1/**********************************************************
2 * Copyright 2008-2017 VMware, Inc.  All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person
5 * obtaining a copy of this software and associated documentation
6 * files (the "Software"), to deal in the Software without
7 * restriction, including without limitation the rights to use, copy,
8 * modify, merge, publish, distribute, sublicense, and/or sell copies
9 * of the Software, and to permit persons to whom the Software is
10 * furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice shall be
13 * included in all copies or substantial portions of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 **********************************************************/
25
26#include "svga_context.h"
27#include "svga_debug.h"
28#include "svga_cmd.h"
29#include "svga_format.h"
30#include "svga_resource_buffer.h"
31#include "svga_resource_texture.h"
32#include "svga_surface.h"
33
34//#include "util/u_blit_sw.h"
35#include "util/format/u_format.h"
36#include "util/u_surface.h"
37
38#define FILE_DEBUG_FLAG DEBUG_BLIT
39
40
41/**
42 * Build a struct pipe_blit_info object from the arguments used by the
43 * pipe::resource_copy_region() function.
44 */
45static void
46build_blit_info(struct pipe_resource *dst_tex,
47                unsigned dst_level,
48                unsigned dst_x,
49                unsigned dst_y,
50                unsigned dst_z,
51                struct pipe_resource *src_tex,
52                unsigned src_level,
53                const struct pipe_box *src_box,
54                struct pipe_blit_info *blit)
55{
56   memset(blit, 0, sizeof(*blit));
57
58   blit->src.format = src_tex->format;
59   blit->dst.format = dst_tex->format;
60
61   blit->mask = util_format_get_mask(blit->dst.format);
62   blit->filter = PIPE_TEX_FILTER_NEAREST;
63   blit->src.resource = src_tex;
64   blit->src.level = src_level;
65   blit->dst.resource = dst_tex;
66   blit->dst.level = dst_level;
67   blit->src.box = *src_box;
68   u_box_3d(dst_x, dst_y, dst_z, src_box->width, src_box->height,
69            src_box->depth, &blit->dst.box);
70}
71
72/**
73 * Copy when src texture and dst texture are same with IntraSurfaceCopy
74 * command.
75 */
76static void
77intra_surface_copy(struct svga_context *svga, struct pipe_resource *tex,
78                    unsigned src_x, unsigned src_y, unsigned src_z,
79                    unsigned level, unsigned layer_face,
80                    unsigned dst_x, unsigned dst_y, unsigned dst_z,
81                    unsigned width, unsigned height, unsigned depth)
82{
83   SVGA3dCopyBox box;
84   struct svga_texture *stex;
85
86   /*
87    * Makes sure we have flushed all buffered draw operations and also
88    * synchronizes all surfaces with any emulated surface views.
89    */
90   svga_surfaces_flush(svga);
91
92   stex = svga_texture(tex);
93
94   box.x = dst_x;
95   box.y = dst_y;
96   box.z = dst_z;
97   box.w = width;
98   box.h = height;
99   box.d = depth;
100   box.srcx = src_x;
101   box.srcy = src_y;
102   box.srcz = src_z;
103
104   SVGA_RETRY(svga, SVGA3D_vgpu10_IntraSurfaceCopy(svga->swc, stex->handle,
105                                                   level, layer_face,  &box));
106   /* Mark the texture surface as RENDERED. */
107   svga_set_texture_rendered_to(stex);
108}
109
110/**
111 * Copy an image between textures with the vgpu10 CopyRegion command.
