1/**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include "compiler/nir/nir.h"
30#include "util/u_memory.h"
31#include "util/format/u_format.h"
32#include "util/format/u_format_s3tc.h"
33#include "util/u_screen.h"
34#include "util/u_video.h"
35#include "util/os_misc.h"
36#include "util/os_time.h"
37#include "pipe/p_defines.h"
38#include "pipe/p_screen.h"
39#include "draw/draw_context.h"
40
41#include "frontend/sw_winsys.h"
42#include "tgsi/tgsi_exec.h"
43
44#include "sp_texture.h"
45#include "sp_screen.h"
46#include "sp_context.h"
47#include "sp_fence.h"
48#include "sp_public.h"
49
50static const struct debug_named_value sp_debug_options[] = {
51   {"vs",        SP_DBG_VS,         "dump vertex shader assembly to stderr"},
52   {"gs",        SP_DBG_GS,         "dump geometry shader assembly to stderr"},
53   {"fs",        SP_DBG_FS,         "dump fragment shader assembly to stderr"},
54   {"cs",        SP_DBG_CS,         "dump compute shader assembly to stderr"},
55   {"no_rast",   SP_DBG_NO_RAST,    "no-ops rasterization, for profiling purposes"},
56   {"use_llvm",  SP_DBG_USE_LLVM,   "Use LLVM if available for shaders"},
57   {"use_tgsi",  SP_DBG_USE_TGSI,   "Request TGSI from the API instead of NIR"},
58   DEBUG_NAMED_VALUE_END
59};
60
61int sp_debug;
62DEBUG_GET_ONCE_FLAGS_OPTION(sp_debug, "SOFTPIPE_DEBUG", sp_debug_options, 0)
63
64static const char *
65softpipe_get_vendor(struct pipe_screen *screen)
66{
67   return "Mesa/X.org";
68}
69
70
71static const char *
72softpipe_get_name(struct pipe_screen *screen)
73{
74   return "softpipe";
75}
76
77static const nir_shader_compiler_options sp_compiler_options = {
78   .fdot_replicates = true,
79   .fuse_ffma32 = true,
80   .fuse_ffma64 = true,
81   .lower_extract_byte = true,
82   .lower_extract_word = true,
83   .lower_insert_byte = true,
84   .lower_insert_word = true,
85   .lower_fdph = true,
86   .lower_flrp64 = true,
87   .lower_fmod = true,
88   .lower_rotate = true,
89   .lower_uniforms_to_ubo = true,
90   .lower_vector_cmp = true,
91   .lower_int64_options = nir_lower_imul_2x32_64,
92   .max_unroll_iterations = 32,
93   .use_interpolated_input_intrinsics = true,
94};
95
96static const void *
97softpipe_get_compiler_options(struct pipe_screen *pscreen,
98                              enum pipe_shader_ir ir,
99                              enum pipe_shader_type shader)
100{
101   assert(ir == PIPE_SHADER_IR_NIR);
102   return &sp_compiler_options;
103}
104
105static int
106softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
107{
108   struct softpipe_screen *sp_screen = softpipe_screen(screen);
109   switch (param) {
110   case PIPE_CAP_NPOT_TEXTURES:
111   case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
112   case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
113      return 1;
114   case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
115   case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
116      return 1;
117   case PIPE_CAP_ANISOTROPIC_FILTER:
118      return 1;
119   case PIPE_CAP_POINT_SPRITE:
120      return 1;
121   case PIPE_CAP_MAX_RENDER_TARGETS:
122      return PIPE_MAX_COLOR_BUFS;
123   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
124      return 1;
125   case PIPE_CAP_OCCLUSION_QUERY:
126      return 1;
127   case PIPE_CAP_QUERY_TIME_ELAPSED:
128      return 1;
129   case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
130      return 1;
131   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
132   case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
133      return 1;
134   case PIPE_CAP_TEXTURE_SWIZZLE:
135      return 1;
136   case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
137      return 1 << (SP_MAX_TEXTURE_2D_LEVELS - 1);
138   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
139      return SP_MAX_TEXTURE_3D_LEVELS;
140   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
141      return SP_MAX_TEXTURE_CUBE_LEVELS;
142   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
143   case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
144      return 1;
145   case PIPE_CAP_INDEP_BLEND_ENABLE:
146      return 1;
147   case PIPE_CAP_INDEP_BLEND_FUNC:
148      return 1;
