1bf215546Sopenharmony_ci/**********************************************************
2bf215546Sopenharmony_ci * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3bf215546Sopenharmony_ci *
4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person
5bf215546Sopenharmony_ci * obtaining a copy of this software and associated documentation
6bf215546Sopenharmony_ci * files (the "Software"), to deal in the Software without
7bf215546Sopenharmony_ci * restriction, including without limitation the rights to use, copy,
8bf215546Sopenharmony_ci * modify, merge, publish, distribute, sublicense, and/or sell copies
9bf215546Sopenharmony_ci * of the Software, and to permit persons to whom the Software is
10bf215546Sopenharmony_ci * furnished to do so, subject to the following conditions:
11bf215546Sopenharmony_ci *
12bf215546Sopenharmony_ci * The above copyright notice and this permission notice shall be
13bf215546Sopenharmony_ci * included in all copies or substantial portions of the Software.
14bf215546Sopenharmony_ci *
15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16bf215546Sopenharmony_ci * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17bf215546Sopenharmony_ci * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18bf215546Sopenharmony_ci * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19bf215546Sopenharmony_ci * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20bf215546Sopenharmony_ci * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21bf215546Sopenharmony_ci * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22bf215546Sopenharmony_ci * SOFTWARE.
23bf215546Sopenharmony_ci *
24bf215546Sopenharmony_ci **********************************************************/
25bf215546Sopenharmony_ci
26bf215546Sopenharmony_ci#include "pipe/p_defines.h"
27bf215546Sopenharmony_ci#include "draw/draw_context.h"
28bf215546Sopenharmony_ci#include "util/u_bitmask.h"
29bf215546Sopenharmony_ci#include "util/u_inlines.h"
30bf215546Sopenharmony_ci#include "util/u_math.h"
31bf215546Sopenharmony_ci#include "util/u_memory.h"
32bf215546Sopenharmony_ci
33bf215546Sopenharmony_ci#include "svga_cmd.h"
34bf215546Sopenharmony_ci#include "svga_context.h"
35bf215546Sopenharmony_ci#include "svga_hw_reg.h"
36bf215546Sopenharmony_ci#include "svga_screen.h"
37bf215546Sopenharmony_ci
38bf215546Sopenharmony_ci
39bf215546Sopenharmony_ci/* Hardware frontwinding is always set up as SVGA3D_FRONTWINDING_CW.
40bf215546Sopenharmony_ci */
41bf215546Sopenharmony_cistatic SVGA3dFace
42bf215546Sopenharmony_cisvga_translate_cullmode(unsigned mode, unsigned front_ccw)
43bf215546Sopenharmony_ci{
44bf215546Sopenharmony_ci   const int hw_front_ccw = 0;  /* hardware is always CW */
45bf215546Sopenharmony_ci   switch (mode) {
46bf215546Sopenharmony_ci   case PIPE_FACE_NONE:
47bf215546Sopenharmony_ci      return SVGA3D_FACE_NONE;
48bf215546Sopenharmony_ci   case PIPE_FACE_FRONT:
49bf215546Sopenharmony_ci      return front_ccw == hw_front_ccw ? SVGA3D_FACE_FRONT : SVGA3D_FACE_BACK;
50bf215546Sopenharmony_ci   case PIPE_FACE_BACK:
51bf215546Sopenharmony_ci      return front_ccw == hw_front_ccw ? SVGA3D_FACE_BACK : SVGA3D_FACE_FRONT;
52bf215546Sopenharmony_ci   case PIPE_FACE_FRONT_AND_BACK:
53bf215546Sopenharmony_ci      return SVGA3D_FACE_FRONT_BACK;
54bf215546Sopenharmony_ci   default:
55bf215546Sopenharmony_ci      assert(0);
56bf215546Sopenharmony_ci      return SVGA3D_FACE_NONE;
57bf215546Sopenharmony_ci   }
