1/*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25#include "ac_debug.h"
26#include "ac_rtld.h"
27#include "driver_ddebug/dd_util.h"
28#include "si_compute.h"
29#include "si_pipe.h"
30#include "sid.h"
31#include "sid_tables.h"
32#include "tgsi/tgsi_from_mesa.h"
33#include "util/u_dump.h"
34#include "util/u_log.h"
35#include "util/u_memory.h"
36#include "util/u_string.h"
37
38static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f);
39
40DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
41
42/**
43 * Store a linearized copy of all chunks of \p cs together with the buffer
44 * list in \p saved.
45 */
46void si_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs, struct radeon_saved_cs *saved,
47                bool get_buffer_list)
48{
49   uint32_t *buf;
50   unsigned i;
51
52   /* Save the IB chunks. */
53   saved->num_dw = cs->prev_dw + cs->current.cdw;
54   saved->ib = MALLOC(4 * saved->num_dw);
55   if (!saved->ib)
56      goto oom;
57
58   buf = saved->ib;
59   for (i = 0; i < cs->num_prev; ++i) {
60      memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
61      buf += cs->prev[i].cdw;
62   }
63   memcpy(buf, cs->current.buf, cs->current.cdw * 4);
64
65   if (!get_buffer_list)
66      return;
67
68   /* Save the buffer list. */
69   saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
70   saved->bo_list = CALLOC(saved->bo_count, sizeof(saved->bo_list[0]));
71   if (!saved->bo_list) {
72      FREE(saved->ib);
73      goto oom;
74   }
75   ws->cs_get_buffer_list(cs, saved->bo_list);
76
77   return;
78
79oom:
80   fprintf(stderr, "%s: out of memory\n", __func__);
81   memset(saved, 0, sizeof(*saved));
82}
83
84void si_clear_saved_cs(struct radeon_saved_cs *saved)
85{
86   FREE(saved->ib);
87   FREE(saved->bo_list);
88
89   memset(saved, 0, sizeof(*saved));
90}
91
92void si_destroy_saved_cs(struct si_saved_cs *scs)
93{
94   si_clear_saved_cs(&scs->gfx);
95   si_resource_reference(&scs->trace_buf, NULL);
96   free(scs);
97}
98
99static void si_dump_shader(struct si_screen *sscreen, struct si_shader *shader, FILE *f)
100{
101   if (shader->shader_log)
102      fwrite(shader->shader_log, shader->shader_log_size, 1, f);
103   else
104      si_shader_dump(sscreen, shader, NULL, f, false);
105
106   if (shader->bo && sscreen->options.dump_shader_binary) {
107      unsigned size = shader->bo->b.b.width0;
108      fprintf(f, "BO: VA=%" PRIx64 " Size=%u\n", shader->bo->gpu_address, size);
109
110      const char *mapped = sscreen->ws->buffer_map(sscreen->ws,
111         shader->bo->buf, NULL,
112         PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ | RADEON_MAP_TEMPORARY);
113
114      for (unsigned i = 0; i < size; i += 4) {
115         fprintf(f, " %4x: %08x\n", i, *(uint32_t *)(mapped + i));
116      }
117
118      sscreen->ws->buffer_unmap(sscreen->ws, shader->bo->buf);
119
120      fprintf(f, "\n");
121   }
122}
123
124struct si_log_chunk_shader {
125   /* The shader destroy code assumes a current context for unlinking of
126    * PM4 packets etc.
127    *
128    * While we should be able to destroy shaders without a context, doing
129    * so would happen only very rarely and be therefore likely to fail
130    * just when you're trying to debug something. Let's just remember the
131    * current context in the chunk.