149   case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
150   case PIPE_CAP_FS_COORD_ORIGIN_LOWER_LEFT:
151   case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
152   case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
153      return 1;
154   case PIPE_CAP_DEPTH_CLIP_DISABLE:
155   case PIPE_CAP_DEPTH_BOUNDS_TEST:
156      return 1;
157   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
158      return PIPE_MAX_SO_BUFFERS;
159   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
160   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
161      return 16*4;
162   case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
163   case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
164      return 1024;
165   case PIPE_CAP_MAX_VERTEX_STREAMS:
166      if (sp_screen->use_llvm)
167         return 1;
168      else
169         return PIPE_MAX_VERTEX_STREAMS;
170   case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
171      return 2048;
172   case PIPE_CAP_PRIMITIVE_RESTART:
173   case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
174      return 1;
175   case PIPE_CAP_SHADER_STENCIL_EXPORT:
176      return 1;
177   case PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD:
178   case PIPE_CAP_VS_INSTANCEID:
179   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
180   case PIPE_CAP_START_INSTANCE:
181      return 1;
182   case PIPE_CAP_SEAMLESS_CUBE_MAP:
183   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
184      return 1;
185   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
186      return 256; /* for GL3 */
187   case PIPE_CAP_MIN_TEXEL_OFFSET:
188      return -8;
189   case PIPE_CAP_MAX_TEXEL_OFFSET:
190      return 7;
191   case PIPE_CAP_CONDITIONAL_RENDER:
192   case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
193   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
194   case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
195      return 1;
196   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
197      return 1;
198   case PIPE_CAP_GLSL_FEATURE_LEVEL:
199   case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
200      return 400;
201   case PIPE_CAP_COMPUTE:
202      return 1;
203   case PIPE_CAP_USER_VERTEX_BUFFERS:
204   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
205   case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
206   case PIPE_CAP_VS_LAYER_VIEWPORT:
207   case PIPE_CAP_DOUBLES:
208   case PIPE_CAP_INT64:
209   case PIPE_CAP_INT64_DIVMOD:
210   case PIPE_CAP_TGSI_DIV:
211      return 1;
212   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
213      return 16;
214   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
215      return 64;
216   case PIPE_CAP_QUERY_TIMESTAMP:
217   case PIPE_CAP_CUBE_MAP_ARRAY:
218      return 1;
219   case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
220      return 1;
221   case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
222      return 65536;
223   case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
224      return 16;
225   case PIPE_CAP_TEXTURE_TRANSFER_MODES:
226      return 0;
227   case PIPE_CAP_MAX_VIEWPORTS:
228      return PIPE_MAX_VIEWPORTS;
229   case PIPE_CAP_ENDIANNESS:
230      return PIPE_ENDIAN_NATIVE;
231   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
232      return 4;
233   case PIPE_CAP_TEXTURE_GATHER_SM5:
234   case PIPE_CAP_TEXTURE_QUERY_LOD:
235      return 1;
236   case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
237      return 1;
238   case PIPE_CAP_FS_FINE_DERIVATIVE:
239      return 1;
240   case PIPE_CAP_SAMPLER_VIEW_TARGET:
241      return 1;
242   case PIPE_CAP_FAKE_SW_MSAA:
243      return 1;
244   case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
245      return -32;
246   case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
247      return 31;
248   case PIPE_CAP_DRAW_INDIRECT:
249      return 1;
250   case PIPE_CAP_QUERY_SO_OVERFLOW:
251      return 1;
252   case PIPE_CAP_NIR_IMAGES_AS_DEREF:
253      return 0;
254
255   case PIPE_CAP_SHAREABLE_SHADERS:
256      /* Can't expose shareable shaders because the draw shaders reference the
257       * draw module's state, which is per-context.