112 */
113static void
114copy_region_vgpu10(struct svga_context *svga, struct pipe_resource *src_tex,
115                    unsigned src_x, unsigned src_y, unsigned src_z,
116                    unsigned src_level, unsigned src_layer_face,
117                    struct pipe_resource *dst_tex,
118                    unsigned dst_x, unsigned dst_y, unsigned dst_z,
119                    unsigned dst_level, unsigned dst_layer_face,
120                    unsigned width, unsigned height, unsigned depth)
121{
122   uint32 srcSubResource, dstSubResource;
123   struct svga_texture *dtex, *stex;
124
125   stex = svga_texture(src_tex);
126   dtex = svga_texture(dst_tex);
127
128   svga_surfaces_flush(svga);
129
130   srcSubResource = src_layer_face * (src_tex->last_level + 1) + src_level;
131   dstSubResource = dst_layer_face * (dst_tex->last_level + 1) + dst_level;
132
133   svga_texture_copy_region(svga, stex->handle, srcSubResource,
134                            src_x, src_y, src_z,
135                            dtex->handle, dstSubResource,
136                            dst_x, dst_y, dst_z,
137                            width, height, depth);
138
139   /* Mark the texture subresource as defined. */
140   svga_define_texture_level(dtex, dst_layer_face, dst_level);
141
142   /* Mark the texture surface as RENDERED. */
143   svga_set_texture_rendered_to(dtex);
144}
145
146
147/**
148 * Fallback to the copy region utility which uses map/memcpy for the copy
149 */
150static void
151copy_region_fallback(struct svga_context *svga,
152                     struct pipe_resource *dst_tex, unsigned dst_level,
153                     unsigned dstx, unsigned dsty, unsigned dstz,
154                     struct pipe_resource *src_tex, unsigned src_level,
155                     const struct pipe_box *src_box)
156{
157   struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
158
159   SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_COPYREGIONFALLBACK);
160   util_resource_copy_region(&svga->pipe, dst_tex, dst_level, dstx,
161                             dsty, dstz, src_tex, src_level, src_box);
162   SVGA_STATS_TIME_POP(sws);
163   (void) sws;
164}
165
166
167/**
168 * Whether the layer_face index is given by the Z coordinate.
169 */
170static bool
171has_layer_face_index_in_z(enum pipe_texture_target target)
172{
173   if (target == PIPE_TEXTURE_CUBE ||
174       target == PIPE_TEXTURE_1D_ARRAY ||
175       target == PIPE_TEXTURE_2D_ARRAY ||
176       target == PIPE_TEXTURE_CUBE_ARRAY)
177      return true;
178   else
179      return false;
180}
181
182
183/**
184 * For some texture types, we need to move the z (slice) coordinate
185 * to the layer value.  For example, to select the z=3 slice of a 2D ARRAY
186 * texture, we need to use layer=3 and set z=0.
187 */
188static void
189adjust_z_layer(enum pipe_texture_target target,
190               int z_in, unsigned *layer_out, unsigned *z_out)
191{
192   if (target == PIPE_TEXTURE_CUBE ||
193       target == PIPE_TEXTURE_1D_ARRAY ||
194       target == PIPE_TEXTURE_2D_ARRAY ||
195       target == PIPE_TEXTURE_CUBE_ARRAY) {
196      *layer_out = z_in;
197      *z_out = 0;
198   }
199   else {
200      *layer_out = 0;
201      *z_out = z_in;
202   }
203}
204
205
206/**
207 * Are the given SVGA3D formats compatible, in terms of vgpu10's
208 * PredCopyRegion() command?
209 */
210static bool
211formats_compatible(const struct svga_screen *ss,
212                   SVGA3dSurfaceFormat src_svga_fmt,
213                   SVGA3dSurfaceFormat dst_svga_fmt)
214{
215   src_svga_fmt = svga_typeless_format(src_svga_fmt);
216   dst_svga_fmt = svga_typeless_format(dst_svga_fmt);
217
218   return src_svga_fmt == dst_svga_fmt;
219}
220
221
222/**
223 * Check whether the blending is enabled or not
224 */
225static bool
226is_blending_enabled(struct svga_context *svga,
227                    const struct pipe_blit_info *blit)
228{
229   bool blend_enable = false;
230   int i;
231   if (svga->curr.blend) {
232      if (svga->curr.blend->independent_blend_enable) {
233         for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
234            struct pipe_surface *cbuf = svga->curr.framebuffer.cbufs[i];
235            if (cbuf && (cbuf->texture == blit->dst.resource)) {
236               if (svga->curr.blend->rt[i].blend_enable) {
237                  blend_enable = true;
238               }
239               break;
240            }
241         }
242      }
243      else {
244         if (svga->curr.blend->rt[0].blend_enable)
245            blend_enable = true;
246      }
247   }
248   return blend_enable;
249}
250
251/**
252 * If GL_FRAMEBUFFER_SRGB is enabled, then output colorspace is
253 * expected to be sRGB if blending is not enabled.
254 * If GL_FRAMEBUFFER_SRGB is disabled, then we can use
255 * copy_region_vgpu10()
256 * Following table basically tells when copy_region_vgpu10 can be
257 * used if GL_FRAMEBUFFER_SRGB is enabled.