132    */
133   struct si_context *ctx;
134   struct si_shader *shader;
135
136   /* For keep-alive reference counts */
137   struct si_shader_selector *sel;
138   struct si_compute *program;
139};
140
141static void si_log_chunk_shader_destroy(void *data)
142{
143   struct si_log_chunk_shader *chunk = data;
144   si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL);
145   si_compute_reference(&chunk->program, NULL);
146   FREE(chunk);
147}
148
149static void si_log_chunk_shader_print(void *data, FILE *f)
150{
151   struct si_log_chunk_shader *chunk = data;
152   struct si_screen *sscreen = chunk->ctx->screen;
153   si_dump_shader(sscreen, chunk->shader, f);
154}
155
156static struct u_log_chunk_type si_log_chunk_type_shader = {
157   .destroy = si_log_chunk_shader_destroy,
158   .print = si_log_chunk_shader_print,
159};
160
161static void si_dump_gfx_shader(struct si_context *ctx, const struct si_shader_ctx_state *state,
162                               struct u_log_context *log)
163{
164   struct si_shader *current = state->current;
165
166   if (!state->cso || !current)
167      return;
168
169   struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
170   chunk->ctx = ctx;
171   chunk->shader = current;
172   si_shader_selector_reference(ctx, &chunk->sel, current->selector);
173   u_log_chunk(log, &si_log_chunk_type_shader, chunk);
174}
175
176static void si_dump_compute_shader(struct si_context *ctx, struct u_log_context *log)
177{
178   const struct si_cs_shader_state *state = &ctx->cs_shader_state;
179
180   if (!state->program)
181      return;
182
183   struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
184   chunk->ctx = ctx;
185   chunk->shader = &state->program->shader;
186   si_compute_reference(&chunk->program, state->program);
187   u_log_chunk(log, &si_log_chunk_type_shader, chunk);
188}
189
190/**
191 * Shader compiles can be overridden with arbitrary ELF objects by setting
192 * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
193 *
194 * TODO: key this off some hash
195 */
196bool si_replace_shader(unsigned num, struct si_shader_binary *binary)
197{
198   const char *p = debug_get_option_replace_shaders();
199   const char *semicolon;
200   char *copy = NULL;
201   FILE *f;
202   long filesize, nread;
203   bool replaced = false;
204
205   if (!p)
206      return false;
207
208   while (*p) {
209      unsigned long i;
210      char *endp;
211      i = strtoul(p, &endp, 0);
212
213      p = endp;
214      if (*p != ':') {
215         fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n");
216         exit(1);
217      }
218      ++p;
219
220      if (i == num)
221         break;
222
223      p = strchr(p, ';');
224      if (!p)
225         return false;
226      ++p;
227   }
228   if (!*p)
229      return false;
230
231   semicolon = strchr(p, ';');
232   if (semicolon) {
233      p = copy = strndup(p, semicolon - p);
234      if (!copy) {
235         fprintf(stderr, "out of memory\n");
236         return false;
237      }
238   }
239
240   fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p);
241
242   f = fopen(p, "r");
243   if (!f) {
244      perror("radeonsi: failed to open file");
245      goto out_free;
246   }
247
248   if (fseek(f, 0, SEEK_END) != 0)
249      goto file_error;
250
251   filesize = ftell(f);
252   if (filesize < 0)
253      goto file_error;
254
255   if (fseek(f, 0, SEEK_SET) != 0)
256      goto file_error;
257
258   binary->elf_buffer = MALLOC(filesize);
259   if (!binary->elf_buffer) {
260      fprintf(stderr, "out of memory\n");
261      goto out_close;
262   }
263
264   nread = fread((void *)binary->elf_buffer, 1, filesize, f);
265   if (nread != filesize) {
266      FREE((void *)binary->elf_buffer);
267      binary->elf_buffer = NULL;
268      goto file_error;
269   }
270
271   binary->elf_size = nread;
272   replaced = true;
273
274out_close:
275   fclose(f);
276out_free:
277   free(copy);
278   return replaced;
279
280file_error:
281   perror("radeonsi: reading shader");
282   goto out_close;
283}
284
285/* Parsed IBs are difficult to read without colors. Use "less -R file" to
286 * read them, or use "aha -b -f file" to convert them to html.
287 */
288#define COLOR_RESET  "\033[0m"
289#define COLOR_RED    "\033[31m"
290#define COLOR_GREEN  "\033[1;32m"
291#define COLOR_YELLOW "\033[1;33m"
292#define COLOR_CYAN   "\033[1;36m"
293
294static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f, unsigned offset)
295{
296   struct radeon_winsys *ws = sctx->ws;
297   uint32_t value;
298
299   if (ws->read_registers(ws, offset, 1, &value))
300      ac_dump_reg(f, sctx->gfx_level, offset, value, ~0);
301}
302
303static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
304{
305   fprintf(f, "Memory-mapped registers:\n");
306   si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS);
307
308   /* No other registers can be read on radeon. */
309   if (!sctx->screen->info.is_amdgpu) {
310      fprintf(f, "\n");
311      return;
312   }
313
314   si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2);
315   si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0);
316   si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1);
317   si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2);
318   si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3);
319   si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG);
320   si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG);
321   if (sctx->gfx_level <= GFX8) {
322      si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS);
323      si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2);
