1/********************************************************** 2 * Copyright 2008-2009 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26#ifndef SVGA_BUFFER_H 27#define SVGA_BUFFER_H 28 29 30#include "pipe/p_compiler.h" 31#include "pipe/p_state.h" 32#include "util/u_transfer.h" 33 34#include "svga_screen_cache.h" 35#include "svga_screen.h" 36#include "svga_cmd.h" 37#include "svga_context.h" 38 39 40/** 41 * Maximum number of discontiguous ranges 42 */ 43#define SVGA_BUFFER_MAX_RANGES 32 44 45 46struct svga_context; 47struct svga_winsys_buffer; 48struct svga_winsys_surface; 49 50struct svga_buffer_range 51{ 52 unsigned start; 53 unsigned end; 54}; 55 56struct svga_3d_update_gb_image; 57 58/** 59 * This structure describes the bind flags and cache key associated 60 * with the host surface. 61 */ 62struct svga_buffer_surface 63{ 64 struct list_head list; 65 unsigned bind_flags; 66 struct svga_host_surface_cache_key key; 67 struct svga_winsys_surface *handle; 68 enum svga_surface_state surface_state; 69}; 70 71/** 72 * SVGA pipe buffer. 73 */ 74struct svga_buffer 75{ 76 struct pipe_resource b; 77 78 /** This is a superset of b.b.bind */ 79 unsigned bind_flags; 80 81 /** 82 * Regular (non DMA'able) memory. 83 * 84 * Used for user buffers or for buffers which we know before hand that can 85 * never be used by the virtual hardware directly, such as constant buffers. 86 */ 87 void *swbuf; 88 89 /** 90 * Whether swbuf was created by the user or not. 91 */ 92 boolean user; 93 94 /** 95 * Whether swbuf is used for this buffer. 96 */ 97 boolean use_swbuf; 98 99 /** 100 * Creation key for the host surface handle. 101 * 102 * This structure describes all the host surface characteristics so that it 103 * can be looked up in cache, since creating a host surface is often a slow 104 * operation. 105 */ 106 struct svga_host_surface_cache_key key; 107 108 /** 109 * Host surface handle. 110 * 111 * This is a platform independent abstraction for host SID. We create when 112 * trying to bind. 113 * 114 * Only set for non-user buffers. 115 */ 116 struct svga_winsys_surface *handle; 117 118 /** 119 * List of surfaces created for this buffer resource to support 120 * incompatible bind flags. 121 */ 122 struct list_head surfaces; 123 124 /* Current surface structure */ 125 struct svga_buffer_surface *bufsurf; 126 127 /** 128 * Information about ongoing and past map operations. 129 */ 130 struct { 131 /** 132 * Number of concurrent mappings. 133 */ 134 unsigned count; 135 136 /** 137 * Dirty ranges. 138 * 139 * Ranges that were touched by the application and need to be uploaded to 140 * the host. 141 * 142 * This information will be copied into dma.boxes, when emiting the 143 * SVGA3dCmdSurfaceDMA command. 144 */ 145 struct svga_buffer_range ranges[SVGA_BUFFER_MAX_RANGES]; 146 unsigned num_ranges; 147 } map; 148 149 /** 150 * Information about uploaded version of user buffers. 151 */ 152 struct { 153 struct pipe_resource *buffer; 154 155 /** 156 * We combine multiple user buffers into the same hardware buffer. This 157 * is the relative offset within that buffer. 158 */ 159 unsigned offset; 160 161 /** 162 * Range of user buffer that is uploaded in @buffer at @offset. 163 */ 164 unsigned start; 165 unsigned end; 166 } uploaded; 167 168 /** 169 * DMA'ble memory. 170 * 171 * A piece of GMR memory, with the same size of the buffer. It is created 172 * when mapping the buffer, and will be used to upload vertex data to the 173 * host. 174 * 175 * Only set for non-user buffers. 176 */ 177 struct svga_winsys_buffer *hwbuf; 178 179 /** 180 * Information about pending DMA uploads. 181 * 182 */ 183 struct { 184 /** 185 * Whether this buffer has an unfinished DMA upload command. 186 * 187 * If not set then the rest of the information is null. 188 */ 189 boolean pending; 190 191 SVGA3dSurfaceDMAFlags flags; 192 193 /** 194 * Pointer to the DMA copy box *inside* the command buffer. 195 */ 196 SVGA3dCopyBox *boxes; 197 198 /** 199 * Pointer to the sequence of update commands 200 * *inside* the command buffer. 201 */ 202 struct svga_3d_update_gb_image *updates; 203 204 /** 205 * Context that has the pending DMA to this buffer. 206 */ 207 struct svga_context *svga; 208 } dma; 209 210 /** 211 * Linked list head, used to gather all buffers with pending dma uploads on 212 * a context. It is only valid if the dma.pending is set above. 213 */ 214 struct list_head head; 215 216 unsigned size; /**< Approximate size in bytes */ 217 218 boolean dirty; /**< Need to do a readback before mapping? */ 219 boolean uav; /* Set if the buffer is bound to a uav */ 220 221 /** In some cases we try to keep the results of the translate_indices() 222 * function from svga_draw_elements.c 223 */ 224 struct { 225 enum pipe_prim_type orig_prim, new_prim; 226 struct pipe_resource *buffer; 227 unsigned index_size; 228 unsigned offset; /**< first index */ 229 unsigned count; /**< num indices */ 230 } translated_indices; 231}; 232 233 234static inline struct svga_buffer * 235svga_buffer(struct pipe_resource *resource) 236{ 237 struct svga_buffer *buf = (struct svga_buffer *) resource; 238 assert(buf == NULL || buf->b.target == PIPE_BUFFER); 239 return buf; 240} 241 242 243/** 244 * Returns TRUE for user buffers. We may 245 * decide to use an alternate upload path for these buffers. 