1/* 2 * Copyright © 2014 Broadcom 3 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org> 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 22 * IN THE SOFTWARE. 23 */ 24 25#include "util/os_misc.h" 26#include "pipe/p_defines.h" 27#include "pipe/p_screen.h" 28#include "pipe/p_state.h" 29 30#include "util/u_debug.h" 31#include "util/u_memory.h" 32#include "util/format/u_format.h" 33#include "util/u_hash_table.h" 34#include "util/u_screen.h" 35#include "util/u_transfer_helper.h" 36#include "util/ralloc.h" 37 38#include <xf86drm.h> 39#include "drm-uapi/drm_fourcc.h" 40#include "drm-uapi/vc4_drm.h" 41#include "vc4_screen.h" 42#include "vc4_context.h" 43#include "vc4_resource.h" 44 45static const struct debug_named_value vc4_debug_options[] = { 46 { "cl", VC4_DEBUG_CL, 47 "Dump command list during creation" }, 48 { "surf", VC4_DEBUG_SURFACE, 49 "Dump surface layouts" }, 50 { "qpu", VC4_DEBUG_QPU, 51 "Dump generated QPU instructions" }, 52 { "qir", VC4_DEBUG_QIR, 53 "Dump QPU IR during program compile" }, 54 { "nir", VC4_DEBUG_NIR, 55 "Dump NIR during program compile" }, 56 { "tgsi", VC4_DEBUG_TGSI, 57 "Dump TGSI during program compile" }, 58 { "shaderdb", VC4_DEBUG_SHADERDB, 59 "Dump program compile information for shader-db analysis" }, 60 { "perf", VC4_DEBUG_PERF, 61 "Print during performance-related events" }, 62 { "norast", VC4_DEBUG_NORAST, 63 "Skip actual hardware execution of commands" }, 64 { "always_flush", VC4_DEBUG_ALWAYS_FLUSH, 65 "Flush after each draw call" }, 66 { "always_sync", VC4_DEBUG_ALWAYS_SYNC, 67 "Wait for finish after each flush" }, 68#ifdef USE_VC4_SIMULATOR 69 { "dump", VC4_DEBUG_DUMP, 70 "Write a GPU command stream trace file" }, 71#endif 72 { NULL } 73}; 74 75DEBUG_GET_ONCE_FLAGS_OPTION(vc4_debug, "VC4_DEBUG", vc4_debug_options, 0) 76uint32_t vc4_debug; 77 78static const char * 79vc4_screen_get_name(struct pipe_screen *pscreen) 80{ 81 struct vc4_screen *screen = vc4_screen(pscreen); 82 83 if (!screen->name) { 84 screen->name = ralloc_asprintf(screen, 85 "VC4 V3D %d.%d", 86 screen->v3d_ver / 10, 87 screen->v3d_ver % 10); 88 } 89 90 return screen->name; 91} 92 93static const char * 94vc4_screen_get_vendor(struct pipe_screen *pscreen) 95{ 96 return "Broadcom"; 97} 98 99static void 100vc4_screen_destroy(struct pipe_screen *pscreen) 101{ 102 struct vc4_screen *screen = vc4_screen(pscreen); 103 104 _mesa_hash_table_destroy(screen->bo_handles, NULL); 105 vc4_bufmgr_destroy(pscreen); 106 slab_destroy_parent(&screen->transfer_pool); 107 if (screen->ro) 108 screen->ro->destroy(screen->ro); 109 110#ifdef USE_VC4_SIMULATOR 111 vc4_simulator_destroy(screen); 112#endif 113 114 u_transfer_helper_destroy(pscreen->transfer_helper); 115 116 close(screen->fd); 117 ralloc_free(pscreen); 118} 119 120static bool 121vc4_has_feature(struct vc4_screen *screen, uint32_t feature) 122{ 123 struct drm_vc4_get_param p = { 124 .param = feature, 125 }; 126 int ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &p); 127 128 if (ret != 0) 129 return false; 130 131 return p.value; 132} 133 134static int 135vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) 136{ 137 struct vc4_screen *screen = vc4_screen(pscreen); 138 139 switch (param) { 140 /* Supported features (boolean caps). */ 141 case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: 142 case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: 143 case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: 144 case PIPE_CAP_NPOT_TEXTURES: 145 case PIPE_CAP_BLEND_EQUATION_SEPARATE: 146 case PIPE_CAP_TEXTURE_MULTISAMPLE: 147 case PIPE_CAP_TEXTURE_SWIZZLE: 