258 * ______________________________________________________________
259 *  | src fmt     | dst_fmt   | blending  |Can use       |
260 *  |             |           |           |copy_region   |
261 * ______________________________________________________________
262 *  | linear      | linear    |   N       |     Y        |
263 *  | linear      | linear    |   Y       |     Y        |
264 *  | linear      | sRGB      |   N       |     N        |
265 *  | linear      | sRGB      |   Y       |     Y        |
266 *  | sRGB        | linear    |   N       |     N        |
267 *  | sRGB        | linear    |   Y       |     N        |
268 *  | sRGB        | sRGB      |   N       |     Y        |
269 *  | sRGB        | sRGB      |   Y       |     N        |
270 * ______________________________________________________________
271 *
272 */
273static bool
274check_blending_and_srgb_cond(struct svga_context *svga,
275                             const struct pipe_blit_info *blit)
276{
277   enum pipe_format sFmt = blit->src.format;
278   enum pipe_format dFmt = blit->dst.format;
279
280   if (is_blending_enabled(svga, blit)) {
281      if (!util_format_is_srgb(blit->src.format))
282         return true;
283   }
284   else {
285      if (util_format_is_srgb(sFmt) && util_format_is_srgb(dFmt))
286         return true;
287      else if (!util_format_is_srgb(sFmt)){
288         if (!util_format_is_srgb(dFmt))
289            return true;
290         else {
291           /**
292            * State tracker converts all sRGB src blit format
293            * to linear if GL_FRAMEBUFFER_SRGB is disabled.
294            * So if src resource format is sRGB and
295            * blit format is linear then it means,
296            * GL_FRAMEBUFFER_SRGB is disabled. In this case also
297            * we can use copy_region_vgpu10().
298            */
299
300            if (util_format_is_srgb(blit->src.resource->format))
301               return true;
302         }
303      }
304   }
305   return false;
306}
307
308/**
309 * Do common checks for svga surface copy.
310 */
311static bool
312can_blit_via_svga_copy_region(struct svga_context *svga,
313                              const struct pipe_blit_info *blit_info)
314{
315   struct pipe_blit_info local_blit = *blit_info;
316
317   /* First basic checks to catch incompatibilities in new or locally unchecked
318    * struct pipe_blit_info members but bypass the format check here.
319    * Also since util_can_blit_via_copy_region() requires a dimension match,
320    * PIPE_FILTER_LINEAR should be equal to PIPE_FILTER_NEAREST.
321    */
322   local_blit.dst.format = local_blit.src.format;
323   if (local_blit.filter == PIPE_TEX_FILTER_LINEAR)
324      local_blit.filter = PIPE_TEX_FILTER_NEAREST;
325   if (!util_can_blit_via_copy_region(&local_blit, TRUE, svga->render_condition))
326      return false;
327
328   /* For depth+stencil formats, copy with mask != PIPE_MASK_ZS is not
329    * supported
330    */
331   if (util_format_is_depth_and_stencil(blit_info->src.format) &&
332      blit_info->mask != (PIPE_MASK_ZS))
333     return false;
334
335   return check_blending_and_srgb_cond(svga, blit_info);
336}
337
338/**
339 * Check whether we can blit using the intra_surface_copy command.
340 */
341static bool
342can_blit_via_intra_surface_copy(struct svga_context *svga,
343                                const struct pipe_blit_info *blit_info)
344{
345   struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
346   struct svga_texture *dtex, *stex;
347
348   if (!svga_have_vgpu10(svga))
349      return false;
350
351   /* src surface cannot be multisample */
352   if (blit_info->src.resource->nr_samples > 1)
353      return false;
354
355   if (!sws->have_intra_surface_copy)
356      return false;
357
358   if (svga->render_condition && blit_info->render_condition_enable)
359      return false;
360
361   if (blit_info->src.level != blit_info->dst.level)
362      return false;
363
364   if (has_layer_face_index_in_z(blit_info->src.resource->target)){
365      if (blit_info->src.box.z != blit_info->dst.box.z)
366         return false;
367   }
368
369   stex = svga_texture(blit_info->src.resource);
370   dtex = svga_texture(blit_info->dst.resource);
371
372   return (stex->handle == dtex->handle);
373}
374
375
376/**
377 * the gallium frontend implements some resource copies with blits (for
378 * GL_ARB_copy_image).  This function checks if we should really do the blit
379 * with a VGPU10 CopyRegion command or software fallback (for incompatible
380 * src/dst formats).
381 */
382static bool
383can_blit_via_copy_region_vgpu10(struct svga_context *svga,
384                                const struct pipe_blit_info *blit_info)
385{
386   struct svga_texture *dtex, *stex;
387
388   /* can't copy between different resource types */
389   if (svga_resource_type(blit_info->src.resource->target) !=
390       svga_resource_type(blit_info->dst.resource->target))
391      return false;
392
393   stex = svga_texture(blit_info->src.resource);
394   dtex = svga_texture(blit_info->dst.resource);
395
396   if (!svga_have_vgpu10(svga))
397      return false;
398
399   if (stex->handle == dtex->handle)
400      return false;
401
402   return formats_compatible(svga_screen(svga->pipe.screen),
403                             stex->key.format,
404                             dtex->key.format);
405}
406
407
408/**
409 * Check whether we can blit using the surface_copy command.