58bf215546Sopenharmony_ci}
59bf215546Sopenharmony_ci
60bf215546Sopenharmony_cistatic SVGA3dShadeMode
61bf215546Sopenharmony_cisvga_translate_flatshade(unsigned mode)
62bf215546Sopenharmony_ci{
63bf215546Sopenharmony_ci   return mode ? SVGA3D_SHADEMODE_FLAT : SVGA3D_SHADEMODE_SMOOTH;
64bf215546Sopenharmony_ci}
65bf215546Sopenharmony_ci
66bf215546Sopenharmony_ci
67bf215546Sopenharmony_cistatic unsigned
68bf215546Sopenharmony_citranslate_fill_mode(unsigned fill)
69bf215546Sopenharmony_ci{
70bf215546Sopenharmony_ci   switch (fill) {
71bf215546Sopenharmony_ci   case PIPE_POLYGON_MODE_POINT:
72bf215546Sopenharmony_ci      return SVGA3D_FILLMODE_POINT;
73bf215546Sopenharmony_ci   case PIPE_POLYGON_MODE_LINE:
74bf215546Sopenharmony_ci      return SVGA3D_FILLMODE_LINE;
75bf215546Sopenharmony_ci   case PIPE_POLYGON_MODE_FILL:
76bf215546Sopenharmony_ci      return SVGA3D_FILLMODE_FILL;
77bf215546Sopenharmony_ci   default:
78bf215546Sopenharmony_ci      assert(!"Bad fill mode");
79bf215546Sopenharmony_ci      return SVGA3D_FILLMODE_FILL;
80bf215546Sopenharmony_ci   }
81bf215546Sopenharmony_ci}
82bf215546Sopenharmony_ci
83bf215546Sopenharmony_ci
84bf215546Sopenharmony_cistatic unsigned
85bf215546Sopenharmony_citranslate_cull_mode(unsigned cull)
86bf215546Sopenharmony_ci{
87bf215546Sopenharmony_ci   switch (cull) {
88bf215546Sopenharmony_ci   case PIPE_FACE_NONE:
89bf215546Sopenharmony_ci      return SVGA3D_CULL_NONE;
90bf215546Sopenharmony_ci   case PIPE_FACE_FRONT:
91bf215546Sopenharmony_ci      return SVGA3D_CULL_FRONT;
92bf215546Sopenharmony_ci   case PIPE_FACE_BACK:
93bf215546Sopenharmony_ci      return SVGA3D_CULL_BACK;
94bf215546Sopenharmony_ci   case PIPE_FACE_FRONT_AND_BACK:
95bf215546Sopenharmony_ci      /* NOTE: we simply no-op polygon drawing in svga_draw_vbo() */
96bf215546Sopenharmony_ci      return SVGA3D_CULL_NONE;
97bf215546Sopenharmony_ci   default:
98bf215546Sopenharmony_ci      assert(!"Bad cull mode");
99bf215546Sopenharmony_ci      return SVGA3D_CULL_NONE;
100bf215546Sopenharmony_ci   }
101bf215546Sopenharmony_ci}
102bf215546Sopenharmony_ci
103bf215546Sopenharmony_ci
104bf215546Sopenharmony_ciint
105bf215546Sopenharmony_cisvga_define_rasterizer_object(struct svga_context *svga,
106bf215546Sopenharmony_ci                              struct svga_rasterizer_state *rast,
107bf215546Sopenharmony_ci                              unsigned samples)
108bf215546Sopenharmony_ci{
109bf215546Sopenharmony_ci   struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
110bf215546Sopenharmony_ci   unsigned fill_mode = translate_fill_mode(rast->templ.fill_front);
111bf215546Sopenharmony_ci   const unsigned cull_mode = translate_cull_mode(rast->templ.cull_face);
112bf215546Sopenharmony_ci   const int depth_bias = rast->templ.offset_units;
113bf215546Sopenharmony_ci   const float slope_scaled_depth_bias = rast->templ.offset_scale;
114bf215546Sopenharmony_ci   /* PIPE_CAP_POLYGON_OFFSET_CLAMP not supported: */
115bf215546Sopenharmony_ci   const float depth_bias_clamp = 0.0;
116bf215546Sopenharmony_ci   const float line_width = rast->templ.line_width > 0.0f ?
117bf215546Sopenharmony_ci      rast->templ.line_width : 1.0f;
118bf215546Sopenharmony_ci   const uint8 line_factor = rast->templ.line_stipple_enable ?
119bf215546Sopenharmony_ci      rast->templ.line_stipple_factor : 0;
120bf215546Sopenharmony_ci   const uint16 line_pattern = rast->templ.line_stipple_enable ?