324      si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3);
325   }
326   si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT);
327   si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1);
328   si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2);
329   si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3);
330   si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS);
331   si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT);
332   si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1);
333   si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS);
334   si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT);
335   si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1);
336   fprintf(f, "\n");
337}
338
339struct si_log_chunk_cs {
340   struct si_context *ctx;
341   struct si_saved_cs *cs;
342   bool dump_bo_list;
343   unsigned gfx_begin, gfx_end;
344};
345
346static void si_log_chunk_type_cs_destroy(void *data)
347{
348   struct si_log_chunk_cs *chunk = data;
349   si_saved_cs_reference(&chunk->cs, NULL);
350   free(chunk);
351}
352
353static void si_parse_current_ib(FILE *f, struct radeon_cmdbuf *cs, unsigned begin, unsigned end,
354                                int *last_trace_id, unsigned trace_id_count, const char *name,
355                                enum amd_gfx_level gfx_level)
356{
357   unsigned orig_end = end;
358
359   assert(begin <= end);
360
361   fprintf(f, "------------------ %s begin (dw = %u) ------------------\n", name, begin);
362
363   for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) {
364      struct radeon_cmdbuf_chunk *chunk = &cs->prev[prev_idx];
365
366      if (begin < chunk->cdw) {
367         ac_parse_ib_chunk(f, chunk->buf + begin, MIN2(end, chunk->cdw) - begin, last_trace_id,
368                           trace_id_count, gfx_level, NULL, NULL);
369      }
370
371      if (end <= chunk->cdw)
372         return;
373
374      if (begin < chunk->cdw)
375         fprintf(f, "\n---------- Next %s Chunk ----------\n\n", name);
376
377      begin -= MIN2(begin, chunk->cdw);
378      end -= chunk->cdw;
379   }
380
381   assert(end <= cs->current.cdw);
382
383   ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id, trace_id_count,
384                     gfx_level, NULL, NULL);
385
386   fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n", name, orig_end);
387}
388
389void si_print_current_ib(struct si_context *sctx, FILE *f)
390{
391   si_parse_current_ib(f, &sctx->gfx_cs, 0, sctx->gfx_cs.prev_dw + sctx->gfx_cs.current.cdw,
392                       NULL, 0, "GFX", sctx->gfx_level);
393}
394
395static void si_log_chunk_type_cs_print(void *data, FILE *f)
396{
397   struct si_log_chunk_cs *chunk = data;
398   struct si_context *ctx = chunk->ctx;
399   struct si_saved_cs *scs = chunk->cs;
400   int last_trace_id = -1;
401
402   /* We are expecting that the ddebug pipe has already
403    * waited for the context, so this buffer should be idle.
404    * If the GPU is hung, there is no point in waiting for it.
405    */
406   uint32_t *map = ctx->ws->buffer_map(ctx->ws, scs->trace_buf->buf, NULL,
407                                       PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ);
408   if (map)
409      last_trace_id = map[0];
410
411   if (chunk->gfx_end != chunk->gfx_begin) {
412      if (chunk->gfx_begin == 0) {
413         if (ctx->cs_preamble_state)
414            ac_parse_ib(f, ctx->cs_preamble_state->pm4, ctx->cs_preamble_state->ndw, NULL, 0,
415                        "IB2: Init config", ctx->gfx_level, NULL, NULL);
416      }
417
418      if (scs->flushed) {
419         ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin, chunk->gfx_end - chunk->gfx_begin,
420                     &last_trace_id, map ? 1 : 0, "IB", ctx->gfx_level, NULL, NULL);
421      } else {
422         si_parse_current_ib(f, &ctx->gfx_cs, chunk->gfx_begin, chunk->gfx_end, &last_trace_id,
423                             map ? 1 : 0, "IB", ctx->gfx_level);
424      }
425   }
426
427   if (chunk->dump_bo_list) {
428      fprintf(f, "Flushing. Time: ");
429      util_dump_ns(f, scs->time_flush);
430      fprintf(f, "\n\n");
431      si_dump_bo_list(ctx, &scs->gfx, f);
432   }
433}
434
435static const struct u_log_chunk_type si_log_chunk_type_cs = {
436   .destroy = si_log_chunk_type_cs_destroy,
437   .print = si_log_chunk_type_cs_print,
438};
439
440static void si_log_cs(struct si_context *ctx, struct u_log_context *log, bool dump_bo_list)
441{
442   assert(ctx->current_saved_cs);
443
444   struct si_saved_cs *scs = ctx->current_saved_cs;
445   unsigned gfx_cur = ctx->gfx_cs.prev_dw + ctx->gfx_cs.current.cdw;
446
447   if (!dump_bo_list && gfx_cur == scs->gfx_last_dw)
448      return;
449
450   struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk));
451
452   chunk->ctx = ctx;
453   si_saved_cs_reference(&chunk->cs, scs);
454   chunk->dump_bo_list = dump_bo_list;
455
456   chunk->gfx_begin = scs->gfx_last_dw;
457   chunk->gfx_end = gfx_cur;
458   scs->gfx_last_dw = gfx_cur;
459
460   u_log_chunk(log, &si_log_chunk_type_cs, chunk);
461}
462
463void si_auto_log_cs(void *data, struct u_log_context *log)
464{
465   struct si_context *ctx = (struct si_context *)data;
466   si_log_cs(ctx, log, false);
467}
468
469void si_log_hw_flush(struct si_context *sctx)
470{
471   if (!sctx->log)
472      return;
473
474   si_log_cs(sctx, sctx->log, true);
475
476   if (&sctx->b == sctx->screen->aux_context) {
477      /* The aux context isn't captured by the ddebug wrapper,
478       * so we dump it on a flush-by-flush basis here.