410 */
411static bool
412can_blit_via_surface_copy(struct svga_context *svga,
413                          const struct pipe_blit_info *blit_info)
414{
415   struct svga_texture *dtex, *stex;
416
417   /* Mimic the format tests in util_can_blit_via_copy_region(), but
418    * skip the other tests that have already been performed.
419    */
420   if (blit_info->src.format != blit_info->dst.format) {
421      const struct util_format_description *src_desc, *dst_desc;
422
423      src_desc = util_format_description(blit_info->src.resource->format);
424      dst_desc = util_format_description(blit_info->dst.resource->format);
425
426      if (blit_info->src.resource->format != blit_info->src.format ||
427          blit_info->dst.resource->format != blit_info->dst.format ||
428          !util_is_format_compatible(src_desc, dst_desc))
429         return false;
430   }
431
432   if (svga->render_condition && blit_info->render_condition_enable)
433      return false;
434
435   /* can't copy between different resource types */
436   if (svga_resource_type(blit_info->src.resource->target) !=
437       svga_resource_type(blit_info->dst.resource->target))
438      return false;
439
440   stex = svga_texture(blit_info->src.resource);
441   dtex = svga_texture(blit_info->dst.resource);
442
443   if (stex->handle == dtex->handle)
444      return false;
445
446   /*
447    * This is what we've been using before, but it can probably be
448    * relaxed. The device checks are less stringent.
449    */
450   return (stex->b.format == dtex->b.format);
451}
452
453
454/**
455 * Try region copy using one of the region copy commands
456 */
457static bool
458try_copy_region(struct svga_context *svga,
459                const struct pipe_blit_info *blit)
460{
461   unsigned src_layer_face, src_z, dst_layer_face, dst_z;
462
463   if (!can_blit_via_svga_copy_region(svga, blit))
464      return false;
465
466   adjust_z_layer(blit->src.resource->target, blit->src.box.z,
467                  &src_layer_face, &src_z);
468
469   adjust_z_layer(blit->dst.resource->target, blit->dst.box.z,
470                  &dst_layer_face, &dst_z);
471
472   if (can_blit_via_copy_region_vgpu10(svga, blit)) {
473      svga_toggle_render_condition(svga, blit->render_condition_enable, FALSE);
474
475      copy_region_vgpu10(svga,
476                         blit->src.resource,
477                         blit->src.box.x, blit->src.box.y, src_z,
478                         blit->src.level, src_layer_face,
479                         blit->dst.resource,
480                         blit->dst.box.x, blit->dst.box.y, dst_z,
481                         blit->dst.level, dst_layer_face,
482                         blit->src.box.width, blit->src.box.height,
483                         blit->src.box.depth);
484
485      svga_toggle_render_condition(svga, blit->render_condition_enable, TRUE);
486
487      return true;
488   }
489
490   if (can_blit_via_surface_copy(svga, blit)) {
491      struct svga_texture *stex = svga_texture(blit->src.resource);
492      struct svga_texture *dtex = svga_texture(blit->dst.resource);
493
494      svga_surfaces_flush(svga);
495
496      svga_texture_copy_handle(svga,
497                               stex->handle,
498                               blit->src.box.x, blit->src.box.y, src_z,
499                               blit->src.level, src_layer_face,
500                               dtex->handle,
501                               blit->dst.box.x, blit->dst.box.y, dst_z,
502                               blit->dst.level, dst_layer_face,
503                               blit->src.box.width, blit->src.box.height,
504                               blit->src.box.depth);
505
506      svga_define_texture_level(dtex, dst_layer_face, blit->dst.level);
507      svga_set_texture_rendered_to(dtex);
508
509      return true;
510   }
511
512   if (can_blit_via_intra_surface_copy(svga, blit)) {
513      intra_surface_copy(svga,
514                         blit->src.resource,
515                         blit->src.box.x, blit->src.box.y, src_z,
516                         blit->src.level, src_layer_face,
517                         blit->dst.box.x, blit->dst.box.y, dst_z,
518                         blit->src.box.width, blit->src.box.height,
519                         blit->src.box.depth);
520      return true;
521   }
522
523   return false;
524}
525
526
527/**
528 * A helper function to determine if the specified view format
529 * is compatible with the surface format.
