1/**************************************************************************
2 *
3 * Copyright 2012-2021 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
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11 * permit persons to whom the Software is furnished to do so, subject to
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13 *
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15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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23 * next paragraph) shall be included in all copies or substantial portions
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26 **************************************************************************/
27
28/*
29 * InputAssembly.h --
30 *    Functions that manipulate the input assembly stage.
31 */
32
33#ifndef INPUT_ASSEMBLY_H
34#define INPUT_ASSEMBLY_H
35
36#include "DriverIncludes.h"
37
38void APIENTRY IaSetTopology(D3D10DDI_HDEVICE hDevice,
39                   D3D10_DDI_PRIMITIVE_TOPOLOGY PrimitiveTopology);
40
41void APIENTRY IaSetVertexBuffers(D3D10DDI_HDEVICE hDevice, UINT StartBuffer, UINT NumBuffers,
42                        __in_ecount (NumBuffers) const D3D10DDI_HRESOURCE *phBuffers,
43                        __in_ecount (NumBuffers) const UINT *pStrides,
44                        __in_ecount (NumBuffers) const UINT *pOffsets);
45
46void APIENTRY IaSetIndexBuffer(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hBuffer,
47                      DXGI_FORMAT Format, UINT Offset);
48void APIENTRY IaSetInputLayout(D3D10DDI_HDEVICE hDevice, D3D10DDI_HELEMENTLAYOUT hInputLayout);
49
50SIZE_T APIENTRY CalcPrivateElementLayoutSize(
51   D3D10DDI_HDEVICE hDevice,
52   __in const D3D10DDIARG_CREATEELEMENTLAYOUT *pCreateElementLayout);
53
54void APIENTRY CreateElementLayout(
55   D3D10DDI_HDEVICE hDevice,
56   __in const D3D10DDIARG_CREATEELEMENTLAYOUT *pCreateElementLayout,
57   D3D10DDI_HELEMENTLAYOUT hElementLayout,
58   D3D10DDI_HRTELEMENTLAYOUT hRTElementLayout);
59
60void APIENTRY DestroyElementLayout(D3D10DDI_HDEVICE hDevice,
61                         D3D10DDI_HELEMENTLAYOUT hElementLayout);
62
63#endif   /* INPUT_ASSEMBLY_H */
64