479       */
480      FILE *f = dd_get_debug_file(false);
481      if (!f) {
482         fprintf(stderr, "radeonsi: error opening aux context dump file.\n");
483      } else {
484         dd_write_header(f, &sctx->screen->b, 0);
485
486         fprintf(f, "Aux context dump:\n\n");
487         u_log_new_page_print(sctx->log, f);
488
489         fclose(f);
490      }
491   }
492}
493
494static const char *priority_to_string(unsigned priority)
495{
496#define ITEM(x) if (priority == RADEON_PRIO_##x) return #x
497   ITEM(FENCE_TRACE);
498   ITEM(SO_FILLED_SIZE);
499   ITEM(QUERY);
500   ITEM(IB);
501   ITEM(DRAW_INDIRECT);
502   ITEM(INDEX_BUFFER);
503   ITEM(CP_DMA);
504   ITEM(BORDER_COLORS);
505   ITEM(CONST_BUFFER);
506   ITEM(DESCRIPTORS);
507   ITEM(SAMPLER_BUFFER);
508   ITEM(VERTEX_BUFFER);
509   ITEM(SHADER_RW_BUFFER);
510   ITEM(SAMPLER_TEXTURE);
511   ITEM(SHADER_RW_IMAGE);
512   ITEM(SAMPLER_TEXTURE_MSAA);
513   ITEM(COLOR_BUFFER);
514   ITEM(DEPTH_BUFFER);
515   ITEM(COLOR_BUFFER_MSAA);
516   ITEM(DEPTH_BUFFER_MSAA);
517   ITEM(SEPARATE_META);
518   ITEM(SHADER_BINARY);
519   ITEM(SHADER_RINGS);
520   ITEM(SCRATCH_BUFFER);
521#undef ITEM
522
523   return "";
524}
525
526static int bo_list_compare_va(const struct radeon_bo_list_item *a,
527                              const struct radeon_bo_list_item *b)
528{
529   return a->vm_address < b->vm_address ? -1 : a->vm_address > b->vm_address ? 1 : 0;
530}
531
532static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f)
533{
534   unsigned i, j;
535
536   if (!saved->bo_list)
537      return;
538
539   /* Sort the list according to VM adddresses first. */
540   qsort(saved->bo_list, saved->bo_count, sizeof(saved->bo_list[0]), (void *)bo_list_compare_va);
541
542   fprintf(f, "Buffer list (in units of pages = 4kB):\n" COLOR_YELLOW
543              "        Size    VM start page         "
544              "VM end page           Usage" COLOR_RESET "\n");
545
546   for (i = 0; i < saved->bo_count; i++) {
547      /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */
548      const unsigned page_size = sctx->screen->info.gart_page_size;
549      uint64_t va = saved->bo_list[i].vm_address;
550      uint64_t size = saved->bo_list[i].bo_size;
551      bool hit = false;
552
553      /* If there's unused virtual memory between 2 buffers, print it. */
554      if (i) {
555         uint64_t previous_va_end =
556            saved->bo_list[i - 1].vm_address + saved->bo_list[i - 1].bo_size;
557
558         if (va > previous_va_end) {
559            fprintf(f, "  %10" PRIu64 "    -- hole --\n", (va - previous_va_end) / page_size);
560         }
561      }
562
563      /* Print the buffer. */
564      fprintf(f, "  %10" PRIu64 "    0x%013" PRIX64 "       0x%013" PRIX64 "       ",
565              size / page_size, va / page_size, (va + size) / page_size);
566
567      /* Print the usage. */
568      for (j = 0; j < 32; j++) {
569         if (!(saved->bo_list[i].priority_usage & (1u << j)))
570            continue;
571
572         fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(1u << j));
573         hit = true;
574      }
575      fprintf(f, "\n");
576   }
577   fprintf(f, "\nNote: The holes represent memory not used by the IB.\n"
578              "      Other buffers can still be allocated there.\n\n");
579}
580
581static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log)
582{
583   struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
584   struct si_texture *tex;
585   int i;
586
587   for (i = 0; i < state->nr_cbufs; i++) {
588      if (!state->cbufs[i])
589         continue;
590
591      tex = (struct si_texture *)state->cbufs[i]->texture;
592      u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
593      si_print_texture_info(sctx->screen, tex, log);
594      u_log_printf(log, "\n");
595   }
596
597   if (state->zsbuf) {
598      tex = (struct si_texture *)state->zsbuf->texture;
599      u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
600      si_print_texture_info(sctx->screen, tex, log);
601      u_log_printf(log, "\n");
602   }
603}
604
605typedef unsigned (*slot_remap_func)(unsigned);
606
607struct si_log_chunk_desc_list {
608   /** Pointer to memory map of buffer where the list is uploader */
609   uint32_t *gpu_list;
610   /** Reference of buffer where the list is uploaded, so that gpu_list
611    * is kept live. */
612   struct si_resource *buf;
613
614   const char *shader_name;
615   const char *elem_name;
616   slot_remap_func slot_remap;
