1/* 2 * Copyright © 2017 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24/** @file vc4_tiling_lt.c 25 * 26 * Helper functions from vc4_tiling.c that will be compiled for using NEON 27 * assembly or not. 28 * 29 * If V3D_BUILD_NEON is set, then the functions will be suffixed with _neon. 30 * They will only use NEON assembly if __ARM_ARCH is also set, to keep the x86 31 * sim build working. 32 */ 33 34#include <string.h> 35#include "pipe/p_state.h" 36#include "vc4_tiling.h" 37#include "broadcom/common/v3d_cpu_tiling.h" 38 39#ifdef V3D_BUILD_NEON 40#define NEON_TAG(x) x ## _neon 41#else 42#define NEON_TAG(x) x ## _base 43#endif 44 45/** Returns the stride in bytes of a 64-byte microtile. */ 46static uint32_t 47vc4_utile_stride(int cpp) 48{ 49 switch (cpp) { 50 case 1: 51 return 8; 52 case 2: 53 case 4: 54 case 8: 55 return 16; 56 default: 57 unreachable("bad cpp"); 58 } 59} 60 61/** 62 * Returns the X value into the address bits for LT tiling. 63 * 64 * The LT tile load/stores rely on the X bits not intersecting with the Y 65 * bits. Because of this, we have to choose to put the utile index within the 66 * LT tile into one of the two values, and we do so in swizzle_lt_x() to make 67 * NPOT handling easier. 68 */ 69static uint32_t 70swizzle_lt_x(int x, int cpp) 71{ 72 switch (cpp) { 73 case 1: 74 /* 8x8 inside of 4x4 */ 75 return ((x & 0x7) << (0 - 0) | 76 (x & ~0x7) << (6 - 3)); 77 case 2: 78 /* 8x4 inside of 4x4 */ 79 return ((x & 0x7) << (1 - 0) | 80 (x & ~0x7) << (6 - 3)); 81 case 4: 82 /* 4x4 inside of 4x4 */ 83 return ((x & 0x3) << (2 - 0) | 84 (x & ~0x3) << (6 - 2)); 85 case 8: 86 /* 2x4 inside of 4x4 */ 87 return ((x & 0x1) << (3 - 0) | 88 (x & ~0x1) << (6 - 1)); 89 default: 90 unreachable("bad cpp"); 91 } 92} 93 94/** 95 * Returns the Y value into the address bits for LT tiling. 96 * 97 * The LT tile load/stores rely on the X bits not intersecting with the Y 98 * bits. 99 */ 100static uint32_t 101swizzle_lt_y(int y, int cpp) 102{ 103 104 switch (cpp) { 105 case 1: 106 /* 8x8 inside of 4x4 */ 107 return ((y & 0x7) << 3); 108 case 2: 109 /* 8x4 inside of 4x4 */ 110 return ((y & 0x3) << 4); 111 case 4: 112 /* 4x4 inside of 4x4 */ 113 return ((y & 0x3) << 4); 114 case 8: 115 /* 2x4 inside of 4x4 */ 116 return ((y & 0x3) << 4); 117 default: 118 unreachable("bad cpp"); 119 } 120} 121 122/** 123 * Helper for loading or storing to an LT image, where the box is aligned 124 * to utiles. 125 * 126 * This just breaks the box down into calls to the fast 127 * vc4_load_utile/vc4_store_utile helpers. 128 */ 129static inline void 130vc4_lt_image_aligned(void *gpu, uint32_t gpu_stride, 131 void *cpu, uint32_t cpu_stride, 132 int cpp, const struct pipe_box *box, bool to_cpu) 133{ 134 uint32_t utile_w = vc4_utile_width(cpp); 135 uint32_t utile_h = vc4_utile_height(cpp); 136 uint32_t utile_stride = vc4_utile_stride(cpp); 137 uint32_t xstart = box->x; 138 uint32_t ystart = box->y; 139 140 for (uint32_t y = 0; y < box->height; y += utile_h) { 141 for (uint32_t x = 0; x < box->width; x += utile_w) { 142 void *gpu_tile = gpu + ((ystart + y) * gpu_stride + 143 (xstart + x) * 64 / utile_w); 144 if (to_cpu) { 145 v3d_load_utile(cpu + (cpu_stride * y + 146 x * cpp), 147 cpu_stride, 148 gpu_tile, 149 utile_stride); 150 } else { 151 v3d_store_utile(gpu_tile, 152 utile_stride, 153 cpu + (cpu_stride * y + 154 x * cpp), 155 cpu_stride); 156 } 157 } 158 } 159} 160 161/** 162 * Helper for loading or storing to an LT image, where the box is not aligned 163 * to utiles. 