121bf215546Sopenharmony_ci      rast->templ.line_stipple_pattern : 0;
122bf215546Sopenharmony_ci   const uint8 pv_last = !rast->templ.flatshade_first &&
123bf215546Sopenharmony_ci      svgascreen->haveProvokingVertex;
124bf215546Sopenharmony_ci   int rastId;
125bf215546Sopenharmony_ci   enum pipe_error ret;
126bf215546Sopenharmony_ci
127bf215546Sopenharmony_ci   rastId = util_bitmask_add(svga->rast_object_id_bm);
128bf215546Sopenharmony_ci
129bf215546Sopenharmony_ci   if (rast->templ.fill_front != rast->templ.fill_back) {
130bf215546Sopenharmony_ci      /* The VGPU10 device can't handle different front/back fill modes.
131bf215546Sopenharmony_ci       * We'll handle that with a swtnl/draw fallback.  But we need to
132bf215546Sopenharmony_ci       * make sure we always fill triangles in that case.
133bf215546Sopenharmony_ci       */
134bf215546Sopenharmony_ci      fill_mode = SVGA3D_FILLMODE_FILL;
135bf215546Sopenharmony_ci   }
136bf215546Sopenharmony_ci
137bf215546Sopenharmony_ci   if (samples > 1 && svga_have_gl43(svga) &&
138bf215546Sopenharmony_ci       svgascreen->sws->have_rasterizer_state_v2_cmd) {
139bf215546Sopenharmony_ci
140bf215546Sopenharmony_ci      ret = SVGA3D_sm5_DefineRasterizerState_v2(svga->swc,
141bf215546Sopenharmony_ci                  rastId,
142bf215546Sopenharmony_ci                  fill_mode,
143bf215546Sopenharmony_ci                  cull_mode,
144bf215546Sopenharmony_ci                  rast->templ.front_ccw,
145bf215546Sopenharmony_ci                  depth_bias,
146bf215546Sopenharmony_ci                  depth_bias_clamp,
147bf215546Sopenharmony_ci                  slope_scaled_depth_bias,
148bf215546Sopenharmony_ci                  rast->templ.depth_clip_near,
149bf215546Sopenharmony_ci                  rast->templ.scissor,
150bf215546Sopenharmony_ci                  rast->templ.multisample,
151bf215546Sopenharmony_ci                  rast->templ.line_smooth,
152bf215546Sopenharmony_ci                  line_width,
153bf215546Sopenharmony_ci                  rast->templ.line_stipple_enable,
154bf215546Sopenharmony_ci                  line_factor,
155bf215546Sopenharmony_ci                  line_pattern,
156bf215546Sopenharmony_ci                  pv_last,
157bf215546Sopenharmony_ci                  samples);
158bf215546Sopenharmony_ci   } else {
159bf215546Sopenharmony_ci      ret = SVGA3D_vgpu10_DefineRasterizerState(svga->swc,
160bf215546Sopenharmony_ci                  rastId,
161bf215546Sopenharmony_ci                  fill_mode,
162bf215546Sopenharmony_ci                  cull_mode,
163bf215546Sopenharmony_ci                  rast->templ.front_ccw,
164bf215546Sopenharmony_ci                  depth_bias,
165bf215546Sopenharmony_ci                  depth_bias_clamp,
166bf215546Sopenharmony_ci                  slope_scaled_depth_bias,
167bf215546Sopenharmony_ci                  rast->templ.depth_clip_near,
168bf215546Sopenharmony_ci                  rast->templ.scissor,
169bf215546Sopenharmony_ci                  rast->templ.multisample,
170bf215546Sopenharmony_ci                  rast->templ.line_smooth,
171bf215546Sopenharmony_ci                  line_width,
172bf215546Sopenharmony_ci                  rast->templ.line_stipple_enable,
173bf215546Sopenharmony_ci                  line_factor,
174bf215546Sopenharmony_ci                  line_pattern,
175bf215546Sopenharmony_ci                  pv_last);
176bf215546Sopenharmony_ci   }
177bf215546Sopenharmony_ci
178bf215546Sopenharmony_ci   if (ret != PIPE_OK) {
179bf215546Sopenharmony_ci      util_bitmask_clear(svga->rast_object_id_bm, rastId);
180bf215546Sopenharmony_ci      return SVGA3D_INVALID_ID;
181bf215546Sopenharmony_ci   }