617   enum amd_gfx_level gfx_level;
618   unsigned element_dw_size;
619   unsigned num_elements;
620
621   uint32_t list[0];
622};
623
624static void si_log_chunk_desc_list_destroy(void *data)
625{
626   struct si_log_chunk_desc_list *chunk = data;
627   si_resource_reference(&chunk->buf, NULL);
628   FREE(chunk);
629}
630
631static void si_log_chunk_desc_list_print(void *data, FILE *f)
632{
633   struct si_log_chunk_desc_list *chunk = data;
634   unsigned sq_img_rsrc_word0 =
635      chunk->gfx_level >= GFX10 ? R_00A000_SQ_IMG_RSRC_WORD0 : R_008F10_SQ_IMG_RSRC_WORD0;
636
637   for (unsigned i = 0; i < chunk->num_elements; i++) {
638      unsigned cpu_dw_offset = i * chunk->element_dw_size;
639      unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size;
640      const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list";
641      uint32_t *cpu_list = chunk->list + cpu_dw_offset;
642      uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list;
643
644      fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", chunk->shader_name,
645              chunk->elem_name, i, list_note);
646
647      switch (chunk->element_dw_size) {
648      case 4:
649         for (unsigned j = 0; j < 4; j++)
650            ac_dump_reg(f, chunk->gfx_level, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[j],
651                        0xffffffff);
652         break;
653      case 8:
654         for (unsigned j = 0; j < 8; j++)
655            ac_dump_reg(f, chunk->gfx_level, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
656
657         fprintf(f, COLOR_CYAN "    Buffer:" COLOR_RESET "\n");
658         for (unsigned j = 0; j < 4; j++)
659            ac_dump_reg(f, chunk->gfx_level, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
660                        0xffffffff);
661         break;
662      case 16:
663         for (unsigned j = 0; j < 8; j++)
664            ac_dump_reg(f, chunk->gfx_level, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
665
666         fprintf(f, COLOR_CYAN "    Buffer:" COLOR_RESET "\n");
667         for (unsigned j = 0; j < 4; j++)
668            ac_dump_reg(f, chunk->gfx_level, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
669                        0xffffffff);
670
671         fprintf(f, COLOR_CYAN "    FMASK:" COLOR_RESET "\n");
672         for (unsigned j = 0; j < 8; j++)
673            ac_dump_reg(f, chunk->gfx_level, sq_img_rsrc_word0 + j * 4, gpu_list[8 + j],
674                        0xffffffff);
675
676         fprintf(f, COLOR_CYAN "    Sampler state:" COLOR_RESET "\n");
677         for (unsigned j = 0; j < 4; j++)
678            ac_dump_reg(f, chunk->gfx_level, R_008F30_SQ_IMG_SAMP_WORD0 + j * 4, gpu_list[12 + j],
679                        0xffffffff);
680         break;
681      }
682
683      if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) {
684         fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" COLOR_RESET "\n");
685      }
686
687      fprintf(f, "\n");
688   }
689}
690
691static const struct u_log_chunk_type si_log_chunk_type_descriptor_list = {
692   .destroy = si_log_chunk_desc_list_destroy,
693   .print = si_log_chunk_desc_list_print,
694};
695
696static void si_dump_descriptor_list(struct si_screen *screen, struct si_descriptors *desc,
697                                    const char *shader_name, const char *elem_name,
698                                    unsigned element_dw_size, unsigned num_elements,
699                                    slot_remap_func slot_remap, struct u_log_context *log)
700{
701   if (!desc->list)
702      return;
703
704   /* In some cases, the caller doesn't know how many elements are really
705    * uploaded. Reduce num_elements to fit in the range of active slots. */
706   unsigned active_range_dw_begin = desc->first_active_slot * desc->element_dw_size;
707   unsigned active_range_dw_end =
708      active_range_dw_begin + desc->num_active_slots * desc->element_dw_size;
709
710   while (num_elements > 0) {
711      int i = slot_remap(num_elements - 1);
712      unsigned dw_begin = i * element_dw_size;
713      unsigned dw_end = dw_begin + element_dw_size;
714
715      if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end)
716         break;
717
718      num_elements--;
719   }
720
721   struct si_log_chunk_desc_list *chunk =
722      CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list, 4 * element_dw_size * num_elements);
723   chunk->shader_name = shader_name;
724   chunk->elem_name = elem_name;
725   chunk->element_dw_size = element_dw_size;
