1/********************************************************** 2 * Copyright 2008-2009 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26#include "draw/draw_context.h" 27#include "draw/draw_vbuf.h" 28#include "util/u_inlines.h" 29#include "pipe/p_state.h" 30 31#include "svga_context.h" 32#include "svga_screen.h" 33#include "svga_swtnl.h" 34#include "svga_state.h" 35#include "svga_swtnl_private.h" 36 37 38 39enum pipe_error 40svga_swtnl_draw_vbo(struct svga_context *svga, 41 const struct pipe_draw_info *info, 42 unsigned drawid_offset, 43 const struct pipe_draw_indirect_info *indirect, 44 const struct pipe_draw_start_count_bias *draw_one) 45{ 46 struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = { 0 }; 47 struct pipe_transfer *ib_transfer = NULL; 48 struct pipe_transfer *cb_transfer[SVGA_MAX_CONST_BUFS] = { 0 }; 49 struct draw_context *draw = svga->swtnl.draw; 50 ASSERTED unsigned old_num_vertex_buffers; 51 unsigned i; 52 const void *map; 53 boolean retried; 54 55 SVGA_STATS_TIME_PUSH(svga_sws(svga), SVGA_STATS_TIME_SWTNLDRAWVBO); 56 57 assert(!svga->dirty); 58 assert(svga->state.sw.need_swtnl); 59 assert(draw); 60 61 /* Make sure that the need_swtnl flag does not go away */ 62 svga->state.sw.in_swtnl_draw = TRUE; 63 64 SVGA_RETRY_CHECK(svga, svga_update_state(svga, SVGA_STATE_SWTNL_DRAW), retried); 65 if (retried) { 66 svga->swtnl.new_vbuf = TRUE; 67 } 68 69 /* 70 * Map vertex buffers 71 */ 72 for (i = 0; i < svga->curr.num_vertex_buffers; i++) { 73 if (svga->curr.vb[i].buffer.resource) { 74 map = pipe_buffer_map(&svga->pipe, 75 svga->curr.vb[i].buffer.resource, 76 PIPE_MAP_READ | 77 PIPE_MAP_UNSYNCHRONIZED, 78 &vb_transfer[i]); 79 80 draw_set_mapped_vertex_buffer(draw, i, map, ~0); 81 } 82 } 83 old_num_vertex_buffers = svga->curr.num_vertex_buffers; 84 85 /* Map index buffer, if present */ 86 map = NULL; 87 if (info->index_size) { 88 if (info->has_user_indices) { 89 map = (ubyte *) info->index.user; 90 } else { 91 map = pipe_buffer_map(&svga->pipe, info->index.resource, 92 PIPE_MAP_READ | 93 PIPE_MAP_UNSYNCHRONIZED, &ib_transfer); 94 } 95 draw_set_indexes(draw, 96 (const ubyte *) map, 97 info->index_size, ~0); 98 } 99 100 /* Map constant buffers */ 101 for (i = 0; i < ARRAY_SIZE(svga->curr.constbufs[PIPE_SHADER_VERTEX]); ++i) { 102 if (svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer == NULL) { 103 continue; 104 } 105 106 map = pipe_buffer_map(&svga->pipe, 107 svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer, 108 PIPE_MAP_READ | 109 PIPE_MAP_UNSYNCHRONIZED, 110 &cb_transfer[i]); 111 assert(map); 112 draw_set_mapped_constant_buffer( 113 draw, PIPE_SHADER_VERTEX, i, 114 map, 115 svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer->width0); 116 } 117 118 draw_vbo(draw, info, drawid_offset, indirect, draw_one, 1, 119 svga->patch_vertices); 120 121 draw_flush(svga->swtnl.draw); 122 123 /* Ensure the draw module didn't touch this */ 124 assert(old_num_vertex_buffers == svga->curr.num_vertex_buffers); 125 126 /* 127 * unmap vertex/index buffers 128 */ 129 for (i = 0; i < svga->curr.num_vertex_buffers; i++) { 130 if (svga->curr.vb[i].buffer.resource) { 131 pipe_buffer_unmap(&svga->pipe, vb_transfer[i]); 132 draw_set_mapped_vertex_buffer(draw, i, NULL, 0); 133 } 134 } 135 136 if (ib_transfer) { 137 pipe_buffer_unmap(&svga->pipe, ib_transfer); 138 draw_set_indexes(draw, NULL, 0, 0); 139 } 140 141 for (i = 0; i < ARRAY_SIZE(svga->curr.constbufs[PIPE_SHADER_VERTEX]); ++i) { 142 if (svga->curr.constbufs[PIPE_SHADER_VERTEX][i].buffer) { 143 pipe_buffer_unmap(&svga->pipe, cb_transfer[i]); 144 } 145 } 146 147 /* Now safe to remove the need_swtnl flag in any update_state call */ 148 svga->state.sw.in_swtnl_draw = FALSE; 149 svga->dirty |= SVGA_NEW_NEED_PIPELINE | SVGA_NEW_NEED_SWVFETCH; 150 151 SVGA_STATS_TIME_POP(svga_sws(svga)); 152 return PIPE_OK; 153} 154 155 156boolean 157svga_init_swtnl(struct svga_context *svga) 158{ 159 struct svga_screen *screen = svga_screen(svga->pipe.screen); 160 161 svga->swtnl.backend = svga_vbuf_render_create(svga); 162 if (!svga->swtnl.backend) 163 goto fail; 164 165 /* 166 * Create drawing context and plug our rendering stage into it. 167 */ 168 svga->swtnl.draw = draw_create(&svga->pipe); 169 if (svga->swtnl.draw == NULL) 170 goto fail; 171 172 173 draw_set_rasterize_stage(svga->swtnl.draw, 174 draw_vbuf_stage(svga->swtnl.draw, svga->swtnl.backend)); 175 176 draw_set_render(svga->swtnl.draw, svga->swtnl.backend); 177 178 svga->blitter = util_blitter_create(&svga->pipe); 179 if (!svga->blitter) 180 goto fail; 181 182 /* must be done before installing Draw stages */ 183 util_blitter_cache_all_shaders(svga->blitter); 184 185 if (!screen->haveLineSmooth) 186 draw_install_aaline_stage(svga->swtnl.draw, &svga->pipe); 187 188 /* enable/disable line stipple stage depending on device caps */ 189 draw_enable_line_stipple(svga->swtnl.draw, !screen->haveLineStipple); 190 191 /* always install AA point stage */ 192 draw_install_aapoint_stage(svga->swtnl.draw, &svga->pipe); 193 194 /* Set wide line threshold above device limit (so we'll never really use it) 195 */ 196 draw_wide_line_threshold(svga->swtnl.draw, 197 MAX2(screen->maxLineWidth, 198 screen->maxLineWidthAA)); 199 200 if (debug_get_bool_option("SVGA_SWTNL_FSE", FALSE)) 201 draw_set_driver_clipping(svga->swtnl.draw, TRUE, TRUE, TRUE, FALSE); 202 203 return TRUE; 204 205fail: 206 if (svga->blitter) 207 util_blitter_destroy(svga->blitter); 208 209 if (svga->swtnl.backend) 210 svga->swtnl.backend->destroy(svga->swtnl.backend); 211 212 if (svga->swtnl.draw) 213 draw_destroy(svga->swtnl.draw); 214 215 return FALSE; 216} 217 218 219void 220svga_destroy_swtnl(struct svga_context *svga) 221{ 222 draw_destroy(svga->swtnl.draw); 223} 224