182bf215546Sopenharmony_ci
183bf215546Sopenharmony_ci   return rastId;
184bf215546Sopenharmony_ci}
185bf215546Sopenharmony_ci
186bf215546Sopenharmony_ci
187bf215546Sopenharmony_cistatic void *
188bf215546Sopenharmony_cisvga_create_rasterizer_state(struct pipe_context *pipe,
189bf215546Sopenharmony_ci                             const struct pipe_rasterizer_state *templ)
190bf215546Sopenharmony_ci{
191bf215546Sopenharmony_ci   struct svga_context *svga = svga_context(pipe);
192bf215546Sopenharmony_ci   struct svga_rasterizer_state *rast = CALLOC_STRUCT(svga_rasterizer_state);
193bf215546Sopenharmony_ci   struct svga_screen *screen = svga_screen(pipe->screen);
194bf215546Sopenharmony_ci
195bf215546Sopenharmony_ci   if (!rast)
196bf215546Sopenharmony_ci      return NULL;
197bf215546Sopenharmony_ci
198bf215546Sopenharmony_ci   /* need this for draw module. */
199bf215546Sopenharmony_ci   rast->templ = *templ;
200bf215546Sopenharmony_ci
201bf215546Sopenharmony_ci   rast->shademode = svga_translate_flatshade(templ->flatshade);
202bf215546Sopenharmony_ci   rast->cullmode = svga_translate_cullmode(templ->cull_face, templ->front_ccw);
203bf215546Sopenharmony_ci   rast->scissortestenable = templ->scissor;
204bf215546Sopenharmony_ci   rast->multisampleantialias = templ->multisample;
205bf215546Sopenharmony_ci   rast->antialiasedlineenable = templ->line_smooth;
206bf215546Sopenharmony_ci   rast->lastpixel = templ->line_last_pixel;
207bf215546Sopenharmony_ci   rast->pointsprite = templ->point_quad_rasterization;
208bf215546Sopenharmony_ci
209bf215546Sopenharmony_ci   if (rast->templ.multisample) {
210bf215546Sopenharmony_ci      /* The OpenGL 3.0 spec says points are always drawn as circles when
211bf215546Sopenharmony_ci       * MSAA is enabled.  Note that our implementation isn't 100% correct,
212bf215546Sopenharmony_ci       * though.  Our smooth point implementation involves drawing a square,
213bf215546Sopenharmony_ci       * computing fragment distance from point center, then attenuating
214bf215546Sopenharmony_ci       * the fragment alpha value.  We should not attenuate alpha if msaa
215bf215546Sopenharmony_ci       * is enabled.  We should discard fragments entirely outside the circle
216bf215546Sopenharmony_ci       * and let the GPU compute per-fragment coverage.
217bf215546Sopenharmony_ci       * But as-is, our implementation gives acceptable results and passes
218bf215546Sopenharmony_ci       * Piglit's MSAA point smooth test.
219bf215546Sopenharmony_ci       */
220bf215546Sopenharmony_ci      rast->templ.point_smooth = TRUE;
221bf215546Sopenharmony_ci   }
222bf215546Sopenharmony_ci
223bf215546Sopenharmony_ci   if (rast->templ.point_smooth &&
224bf215546Sopenharmony_ci       rast->templ.point_size_per_vertex == 0 &&
225bf215546Sopenharmony_ci       rast->templ.point_size <= screen->pointSmoothThreshold) {
226bf215546Sopenharmony_ci      /* If the point size is less than the threshold, deactivate smoothing.
227bf215546Sopenharmony_ci       * Note that this only effects point rendering when we use the
228bf215546Sopenharmony_ci       * pipe_rasterizer_state::point_size value, not when the point size
229bf215546Sopenharmony_ci       * is set in the VS.
230bf215546Sopenharmony_ci       */
231bf215546Sopenharmony_ci      rast->templ.point_smooth = FALSE;
232bf215546Sopenharmony_ci   }
233bf215546Sopenharmony_ci
234bf215546Sopenharmony_ci   if (rast->templ.point_smooth) {
235bf215546Sopenharmony_ci      /* For smooth points we need to generate fragments for at least
236bf215546Sopenharmony_ci       * a 2x2 region.  Otherwise the quad we draw may be too small and
237bf215546Sopenharmony_ci       * we may generate no fragments at all.
