1/* 2 * Copyright © 2014-2017 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24/** 25 * @file v3d_formats.c 26 * 27 * Contains the table and accessors for V3D texture and render target format 28 * support. 29 * 30 * The hardware has limited support for texture formats, and extremely limited 31 * support for render target formats. As a result, we emulate other formats 32 * in our shader code, and this stores the table for doing so. 33 */ 34 35#include "util/macros.h" 36 37#include "v3d_context.h" 38#include "v3d_format_table.h" 39 40/* The format internal types are the same across V3D versions */ 41#define V3D_VERSION 33 42#include "broadcom/cle/v3dx_pack.h" 43 44static const struct v3d_format * 45get_format(const struct v3d_device_info *devinfo, enum pipe_format f) 46{ 47 if (devinfo->ver >= 41) 48 return v3d41_get_format_desc(f); 49 else 50 return v3d33_get_format_desc(f); 51} 52 53bool 54v3d_rt_format_supported(const struct v3d_device_info *devinfo, 55 enum pipe_format f) 56{ 57 const struct v3d_format *vf = get_format(devinfo, f); 58 59 if (!vf) 60 return false; 61 62 return vf->rt_type != V3D_OUTPUT_IMAGE_FORMAT_NO; 63} 64 65uint8_t 66v3d_get_rt_format(const struct v3d_device_info *devinfo, enum pipe_format f) 67{ 68 const struct v3d_format *vf = get_format(devinfo, f); 69 70 if (!vf) 71 return 0; 72 73 return vf->rt_type; 74} 75 76bool 77v3d_tex_format_supported(const struct v3d_device_info *devinfo, 78 enum pipe_format f) 79{ 80 const struct v3d_format *vf = get_format(devinfo, f); 81 82 return vf != NULL; 83} 84 85uint8_t 86v3d_get_tex_format(const struct v3d_device_info *devinfo, enum pipe_format f) 87{ 88 const struct v3d_format *vf = get_format(devinfo, f); 89 90 if (!vf) 91 return 0; 92 93 return vf->tex_type; 94} 95 96uint8_t 97v3d_get_tex_return_size(const struct v3d_device_info *devinfo, 98 enum pipe_format f, enum pipe_tex_compare compare) 99{ 100 const struct v3d_format *vf = get_format(devinfo, f); 101 102 if (!vf) 103 return 0; 104 105 if (unlikely(V3D_DEBUG & V3D_DEBUG_TMU_16BIT)) 106 return 16; 107 108 if (unlikely(V3D_DEBUG & V3D_DEBUG_TMU_32BIT)) 109 return 32; 110 111 if (compare == PIPE_TEX_COMPARE_R_TO_TEXTURE) 112 return 16; 113 114 return vf->return_size; 115} 116 117uint8_t 118v3d_get_tex_return_channels(const struct v3d_device_info *devinfo, 119 enum pipe_format f) 120{ 121 const struct v3d_format *vf = get_format(devinfo, f); 122 123 if (!vf) 124 return 0; 125 126 return vf->return_channels; 127} 128 129const uint8_t * 130v3d_get_format_swizzle(const struct v3d_device_info *devinfo, enum pipe_format f) 131{ 132 const struct v3d_format *vf = get_format(devinfo, f); 133 static const uint8_t fallback[] = {0, 1, 2, 3}; 134 135 if (!vf) 136 return fallback; 137 138 return vf->swizzle; 139} 140 141void 142v3d_get_internal_type_bpp_for_output_format(const struct v3d_device_info *devinfo, 143 uint32_t format, 144 uint32_t *type, 145 uint32_t *bpp) 146{ 147 if (devinfo->ver >= 41) { 148 return v3d41_get_internal_type_bpp_for_output_format(format, 149 type, bpp); 150 } else { 151 return v3d33_get_internal_type_bpp_for_output_format(format, 152 type, bpp); 153 } 154} 155 156bool 157v3d_tfu_supports_tex_format(const struct v3d_device_info *devinfo, 158 uint32_t tex_format, 159 bool for_mipmap) 160{ 161 if (devinfo->ver >= 41) { 162 return v3d41_tfu_supports_tex_format(tex_format, for_mipmap); 163 } else { 164 return v3d33_tfu_supports_tex_format(tex_format, for_mipmap); 165 } 166} 167 168bool 169v3d_format_supports_tlb_msaa_resolve(const struct v3d_device_info *devinfo, 170 enum pipe_format f) 171{ 172 uint32_t internal_type; 173 uint32_t internal_bpp; 174 175 const struct v3d_format *vf = get_format(devinfo, f); 176 177 if (!vf) 178 return false; 179 180 v3d_get_internal_type_bpp_for_output_format(devinfo, 181 vf->rt_type, 182 &internal_type, 183 &internal_bpp); 184 185 return internal_type == V3D_INTERNAL_TYPE_8 || 186 internal_type == V3D_INTERNAL_TYPE_16F; 187} 188