1bf215546Sopenharmony_ci/************************************************************************** 2bf215546Sopenharmony_ci * 3bf215546Sopenharmony_ci * Copyright 2012-2021 VMware, Inc. 4bf215546Sopenharmony_ci * All Rights Reserved. 5bf215546Sopenharmony_ci * 6bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 7bf215546Sopenharmony_ci * copy of this software and associated documentation files (the 8bf215546Sopenharmony_ci * "Software"), to deal in the Software without restriction, including 9bf215546Sopenharmony_ci * without limitation the rights to use, copy, modify, merge, publish, 10bf215546Sopenharmony_ci * distribute, sub license, and/or sell copies of the Software, and to 11bf215546Sopenharmony_ci * permit persons to whom the Software is furnished to do so, subject to 12bf215546Sopenharmony_ci * the following conditions: 13bf215546Sopenharmony_ci * 14bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 17bf215546Sopenharmony_ci * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 18bf215546Sopenharmony_ci * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 19bf215546Sopenharmony_ci * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 20bf215546Sopenharmony_ci * USE OR OTHER DEALINGS IN THE SOFTWARE. 21bf215546Sopenharmony_ci * 22bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the 23bf215546Sopenharmony_ci * next paragraph) shall be included in all copies or substantial portions 24bf215546Sopenharmony_ci * of the Software. 25bf215546Sopenharmony_ci * 26bf215546Sopenharmony_ci **************************************************************************/ 27bf215546Sopenharmony_ci 28bf215546Sopenharmony_ci/* 29bf215546Sopenharmony_ci * State.h -- 30bf215546Sopenharmony_ci * State declarations. 31bf215546Sopenharmony_ci */ 32bf215546Sopenharmony_ci 33bf215546Sopenharmony_ci 34bf215546Sopenharmony_ci#include "DriverIncludes.h" 35bf215546Sopenharmony_ci#include "util/u_hash_table.h" 36bf215546Sopenharmony_ci 37bf215546Sopenharmony_ci 38bf215546Sopenharmony_ci#define SUPPORT_MSAA 0 39bf215546Sopenharmony_ci#define SUPPORT_D3D10_1 0 40bf215546Sopenharmony_ci#define SUPPORT_D3D11 0 41bf215546Sopenharmony_ci 42bf215546Sopenharmony_ci 43bf215546Sopenharmony_cistruct Adapter 44bf215546Sopenharmony_ci{ 45bf215546Sopenharmony_ci struct pipe_screen *screen; 46bf215546Sopenharmony_ci}; 47bf215546Sopenharmony_ci 48bf215546Sopenharmony_ci 49bf215546Sopenharmony_cistatic inline Adapter * 50bf215546Sopenharmony_ciCastAdapter(D3D10DDI_HADAPTER hAdapter) 51bf215546Sopenharmony_ci{ 52bf215546Sopenharmony_ci return static_cast<Adapter *>(hAdapter.pDrvPrivate); 53bf215546Sopenharmony_ci} 54bf215546Sopenharmony_ci 55bf215546Sopenharmony_cistruct Shader 56bf215546Sopenharmony_ci{ 57bf215546Sopenharmony_ci void *handle; 58bf215546Sopenharmony_ci uint type; 59bf215546Sopenharmony_ci struct pipe_shader_state state; 60bf215546Sopenharmony_ci unsigned output_mapping[PIPE_MAX_SHADER_OUTPUTS]; 61bf215546Sopenharmony_ci boolean output_resolved; 62bf215546Sopenharmony_ci}; 63bf215546Sopenharmony_ci 64bf215546Sopenharmony_cistruct Query; 65bf215546Sopenharmony_ci 66bf215546Sopenharmony_cistruct Device 67bf215546Sopenharmony_ci{ 68bf215546Sopenharmony_ci struct pipe_context *pipe; 69bf215546Sopenharmony_ci 70bf215546Sopenharmony_ci struct pipe_framebuffer_state fb; 71bf215546Sopenharmony_ci struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; 72bf215546Sopenharmony_ci struct pipe_resource *index_buffer; 73bf215546Sopenharmony_ci unsigned restart_index; 74bf215546Sopenharmony_ci unsigned index_size; 75bf215546Sopenharmony_ci unsigned ib_offset; 76bf215546Sopenharmony_ci void *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; 77bf215546Sopenharmony_ci struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS]; 78bf215546Sopenharmony_ci 79bf215546Sopenharmony_ci void *empty_fs; 80bf215546Sopenharmony_ci void *empty_vs; 81bf215546Sopenharmony_ci 82bf215546Sopenharmony_ci enum pipe_prim_type primitive; 83bf215546Sopenharmony_ci 84bf215546Sopenharmony_ci struct pipe_stream_output_target *so_targets[PIPE_MAX_SO_BUFFERS]; 85bf215546Sopenharmony_ci struct pipe_stream_output_target *draw_so_target; 86bf215546Sopenharmony_ci Shader *bound_empty_gs; 87bf215546Sopenharmony_ci Shader *bound_vs; 88bf215546Sopenharmony_ci 89bf215546Sopenharmony_ci unsigned max_dual_source_render_targets; 90bf215546Sopenharmony_ci 91bf215546Sopenharmony_ci D3D10DDI_HRTCORELAYER hRTCoreLayer; 92bf215546Sopenharmony_ci 93bf215546Sopenharmony_ci HANDLE hDevice; 94bf215546Sopenharmony_ci HANDLE hContext; 95bf215546Sopenharmony_ci 96bf215546Sopenharmony_ci D3DDDI_DEVICECALLBACKS KTCallbacks; 97bf215546Sopenharmony_ci D3D10DDI_CORELAYER_DEVICECALLBACKS UMCallbacks; 98bf215546Sopenharmony_ci DXGI_DDI_BASE_CALLBACKS *pDXGIBaseCallbacks; 99bf215546Sopenharmony_ci 100bf215546Sopenharmony_ci INT LastEmittedQuerySeqNo; 101bf215546Sopenharmony_ci INT LastFinishedQuerySeqNo; 102bf215546Sopenharmony_ci 103bf215546Sopenharmony_ci Query *pPredicate; 104bf215546Sopenharmony_ci BOOL PredicateValue; 105bf215546Sopenharmony_ci}; 106bf215546Sopenharmony_ci 107bf215546Sopenharmony_ci 108bf215546Sopenharmony_cistatic inline Device * 109bf215546Sopenharmony_ciCastDevice(D3D10DDI_HDEVICE hDevice) 110bf215546Sopenharmony_ci{ 111bf215546Sopenharmony_ci return static_cast<Device *>(hDevice.pDrvPrivate); 112bf215546Sopenharmony_ci} 113bf215546Sopenharmony_ci 114bf215546Sopenharmony_ci 115bf215546Sopenharmony_cistatic inline struct pipe_context * 116bf215546Sopenharmony_ciCastPipeContext(D3D10DDI_HDEVICE hDevice) 117bf215546Sopenharmony_ci{ 118bf215546Sopenharmony_ci Device *pDevice = CastDevice(hDevice); 119bf215546Sopenharmony_ci return pDevice ? pDevice->pipe : NULL; 120bf215546Sopenharmony_ci} 121bf215546Sopenharmony_ci 122bf215546Sopenharmony_ci 123bf215546Sopenharmony_cistatic inline Device * 124bf215546Sopenharmony_ciCastDevice(DXGI_DDI_HDEVICE hDevice) 125bf215546Sopenharmony_ci{ 126bf215546Sopenharmony_ci return reinterpret_cast<Device *>(hDevice); 127bf215546Sopenharmony_ci} 128bf215546Sopenharmony_ci 129bf215546Sopenharmony_ci 130bf215546Sopenharmony_cistatic inline struct pipe_context * 131bf215546Sopenharmony_ciCastPipeDevice(DXGI_DDI_HDEVICE hDevice) 132bf215546Sopenharmony_ci{ 133bf215546Sopenharmony_ci Device *pDevice = CastDevice(hDevice); 134bf215546Sopenharmony_ci return pDevice ? pDevice->pipe : NULL; 135bf215546Sopenharmony_ci} 136bf215546Sopenharmony_ci 