238bf215546Sopenharmony_ci       */
239bf215546Sopenharmony_ci      rast->pointsize = MAX2(2.0f, templ->point_size);
240bf215546Sopenharmony_ci   }
241bf215546Sopenharmony_ci   else {
242bf215546Sopenharmony_ci      rast->pointsize = templ->point_size;
243bf215546Sopenharmony_ci   }
244bf215546Sopenharmony_ci
245bf215546Sopenharmony_ci   rast->hw_fillmode = PIPE_POLYGON_MODE_FILL;
246bf215546Sopenharmony_ci
247bf215546Sopenharmony_ci   /* Use swtnl + decomposition implement these:
248bf215546Sopenharmony_ci    */
249bf215546Sopenharmony_ci
250bf215546Sopenharmony_ci   if (templ->line_width <= screen->maxLineWidth) {
251bf215546Sopenharmony_ci      /* pass line width to device */
252bf215546Sopenharmony_ci      rast->linewidth = MAX2(1.0F, templ->line_width);
253bf215546Sopenharmony_ci   }
254bf215546Sopenharmony_ci   else if (svga->debug.no_line_width) {
255bf215546Sopenharmony_ci      /* nothing */
256bf215546Sopenharmony_ci   }
257bf215546Sopenharmony_ci   else {
258bf215546Sopenharmony_ci      /* use 'draw' pipeline for wide line */
259bf215546Sopenharmony_ci      rast->need_pipeline |= SVGA_PIPELINE_FLAG_LINES;
260bf215546Sopenharmony_ci      rast->need_pipeline_lines_str = "line width";
261bf215546Sopenharmony_ci   }
262bf215546Sopenharmony_ci
263bf215546Sopenharmony_ci   if (templ->line_stipple_enable) {
264bf215546Sopenharmony_ci      if (screen->haveLineStipple || svga->debug.force_hw_line_stipple) {
265bf215546Sopenharmony_ci         SVGA3dLinePattern lp;
266bf215546Sopenharmony_ci         lp.repeat = templ->line_stipple_factor + 1;
267bf215546Sopenharmony_ci         lp.pattern = templ->line_stipple_pattern;
268bf215546Sopenharmony_ci         rast->linepattern = lp.uintValue;
269bf215546Sopenharmony_ci      }
270bf215546Sopenharmony_ci      else {
271bf215546Sopenharmony_ci         /* use 'draw' module to decompose into short line segments */
272bf215546Sopenharmony_ci         rast->need_pipeline |= SVGA_PIPELINE_FLAG_LINES;
273bf215546Sopenharmony_ci         rast->need_pipeline_lines_str = "line stipple";
274bf215546Sopenharmony_ci      }
275bf215546Sopenharmony_ci   }
276bf215546Sopenharmony_ci
277bf215546Sopenharmony_ci   if (!svga_have_vgpu10(svga) && rast->templ.point_smooth) {
278bf215546Sopenharmony_ci      rast->need_pipeline |= SVGA_PIPELINE_FLAG_POINTS;
279bf215546Sopenharmony_ci      rast->need_pipeline_points_str = "smooth points";
280bf215546Sopenharmony_ci   }
281bf215546Sopenharmony_ci
282bf215546Sopenharmony_ci   if (templ->line_smooth && !screen->haveLineSmooth) {
283bf215546Sopenharmony_ci      /*
284bf215546Sopenharmony_ci       * XXX: Enabling the pipeline slows down performance immensely, so ignore
285bf215546Sopenharmony_ci       * line smooth state, where there is very little visual improvement.
286bf215546Sopenharmony_ci       * Smooth lines will still be drawn for wide lines.