258       */
259      return 0;
260
261   case PIPE_CAP_VENDOR_ID:
262      return 0xFFFFFFFF;
263   case PIPE_CAP_DEVICE_ID:
264      return 0xFFFFFFFF;
265   case PIPE_CAP_ACCELERATED:
266      return 0;
267   case PIPE_CAP_VIDEO_MEMORY: {
268      /* XXX: Do we want to return the full amount fo system memory ? */
269      uint64_t system_memory;
270
271      if (!os_get_total_physical_memory(&system_memory))
272         return 0;
273
274      if (sizeof(void *) == 4)
275         /* Cap to 2 GB on 32 bits system. We do this because softpipe does
276          * eat application memory, which is quite limited on 32 bits. App
277          * shouldn't expect too much available memory. */
278         system_memory = MIN2(system_memory, 2048 << 20);
279
280      return (int)(system_memory >> 20);
281   }
282   case PIPE_CAP_UMA:
283      return 0;
284   case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
285      return 1;
286   case PIPE_CAP_CLIP_HALFZ:
287   case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
288   case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
289      return 1;
290   case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
291   case PIPE_CAP_CULL_DISTANCE:
292   case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
293   case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
294   case PIPE_CAP_TGSI_TEXCOORD:
295      return 1;
296   case PIPE_CAP_CLEAR_TEXTURE:
297      return 1;
298   case PIPE_CAP_MAX_VARYINGS:
299      return TGSI_EXEC_MAX_INPUT_ATTRIBS;
300   case PIPE_CAP_PCI_GROUP:
301   case PIPE_CAP_PCI_BUS:
302   case PIPE_CAP_PCI_DEVICE:
303   case PIPE_CAP_PCI_FUNCTION:
304      return 0;
305   case PIPE_CAP_MAX_GS_INVOCATIONS:
306      return 32;
307   case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
308      return 1 << 27;
309   case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
310      return 4;
311   case PIPE_CAP_IMAGE_STORE_FORMATTED:
312      return 1;
313   default:
314      return u_pipe_screen_get_param_defaults(screen, param);
315   }
316}
317
318static int
319softpipe_get_shader_param(struct pipe_screen *screen,
320                          enum pipe_shader_type shader,
321                          enum pipe_shader_cap param)
322{
323   struct softpipe_screen *sp_screen = softpipe_screen(screen);
324
325   switch (param) {
326   case PIPE_SHADER_CAP_PREFERRED_IR:
327      return (sp_debug & SP_DBG_USE_TGSI) ? PIPE_SHADER_IR_TGSI : PIPE_SHADER_IR_NIR;
328   case PIPE_SHADER_CAP_SUPPORTED_IRS:
329      return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
330   default:
331      break;
332   }
333
334   switch(shader)
335   {
336   case PIPE_SHADER_FRAGMENT:
337      return tgsi_exec_get_shader_param(param);
338   case PIPE_SHADER_COMPUTE:
339      return tgsi_exec_get_shader_param(param);
340   case PIPE_SHADER_VERTEX:
341   case PIPE_SHADER_GEOMETRY:
342      if (sp_screen->use_llvm)
343         return draw_get_shader_param(shader, param);
344      else
345         return draw_get_shader_param_no_llvm(shader, param);
346   default:
347      return 0;
348   }
349}
350
351static float
352softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
353{
354   switch (param) {
355   case PIPE_CAPF_MIN_LINE_WIDTH:
356   case PIPE_CAPF_MIN_LINE_WIDTH_AA:
357   case PIPE_CAPF_MIN_POINT_SIZE:
358   case PIPE_CAPF_MIN_POINT_SIZE_AA:
359      return 1;
360   case PIPE_CAPF_POINT_SIZE_GRANULARITY:
361   case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
362      return 0.1;
363   case PIPE_CAPF_MAX_LINE_WIDTH:
364      FALLTHROUGH;
365   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
366      return 255.0; /* arbitrary */
367   case PIPE_CAPF_MAX_POINT_SIZE:
368      FALLTHROUGH;
369   case PIPE_CAPF_MAX_POINT_SIZE_AA:
370      return 255.0; /* arbitrary */
371   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
372      return 16.0;
373   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
374      return 16.0; /* arbitrary */
375   case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
376      return 0.0;
377   case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
378      return 0.0;
379   case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
380      return 0.0;
381   }
382   /* should only get here on unhandled cases */
383   debug_printf("Unexpected PIPE_CAPF %d query\n", param);
384   return 0.0;
385}
386
387/**
388 * Query format support for creating a texture, drawing surface, etc.