530 * It is compatible if the view format is the same as the surface format,
531 * or the associated svga format for the surface is a typeless format, or
532 * the view format is an adjusted format for BGRX/BGRA resource.
533 */
534static bool
535is_view_format_compatible(enum pipe_format surf_fmt,
536                          SVGA3dSurfaceFormat surf_svga_fmt,
537                          enum pipe_format view_fmt)
538{
539   if (surf_fmt == view_fmt || svga_format_is_typeless(surf_svga_fmt))
540      return true;
541
542   if ((surf_fmt == PIPE_FORMAT_B8G8R8X8_UNORM &&
543        view_fmt == PIPE_FORMAT_B8G8R8A8_UNORM) ||
544       (surf_fmt == PIPE_FORMAT_B8G8R8A8_UNORM &&
545        view_fmt == PIPE_FORMAT_B8G8R8X8_UNORM))
546      return true;
547
548   return false;
549}
550
551
552/**
553 * Try issuing a quad blit.
554 */
555static bool
556try_blit(struct svga_context *svga, const struct pipe_blit_info *blit_info)
557{
558   struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
559   struct pipe_resource *src = blit_info->src.resource;
560   struct pipe_resource *dst = blit_info->dst.resource;
561   struct pipe_resource *newSrc = NULL;
562   struct pipe_resource *newDst = NULL;
563   bool can_create_src_view;
564   bool can_create_dst_view;
565   bool ret = true;
566   struct pipe_blit_info blit = *blit_info;
567
568   SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_BLITBLITTER);
569
570   /**
571    * Avoid using util_blitter_blit() for these depth formats on non-vgpu10
572    * devices because these depth formats only support comparison mode
573    * and not ordinary sampling.
574    */
575   if (!svga_have_vgpu10(svga) && (blit.mask & PIPE_MASK_Z) &&
576       (svga_texture(dst)->key.format == SVGA3D_Z_D16 ||
577       svga_texture(dst)->key.format == SVGA3D_Z_D24X8 ||
578       svga_texture(dst)->key.format == SVGA3D_Z_D24S8)) {
579      ret = false;
580      goto done;
581  }
582
583   /**
584    * If format is srgb and blend is enabled then color values need
585    * to be converted into linear format.
586    */
587   if (is_blending_enabled(svga, &blit)) {
588      blit.src.format = util_format_linear(blit.src.format);
589      blit.dst.format = util_format_linear(blit.dst.format);
590   }
591
592   /* Check if we can create shader resource view and
593    * render target view for the quad blitter to work
594    */
595   can_create_src_view =
596      is_view_format_compatible(src->format, svga_texture(src)->key.format,
597                                blit.src.format);
598
599   can_create_dst_view =
600      is_view_format_compatible(dst->format, svga_texture(dst)->key.format,
601                                blit.dst.format);
602
603   if ((blit.mask & PIPE_MASK_S) ||
604       ((!can_create_dst_view || !can_create_src_view)
605        && !svga_have_vgpu10(svga))) {
606      /* Can't do stencil blits with textured quad blitter */
607      debug_warn_once("using software stencil blit");
608      ret = false;
609      goto done;
610   }
611
612   if (!util_blitter_is_blit_supported(svga->blitter, &blit)) {
613      debug_printf("svga: blit unsupported %s -> %s\n",
614                   util_format_short_name(blit.src.resource->format),
615                   util_format_short_name(blit.dst.resource->format));
616      ret = false;
617      goto done;
618   }
619
620   /* XXX turn off occlusion and streamout queries */
621
622   util_blitter_save_vertex_buffer_slot(svga->blitter, svga->curr.vb);
623   util_blitter_save_vertex_elements(svga->blitter, (void*)svga->curr.velems);
624   util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs);
625   util_blitter_save_geometry_shader(svga->blitter, svga->curr.user_gs);
626   util_blitter_save_tessctrl_shader(svga->blitter, svga->curr.tcs);
627   util_blitter_save_tesseval_shader(svga->blitter, svga->curr.tes);
628   util_blitter_save_so_targets(svga->blitter, svga->num_so_targets,
629                     (struct pipe_stream_output_target**)svga->so_targets);
630   util_blitter_save_rasterizer(svga->blitter, (void*)svga->curr.rast);
631   util_blitter_save_viewport(svga->blitter, &svga->curr.viewport[0]);
632   util_blitter_save_scissor(svga->blitter, &svga->curr.scissor[0]);
633   util_blitter_save_fragment_shader(svga->blitter, svga->curr.fs);
634   util_blitter_save_blend(svga->blitter, (void*)svga->curr.blend);
635   util_blitter_save_depth_stencil_alpha(svga->blitter,
636                                         (void*)svga->curr.depth);
637   util_blitter_save_stencil_ref(svga->blitter, &svga->curr.stencil_ref);
638   util_blitter_save_sample_mask(svga->blitter, svga->curr.sample_mask, 0);
639   util_blitter_save_framebuffer(svga->blitter, &svga->curr.framebuffer);
640   util_blitter_save_fragment_sampler_states(svga->blitter,
641                     svga->curr.num_samplers[PIPE_SHADER_FRAGMENT],
642                     (void**)svga->curr.sampler[PIPE_SHADER_FRAGMENT]);
643   util_blitter_save_fragment_sampler_views(svga->blitter,
644                     svga->curr.num_sampler_views[PIPE_SHADER_FRAGMENT],
645                     svga->curr.sampler_views[PIPE_SHADER_FRAGMENT]);
646
647   if (!can_create_src_view) {
648      struct pipe_resource template;
649      struct pipe_blit_info copy_region_blit;
650
651      /**
652       * If the source blit format is not compatible with the source resource
653       * format, we will not be able to create a shader resource view.