148 case PIPE_CAP_TEXTURE_BARRIER: 149 case PIPE_CAP_TGSI_TEXCOORD: 150 return 1; 151 152 case PIPE_CAP_NATIVE_FENCE_FD: 153 return screen->has_syncobj; 154 155 case PIPE_CAP_TILE_RASTER_ORDER: 156 return vc4_has_feature(screen, 157 DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER); 158 159 /* lying for GL 2.0 */ 160 case PIPE_CAP_POINT_SPRITE: 161 return 1; 162 163 case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT: 164 case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER: 165 case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL: 166 return 1; 167 168 case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: 169 case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: 170 return 1; 171 172 /* Texturing. */ 173 case PIPE_CAP_MAX_TEXTURE_2D_SIZE: 174 return 2048; 175 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: 176 return VC4_MAX_MIP_LEVELS; 177 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: 178 return 0; 179 180 case PIPE_CAP_MAX_VARYINGS: 181 return 8; 182 183 case PIPE_CAP_VENDOR_ID: 184 return 0x14E4; 185 case PIPE_CAP_ACCELERATED: 186 return 1; 187 case PIPE_CAP_VIDEO_MEMORY: { 188 uint64_t system_memory; 189 190 if (!os_get_total_physical_memory(&system_memory)) 191 return 0; 192 193 return (int)(system_memory >> 20); 194 } 195 case PIPE_CAP_UMA: 196 return 1; 197 198 case PIPE_CAP_ALPHA_TEST: 199 case PIPE_CAP_VERTEX_COLOR_CLAMPED: 200 case PIPE_CAP_TWO_SIDED_COLOR: 201 case PIPE_CAP_TEXRECT: 202 case PIPE_CAP_IMAGE_STORE_FORMATTED: 203 return 0; 204 205 case PIPE_CAP_SUPPORTED_PRIM_MODES: 206 return screen->prim_types; 207 208 default: 209 return u_pipe_screen_get_param_defaults(pscreen, param); 210 } 211} 212 213static float 214vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) 215{ 216 switch (param) { 217 case PIPE_CAPF_MIN_LINE_WIDTH: 218 case PIPE_CAPF_MIN_LINE_WIDTH_AA: 219 case PIPE_CAPF_MIN_POINT_SIZE: 220 case PIPE_CAPF_MIN_POINT_SIZE_AA: 221 return 1; 222 223 case PIPE_CAPF_POINT_SIZE_GRANULARITY: 224 case PIPE_CAPF_LINE_WIDTH_GRANULARITY: 225 return 0.1; 226 227 case PIPE_CAPF_MAX_LINE_WIDTH: 228 case PIPE_CAPF_MAX_LINE_WIDTH_AA: 229 return 32; 230 231 case PIPE_CAPF_MAX_POINT_SIZE: 232 case PIPE_CAPF_MAX_POINT_SIZE_AA: 233 return 512.0f; 234 235 case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: 236 return 0.0f; 237 case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: 238 return 0.0f; 239 240 case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE: 241 case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE: 242 case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY: 243 return 0.0f; 244 default: 245 fprintf(stderr, "unknown paramf %d\n", param); 246 return 0; 247 } 248} 249 250static int 251vc4_screen_get_shader_param(struct pipe_screen *pscreen, 252 enum pipe_shader_type shader, 253 enum pipe_shader_cap param) 254{ 255 if (shader != PIPE_SHADER_VERTEX && 256 shader != PIPE_SHADER_FRAGMENT) { 257 return 0; 258 } 259 260 /* this is probably not totally correct.. but it's a start: */ 261 switch (param) { 262 case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: 263 case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: 264 case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: 265 case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: 266 return 16384; 267 268 case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: 269 return vc4_screen(pscreen)->has_control_flow; 270 271 case PIPE_SHADER_CAP_MAX_INPUTS: 272 return 8; 273 case PIPE_SHADER_CAP_MAX_OUTPUTS: 274 return shader == PIPE_SHADER_FRAGMENT ? 