389 * \param format  the format to test
390 * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
391 */
392static bool
393softpipe_is_format_supported( struct pipe_screen *screen,
394                              enum pipe_format format,
395                              enum pipe_texture_target target,
396                              unsigned sample_count,
397                              unsigned storage_sample_count,
398                              unsigned bind)
399{
400   struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
401   const struct util_format_description *format_desc;
402
403   assert(target == PIPE_BUFFER ||
404          target == PIPE_TEXTURE_1D ||
405          target == PIPE_TEXTURE_1D_ARRAY ||
406          target == PIPE_TEXTURE_2D ||
407          target == PIPE_TEXTURE_2D_ARRAY ||
408          target == PIPE_TEXTURE_RECT ||
409          target == PIPE_TEXTURE_3D ||
410          target == PIPE_TEXTURE_CUBE ||
411          target == PIPE_TEXTURE_CUBE_ARRAY);
412
413   if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
414      return false;
415
416   format_desc = util_format_description(format);
417
418   if (sample_count > 1)
419      return false;
420
421   if (bind & (PIPE_BIND_DISPLAY_TARGET |
422               PIPE_BIND_SCANOUT |
423               PIPE_BIND_SHARED)) {
424      if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
425         return false;
426   }
427
428   if (bind & PIPE_BIND_RENDER_TARGET) {
429      if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
430         return false;
431
432      /*
433       * Although possible, it is unnatural to render into compressed or YUV
434       * surfaces. So disable these here to avoid going into weird paths
435       * inside gallium frontends.
436       */
437      if (format_desc->block.width != 1 ||
438          format_desc->block.height != 1)
439         return false;
440   }
441
442   if (bind & PIPE_BIND_DEPTH_STENCIL) {
443      if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
444         return false;
445   }
446
447   if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
448       format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
449      /* Software decoding is not hooked up. */
450      return false;
451   }
452
453   if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
454       ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
455       target != PIPE_BUFFER) {
456      const struct util_format_description *desc =
457         util_format_description(format);
458      if (desc->nr_channels == 3 && desc->is_array) {
459         /* Don't support any 3-component formats for rendering/texturing
460          * since we don't support the corresponding 8-bit 3 channel UNORM
461          * formats.  This allows us to support GL_ARB_copy_image between
462          * GL_RGB8 and GL_RGB8UI, for example.  Otherwise, we may be asked to
463          * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
464          * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
465          * (different bpp).
466          */
467         return false;
468      }
469   }
470
471   if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
472       format != PIPE_FORMAT_ETC1_RGB8)
473      return false;
474
475   /*
476    * All other operations (sampling, transfer, etc).
477    */
478
479   /*
480    * Everything else should be supported by u_format.