137bf215546Sopenharmony_ci 138bf215546Sopenharmony_cistatic inline void 139bf215546Sopenharmony_ciSetError(D3D10DDI_HDEVICE hDevice, HRESULT hr) 140bf215546Sopenharmony_ci{ 141bf215546Sopenharmony_ci if (FAILED(hr)) { 142bf215546Sopenharmony_ci Device *pDevice = CastDevice(hDevice); 143bf215546Sopenharmony_ci pDevice->UMCallbacks.pfnSetErrorCb(pDevice->hRTCoreLayer, hr); 144bf215546Sopenharmony_ci } 145bf215546Sopenharmony_ci} 146bf215546Sopenharmony_ci 147bf215546Sopenharmony_ci 148bf215546Sopenharmony_cistruct Resource 149bf215546Sopenharmony_ci{ 150bf215546Sopenharmony_ci DXGI_FORMAT Format; 151bf215546Sopenharmony_ci UINT MipLevels; 152bf215546Sopenharmony_ci UINT NumSubResources; 153bf215546Sopenharmony_ci bool buffer; 154bf215546Sopenharmony_ci struct pipe_resource *resource; 155bf215546Sopenharmony_ci struct pipe_transfer **transfers; 156bf215546Sopenharmony_ci struct pipe_stream_output_target *so_target; 157bf215546Sopenharmony_ci}; 158bf215546Sopenharmony_ci 159bf215546Sopenharmony_ci 160bf215546Sopenharmony_cistatic inline Resource * 161bf215546Sopenharmony_ciCastResource(D3D10DDI_HRESOURCE hResource) 162bf215546Sopenharmony_ci{ 163bf215546Sopenharmony_ci return static_cast<Resource *>(hResource.pDrvPrivate); 164bf215546Sopenharmony_ci} 165bf215546Sopenharmony_ci 166bf215546Sopenharmony_ci 167bf215546Sopenharmony_cistatic inline Resource * 168bf215546Sopenharmony_ciCastResource(DXGI_DDI_HRESOURCE hResource) 169bf215546Sopenharmony_ci{ 170bf215546Sopenharmony_ci return reinterpret_cast<Resource *>(hResource); 171bf215546Sopenharmony_ci} 172bf215546Sopenharmony_ci 173bf215546Sopenharmony_ci 174bf215546Sopenharmony_cistatic inline struct pipe_resource * 175bf215546Sopenharmony_ciCastPipeResource(D3D10DDI_HRESOURCE hResource) 176bf215546Sopenharmony_ci{ 177bf215546Sopenharmony_ci Resource *pResource = CastResource(hResource); 178bf215546Sopenharmony_ci return pResource ? pResource->resource : NULL; 179bf215546Sopenharmony_ci} 180bf215546Sopenharmony_ci 181bf215546Sopenharmony_ci 182bf215546Sopenharmony_cistatic inline struct pipe_resource * 183bf215546Sopenharmony_ciCastPipeResource(DXGI_DDI_HRESOURCE hResource) 184bf215546Sopenharmony_ci{ 185bf215546Sopenharmony_ci Resource *pResource = CastResource(hResource); 186bf215546Sopenharmony_ci return pResource ? pResource->resource : NULL; 187bf215546Sopenharmony_ci} 188bf215546Sopenharmony_ci 189bf215546Sopenharmony_ci 190bf215546Sopenharmony_cistatic inline struct pipe_resource * 191bf215546Sopenharmony_ciCastPipeBuffer(D3D10DDI_HRESOURCE hResource) 192bf215546Sopenharmony_ci{ 193bf215546Sopenharmony_ci Resource *pResource = CastResource(hResource); 194bf215546Sopenharmony_ci if (!pResource) { 195bf215546Sopenharmony_ci return NULL; 196bf215546Sopenharmony_ci } 197bf215546Sopenharmony_ci return static_cast<struct pipe_resource *>(pResource->resource); 198bf215546Sopenharmony_ci} 199bf215546Sopenharmony_ci 200bf215546Sopenharmony_ci 201bf215546Sopenharmony_cistruct RenderTargetView 202bf215546Sopenharmony_ci{ 203bf215546Sopenharmony_ci struct pipe_surface *surface; 204bf215546Sopenharmony_ci D3D10DDI_HRTRENDERTARGETVIEW hRTRenderTargetView; 205bf215546Sopenharmony_ci}; 206bf215546Sopenharmony_ci 