1 : 8; 275 case PIPE_SHADER_CAP_MAX_TEMPS: 276 return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ 277 case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE: 278 return 16 * 1024 * sizeof(float); 279 case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: 280 return 1; 281 case PIPE_SHADER_CAP_CONT_SUPPORTED: 282 return 0; 283 case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: 284 case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: 285 case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: 286 return 0; 287 case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: 288 return 1; 289 case PIPE_SHADER_CAP_SUBROUTINES: 290 return 0; 291 case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: 292 return 0; 293 case PIPE_SHADER_CAP_INTEGERS: 294 return 1; 295 case PIPE_SHADER_CAP_INT64_ATOMICS: 296 case PIPE_SHADER_CAP_FP16: 297 case PIPE_SHADER_CAP_FP16_DERIVATIVES: 298 case PIPE_SHADER_CAP_FP16_CONST_BUFFERS: 299 case PIPE_SHADER_CAP_INT16: 300 case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS: 301 case PIPE_SHADER_CAP_DROUND_SUPPORTED: 302 case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED: 303 case PIPE_SHADER_CAP_LDEXP_SUPPORTED: 304 case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE: 305 return 0; 306 case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: 307 case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: 308 return VC4_MAX_TEXTURE_SAMPLERS; 309 case PIPE_SHADER_CAP_PREFERRED_IR: 310 return PIPE_SHADER_IR_NIR; 311 case PIPE_SHADER_CAP_SUPPORTED_IRS: 312 return 1 << PIPE_SHADER_IR_NIR; 313 case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: 314 case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: 315 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS: 316 case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS: 317 return 0; 318 default: 319 fprintf(stderr, "unknown shader param %d\n", param); 320 return 0; 321 } 322 return 0; 323} 324 325static bool 326vc4_screen_is_format_supported(struct pipe_screen *pscreen, 327 enum pipe_format format, 328 enum pipe_texture_target target, 329 unsigned sample_count, 330 unsigned storage_sample_count, 331 unsigned usage) 332{ 333 struct vc4_screen *screen = vc4_screen(pscreen); 334 335 if (MAX2(1, sample_count) != MAX2(1, storage_sample_count)) 336 return false; 337 338 if (sample_count > 1 && sample_count != VC4_MAX_SAMPLES) 339 return false; 340 341 if (target >= PIPE_MAX_TEXTURE_TYPES) { 342 return false; 343 } 344 345 if (usage & PIPE_BIND_VERTEX_BUFFER) { 346 switch (format) { 347 case PIPE_FORMAT_R32G32B32A32_FLOAT: 348 case PIPE_FORMAT_R32G32B32_FLOAT: 349 case PIPE_FORMAT_R32G32_FLOAT: 350 case PIPE_FORMAT_R32_FLOAT: 351 case PIPE_FORMAT_R32G32B32A32_SNORM: 352 case PIPE_FORMAT_R32G32B32_SNORM: 353 case PIPE_FORMAT_R32G32_SNORM: 354 case PIPE_FORMAT_R32_SNORM: 355 case PIPE_FORMAT_R32G32B32A32_SSCALED: 356 case PIPE_FORMAT_R32G32B32_SSCALED: 357 case PIPE_FORMAT_R32G32_SSCALED: 358 case PIPE_FORMAT_R32_SSCALED: 359 case PIPE_FORMAT_R16G16B16A16_UNORM: 360 case PIPE_FORMAT_R16G16B16_UNORM: 361 case PIPE_FORMAT_R16G16_UNORM: 362 case PIPE_FORMAT_R16_UNORM: 363 case PIPE_FORMAT_R16G16B16A16_SNORM: 364 case PIPE_FORMAT_R16G16B16_SNORM: 365 case PIPE_FORMAT_R16G16_SNORM: 366 case PIPE_FORMAT_R16_SNORM: 367 case PIPE_FORMAT_R16G16B16A16_USCALED: 368 case PIPE_FORMAT_R16G16B16_USCALED: 369 case PIPE_FORMAT_R16G16_USCALED: 370 case PIPE_FORMAT_R16_USCALED: 371 case PIPE_FORMAT_R16G16B16A16_SSCALED: 372 case PIPE_FORMAT_R16G16B16_SSCALED: 373 case