654       * In order to avoid falling back to software blit, we'll create
655       * a new resource in the blit format, and use DXCopyResource to
656       * copy from the original format to the new format. The new
657       * resource will be used for the blit in util_blitter_blit().
658       */
659      template = *src;
660      template.format = blit.src.format;
661      newSrc = svga_texture_create(svga->pipe.screen, &template);
662      if (newSrc == NULL) {
663         debug_printf("svga_blit: fails to create temporary src\n");
664         ret = false;
665         goto done;
666      }
667
668      /* increment the mksStats for blitter with extra copy */
669      SVGA_STATS_COUNT_INC(sws, SVGA_STATS_COUNT_BLITBLITTERCOPY);
670      build_blit_info(newSrc,
671                      blit.src.level, blit.src.box.x,
672                      blit.src.box.y, blit.src.box.z,
673                      blit.src.resource,
674                      blit.src.level, &blit.src.box,
675                      &copy_region_blit);
676      if (!try_copy_region(svga, &copy_region_blit)) {
677         debug_printf("svga: Source blit format conversion failed.\n");
678         ret = false;
679         goto done;
680      }
681
682      blit.src.resource = newSrc;
683   }
684
685   if (!can_create_dst_view) {
686      struct pipe_resource template;
687
688      /*
689       * If the destination blit format is not compatible with the destination
690       * resource format, we will not be able to create a render target view.
691       * In order to avoid falling back to software blit, we'll create
692       * a new resource in the blit format, and use DXPredCopyRegion
693       * after the blit to copy from the blit format back to the resource
694       * format.
695       */
696      template = *dst;
697      template.format = blit.dst.format;
698      newDst = svga_texture_create(svga->pipe.screen, &template);
699      if (newDst == NULL) {
700         debug_printf("svga_blit: fails to create temporary dst\n");
701         ret = false;
702         goto done;
703      }
704
705      blit.dst.resource = newDst;
706   }
707
708   svga_toggle_render_condition(svga, blit.render_condition_enable, FALSE);
709
710   util_blitter_blit(svga->blitter, &blit);
711
712   svga_toggle_render_condition(svga, blit.render_condition_enable, TRUE);
713
714   if (blit.dst.resource != dst) {
715      struct pipe_blit_info copy_region_blit;
716
717      /* increment the mksStats for blitter with extra copy */
718      SVGA_STATS_COUNT_INC(sws, SVGA_STATS_COUNT_BLITBLITTERCOPY);
719
720      /*
721       * A temporary resource was created for the blit, we need to
722       * copy from the temporary resource back to the original destination.
723       */
724      build_blit_info(dst,
725                      blit.dst.level, blit.dst.box.x,
726                      blit.dst.box.y, blit.dst.box.z,
727                      newDst,
728                      blit.dst.level, &blit.dst.box,
729                      &copy_region_blit);
730      if (!try_copy_region(svga, &copy_region_blit)) {
731         debug_printf("svga: Destination blit format conversion failed.\n");
732         ret = false;
733         goto done;
734      }
735   }
736
737done:
738   /* unreference the temporary resources if needed */
739   pipe_resource_reference(&newDst, NULL);
740   pipe_resource_reference(&newSrc, NULL);
741
742   SVGA_STATS_TIME_POP(sws);  /* SVGA_STATS_TIME_BLITBLITTER */
743   (void) sws;
744
745   return ret;
746}
747
748
749/**
750 * Try a cpu copy_region fallback.