726   chunk->num_elements = num_elements;
727   chunk->slot_remap = slot_remap;
728   chunk->gfx_level = screen->info.gfx_level;
729
730   si_resource_reference(&chunk->buf, desc->buffer);
731   chunk->gpu_list = desc->gpu_list;
732
733   for (unsigned i = 0; i < num_elements; ++i) {
734      memcpy(&chunk->list[i * element_dw_size], &desc->list[slot_remap(i) * element_dw_size],
735             4 * element_dw_size);
736   }
737
738   u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk);
739}
740
741static unsigned si_identity(unsigned slot)
742{
743   return slot;
744}
745
746static void si_dump_descriptors(struct si_context *sctx, gl_shader_stage stage,
747                                const struct si_shader_info *info, struct u_log_context *log)
748{
749   enum pipe_shader_type processor = pipe_shader_type_from_mesa(stage);
750   struct si_descriptors *descs =
751      &sctx->descriptors[SI_DESCS_FIRST_SHADER + processor * SI_NUM_SHADER_DESCS];
752   static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"};
753   const char *name = shader_name[processor];
754   unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers;
755   unsigned enabled_images;
756
757   if (info) {
758      enabled_constbuf = u_bit_consecutive(0, info->base.num_ubos);
759      enabled_shaderbuf = u_bit_consecutive(0, info->base.num_ssbos);
760      enabled_samplers = info->base.textures_used[0];
761      enabled_images = u_bit_consecutive(0, info->base.num_images);
762   } else {
763      enabled_constbuf =
764         sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS;
765      enabled_shaderbuf = 0;
766      for (int i = 0; i < SI_NUM_SHADER_BUFFERS; i++) {
767         enabled_shaderbuf |=
768            (sctx->const_and_shader_buffers[processor].enabled_mask &
769             1llu << (SI_NUM_SHADER_BUFFERS - i - 1)) << i;
770      }
771      enabled_samplers = sctx->samplers[processor].enabled_mask;
772      enabled_images = sctx->images[processor].enabled_mask;
773   }
774
775   if (stage == MESA_SHADER_VERTEX && sctx->vb_descriptors_buffer &&
776       sctx->vb_descriptors_gpu_list) {
777      assert(info); /* only CS may not have an info struct */
778      struct si_descriptors desc = {};
779
780      desc.buffer = sctx->vb_descriptors_buffer;
781      desc.list = sctx->vb_descriptors_gpu_list;
782      desc.gpu_list = sctx->vb_descriptors_gpu_list;
783      desc.element_dw_size = 4;
784      desc.num_active_slots = sctx->vertex_elements->vb_desc_list_alloc_size / 16;
785
786      si_dump_descriptor_list(sctx->screen, &desc, name, " - Vertex buffer", 4, info->num_inputs,
787                              si_identity, log);
788   }
789
790   si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
791                           " - Constant buffer", 4, util_last_bit(enabled_constbuf),
792                           si_get_constbuf_slot, log);
793   si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
794                           " - Shader buffer", 4, util_last_bit(enabled_shaderbuf),
795                           si_get_shaderbuf_slot, log);
796   si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
797                           " - Sampler", 16, util_last_bit(enabled_samplers), si_get_sampler_slot,
798                           log);
799   si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
800                           " - Image", 8, util_last_bit(enabled_images), si_get_image_slot, log);
801}
802
803static void si_dump_gfx_descriptors(struct si_context *sctx,
804                                    const struct si_shader_ctx_state *state,
805                                    struct u_log_context *log)
806{
807   if (!state->cso || !state->current)
808      return;
809
810   si_dump_descriptors(sctx, state->cso->stage, &state->cso->info, log);
811}
812
813static void si_dump_compute_descriptors(struct si_context *sctx, struct u_log_context *log)
814{
815   if (!sctx->cs_shader_state.program)
816      return;
817
818   si_dump_descriptors(sctx, MESA_SHADER_COMPUTE, NULL, log);
819}
820
821struct si_shader_inst {
822   const char *text; /* start of disassembly for this instruction */
823   unsigned textlen;
824   unsigned size; /* instruction size = 4 or 8 */
825   uint64_t addr; /* instruction address */
826};
827
828/**
829 * Open the given \p binary as \p rtld_binary and split the contained
830 * disassembly string into instructions and add them to the array
831 * pointed to by \p instructions, which must be sufficiently large.