207bf215546Sopenharmony_ci 208bf215546Sopenharmony_cistatic inline RenderTargetView * 209bf215546Sopenharmony_ciCastRenderTargetView(D3D10DDI_HRENDERTARGETVIEW hRenderTargetView) 210bf215546Sopenharmony_ci{ 211bf215546Sopenharmony_ci return static_cast<RenderTargetView *>(hRenderTargetView.pDrvPrivate); 212bf215546Sopenharmony_ci} 213bf215546Sopenharmony_ci 214bf215546Sopenharmony_ci 215bf215546Sopenharmony_cistatic inline struct pipe_surface * 216bf215546Sopenharmony_ciCastPipeRenderTargetView(D3D10DDI_HRENDERTARGETVIEW hRenderTargetView) 217bf215546Sopenharmony_ci{ 218bf215546Sopenharmony_ci RenderTargetView *pRenderTargetView = CastRenderTargetView(hRenderTargetView); 219bf215546Sopenharmony_ci return pRenderTargetView ? pRenderTargetView->surface : NULL; 220bf215546Sopenharmony_ci} 221bf215546Sopenharmony_ci 222bf215546Sopenharmony_ci 223bf215546Sopenharmony_cistruct DepthStencilView 224bf215546Sopenharmony_ci{ 225bf215546Sopenharmony_ci struct pipe_surface *surface; 226bf215546Sopenharmony_ci D3D10DDI_HRTDEPTHSTENCILVIEW hRTDepthStencilView; 227bf215546Sopenharmony_ci}; 228bf215546Sopenharmony_ci 229bf215546Sopenharmony_ci 230bf215546Sopenharmony_cistatic inline DepthStencilView * 231bf215546Sopenharmony_ciCastDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) 232bf215546Sopenharmony_ci{ 233bf215546Sopenharmony_ci return static_cast<DepthStencilView *>(hDepthStencilView.pDrvPrivate); 234bf215546Sopenharmony_ci} 235bf215546Sopenharmony_ci 236bf215546Sopenharmony_ci 237bf215546Sopenharmony_cistatic inline struct pipe_surface * 238bf215546Sopenharmony_ciCastPipeDepthStencilView(D3D10DDI_HDEPTHSTENCILVIEW hDepthStencilView) 239bf215546Sopenharmony_ci{ 240bf215546Sopenharmony_ci DepthStencilView *pDepthStencilView = CastDepthStencilView(hDepthStencilView); 241bf215546Sopenharmony_ci return pDepthStencilView ? pDepthStencilView->surface : NULL; 242bf215546Sopenharmony_ci} 243bf215546Sopenharmony_ci 244bf215546Sopenharmony_ci 245bf215546Sopenharmony_cistruct BlendState 246bf215546Sopenharmony_ci{ 247bf215546Sopenharmony_ci void *handle; 248bf215546Sopenharmony_ci}; 249bf215546Sopenharmony_ci 250bf215546Sopenharmony_ci 251bf215546Sopenharmony_cistatic inline BlendState * 252bf215546Sopenharmony_ciCastBlendState(D3D10DDI_HBLENDSTATE hBlendState) 253bf215546Sopenharmony_ci{ 254bf215546Sopenharmony_ci return static_cast<BlendState *>(hBlendState.pDrvPrivate); 255bf215546Sopenharmony_ci} 256bf215546Sopenharmony_ci 257bf215546Sopenharmony_ci 258bf215546Sopenharmony_cistatic inline void * 259bf215546Sopenharmony_ciCastPipeBlendState(D3D10DDI_HBLENDSTATE hBlendState) 260bf215546Sopenharmony_ci{ 261bf215546Sopenharmony_ci BlendState *pBlendState = CastBlendState(hBlendState); 262bf215546Sopenharmony_ci return pBlendState ? pBlendState->handle : NULL; 263bf215546Sopenharmony_ci} 264bf215546Sopenharmony_ci 265bf215546Sopenharmony_ci 266bf215546Sopenharmony_cistruct DepthStencilState 267bf215546Sopenharmony_ci{ 268bf215546Sopenharmony_ci void *handle; 269bf215546Sopenharmony_ci}; 270bf215546Sopenharmony_ci 271bf215546Sopenharmony_ci 272bf215546Sopenharmony_cistatic inline DepthStencilState * 273bf215546Sopenharmony_ciCastDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) 