1/* 2 * Copyright © 2014 Broadcom 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#ifndef V3D_BUFMGR_H 25#define V3D_BUFMGR_H 26 27#include <stdint.h> 28#include "util/u_hash_table.h" 29#include "util/u_inlines.h" 30#include "util/list.h" 31#include "v3d_screen.h" 32 33struct v3d_context; 34 35struct v3d_bo { 36 struct pipe_reference reference; 37 struct v3d_screen *screen; 38 void *map; 39 const char *name; 40 uint32_t handle; 41 uint32_t size; 42 43 /* Address of the BO in our page tables. */ 44 uint32_t offset; 45 46 /** Entry in the linked list of buffers freed, by age. */ 47 struct list_head time_list; 48 /** Entry in the per-page-count linked list of buffers freed (by age). */ 49 struct list_head size_list; 50 /** Approximate second when the bo was freed. */ 51 time_t free_time; 52 /** 53 * Whether only our process has a reference to the BO (meaning that 54 * it's safe to reuse it in the BO cache). 55 */ 56 bool private; 57}; 58 59struct v3d_bo *v3d_bo_alloc(struct v3d_screen *screen, uint32_t size, 60 const char *name); 61void v3d_bo_last_unreference(struct v3d_bo *bo); 62void v3d_bo_last_unreference_locked_timed(struct v3d_bo *bo, time_t time); 63struct v3d_bo *v3d_bo_open_name(struct v3d_screen *screen, uint32_t name); 64struct v3d_bo *v3d_bo_open_dmabuf(struct v3d_screen *screen, int fd); 65bool v3d_bo_flink(struct v3d_bo *bo, uint32_t *name); 66int v3d_bo_get_dmabuf(struct v3d_bo *bo); 67 68static inline void 69v3d_bo_set_reference(struct v3d_bo **old_bo, struct v3d_bo *new_bo) 70{ 71 if (pipe_reference(&(*old_bo)->reference, &new_bo->reference)) 72 v3d_bo_last_unreference(*old_bo); 73 *old_bo = new_bo; 74} 75 76static inline struct v3d_bo * 77v3d_bo_reference(struct v3d_bo *bo) 78{ 79 pipe_reference(NULL, &bo->reference); 80 return bo; 81} 82 83static inline void 84v3d_bo_unreference(struct v3d_bo **bo) 85{ 86 struct v3d_screen *screen; 87 if (!*bo) 88 return; 89 90 if ((*bo)->private) { 91 /* Avoid the mutex for private BOs */ 92 if (pipe_reference(&(*bo)->reference, NULL)) 93 v3d_bo_last_unreference(*bo); 94 } else { 95 screen = (*bo)->screen; 96 mtx_lock(&screen->bo_handles_mutex); 97 98 if (pipe_reference(&(*bo)->reference, NULL)) { 99 _mesa_hash_table_remove_key(screen->bo_handles, 100 (void *)(uintptr_t)(*bo)->handle); 101 v3d_bo_last_unreference(*bo); 102 } 103 104 mtx_unlock(&screen->bo_handles_mutex); 105 } 106 107 *bo = NULL; 108} 109 110static inline void 111v3d_bo_unreference_locked_timed(struct v3d_bo **bo, time_t time) 112{ 113 if (!*bo) 114 return; 115 116 if (pipe_reference(&(*bo)->reference, NULL)) 117 v3d_bo_last_unreference_locked_timed(*bo, time); 118 *bo = NULL; 119} 120 121void * 122v3d_bo_map(struct v3d_bo *bo); 123 124void * 125v3d_bo_map_unsynchronized(struct v3d_bo *bo); 126 127bool 128v3d_bo_wait(struct v3d_bo *bo, uint64_t timeout_ns, const char *reason); 129 130bool 131v3d_wait_seqno(struct v3d_screen *screen, uint64_t seqno, uint64_t timeout_ns, 132 const char *reason); 133 134void 135v3d_bufmgr_destroy(struct pipe_screen *pscreen); 136 137#endif /* V3D_BUFMGR_H */ 138 139