832 *
833 * Labels are considered to be part of the following instruction.
834 *
835 * The caller must keep \p rtld_binary alive as long as \p instructions are
836 * used and then close it afterwards.
837 */
838static void si_add_split_disasm(struct si_screen *screen, struct ac_rtld_binary *rtld_binary,
839                                struct si_shader_binary *binary, uint64_t *addr, unsigned *num,
840                                struct si_shader_inst *instructions,
841                                gl_shader_stage stage, unsigned wave_size)
842{
843   if (!ac_rtld_open(rtld_binary, (struct ac_rtld_open_info){
844                                     .info = &screen->info,
845                                     .shader_type = stage,
846                                     .wave_size = wave_size,
847                                     .num_parts = 1,
848                                     .elf_ptrs = &binary->elf_buffer,
849                                     .elf_sizes = &binary->elf_size}))
850      return;
851
852   const char *disasm;
853   size_t nbytes;
854   if (!ac_rtld_get_section_by_name(rtld_binary, ".AMDGPU.disasm", &disasm, &nbytes))
855      return;
856
857   const char *end = disasm + nbytes;
858   while (disasm < end) {
859      const char *semicolon = memchr(disasm, ';', end - disasm);
860      if (!semicolon)
861         break;
862
863      struct si_shader_inst *inst = &instructions[(*num)++];
864      const char *inst_end = memchr(semicolon + 1, '\n', end - semicolon - 1);
865      if (!inst_end)
866         inst_end = end;
867
868      inst->text = disasm;
869      inst->textlen = inst_end - disasm;
870
871      inst->addr = *addr;
872      /* More than 16 chars after ";" means the instruction is 8 bytes long. */
873      inst->size = inst_end - semicolon > 16 ? 8 : 4;
874      *addr += inst->size;
875
876      if (inst_end == end)
877         break;
878      disasm = inst_end + 1;
879   }
880}
881
882/* If the shader is being executed, print its asm instructions, and annotate
883 * those that are being executed right now with information about waves that
884 * execute them. This is most useful during a GPU hang.
885 */
886static void si_print_annotated_shader(struct si_shader *shader, struct ac_wave_info *waves,
887                                      unsigned num_waves, FILE *f)
888{
889   if (!shader)
890      return;
891
892   struct si_screen *screen = shader->selector->screen;
893   gl_shader_stage stage = shader->selector->stage;
894   uint64_t start_addr = shader->bo->gpu_address;
895   uint64_t end_addr = start_addr + shader->bo->b.b.width0;
896   unsigned i;
897
898   /* See if any wave executes the shader. */
899   for (i = 0; i < num_waves; i++) {
900      if (start_addr <= waves[i].pc && waves[i].pc <= end_addr)
901         break;
902   }
903   if (i == num_waves)
904      return; /* the shader is not being executed */
905
906   /* Remember the first found wave. The waves are sorted according to PC. */
907   waves = &waves[i];
908   num_waves -= i;
909
910   /* Get the list of instructions.
911    * Buffer size / 4 is the upper bound of the instruction count.
