if (*dst) 69 NineUnknown_Unbind(*dst); 70 if (obj) 71 NineUnknown_Bind(obj); 72 *dst = obj; 73 } 74} 75 76#define NINE_DEVICE_CHILD_NEW(nine, out, dev, ...) \ 77 { \ 78 struct NineUnknownParams __params; \ 79 struct Nine##nine *__data; \ 80 \ 81 __data = CALLOC_STRUCT(Nine##nine); \ 82 if (!__data) { return E_OUTOFMEMORY; } \ 83 \ 84 __params.vtable = ((dev)->params.BehaviorFlags & D3DCREATE_MULTITHREADED) ? &Lock##nine##_vtable : &Nine##nine##_vtable; \ 85 __params.guids = Nine##nine##_IIDs; \ 86 __params.dtor = (void *)Nine##nine##_dtor; \ 87 __params.container = NULL; \ 88 __params.device = dev; \ 89 __params.start_with_bind_not_ref = false; \ 90 { \ 91 HRESULT __hr = Nine##nine##_ctor(__data, &__params, ## __VA_ARGS__); \ 92 if (FAILED(__hr)) { \ 93 Nine##nine##_dtor(__data); \ 94 return __hr; \ 95 } \ 96 } \ 97 \ 98 *(out) = __data; \ 99 } \ 100 return D3D_OK 101 102#define NINE_DEVICE_CHILD_BIND_NEW(nine, out, dev, ...) \ 103 { \ 104 struct NineUnknownParams __params; \ 105 struct Nine##nine *__data; \ 106 \ 107 __data = CALLOC_STRUCT(Nine##nine); \ 108 if (!__data) { return E_OUTOFMEMORY; } \ 109 \ 110 __params.vtable = ((dev)->params.BehaviorFlags & D3DCREATE_MULTITHREADED) ? &Lock##nine##_vtable : &Nine##nine##_vtable; \ 111 __params.guids = Nine##nine##_IIDs; \ 112 __params.dtor = (void *)Nine##nine##_dtor; \ 113 __params.container = NULL; \ 114 __params.device = dev; \ 115 __params.start_with_bind_not_ref = true; \ 116 { \ 117 HRESULT __hr = Nine##nine##_ctor(__data, &__params, ## __VA_ARGS__); \ 118 if (FAILED(__hr)) { \ 119 Nine##nine##_dtor(__data); \ 120 return __hr; \ 121 } \ 122 } \ 123 \ 124 *(out) = __data; \ 125 } \ 126 return D3D_OK 127 128#define NINE_NEW(nine, out, lock, ...) \ 129 { \ 130 struct NineUnknownParams __params; \ 131 struct Nine##nine *__data; \ 132 \ 133 __data = CALLOC_STRUCT(Nine##nine); \ 134 if (!__data) { return E_OUTOFMEMORY; } \ 135 \ 136 __params.vtable = (lock) ? &Lock##nine##_vtable : &Nine##nine##_vtable; \ 137 __params.guids = Nine##nine##_IIDs; \ 138 __params.dtor = (void *)Nine##nine##_dtor; \ 139 __params.container = NULL; \ 140 __params.device = NULL; \ 141 __params.start_with_bind_not_ref = false; \ 142 { \ 143 HRESULT __hr = Nine##nine##_ctor(__data, &__params, ## __VA_ARGS__); \ 144 if (FAILED(__hr)) { \ 145 Nine##nine##_dtor(__data); \ 146 return __hr; \ 147 } \ 148 } \ 149 \ 150 *(out) = __data; \ 151 } \ 152 return D3D_OK 153 154static inline float asfloat(DWORD value) 155{ 156 union { 157 float f; 158 DWORD w; 159 } u; 160 u.w = value; 161 return u.f; 162} 163 164struct nine_range 165{ 166 struct nine_range *next; 167 int16_t bgn; /* inclusive */ 168 int16_t end; /* exclusive */ 169}; 170 171/* We won't ever need more than 256 ranges, so just allocate once. */ 172struct nine_range_pool 173{ 174 struct nine_range *free; 175 struct nine_range **slabs; 176 unsigned num_slabs; 177 unsigned num_slabs_max; 178}; 179 180static inline void 181nine_range_pool_put(struct nine_range_pool *pool, struct nine_range *r) 182{ 183 r->next = pool->free; 184 pool->free = r; 185} 186 187static inline void 188nine_range_pool_put_chain(struct nine_range_pool *pool, 189 struct nine_range *head, 190 struct nine_range *tail) 191{ 192 tail->next = pool->free; 193 pool->free = head; 194} 195 196void 197nine_ranges_insert(struct nine_range **head, int16_t bgn, int16_t end, 198 struct nine_range_pool *pool); 199 200#endif /* _NINE_HELPERS_H_ */ 201