287bf215546Sopenharmony_ci       */
288bf215546Sopenharmony_ci#if 0
289bf215546Sopenharmony_ci      rast->need_pipeline |= SVGA_PIPELINE_FLAG_LINES;
290bf215546Sopenharmony_ci      rast->need_pipeline_lines_str = "smooth lines";
291bf215546Sopenharmony_ci#endif
292bf215546Sopenharmony_ci   }
293bf215546Sopenharmony_ci
294bf215546Sopenharmony_ci   {
295bf215546Sopenharmony_ci      int fill_front = templ->fill_front;
296bf215546Sopenharmony_ci      int fill_back = templ->fill_back;
297bf215546Sopenharmony_ci      int fill = PIPE_POLYGON_MODE_FILL;
298bf215546Sopenharmony_ci      boolean offset_front = util_get_offset(templ, fill_front);
299bf215546Sopenharmony_ci      boolean offset_back = util_get_offset(templ, fill_back);
300bf215546Sopenharmony_ci      boolean offset = FALSE;
301bf215546Sopenharmony_ci
302bf215546Sopenharmony_ci      switch (templ->cull_face) {
303bf215546Sopenharmony_ci      case PIPE_FACE_FRONT_AND_BACK:
304bf215546Sopenharmony_ci         offset = FALSE;
305bf215546Sopenharmony_ci         fill = PIPE_POLYGON_MODE_FILL;
306bf215546Sopenharmony_ci         break;
307bf215546Sopenharmony_ci
308bf215546Sopenharmony_ci      case PIPE_FACE_FRONT:
309bf215546Sopenharmony_ci         offset = offset_back;
310bf215546Sopenharmony_ci         fill = fill_back;
311bf215546Sopenharmony_ci         break;
312bf215546Sopenharmony_ci
313bf215546Sopenharmony_ci      case PIPE_FACE_BACK:
314bf215546Sopenharmony_ci         offset = offset_front;
315bf215546Sopenharmony_ci         fill = fill_front;
316bf215546Sopenharmony_ci         break;
317bf215546Sopenharmony_ci
318bf215546Sopenharmony_ci      case PIPE_FACE_NONE:
319bf215546Sopenharmony_ci         if (fill_front != fill_back || offset_front != offset_back) {
320bf215546Sopenharmony_ci            /* Always need the draw module to work out different
321bf215546Sopenharmony_ci             * front/back fill modes:
322bf215546Sopenharmony_ci             */
323bf215546Sopenharmony_ci            rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS;
324bf215546Sopenharmony_ci            rast->need_pipeline_tris_str = "different front/back fillmodes";
325bf215546Sopenharmony_ci            fill = PIPE_POLYGON_MODE_FILL;
326bf215546Sopenharmony_ci         }
327bf215546Sopenharmony_ci         else {
328bf215546Sopenharmony_ci            offset = offset_front;
329bf215546Sopenharmony_ci            fill = fill_front;
330bf215546Sopenharmony_ci         }
331bf215546Sopenharmony_ci         break;
332bf215546Sopenharmony_ci
333bf215546Sopenharmony_ci      default:
334bf215546Sopenharmony_ci         assert(0);
335bf215546Sopenharmony_ci         break;
336bf215546Sopenharmony_ci      }
337bf215546Sopenharmony_ci
338bf215546Sopenharmony_ci      /* Unfilled primitive modes aren't implemented on all virtual
339bf215546Sopenharmony_ci       * hardware.  We can do some unfilled processing with index
340bf215546Sopenharmony_ci       * translation, but otherwise need the draw module:
341bf215546Sopenharmony_ci       */
342bf215546Sopenharmony_ci      if (fill != PIPE_POLYGON_MODE_FILL &&
343bf215546Sopenharmony_ci          (templ->flatshade ||
344bf215546Sopenharmony_ci           templ->light_twoside ||
345bf215546Sopenharmony_ci           offset)) {
346bf215546Sopenharmony_ci         fill = PIPE_POLYGON_MODE_FILL;
347bf215546Sopenharmony_ci         rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS;
348bf215546Sopenharmony_ci         rast->need_pipeline_tris_str = "unfilled primitives with no index manipulation";
349bf215546Sopenharmony_ci      }
350bf215546Sopenharmony_ci
351bf215546Sopenharmony_ci      /* If we are decomposing to lines, and lines need the pipeline,
352bf215546Sopenharmony_ci       * then we also need the pipeline for tris.