751 */
752static bool
753try_cpu_copy_region(struct svga_context *svga,
754                    const struct pipe_blit_info *blit)
755{
756   if (util_can_blit_via_copy_region(blit, TRUE, svga->render_condition) ||
757       util_can_blit_via_copy_region(blit, FALSE, svga->render_condition)) {
758
759      if (svga->render_condition && blit->render_condition_enable) {
760         debug_warning("CPU copy_region doesn't support "
761                       "conditional rendering.\n");
762         return false;
763      }
764
765      copy_region_fallback(svga, blit->dst.resource,
766                           blit->dst.level,
767                           blit->dst.box.x, blit->dst.box.y,
768                           blit->dst.box.z, blit->src.resource,
769                           blit->src.level, &blit->src.box);
770      return true;
771   }
772
773   return false;
774}
775
776/**
777 * A helper function to resolve a multisampled surface to a single-sampled
778 * surface using SVGA command ResolveCopy.
779 */
780static boolean
781try_resolve_copy(struct svga_context *svga,
782                 const struct pipe_blit_info *blit)
783{
784   enum pipe_error ret;
785   struct svga_texture *src_tex =  svga_texture(blit->src.resource);
786   struct svga_texture *dst_tex =  svga_texture(blit->dst.resource);
787
788   /* check if formats are compatible for resolve copy */
789   if (!formats_compatible(svga_screen(svga->pipe.screen),
790                           src_tex->key.format, dst_tex->key.format))
791      return FALSE;
792
793   /* check if the copy dimensions are the same */
794   if ((blit->src.box.x || blit->src.box.y || blit->src.box.z) ||
795       (blit->dst.box.x || blit->dst.box.y || blit->dst.box.z) ||
796       (blit->src.box.width != blit->dst.box.width) ||
797       (blit->src.box.height != blit->dst.box.height) ||
798       (blit->src.box.depth != blit->dst.box.depth))
799      return FALSE;
800
801   ret = SVGA3D_vgpu10_ResolveCopy(svga->swc, 0, dst_tex->handle,
802                                   0, src_tex->handle, dst_tex->key.format);
803   if (ret != PIPE_OK) {
804      svga_context_flush(svga, NULL);
805      ret = SVGA3D_vgpu10_ResolveCopy(svga->swc, 0, dst_tex->handle,
806                                      0, src_tex->handle, dst_tex->key.format);
807   }
808
809   /* Mark surface state as RENDERED */
810   dst_tex->surface_state = SVGA_SURFACE_STATE_RENDERED;
811
812   return (ret == PIPE_OK);
813}
814
815
816/**
817 * Returns FALSE if the resource does not have data to copy.
818 */
819static boolean
820is_texture_valid_to_copy(struct svga_context *svga,
821                         struct pipe_resource *resource)
822{
823   if (resource->target == PIPE_BUFFER) {
824      struct svga_buffer *buf = svga_buffer(resource);
825      struct svga_buffer_surface *bufsurf = buf->bufsurf;
826
827      return (bufsurf &&
828	      bufsurf->surface_state >= SVGA_SURFACE_STATE_UPDATED);
829   } else {
830      struct svga_texture *tex = svga_texture(resource);
831      return ((tex->surface_state >= SVGA_SURFACE_STATE_UPDATED) ||
832              (resource->bind & PIPE_BIND_SHARED));
833   }
834}
835
836
837/**
838 * The pipe::blit member.
839 */
840static void
841svga_blit(struct pipe_context *pipe,
842          const struct pipe_blit_info *blit)
843{
844   struct svga_context *svga = svga_context(pipe);
845   struct svga_winsys_screen *sws = svga_screen(pipe->screen)->sws;
846
847   if (!svga_have_vgpu10(svga) &&
848       blit->src.resource->nr_samples > 1 &&
849       blit->dst.resource->nr_samples <= 1 &&
850       !util_format_is_depth_or_stencil(blit->src.resource->format) &&
851       !util_format_is_pure_integer(blit->src.resource->format)) {
852      debug_printf("svga: color resolve unimplemented\n");
853      return;
854   }
855
856   SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_BLIT);
857
858   if (!is_texture_valid_to_copy(svga, blit->src.resource)) {
859      debug_printf("%s: texture is not defined to copy\n",
860                   __FUNCTION__);
861      goto done;
862   }
863
864   if (svga_have_sm4_1(svga) &&
865       blit->src.resource->nr_samples > 1 &&
866       blit->dst.resource->nr_samples <=1 &&
867       (blit->dst.resource->bind & PIPE_BIND_DISPLAY_TARGET)) {
868      if (try_resolve_copy(svga, blit))
869         goto done;
870   }
871
872   if (try_copy_region(svga, blit))
873      goto done;
874
875   if (try_blit(svga, blit))
876      goto done;
877
878   if (!try_cpu_copy_region(svga, blit))
879      debug_printf("svga: Blit failed.\n");
880
881done:
882   SVGA_STATS_TIME_POP(sws);  /* SVGA_STATS_TIME_BLIT */
883   (void) sws;
884}
885
886
887/**
888 * The pipe::resource_copy_region member.