PIPE_FORMAT_R16G16_SSCALED: 374 case PIPE_FORMAT_R16_SSCALED: 375 case PIPE_FORMAT_R8G8B8A8_UNORM: 376 case PIPE_FORMAT_R8G8B8_UNORM: 377 case PIPE_FORMAT_R8G8_UNORM: 378 case PIPE_FORMAT_R8_UNORM: 379 case PIPE_FORMAT_R8G8B8A8_SNORM: 380 case PIPE_FORMAT_R8G8B8_SNORM: 381 case PIPE_FORMAT_R8G8_SNORM: 382 case PIPE_FORMAT_R8_SNORM: 383 case PIPE_FORMAT_R8G8B8A8_USCALED: 384 case PIPE_FORMAT_R8G8B8_USCALED: 385 case PIPE_FORMAT_R8G8_USCALED: 386 case PIPE_FORMAT_R8_USCALED: 387 case PIPE_FORMAT_R8G8B8A8_SSCALED: 388 case PIPE_FORMAT_R8G8B8_SSCALED: 389 case PIPE_FORMAT_R8G8_SSCALED: 390 case PIPE_FORMAT_R8_SSCALED: 391 break; 392 default: 393 return false; 394 } 395 } 396 397 if ((usage & PIPE_BIND_RENDER_TARGET) && 398 !vc4_rt_format_supported(format)) { 399 return false; 400 } 401 402 if ((usage & PIPE_BIND_SAMPLER_VIEW) && 403 (!vc4_tex_format_supported(format) || 404 (format == PIPE_FORMAT_ETC1_RGB8 && !screen->has_etc1))) { 405 return false; 406 } 407 408 if ((usage & PIPE_BIND_DEPTH_STENCIL) && 409 format != PIPE_FORMAT_S8_UINT_Z24_UNORM && 410 format != PIPE_FORMAT_X8Z24_UNORM) { 411 return false; 412 } 413 414 if ((usage & PIPE_BIND_INDEX_BUFFER) && 415 format != PIPE_FORMAT_R8_UINT && 416 format != PIPE_FORMAT_R16_UINT) { 417 return false; 418 } 419 420 return true; 421} 422 423static const uint64_t *vc4_get_modifiers(struct pipe_screen *pscreen, int *num) 424{ 425 struct vc4_screen *screen = vc4_screen(pscreen); 426 static const uint64_t all_modifiers[] = { 427 DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED, 428 DRM_FORMAT_MOD_LINEAR, 429 }; 430 int m; 431 432 /* We support both modifiers (tiled and linear) for all sampler 433 * formats, but if we don't have the DRM_VC4_GET_TILING ioctl 434 * we shouldn't advertise the tiled formats. 435 */ 436 if (screen->has_tiling_ioctl) { 437 m = 0; 438 *num = 2; 439 } else{ 440 m = 1; 441 *num = 1; 442 } 443 444 return &all_modifiers[m]; 445} 446 447static void 448vc4_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen, 449 enum pipe_format format, int max, 450 uint64_t *modifiers, 451 unsigned int *external_only, 452 int *count) 453{ 454 const uint64_t *available_modifiers; 455 int i; 456 bool tex_will_lower; 457 int num_modifiers; 458 459 available_modifiers = vc4_get_modifiers(pscreen, &num_modifiers); 460 461 if (!modifiers) { 462 *count = num_modifiers; 463 return; 464 } 465 466 *count = MIN2(max, num_modifiers); 467 tex_will_lower = !vc4_tex_format_supported(format); 468 for (i = 0; i < *count; i++) { 469 modifiers[i] = available_modifiers[i]; 470 if (external_only) 471 external_only[i] = tex_will_lower; 472 } 473} 474 475static bool 476vc4_screen_is_dmabuf_modifier_supported(struct pipe_screen *pscreen, 477 uint64_t modifier, 478 enum pipe_format format, 479 bool *external_only) 480{ 481 const uint64_t *available_modifiers; 482 int i, num_modifiers; 483 484 available_modifiers = vc4_get_modifiers(pscreen, &num_modifiers); 485 486 for (i = 0; i < num_modifiers; i++) { 487 if (modifier == available_modifiers[i]) { 488 if (external_only) 489 *external_only = !vc4_tex_format_supported(format); 490 491 return true; 492 } 493 } 494 495 return false; 496} 497 498static bool 499vc4_get_chip_info(struct vc4_screen *screen) 500{ 501 struct drm_vc4_get_param ident0 = { 502 .param = DRM_VC4_PARAM_V3D_IDENT0, 503 }; 504 struct drm_vc4_get_param ident1 = { 505 .param = DRM_VC4_PARAM_V3D_IDENT1, 506 }; 507 int ret; 508 509 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident0); 510 if (ret != 0) { 511 if (errno == EINVAL) { 512 /* Backwards compatibility with 2835 kernels which 513 * only do V3D 2.1. 