353bf215546Sopenharmony_ci       */
354bf215546Sopenharmony_ci      if (fill == PIPE_POLYGON_MODE_LINE &&
355bf215546Sopenharmony_ci          (rast->need_pipeline & SVGA_PIPELINE_FLAG_LINES)) {
356bf215546Sopenharmony_ci         fill = PIPE_POLYGON_MODE_FILL;
357bf215546Sopenharmony_ci         rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS;
358bf215546Sopenharmony_ci         rast->need_pipeline_tris_str = "decomposing lines";
359bf215546Sopenharmony_ci      }
360bf215546Sopenharmony_ci
361bf215546Sopenharmony_ci      /* Similarly for points:
362bf215546Sopenharmony_ci       */
363bf215546Sopenharmony_ci      if (fill == PIPE_POLYGON_MODE_POINT &&
364bf215546Sopenharmony_ci          (rast->need_pipeline & SVGA_PIPELINE_FLAG_POINTS)) {
365bf215546Sopenharmony_ci         fill = PIPE_POLYGON_MODE_FILL;
366bf215546Sopenharmony_ci         rast->need_pipeline |= SVGA_PIPELINE_FLAG_TRIS;
367bf215546Sopenharmony_ci         rast->need_pipeline_tris_str = "decomposing points";
368bf215546Sopenharmony_ci      }
369bf215546Sopenharmony_ci
370bf215546Sopenharmony_ci      if (offset) {
371bf215546Sopenharmony_ci         rast->slopescaledepthbias = templ->offset_scale;
372bf215546Sopenharmony_ci         rast->depthbias = templ->offset_units;
373bf215546Sopenharmony_ci      }
374bf215546Sopenharmony_ci
375bf215546Sopenharmony_ci      rast->hw_fillmode = fill;
376bf215546Sopenharmony_ci   }
377bf215546Sopenharmony_ci
378bf215546Sopenharmony_ci   if (rast->need_pipeline & SVGA_PIPELINE_FLAG_TRIS) {
379bf215546Sopenharmony_ci      /* Turn off stuff which will get done in the draw module:
380bf215546Sopenharmony_ci       */
381bf215546Sopenharmony_ci      rast->hw_fillmode = PIPE_POLYGON_MODE_FILL;
382bf215546Sopenharmony_ci      rast->slopescaledepthbias = 0;
383bf215546Sopenharmony_ci      rast->depthbias = 0;
384bf215546Sopenharmony_ci   }
385bf215546Sopenharmony_ci
386bf215546Sopenharmony_ci   if (0 && rast->need_pipeline) {
387bf215546Sopenharmony_ci      debug_printf("svga: rast need_pipeline = 0x%x\n", rast->need_pipeline);
388bf215546Sopenharmony_ci      debug_printf(" pnts: %s \n", rast->need_pipeline_points_str);
389bf215546Sopenharmony_ci      debug_printf(" lins: %s \n", rast->need_pipeline_lines_str);
390bf215546Sopenharmony_ci      debug_printf(" tris: %s \n", rast->need_pipeline_tris_str);
391bf215546Sopenharmony_ci   }
392bf215546Sopenharmony_ci
393bf215546Sopenharmony_ci   if (svga_have_vgpu10(svga)) {
394bf215546Sopenharmony_ci      rast->id = svga_define_rasterizer_object(svga, rast, 0);
395bf215546Sopenharmony_ci      if (rast->id == SVGA3D_INVALID_ID) {
396bf215546Sopenharmony_ci         svga_context_flush(svga, NULL);
397bf215546Sopenharmony_ci         rast->id = svga_define_rasterizer_object(svga, rast, 0);
398bf215546Sopenharmony_ci         assert(rast->id != SVGA3D_INVALID_ID);
399bf215546Sopenharmony_ci      }
400bf215546Sopenharmony_ci   }
401bf215546Sopenharmony_ci
402bf215546Sopenharmony_ci   if (svga_have_gl43(svga)) {
403bf215546Sopenharmony_ci      /* initialize the alternate rasterizer state ids.
404bf215546Sopenharmony_ci       * For 0 and 1 sample count, we can use the same rasterizer object.
405bf215546Sopenharmony_ci       */
406bf215546Sopenharmony_ci      rast->altRastIds[0] = rast->altRastIds[1] = rast->id;
407bf215546Sopenharmony_ci
408bf215546Sopenharmony_ci      for (unsigned i = 2; i < ARRAY_SIZE(rast->altRastIds); i++) {
409bf215546Sopenharmony_ci         rast->altRastIds[i] = SVGA3D_INVALID_ID;
410bf215546Sopenharmony_ci      }
411bf215546Sopenharmony_ci   }
412bf215546Sopenharmony_ci
413bf215546Sopenharmony_ci   if (templ->poly_smooth) {
414bf215546Sopenharmony_ci      util_debug_message(&svga->debug.callback, CONFORMANCE,
415bf215546Sopenharmony_ci                         "GL_POLYGON_SMOOTH not supported");