889 */
890static void
891svga_resource_copy_region(struct pipe_context *pipe,
892                          struct pipe_resource *dst_tex,
893                          unsigned dst_level,
894                          unsigned dstx, unsigned dsty, unsigned dstz,
895                          struct pipe_resource *src_tex,
896                          unsigned src_level,
897                          const struct pipe_box *src_box)
898{
899   struct svga_context *svga = svga_context(pipe);
900   struct svga_winsys_screen *sws = svga_screen(svga->pipe.screen)->sws;
901
902   SVGA_STATS_TIME_PUSH(sws, SVGA_STATS_TIME_COPYREGION);
903
904   if (!is_texture_valid_to_copy(svga, src_tex)) {
905      debug_printf("%s: texture is not defined to copy\n",
906                   __FUNCTION__);
907      goto done;
908   }
909
910   if (dst_tex->target == PIPE_BUFFER && src_tex->target == PIPE_BUFFER) {
911      /* can't copy within the same buffer, unfortunately */
912      if (svga_have_vgpu10(svga) && src_tex != dst_tex) {
913         struct svga_winsys_surface *src_surf;
914         struct svga_winsys_surface *dst_surf;
915         struct svga_buffer *dbuffer = svga_buffer(dst_tex);
916         struct svga_buffer *sbuffer = svga_buffer(src_tex);
917
918         src_surf = svga_buffer_handle(svga, src_tex, sbuffer->bind_flags);
919         dst_surf = svga_buffer_handle(svga, dst_tex, dbuffer->bind_flags);
920
921         SVGA_RETRY(svga, SVGA3D_vgpu10_BufferCopy(svga->swc, src_surf,
922                                                   dst_surf, src_box->x, dstx,
923                                                   src_box->width));
924         dbuffer->dirty = TRUE;
925
926         /* Mark the buffer surface as RENDERED */
927         assert(dbuffer->bufsurf);
928         dbuffer->bufsurf->surface_state = SVGA_SURFACE_STATE_RENDERED;
929      }
930      else {
931         /* use map/memcpy fallback */
932         copy_region_fallback(svga, dst_tex, dst_level, dstx,
933                              dsty, dstz, src_tex, src_level, src_box);
934      }
935   } else {
936      struct pipe_blit_info blit;
937
938      build_blit_info(dst_tex, dst_level, dstx, dsty, dstz,
939                      src_tex, src_level, src_box, &blit);
940
941      if (try_copy_region(svga, &blit))
942         goto done;
943
944      /* Blits are format-converting which is not what we want, so perform a
945       * strict format-check.
946       * FIXME: Need to figure out why srgb blits (tf2) and
947       * 3D blits (piglit) are broken here. Perhaps we set up the
948       * struct pipe_blit_info incorrectly.
949       */
950      if (src_tex->format == dst_tex->format &&
951          !util_format_is_srgb(src_tex->format) &&
952          svga_resource_type(src_tex->target) != SVGA3D_RESOURCE_TEXTURE3D &&
953          try_blit(svga, &blit))
954         goto done;
955
956      copy_region_fallback(svga, dst_tex, dst_level, dstx, dsty, dstz,
957                           src_tex, src_level, src_box);
958   }
959
960done:
961   SVGA_STATS_TIME_POP(sws);
962   (void) sws;
963}
964
965
966/**
967 * The pipe::flush_resource member.
968 */
969static void
970svga_flush_resource(struct pipe_context *pipe,
971                    struct pipe_resource *resource)
972{
973}
974
975
976/**
977 * Setup the pipe blit, resource_copy_region and flush_resource members.
978 */
979void
980svga_init_blit_functions(struct svga_context *svga)
981{
982   svga->pipe.resource_copy_region = svga_resource_copy_region;
983   svga->pipe.blit = svga_blit;
984   svga->pipe.flush_resource = svga_flush_resource;
985}
986