164 * 165 * This walks through the raster-order data, copying to/from the corresponding 166 * tiled pixel. This means we don't get write-combining on stores, but the 167 * loop is very few CPU instructions since the memcpy will be inlined. 168 */ 169static inline void 170vc4_lt_image_unaligned(void *gpu, uint32_t gpu_stride, 171 void *cpu, uint32_t cpu_stride, 172 int cpp, const struct pipe_box *box, bool to_cpu) 173{ 174 175 /* These are the address bits for the start of the box, split out into 176 * x/y so that they can be incremented separately in their loops. 177 */ 178 uint32_t offs_x0 = swizzle_lt_x(box->x, cpp); 179 uint32_t offs_y = swizzle_lt_y(box->y, cpp); 180 /* The *_mask values are "what bits of the address are from x or y" */ 181 uint32_t x_mask = swizzle_lt_x(~0, cpp); 182 uint32_t y_mask = swizzle_lt_y(~0, cpp); 183 uint32_t incr_y = swizzle_lt_x(gpu_stride / cpp, cpp); 184 185 assert(!(x_mask & y_mask)); 186 187 offs_x0 += incr_y * (box->y / vc4_utile_height(cpp)); 188 189 for (uint32_t y = 0; y < box->height; y++) { 190 void *gpu_row = gpu + offs_y; 191 192 uint32_t offs_x = offs_x0; 193 194 for (uint32_t x = 0; x < box->width; x++) { 195 /* Use a memcpy here to move a pixel's worth of data. 196 * We're relying on this function to be inlined, so 197 * this will get expanded into the appropriate 1, 2, 198 * or 4-byte move. 199 */ 200 if (to_cpu) { 201 memcpy(cpu + x * cpp, gpu_row + offs_x, cpp); 202 } else { 203 memcpy(gpu_row + offs_x, cpu + x * cpp, cpp); 204 } 205 206 /* This math trick with x_mask increments offs_x by 1 207 * in x. 208 */ 209 offs_x = (offs_x - x_mask) & x_mask; 210 } 211 212 offs_y = (offs_y - y_mask) & y_mask; 213 /* When offs_y wraps (we hit the end of the utile), we 214 * increment offs_x0 by effectively the utile stride. 215 */ 216 if (!offs_y) 217 offs_x0 += incr_y; 218 219 cpu += cpu_stride; 220 } 221} 222 223/** 224 * General LT image load/store helper. 225 */ 226static inline void 227vc4_lt_image_helper(void *gpu, uint32_t gpu_stride, 228 void *cpu, uint32_t cpu_stride, 229 int cpp, const struct pipe_box *box, bool to_cpu) 230{ 231 if (box->x & (vc4_utile_width(cpp) - 1) || 232 box->y & (vc4_utile_height(cpp) - 1) || 233 box->width & (vc4_utile_width(cpp) - 1) || 234 box->height & (vc4_utile_height(cpp) - 1)) { 235 vc4_lt_image_unaligned(gpu, gpu_stride, 236 cpu, cpu_stride, 237 cpp, box, to_cpu); 238 } else { 239 vc4_lt_image_aligned(gpu, gpu_stride, 240 cpu, cpu_stride, 241 cpp, box, to_cpu); 242 } 243} 244 245static inline void 246vc4_lt_image_cpp_helper(void *gpu, uint32_t gpu_stride, 247 void *cpu, uint32_t cpu_stride, 248 int cpp, const struct pipe_box *box, bool to_cpu) 249{ 250 switch (cpp) { 251 case 1: 252 vc4_lt_image_helper(gpu, gpu_stride, cpu, cpu_stride, 1, box, 253 to_cpu); 254 break; 255 case 2: 256 vc4_lt_image_helper(gpu, gpu_stride, cpu, cpu_stride, 2, box, 257 to_cpu); 258 break; 259 case 4: 260 vc4_lt_image_helper(gpu, gpu_stride, cpu, cpu_stride, 4, box, 261 to_cpu); 262 break; 263 case 8: 264 vc4_lt_image_helper(gpu, gpu_stride, cpu, cpu_stride, 8, box, 265 to_cpu); 266 break; 267 default: 268 unreachable("bad cpp"); 269 } 270} 271 272void 273NEON_TAG(vc4_load_lt_image)(void *dst, uint32_t dst_stride, 274 void *src, uint32_t src_stride, 275 int cpp, const struct pipe_box *box) 276{ 277 vc4_lt_image_cpp_helper(src, src_stride, dst, dst_stride, cpp, box, 278 true); 279} 280 281void 282NEON_TAG(vc4_store_lt_image)(void *dst, uint32_t dst_stride, 283 void *src, uint32_t src_stride, 284 int cpp, const struct pipe_box *box) 285{ 286 vc4_lt_image_cpp_helper(dst, dst_stride, src, src_stride, cpp, box, 287 false); 288} 289