246 */ 247static inline boolean 248svga_buffer_is_user_buffer(struct pipe_resource *buffer) 249{ 250 if (buffer) { 251 return svga_buffer(buffer)->user; 252 } else { 253 return FALSE; 254 } 255} 256 257/** 258 * Returns a pointer to a struct svga_winsys_screen given a 259 * struct svga_buffer. 260 */ 261static inline struct svga_winsys_screen * 262svga_buffer_winsys_screen(struct svga_buffer *sbuf) 263{ 264 return svga_screen(sbuf->b.screen)->sws; 265} 266 267 268/** 269 * Returns whether a buffer has hardware storage that is 270 * visible to the GPU. 271 */ 272static inline boolean 273svga_buffer_has_hw_storage(struct svga_buffer *sbuf) 274{ 275 if (svga_buffer_winsys_screen(sbuf)->have_gb_objects) 276 return (sbuf->handle ? TRUE : FALSE); 277 else 278 return (sbuf->hwbuf ? TRUE : FALSE); 279} 280 281/** 282 * Map the hardware storage of a buffer. 283 * \param flags bitmask of PIPE_MAP_* flags 284 */ 285static inline void * 286svga_buffer_hw_storage_map(struct svga_context *svga, 287 struct svga_buffer *sbuf, 288 unsigned flags, boolean *retry) 289{ 290 struct svga_winsys_screen *sws = svga_buffer_winsys_screen(sbuf); 291 292 svga->hud.num_buffers_mapped++; 293 294 if (sws->have_gb_objects) { 295 struct svga_winsys_context *swc = svga->swc; 296 boolean rebind; 297 void *map; 298 299 if (swc->force_coherent) { 300 flags |= PIPE_MAP_PERSISTENT | PIPE_MAP_COHERENT; 301 } 302 map = swc->surface_map(swc, sbuf->handle, flags, retry, &rebind); 303 if (map && rebind) { 304 enum pipe_error ret; 305 306 ret = SVGA3D_BindGBSurface(swc, sbuf->handle); 307 if (ret != PIPE_OK) { 308 svga_context_flush(svga, NULL); 309 ret = SVGA3D_BindGBSurface(swc, sbuf->handle); 310 assert(ret == PIPE_OK); 311 } 312 svga_context_flush(svga, NULL); 313 } 314 return map; 315 } else { 316 *retry = FALSE; 317 return sws->buffer_map(sws, sbuf->hwbuf, flags); 318 } 319} 320 321/** 322 * Unmap the hardware storage of a buffer. 323 */ 324static inline void 325svga_buffer_hw_storage_unmap(struct svga_context *svga, 326 struct svga_buffer *sbuf) 327{ 328 struct svga_winsys_screen *sws = svga_buffer_winsys_screen(sbuf); 329 330 if (sws->have_gb_objects) { 331 struct svga_winsys_context *swc = svga->swc; 332 boolean rebind; 333 334 swc->surface_unmap(swc, sbuf->handle, &rebind); 335 if (rebind) { 336 SVGA_RETRY(svga, SVGA3D_BindGBSurface(swc, sbuf->handle)); 337 } 338 } else 339 sws->buffer_unmap(sws, sbuf->hwbuf); 340 341 /* Mark the buffer surface as UPDATED */ 342 assert(sbuf->bufsurf); 343 sbuf->bufsurf->surface_state = SVGA_SURFACE_STATE_UPDATED; 344} 345 346 347static inline void 348svga_set_buffer_rendered_to(struct svga_buffer_surface *bufsurf) 349{ 350 bufsurf->surface_state = SVGA_SURFACE_STATE_RENDERED; 351} 352 353 354static inline boolean 355svga_was_buffer_rendered_to(const struct svga_buffer_surface *bufsurf) 356{ 357 return (bufsurf->surface_state == SVGA_SURFACE_STATE_RENDERED); 358} 359 360 361struct pipe_resource * 362svga_user_buffer_create(struct pipe_screen *screen, 363 void *ptr, 364 unsigned bytes, 365 unsigned usage); 366 367struct pipe_resource * 368svga_buffer_create(struct pipe_screen *screen, 369 const struct pipe_resource *template); 370 371 372 373/** 374 * Get the host surface handle for this buffer. 375 * 376 * This will ensure the host surface is updated, issuing DMAs as needed. 377 * 378 * NOTE: This may insert new commands in the context, so it *must* be called 379 * before reserving command buffer space. And, in order to insert commands 380 * it may need to call svga_context_flush(). 381 */ 382struct svga_winsys_surface * 383svga_buffer_handle(struct svga_context *svga, 384 struct pipe_resource *buf, 385 unsigned tobind_flags); 386 387void 388svga_context_flush_buffers(struct svga_context *svga); 389 390struct svga_winsys_buffer * 391svga_winsys_buffer_create(struct svga_context *svga, 392 unsigned alignment, 393 unsigned usage, 394 unsigned size); 395 396void 397svga_buffer_transfer_flush_region(struct pipe_context *pipe, 398 struct pipe_transfer *transfer, 399 const struct pipe_box *box); 400 401void 402svga_resource_destroy(struct pipe_screen *screen, 403 struct pipe_resource *buf); 404 405void * 406svga_buffer_transfer_map(struct pipe_context *pipe, 407 struct pipe_resource *resource, 408 unsigned level, 409 unsigned usage, 410 const struct pipe_box *box, 411 struct pipe_transfer **ptransfer); 412 413void 414svga_buffer_transfer_unmap(struct pipe_context *pipe, 415 struct pipe_transfer *transfer); 416 417#endif /* SVGA_BUFFER_H */ 418