514 */ 515 screen->v3d_ver = 21; 516 return true; 517 } else { 518 fprintf(stderr, "Couldn't get V3D IDENT0: %s\n", 519 strerror(errno)); 520 return false; 521 } 522 } 523 ret = vc4_ioctl(screen->fd, DRM_IOCTL_VC4_GET_PARAM, &ident1); 524 if (ret != 0) { 525 fprintf(stderr, "Couldn't get V3D IDENT1: %s\n", 526 strerror(errno)); 527 return false; 528 } 529 530 uint32_t major = (ident0.value >> 24) & 0xff; 531 uint32_t minor = (ident1.value >> 0) & 0xf; 532 screen->v3d_ver = major * 10 + minor; 533 534 if (screen->v3d_ver != 21 && screen->v3d_ver != 26) { 535 fprintf(stderr, 536 "V3D %d.%d not supported by this version of Mesa.\n", 537 screen->v3d_ver / 10, 538 screen->v3d_ver % 10); 539 return false; 540 } 541 542 return true; 543} 544 545struct pipe_screen * 546vc4_screen_create(int fd, struct renderonly *ro) 547{ 548 struct vc4_screen *screen = rzalloc(NULL, struct vc4_screen); 549 uint64_t syncobj_cap = 0; 550 struct pipe_screen *pscreen; 551 int err; 552 553 pscreen = &screen->base; 554 555 pscreen->destroy = vc4_screen_destroy; 556 pscreen->get_param = vc4_screen_get_param; 557 pscreen->get_paramf = vc4_screen_get_paramf; 558 pscreen->get_shader_param = vc4_screen_get_shader_param; 559 pscreen->context_create = vc4_context_create; 560 pscreen->is_format_supported = vc4_screen_is_format_supported; 561 562 screen->fd = fd; 563 screen->ro = ro; 564 565 list_inithead(&screen->bo_cache.time_list); 566 (void) mtx_init(&screen->bo_handles_mutex, mtx_plain); 567 screen->bo_handles = util_hash_table_create_ptr_keys(); 568 569 screen->has_control_flow = 570 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_BRANCHES); 571 screen->has_etc1 = 572 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_ETC1); 573 screen->has_threaded_fs = 574 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_THREADED_FS); 575 screen->has_madvise = 576 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_MADVISE); 577 screen->has_perfmon_ioctl = 578 vc4_has_feature(screen, DRM_VC4_PARAM_SUPPORTS_PERFMON); 579 580 err = drmGetCap(fd, DRM_CAP_SYNCOBJ, &syncobj_cap); 581 if (err == 0 && syncobj_cap) 582 screen->has_syncobj = true; 583 584 if (!vc4_get_chip_info(screen)) 585 goto fail; 586 587 slab_create_parent(&screen->transfer_pool, sizeof(struct vc4_transfer), 16); 588 589 vc4_fence_screen_init(screen); 590 591 vc4_debug = debug_get_option_vc4_debug(); 592 593#ifdef USE_VC4_SIMULATOR 594 vc4_simulator_init(screen); 595#endif 596 597 vc4_resource_screen_init(pscreen); 598 599 pscreen->get_name = vc4_screen_get_name; 600 pscreen->get_vendor = vc4_screen_get_vendor; 601 pscreen->get_device_vendor = vc4_screen_get_vendor; 602 pscreen->get_compiler_options = vc4_screen_get_compiler_options; 603 pscreen->query_dmabuf_modifiers = vc4_screen_query_dmabuf_modifiers; 604 pscreen->is_dmabuf_modifier_supported = vc4_screen_is_dmabuf_modifier_supported; 605 606 if (screen->has_perfmon_ioctl) { 607 pscreen->get_driver_query_group_info = vc4_get_driver_query_group_info; 608 pscreen->get_driver_query_info = vc4_get_driver_query_info; 609 } 610 611 /* Generate the bitmask of supported draw primitives. */ 612 screen->prim_types = BITFIELD_BIT(PIPE_PRIM_POINTS) | 613 BITFIELD_BIT(PIPE_PRIM_LINES) | 614 BITFIELD_BIT(PIPE_PRIM_LINE_LOOP) | 615 BITFIELD_BIT(PIPE_PRIM_LINE_STRIP) | 616 BITFIELD_BIT(PIPE_PRIM_TRIANGLES) | 617 BITFIELD_BIT(PIPE_PRIM_TRIANGLE_STRIP) | 618 BITFIELD_BIT(PIPE_PRIM_TRIANGLE_FAN); 619 620 621 return pscreen; 622 623fail: 624 close(fd); 625 ralloc_free(pscreen); 626 return NULL; 627} 628