1/********************************************************** 2 * Copyright 2008-2009 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26#include "util/u_framebuffer.h" 27#include "util/u_inlines.h" 28#include "util/u_pstipple.h" 29 30#include "svga_cmd.h" 31#include "svga_context.h" 32#include "svga_screen.h" 33#include "svga_surface.h" 34#include "svga_resource_texture.h" 35 36 37static void 38svga_set_scissor_states(struct pipe_context *pipe, 39 unsigned start_slot, 40 unsigned num_scissors, 41 const struct pipe_scissor_state *scissors) 42{ 43 ASSERTED struct svga_screen *svgascreen = svga_screen(pipe->screen); 44 struct svga_context *svga = svga_context(pipe); 45 unsigned i, num_sc; 46 47 assert(start_slot + num_scissors <= svgascreen->max_viewports); 48 49 for (i = 0, num_sc = start_slot; i < num_scissors; i++) { 50 svga->curr.scissor[num_sc++] = scissors[i]; /* struct copy */ 51 } 52 53 svga->dirty |= SVGA_NEW_SCISSOR; 54} 55 56 57static void 58svga_set_polygon_stipple(struct pipe_context *pipe, 59 const struct pipe_poly_stipple *stipple) 60{ 61 struct svga_context *svga = svga_context(pipe); 62 63 /* release old texture */ 64 pipe_resource_reference(&svga->polygon_stipple.texture, NULL); 65 66 /* release old sampler view */ 67 if (svga->polygon_stipple.sampler_view) { 68 pipe->sampler_view_destroy(pipe, 69 &svga->polygon_stipple.sampler_view->base); 70 } 71 72 /* create new stipple texture */ 73 svga->polygon_stipple.texture = 74 util_pstipple_create_stipple_texture(pipe, stipple->stipple); 75 76 /* create new sampler view */ 77 svga->polygon_stipple.sampler_view = 78 (struct svga_pipe_sampler_view *) 79 util_pstipple_create_sampler_view(pipe, 80 svga->polygon_stipple.texture); 81 82 /* allocate sampler state, if first time */ 83 if (!svga->polygon_stipple.sampler) { 84 svga->polygon_stipple.sampler = util_pstipple_create_sampler(pipe); 85 } 86 87 svga->dirty |= SVGA_NEW_STIPPLE; 88} 89 90 91void 92svga_cleanup_framebuffer(struct svga_context *svga) 93{ 94 struct svga_screen *svgascreen = svga_screen(svga->pipe.screen); 95 struct pipe_framebuffer_state *curr = &svga->curr.framebuffer; 96 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; 97 unsigned i; 98 99 for (i = 0; i < svgascreen->max_color_buffers; i++) { 100 pipe_surface_reference(&curr->cbufs[i], NULL); 101 pipe_surface_reference(&hw->cbufs[i], NULL); 102 } 103 104 pipe_surface_reference(&curr->zsbuf, NULL); 105 pipe_surface_reference(&hw->zsbuf, NULL); 106} 107 108 109#define DEPTH_BIAS_SCALE_FACTOR_D16 ((float)(1<<15)) 110#define DEPTH_BIAS_SCALE_FACTOR_D24S8 ((float)(1<<23)) 111#define DEPTH_BIAS_SCALE_FACTOR_D32 ((float)(1<<31)) 112 113 114static void 115svga_set_framebuffer_state(struct pipe_context *pipe, 116 const struct pipe_framebuffer_state *fb) 117{ 118 struct svga_context *svga = svga_context(pipe); 119 struct pipe_framebuffer_state *dst = &svga->curr.framebuffer; 120 unsigned i; 121 122 /* make sure any pending drawing calls are flushed before changing 123 * the framebuffer state 124 */ 125 svga_hwtnl_flush_retry(svga); 126 127 dst->width = fb->width; 128 dst->height = fb->height; 129 dst->nr_cbufs = fb->nr_cbufs; 130 131 /* Check that all surfaces are the same size. 132 * Actually, the virtual hardware may support rendertargets with 133 * different size, depending on the host API and driver, 134 */ 135 { 136 int width = 0, height = 0; 137 if (fb->zsbuf) { 138 width = fb->zsbuf->width; 139 height = fb->zsbuf->height; 140 } 141 for (i = 0; i < fb->nr_cbufs; ++i) { 142 if (fb->cbufs[i]) { 143 if (width && height) { 144 if (fb->cbufs[i]->width != width || 145 fb->cbufs[i]->height != height) { 146 debug_warning("Mixed-size color and depth/stencil surfaces " 147 "may not work properly"); 148 } 149 } 150 else { 151 width = fb->cbufs[i]->width; 152 height = fb->cbufs[i]->height; 153 } 154 } 155 } 156 } 157 158 util_copy_framebuffer_state(dst, fb); 159 160 if (svga->curr.framebuffer.zsbuf) { 161 switch (svga->curr.framebuffer.zsbuf->format) { 162 case PIPE_FORMAT_Z16_UNORM: 163 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D16; 164 break; 165 case PIPE_FORMAT_Z24_UNORM_S8_UINT: 166 case PIPE_FORMAT_Z24X8_UNORM: 167 case PIPE_FORMAT_S8_UINT_Z24_UNORM: 168 case PIPE_FORMAT_X8Z24_UNORM: 169 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D24S8; 170 break; 171 case PIPE_FORMAT_Z32_UNORM: 172 svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D32; 173 break; 174 case PIPE_FORMAT_Z32_FLOAT: 175 svga->curr.depthscale = 1.0f / ((float)(1<<23)); 176 break; 177 default: 178 svga->curr.depthscale = 0.0f; 179 break; 180 } 181 } 182 else { 183 svga->curr.depthscale = 0.0f; 184 } 185 186 svga->dirty |= SVGA_NEW_FRAME_BUFFER; 187} 188 189 190static void 191svga_set_clip_state(struct pipe_context *pipe, 192 const struct pipe_clip_state *clip) 193{ 194 struct svga_context *svga = svga_context(pipe); 195 196 svga->curr.clip = *clip; /* struct copy */ 197 198 svga->dirty |= SVGA_NEW_CLIP; 199} 200 201 202static void 203svga_set_viewport_states(struct pipe_context *pipe, 204 unsigned start_slot, 205 unsigned num_viewports, 206 const struct pipe_viewport_state *viewports) 207{ 208 struct svga_context *svga = svga_context(pipe); 209 ASSERTED struct svga_screen *svgascreen = svga_screen(pipe->screen); 210 unsigned i, num_vp; 211 212 assert(start_slot + num_viewports <= svgascreen->max_viewports); 213 214 for (i = 0, num_vp = start_slot; i < num_viewports; i++) { 215 svga->curr.viewport[num_vp++] = viewports[i]; /* struct copy */ 216 } 217 218 svga->dirty |= SVGA_NEW_VIEWPORT; 219} 220 221 222/** 223 * Called by state tracker to specify a callback function the driver 224 * can use to report info back to the gallium frontend. 225 */ 226static void 227svga_set_debug_callback(struct pipe_context *pipe, 228 const struct util_debug_callback *cb) 229{ 230 struct svga_context *svga = svga_context(pipe); 231 232 if (cb) { 233 svga->debug.callback = *cb; 234 svga->swc->debug_callback = &svga->debug.callback; 235 } else { 236 memset(&svga->debug.callback, 0, sizeof(svga->debug.callback)); 237 svga->swc->debug_callback = NULL; 238 } 239} 240 241 242void 243svga_init_misc_functions(struct svga_context *svga) 244{ 245 svga->pipe.set_scissor_states = svga_set_scissor_states; 246 svga->pipe.set_polygon_stipple = svga_set_polygon_stipple; 247 svga->pipe.set_framebuffer_state = svga_set_framebuffer_state; 248 svga->pipe.set_clip_state = svga_set_clip_state; 249 svga->pipe.set_viewport_states = svga_set_viewport_states; 250 svga->pipe.set_debug_callback = svga_set_debug_callback; 251} 252