274bf215546Sopenharmony_ci{ 275bf215546Sopenharmony_ci return static_cast<DepthStencilState *>(hDepthStencilState.pDrvPrivate); 276bf215546Sopenharmony_ci} 277bf215546Sopenharmony_ci 278bf215546Sopenharmony_ci 279bf215546Sopenharmony_cistatic inline void * 280bf215546Sopenharmony_ciCastPipeDepthStencilState(D3D10DDI_HDEPTHSTENCILSTATE hDepthStencilState) 281bf215546Sopenharmony_ci{ 282bf215546Sopenharmony_ci DepthStencilState *pDepthStencilState = CastDepthStencilState(hDepthStencilState); 283bf215546Sopenharmony_ci return pDepthStencilState ? pDepthStencilState->handle : NULL; 284bf215546Sopenharmony_ci} 285bf215546Sopenharmony_ci 286bf215546Sopenharmony_ci 287bf215546Sopenharmony_cistruct RasterizerState 288bf215546Sopenharmony_ci{ 289bf215546Sopenharmony_ci void *handle; 290bf215546Sopenharmony_ci}; 291bf215546Sopenharmony_ci 292bf215546Sopenharmony_ci 293bf215546Sopenharmony_cistatic inline RasterizerState * 294bf215546Sopenharmony_ciCastRasterizerState(D3D10DDI_HRASTERIZERSTATE hRasterizerState) 295bf215546Sopenharmony_ci{ 296bf215546Sopenharmony_ci return static_cast<RasterizerState *>(hRasterizerState.pDrvPrivate); 297bf215546Sopenharmony_ci} 298bf215546Sopenharmony_ci 299bf215546Sopenharmony_ci 300bf215546Sopenharmony_cistatic inline void * 301bf215546Sopenharmony_ciCastPipeRasterizerState(D3D10DDI_HRASTERIZERSTATE hRasterizerState) 302bf215546Sopenharmony_ci{ 303bf215546Sopenharmony_ci RasterizerState *pRasterizerState = CastRasterizerState(hRasterizerState); 304bf215546Sopenharmony_ci return pRasterizerState ? pRasterizerState->handle : NULL; 305bf215546Sopenharmony_ci} 306bf215546Sopenharmony_ci 307bf215546Sopenharmony_ci 308bf215546Sopenharmony_cistatic inline Shader * 309bf215546Sopenharmony_ciCastShader(D3D10DDI_HSHADER hShader) 310bf215546Sopenharmony_ci{ 311bf215546Sopenharmony_ci return static_cast<Shader *>(hShader.pDrvPrivate); 312bf215546Sopenharmony_ci} 313bf215546Sopenharmony_ci 314bf215546Sopenharmony_ci 315bf215546Sopenharmony_cistatic inline void * 316bf215546Sopenharmony_ciCastPipeShader(D3D10DDI_HSHADER hShader) 317bf215546Sopenharmony_ci{ 318bf215546Sopenharmony_ci Shader *pShader = static_cast<Shader *>(hShader.pDrvPrivate); 319bf215546Sopenharmony_ci return pShader ? pShader->handle : NULL; 320bf215546Sopenharmony_ci} 321bf215546Sopenharmony_ci 322bf215546Sopenharmony_ci 323bf215546Sopenharmony_cistruct ElementLayout 324bf215546Sopenharmony_ci{ 325bf215546Sopenharmony_ci void *handle; 326bf215546Sopenharmony_ci}; 327bf215546Sopenharmony_ci 328bf215546Sopenharmony_ci 329bf215546Sopenharmony_cistatic inline ElementLayout * 330bf215546Sopenharmony_ciCastElementLayout(D3D10DDI_HELEMENTLAYOUT hElementLayout) 331bf215546Sopenharmony_ci{ 332bf215546Sopenharmony_ci return static_cast<ElementLayout *>(hElementLayout.pDrvPrivate); 333bf215546Sopenharmony_ci} 334bf215546Sopenharmony_ci 335bf215546Sopenharmony_cistatic inline void * 336bf215546Sopenharmony_ciCastPipeInputLayout(D3D10DDI_HELEMENTLAYOUT hElementLayout) 337bf215546Sopenharmony_ci{ 338bf215546Sopenharmony_ci ElementLayout *pElementLayout = CastElementLayout(hElementLayout); 339bf215546Sopenharmony_ci return pElementLayout ? pElementLayout->handle : NULL; 340bf215546Sopenharmony_ci} 