1/********************************************************** 2 * Copyright 2011 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26#ifndef SVGA_FORMAT_H_ 27#define SVGA_FORMAT_H_ 28 29 30#include "pipe/p_format.h" 31#include "svga_context.h" 32#include "svga_types.h" 33#include "svga_reg.h" 34#include "svga3d_reg.h" 35 36 37struct svga_screen; 38 39 40/** 41 * Vertex format flags. These are used to specify that some vertex formats 42 * need extra processing/conversion in the vertex shader. For example, 43 * setting the W component to 1, or swapping R/B, or converting packed uint 44 * types to signed int/snorm. 45 */ 46#define VF_ADJUST_RANGE (1 << 0) 47#define VF_W_TO_1 (1 << 1) 48#define VF_U_TO_F_CAST (1 << 2) /* convert uint to float */ 49#define VF_I_TO_F_CAST (1 << 3) /* convert sint to float */ 50#define VF_BGRA (1 << 4) /* swap R/B */ 51#define VF_PUINT_TO_SNORM (1 << 5) /* 10_10_10_2 to snorm */ 52#define VF_PUINT_TO_USCALED (1 << 6) /* 10_10_10_2 to uscaled */ 53#define VF_PUINT_TO_SSCALED (1 << 7) /* 10_10_10_2 to sscaled */ 54 55/** 56 * Texture format flags. 57 */ 58#define TF_GEN_MIPS (1 << 8) /* supports hw generate mipmap */ 59#define TF_000X (1 << 9) /* swizzle <0, 0, 0, X> */ 60#define TF_XXXX (1 << 10) /* swizzle <X, X, X, X> */ 61#define TF_XXX1 (1 << 11) /* swizzle <X, X, X, 1> */ 62#define TF_XXXY (1 << 12) /* swizzle <X, X, X, Y> */ 63#define TF_UAV (1 << 13) /* supports uav */ 64#define TF_SM5 (1 << 14) /* supported in SM5 */ 65 66void 67svga_translate_vertex_format_vgpu10(enum pipe_format format, 68 SVGA3dSurfaceFormat *svga_format, 69 unsigned *vf_flags); 70 71void 72svga_translate_texture_buffer_view_format(enum pipe_format format, 73 SVGA3dSurfaceFormat *svga_format, 74 unsigned *tf_flags); 75 76enum SVGA3dSurfaceFormat 77svga_translate_format(const struct svga_screen *ss, 78 enum pipe_format format, 79 unsigned bind); 80 81void 82svga_get_format_cap(struct svga_screen *ss, 83 SVGA3dSurfaceFormat format, 84 SVGA3dSurfaceFormatCaps *caps); 85 86void 87svga_format_size(SVGA3dSurfaceFormat format, 88 unsigned *block_width, 89 unsigned *block_height, 90 unsigned *bytes_per_block); 91 92const char * 93svga_format_name(SVGA3dSurfaceFormat format); 94 95boolean 96svga_format_is_integer(SVGA3dSurfaceFormat format); 97 98boolean 99svga_format_support_gen_mips(enum pipe_format format); 100 101enum tgsi_return_type 102svga_get_texture_datatype(enum pipe_format format); 103 104 105// XXX: Move this to svga_context? 106boolean 107svga_has_any_integer_cbufs(const struct svga_context *svga); 108 109 110SVGA3dSurfaceFormat 111svga_typeless_format(SVGA3dSurfaceFormat format); 112 113 114SVGA3dSurfaceFormat 115svga_sampler_format(SVGA3dSurfaceFormat format); 116 117 118bool 119svga_format_is_uncompressed_snorm(SVGA3dSurfaceFormat format); 120 121 122bool 123svga_format_is_typeless(SVGA3dSurfaceFormat format); 124 125bool 126svga_format_is_shareable(const struct svga_screen *ss, 127 enum pipe_format pformat, 128 SVGA3dSurfaceFormat sformat, 129 unsigned bind, 130 bool verbose); 131 132SVGA3dSurfaceFormat 133svga_linear_to_srgb(SVGA3dSurfaceFormat format); 134 135 136bool 137svga_is_format_supported(struct pipe_screen *screen, 138 enum pipe_format format, 139 enum pipe_texture_target target, 140 unsigned sample_count, 141 unsigned storage_sample_count, 142 unsigned bindings); 143 144 145bool 146svga_is_dx_format_supported(struct pipe_screen *screen, 147 enum pipe_format format, 148 enum pipe_texture_target target, 149 unsigned sample_count, 150 unsigned storage_sample_count, 151 unsigned bindings); 152 153#endif /* SVGA_FORMAT_H_ */ 154