416bf215546Sopenharmony_ci   }
417bf215546Sopenharmony_ci
418bf215546Sopenharmony_ci   svga->hud.num_rasterizer_objects++;
419bf215546Sopenharmony_ci   SVGA_STATS_COUNT_INC(svga_screen(svga->pipe.screen)->sws,
420bf215546Sopenharmony_ci                        SVGA_STATS_COUNT_RASTERIZERSTATE);
421bf215546Sopenharmony_ci
422bf215546Sopenharmony_ci   return rast;
423bf215546Sopenharmony_ci}
424bf215546Sopenharmony_ci
425bf215546Sopenharmony_ci
426bf215546Sopenharmony_cistatic void
427bf215546Sopenharmony_cisvga_bind_rasterizer_state(struct pipe_context *pipe, void *state)
428bf215546Sopenharmony_ci{
429bf215546Sopenharmony_ci   struct svga_context *svga = svga_context(pipe);
430bf215546Sopenharmony_ci   struct svga_rasterizer_state *raster = (struct svga_rasterizer_state *)state;
431bf215546Sopenharmony_ci
432bf215546Sopenharmony_ci   if (!raster || !svga->curr.rast) {
433bf215546Sopenharmony_ci      svga->dirty |= SVGA_NEW_STIPPLE | SVGA_NEW_DEPTH_STENCIL_ALPHA;
434bf215546Sopenharmony_ci   }
435bf215546Sopenharmony_ci   else {
436bf215546Sopenharmony_ci      if (raster->templ.poly_stipple_enable !=
437bf215546Sopenharmony_ci          svga->curr.rast->templ.poly_stipple_enable) {
438bf215546Sopenharmony_ci         svga->dirty |= SVGA_NEW_STIPPLE;
439bf215546Sopenharmony_ci      }
440bf215546Sopenharmony_ci      if (raster->templ.rasterizer_discard !=
441bf215546Sopenharmony_ci          svga->curr.rast->templ.rasterizer_discard) {
442bf215546Sopenharmony_ci         svga->dirty |= SVGA_NEW_DEPTH_STENCIL_ALPHA;
443bf215546Sopenharmony_ci      }
444bf215546Sopenharmony_ci   }
445bf215546Sopenharmony_ci
446bf215546Sopenharmony_ci   svga->curr.rast = raster;
447bf215546Sopenharmony_ci
448bf215546Sopenharmony_ci   svga->dirty |= SVGA_NEW_RAST;
449bf215546Sopenharmony_ci}
450bf215546Sopenharmony_ci
451bf215546Sopenharmony_ci
452bf215546Sopenharmony_cistatic void
453bf215546Sopenharmony_cisvga_delete_rasterizer_state(struct pipe_context *pipe, void *state)
454bf215546Sopenharmony_ci{
455bf215546Sopenharmony_ci   struct svga_context *svga = svga_context(pipe);
456bf215546Sopenharmony_ci   struct svga_rasterizer_state *raster =
457bf215546Sopenharmony_ci      (struct svga_rasterizer_state *) state;
458bf215546Sopenharmony_ci
459bf215546Sopenharmony_ci   /* free any alternate rasterizer state used for point sprite */
460bf215546Sopenharmony_ci   if (raster->no_cull_rasterizer)
461bf215546Sopenharmony_ci      svga_delete_rasterizer_state(pipe, (void *)(raster->no_cull_rasterizer));
462bf215546Sopenharmony_ci
463bf215546Sopenharmony_ci   if (svga_have_vgpu10(svga)) {
464bf215546Sopenharmony_ci      SVGA_RETRY(svga, SVGA3D_vgpu10_DestroyRasterizerState(svga->swc,
465bf215546Sopenharmony_ci                                                            raster->id));
466bf215546Sopenharmony_ci
467bf215546Sopenharmony_ci      if (raster->id == svga->state.hw_draw.rasterizer_id)
468bf215546Sopenharmony_ci         svga->state.hw_draw.rasterizer_id = SVGA3D_INVALID_ID;
469bf215546Sopenharmony_ci
470bf215546Sopenharmony_ci      util_bitmask_clear(svga->rast_object_id_bm, raster->id);
471bf215546Sopenharmony_ci   }
472bf215546Sopenharmony_ci
473bf215546Sopenharmony_ci   FREE(state);
474bf215546Sopenharmony_ci   svga->hud.num_rasterizer_objects--;
475bf215546Sopenharmony_ci}
476bf215546Sopenharmony_ci
477bf215546Sopenharmony_ci
478bf215546Sopenharmony_civoid
479bf215546Sopenharmony_cisvga_init_rasterizer_functions(struct svga_context *svga)
480bf215546Sopenharmony_ci{
481bf215546Sopenharmony_ci   svga->pipe.create_rasterizer_state = svga_create_rasterizer_state;
482bf215546Sopenharmony_ci   svga->pipe.bind_rasterizer_state = svga_bind_rasterizer_state;
483bf215546Sopenharmony_ci   svga->pipe.delete_rasterizer_state = svga_delete_rasterizer_state;
484bf215546Sopenharmony_ci}
485