341bf215546Sopenharmony_ci 342bf215546Sopenharmony_ci 343bf215546Sopenharmony_cistruct SamplerState 344bf215546Sopenharmony_ci{ 345bf215546Sopenharmony_ci void *handle; 346bf215546Sopenharmony_ci}; 347bf215546Sopenharmony_ci 348bf215546Sopenharmony_ci 349bf215546Sopenharmony_cistatic inline SamplerState * 350bf215546Sopenharmony_ciCastSamplerState(D3D10DDI_HSAMPLER hSampler) 351bf215546Sopenharmony_ci{ 352bf215546Sopenharmony_ci return static_cast<SamplerState *>(hSampler.pDrvPrivate); 353bf215546Sopenharmony_ci} 354bf215546Sopenharmony_ci 355bf215546Sopenharmony_ci 356bf215546Sopenharmony_cistatic inline void * 357bf215546Sopenharmony_ciCastPipeSamplerState(D3D10DDI_HSAMPLER hSampler) 358bf215546Sopenharmony_ci{ 359bf215546Sopenharmony_ci SamplerState *pSamplerState = CastSamplerState(hSampler); 360bf215546Sopenharmony_ci return pSamplerState ? pSamplerState->handle : NULL; 361bf215546Sopenharmony_ci} 362bf215546Sopenharmony_ci 363bf215546Sopenharmony_ci 364bf215546Sopenharmony_cistruct ShaderResourceView 365bf215546Sopenharmony_ci{ 366bf215546Sopenharmony_ci struct pipe_sampler_view *handle; 367bf215546Sopenharmony_ci}; 368bf215546Sopenharmony_ci 369bf215546Sopenharmony_ci 370bf215546Sopenharmony_cistatic inline ShaderResourceView * 371bf215546Sopenharmony_ciCastShaderResourceView(D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) 372bf215546Sopenharmony_ci{ 373bf215546Sopenharmony_ci return static_cast<ShaderResourceView *>(hShaderResourceView.pDrvPrivate); 374bf215546Sopenharmony_ci} 375bf215546Sopenharmony_ci 376bf215546Sopenharmony_ci 377bf215546Sopenharmony_cistatic inline struct pipe_sampler_view * 378bf215546Sopenharmony_ciCastPipeShaderResourceView(D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) 379bf215546Sopenharmony_ci{ 380bf215546Sopenharmony_ci ShaderResourceView *pSRView = CastShaderResourceView(hShaderResourceView); 381bf215546Sopenharmony_ci return pSRView ? pSRView->handle : NULL; 382bf215546Sopenharmony_ci} 383bf215546Sopenharmony_ci 384bf215546Sopenharmony_ci 385bf215546Sopenharmony_cistruct Query 386bf215546Sopenharmony_ci{ 387bf215546Sopenharmony_ci D3D10DDI_QUERY Type; 388bf215546Sopenharmony_ci UINT Flags; 389bf215546Sopenharmony_ci 390bf215546Sopenharmony_ci unsigned pipe_type; 391bf215546Sopenharmony_ci struct pipe_query *handle; 392bf215546Sopenharmony_ci INT SeqNo; 393bf215546Sopenharmony_ci UINT GetDataCount; 394bf215546Sopenharmony_ci 395bf215546Sopenharmony_ci D3D10_DDI_QUERY_DATA_PIPELINE_STATISTICS Statistics; 396bf215546Sopenharmony_ci}; 397bf215546Sopenharmony_ci 398bf215546Sopenharmony_ci 399bf215546Sopenharmony_cistatic inline Query * 400bf215546Sopenharmony_ciCastQuery(D3D10DDI_HQUERY hQuery) 401bf215546Sopenharmony_ci{ 402bf215546Sopenharmony_ci return static_cast<Query *>(hQuery.pDrvPrivate); 403bf215546Sopenharmony_ci} 404bf215546Sopenharmony_ci 405bf215546Sopenharmony_ci 406bf215546Sopenharmony_cistatic inline struct pipe_query * 407bf215546Sopenharmony_ciCastPipeQuery(D3D10DDI_HQUERY hQuery) 408bf215546Sopenharmony_ci{ 409bf215546Sopenharmony_ci Query *pQuery = CastQuery(hQuery); 410bf215546Sopenharmony_ci return pQuery ? pQuery->handle : NULL; 411bf215546Sopenharmony_ci} 412bf215546Sopenharmony_ci 413