1/* 2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22 23#ifndef _NINE_BASETEXTURE9_H_ 24#define _NINE_BASETEXTURE9_H_ 25 26#include "device9.h" 27#include "resource9.h" 28#include "util/u_inlines.h" 29#include "util/list.h" 30 31struct NineBaseTexture9 32{ 33 struct NineResource9 base; 34 struct list_head list; /* for update_textures */ 35 struct list_head list2; /* for managed_textures */ 36 37 /* g3d */ 38 struct pipe_sampler_view *view[2]; /* linear and sRGB */ 39 40 D3DFORMAT format; 41 42 int16_t bind_count; /* to Device9->state.texture */ 43 44 boolean shadow; 45 boolean fetch4_compatible; 46 uint8_t pstype; /* 0: 2D, 1: 1D, 2: CUBE, 3: 3D */ 47 48 boolean dirty_mip; 49 D3DTEXTUREFILTERTYPE mipfilter; 50 51 unsigned level_count; 52 53 /* Specific to managed textures */ 54 struct { 55 boolean dirty; 56 DWORD lod; 57 DWORD lod_resident; 58 } managed; 59}; 60static inline struct NineBaseTexture9 * 61NineBaseTexture9( void *data ) 62{ 63 return (struct NineBaseTexture9 *)data; 64} 65 66HRESULT 67NineBaseTexture9_ctor( struct NineBaseTexture9 *This, 68 struct NineUnknownParams *pParams, 69 struct pipe_resource *initResource, 70 D3DRESOURCETYPE Type, 71 D3DFORMAT format, 72 D3DPOOL Pool, 73 DWORD Usage); 74 75void 76NineBaseTexture9_dtor( struct NineBaseTexture9 *This ); 77 78DWORD NINE_WINAPI 79NineBaseTexture9_SetLOD( struct NineBaseTexture9 *This, 80 DWORD LODNew ); 81 82DWORD NINE_WINAPI 83NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ); 84 85DWORD NINE_WINAPI 86NineBaseTexture9_GetLevelCount( struct NineBaseTexture9 *This ); 87 88HRESULT NINE_WINAPI 89NineBaseTexture9_SetAutoGenFilterType( struct NineBaseTexture9 *This, 90 D3DTEXTUREFILTERTYPE FilterType ); 91 92D3DTEXTUREFILTERTYPE NINE_WINAPI 93NineBaseTexture9_GetAutoGenFilterType( struct NineBaseTexture9 *This ); 94 95void NINE_WINAPI 96NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ); 97 98void NINE_WINAPI 99NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ); 100 101void 102NineBaseTexture9_UnLoad( struct NineBaseTexture9 *This ); 103 104/* For D3DPOOL_MANAGED only (after SetLOD change): */ 105HRESULT 106NineBaseTexture9_CreatePipeResource( struct NineBaseTexture9 *This, 107 BOOL CopyData ); 108 109/* For D3DPOOL_MANAGED only: */ 110HRESULT 111NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ); 112 113HRESULT 114NineBaseTexture9_UpdateSamplerView( struct NineBaseTexture9 *This, 115 const int sRGB ); 116 117static inline void 118NineBaseTexture9_Validate( struct NineBaseTexture9 *This ) 119{ 120 DBG_FLAG(DBG_BASETEXTURE, "This=%p dirty=%i dirty_mip=%i lod=%u/%u\n", 121 This, This->managed.dirty, This->dirty_mip, This->managed.lod, This->managed.lod_resident); 122 if ((This->base.pool == D3DPOOL_MANAGED) && 123 (This->managed.dirty || This->managed.lod != This->managed.lod_resident)) 124 NineBaseTexture9_UploadSelf(This); 125 if (This->dirty_mip) 126 NineBaseTexture9_GenerateMipSubLevels(This); 127} 128 129static inline struct pipe_sampler_view * 130NineBaseTexture9_GetSamplerView( struct NineBaseTexture9 *This, const int sRGB ) 131{ 132 if (!This->view[sRGB]) 133 NineBaseTexture9_UpdateSamplerView(This, sRGB); 134 return This->view[sRGB]; 135} 136 137static void inline 138NineBindTextureToDevice( struct NineDevice9 *device, 139 struct NineBaseTexture9 **slot, 140 struct NineBaseTexture9 *tex ) 141{ 142 struct NineBaseTexture9 *old = *slot; 143 144 if (tex) { 145 if ((tex->managed.dirty | tex->dirty_mip) && list_is_empty(&tex->list)) 146 list_add(&tex->list, &device->update_textures); 147 148 tex->bind_count++; 149 } 150 if (old) { 151 old->bind_count--; 152 if (!old->bind_count) 153 list_delinit(&old->list); 154 } 155 156 nine_bind(slot, tex); 157} 158 159#if defined(DEBUG) || !defined(NDEBUG) 160void 161NineBaseTexture9_Dump( struct NineBaseTexture9 *This ); 162#else 163static inline void 164NineBaseTexture9_Dump( struct NineBaseTexture9 *This ) { } 165#endif 166 167#define BASETEX_REGISTER_UPDATE(t) do { \ 168 if (((t)->managed.dirty | ((t)->dirty_mip)) && (t)->bind_count) \ 169 if (list_is_empty(&(t)->list)) \ 170 list_add(&(t)->list, &(t)->base.base.device->update_textures); \ 171 } while(0) 172 173#endif /* _NINE_BASETEXTURE9_H_ */ 174