481    */
482   return true;
483}
484
485
486static void
487softpipe_destroy_screen( struct pipe_screen *screen )
488{
489   struct softpipe_screen *sp_screen = softpipe_screen(screen);
490   struct sw_winsys *winsys = sp_screen->winsys;
491
492   if(winsys->destroy)
493      winsys->destroy(winsys);
494
495   FREE(screen);
496}
497
498
499/* This is often overriden by the co-state tracker.
500 */
501static void
502softpipe_flush_frontbuffer(struct pipe_screen *_screen,
503                           struct pipe_context *pipe,
504                           struct pipe_resource *resource,
505                           unsigned level, unsigned layer,
506                           void *context_private,
507                           struct pipe_box *sub_box)
508{
509   struct softpipe_screen *screen = softpipe_screen(_screen);
510   struct sw_winsys *winsys = screen->winsys;
511   struct softpipe_resource *texture = softpipe_resource(resource);
512
513   assert(texture->dt);
514   if (texture->dt)
515      winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
516}
517
518static uint64_t
519softpipe_get_timestamp(struct pipe_screen *_screen)
520{
521   return os_time_get_nano();
522}
523
524static int
525softpipe_get_compute_param(struct pipe_screen *_screen,
526                           enum pipe_shader_ir ir_type,
527                           enum pipe_compute_cap param,
528                           void *ret)
529{
530   switch (param) {
531   case PIPE_COMPUTE_CAP_IR_TARGET:
532      return 0;
533   case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
534      if (ret) {
535         uint64_t *grid_size = ret;
536         grid_size[0] = 65535;
537         grid_size[1] = 65535;
538         grid_size[2] = 65535;
539      }
540      return 3 * sizeof(uint64_t) ;
541   case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
542      if (ret) {
543         uint64_t *block_size = ret;
544         block_size[0] = 1024;
545         block_size[1] = 1024;
546         block_size[2] = 1024;
547      }
548      return 3 * sizeof(uint64_t);
549   case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
550      if (ret) {
551         uint64_t *max_threads_per_block = ret;
552         *max_threads_per_block = 1024;
553      }
554      return sizeof(uint64_t);
555   case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
556      if (ret) {
557         uint64_t *max_local_size = ret;
558         *max_local_size = 32768;
559      }
560      return sizeof(uint64_t);
561   case PIPE_COMPUTE_CAP_GRID_DIMENSION:
562   case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
563   case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
564   case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
565   case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
566   case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
567   case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
568   case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
569   case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
570   case PIPE_COMPUTE_CAP_ADDRESS_BITS:
571   case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
572      break;
573   }
574   return 0;
575}
576
577/**
578 * Create a new pipe_screen object
579 * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
580 */
581struct pipe_screen *
582softpipe_create_screen(struct sw_winsys *winsys)
583{
584   struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
585
586   if (!screen)
587      return NULL;
588
589   sp_debug = debug_get_option_sp_debug();
590
591   screen->winsys = winsys;
592
593   screen->base.destroy = softpipe_destroy_screen;
594
595   screen->base.get_name = softpipe_get_name;
596   screen->base.get_vendor = softpipe_get_vendor;
597   screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
598   screen->base.get_param = softpipe_get_param;
599   screen->base.get_shader_param = softpipe_get_shader_param;
600   screen->base.get_paramf = softpipe_get_paramf;
601   screen->base.get_timestamp = softpipe_get_timestamp;
602   screen->base.is_format_supported = softpipe_is_format_supported;
603   screen->base.context_create = softpipe_create_context;
604   screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
605   screen->base.get_compute_param = softpipe_get_compute_param;
606   screen->base.get_compiler_options = softpipe_get_compiler_options;
607   screen->use_llvm = sp_debug & SP_DBG_USE_LLVM;
608
609   softpipe_init_screen_texture_funcs(&screen->base);
610   softpipe_init_screen_fence_funcs(&screen->base);
611
612   return &screen->base;
613}
614