1/**************************************************************************
2 *
3 * Copyright 2012-2021 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
17 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
18 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
19 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 * USE OR OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * The above copyright notice and this permission notice (including the
23 * next paragraph) shall be included in all copies or substantial portions
24 * of the Software.
25 *
26 **************************************************************************/
27
28/*
29 * Draw.h --
30 *    Functions that render 3D primitives.
31 */
32
33#ifndef DRAW_H
34#define DRAW_H
35
36#include "DriverIncludes.h"
37
38void APIENTRY Draw(D3D10DDI_HDEVICE hDevice, UINT VertexCount, UINT StartVertexLocation);
39void APIENTRY DrawIndexed(D3D10DDI_HDEVICE hDevice, UINT IndexCount,
40                 UINT StartIndexLocation, INT BaseVertexLocation);
41
42void APIENTRY DrawInstanced(D3D10DDI_HDEVICE hDevice, UINT VertexCountPerInstance,
43                   UINT InstanceCount, UINT StartVertexLocation,
44                   UINT StartInstanceLocation);
45
46void APIENTRY DrawIndexedInstanced(D3D10DDI_HDEVICE hDevice, UINT IndexCountPerInstance,
47                          UINT InstanceCount, UINT StartIndexLocation,
48                          INT BaseVertexLocation, UINT StartInstanceLocation);
49
50void APIENTRY DrawAuto(D3D10DDI_HDEVICE hDevice);
51
52#endif
53