912    */
913   unsigned num_inst = 0;
914   uint64_t inst_addr = start_addr;
915   struct ac_rtld_binary rtld_binaries[5] = {};
916   struct si_shader_inst *instructions =
917      calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst));
918
919   if (shader->prolog) {
920      si_add_split_disasm(screen, &rtld_binaries[0], &shader->prolog->binary, &inst_addr, &num_inst,
921                          instructions, stage, shader->wave_size);
922   }
923   if (shader->previous_stage) {
924      si_add_split_disasm(screen, &rtld_binaries[1], &shader->previous_stage->binary, &inst_addr,
925                          &num_inst, instructions, stage, shader->wave_size);
926   }
927   si_add_split_disasm(screen, &rtld_binaries[3], &shader->binary, &inst_addr, &num_inst,
928                       instructions, stage, shader->wave_size);
929   if (shader->epilog) {
930      si_add_split_disasm(screen, &rtld_binaries[4], &shader->epilog->binary, &inst_addr, &num_inst,
931                          instructions, stage, shader->wave_size);
932   }
933
934   fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n",
935           si_get_shader_name(shader));
936
937   /* Print instructions with annotations. */
938   for (i = 0; i < num_inst; i++) {
939      struct si_shader_inst *inst = &instructions[i];
940
941      fprintf(f, "%.*s [PC=0x%" PRIx64 ", size=%u]\n", inst->textlen, inst->text, inst->addr,
942              inst->size);
943
944      /* Print which waves execute the instruction right now. */
945      while (num_waves && inst->addr == waves->pc) {
946         fprintf(f,
947                 "          " COLOR_GREEN "^ SE%u SH%u CU%u "
948                 "SIMD%u WAVE%u  EXEC=%016" PRIx64 "  ",
949                 waves->se, waves->sh, waves->cu, waves->simd, waves->wave, waves->exec);
950
951         if (inst->size == 4) {
952            fprintf(f, "INST32=%08X" COLOR_RESET "\n", waves->inst_dw0);
953         } else {
954            fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n", waves->inst_dw0, waves->inst_dw1);
955         }
956
957         waves->matched = true;
958         waves = &waves[1];
959         num_waves--;
960      }
961   }
962
963   fprintf(f, "\n\n");
964   free(instructions);
965   for (unsigned i = 0; i < ARRAY_SIZE(rtld_binaries); ++i)
966      ac_rtld_close(&rtld_binaries[i]);
967}
968
969static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
970{
971   struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP];
972   unsigned num_waves = ac_get_wave_info(sctx->gfx_level, waves);
973
974   fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET "\n\n", num_waves);
975
976   si_print_annotated_shader(sctx->shader.vs.current, waves, num_waves, f);
977   si_print_annotated_shader(sctx->shader.tcs.current, waves, num_waves, f);
978   si_print_annotated_shader(sctx->shader.tes.current, waves, num_waves, f);
979   si_print_annotated_shader(sctx->shader.gs.current, waves, num_waves, f);
980   si_print_annotated_shader(sctx->shader.ps.current, waves, num_waves, f);
981
982   /* Print waves executing shaders that are not currently bound. */
983   unsigned i;
984   bool found = false;
985   for (i = 0; i < num_waves; i++) {
986      if (waves[i].matched)
987         continue;
988
989      if (!found) {
990         fprintf(f, COLOR_CYAN "Waves not executing currently-bound shaders:" COLOR_RESET "\n");
991         found = true;
992      }
993      fprintf(f,
994              "    SE%u SH%u CU%u SIMD%u WAVE%u  EXEC=%016" PRIx64 "  INST=%08X %08X  PC=%" PRIx64
995              "\n",
996              waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd, waves[i].wave, waves[i].exec,
997              waves[i].inst_dw0, waves[i].inst_dw1, waves[i].pc);
998   }
999   if (found)
1000      fprintf(f, "\n\n");
1001}
1002
1003static void si_dump_command(const char *title, const char *command, FILE *f)
1004{
1005   char line[2000];
1006
1007   FILE *p = popen(command, "r");
1008   if (!p)
1009      return;
1010
1011   fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title);
1012   while (fgets(line, sizeof(line), p))
1013      fputs(line, f);
1014   fprintf(f, "\n\n");
1015   pclose(p);
1016}
1017
1018static void si_dump_debug_state(struct pipe_context *ctx, FILE *f, unsigned flags)
1019{
1020   struct si_context *sctx = (struct si_context *)ctx;
1021
1022   if (sctx->log)
1023      u_log_flush(sctx->log);
1024
1025   if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
1026      si_dump_debug_registers(sctx, f);
1027
1028      si_dump_annotated_shaders(sctx, f);
1029      si_dump_command("Active waves (raw data)", "umr -O halt_waves -wa | column -t", f);
1030      si_dump_command("Wave information", "umr -O halt_waves,bits -wa", f);
1031   }
1032}
1033
1034void si_log_draw_state(struct si_context *sctx, struct u_log_context *log)
1035{
1036   if (!log)
1037      return;
1038
1039   si_dump_framebuffer(sctx, log);
1040
1041   si_dump_gfx_shader(sctx, &sctx->shader.vs, log);
1042   si_dump_gfx_shader(sctx, &sctx->shader.tcs, log);
1043   si_dump_gfx_shader(sctx, &sctx->shader.tes, log);
1044   si_dump_gfx_shader(sctx, &sctx->shader.gs, log);
1045   si_dump_gfx_shader(sctx, &sctx->shader.ps, log);
1046
1047   si_dump_descriptor_list(sctx->screen, &sctx->descriptors[SI_DESCS_INTERNAL], "", "RW buffers",
1048                           4, sctx->descriptors[SI_DESCS_INTERNAL].num_active_slots, si_identity,
1049                           log);
1050   si_dump_gfx_descriptors(sctx, &sctx->shader.vs, log);
1051   si_dump_gfx_descriptors(sctx, &sctx->shader.tcs, log);
1052   si_dump_gfx_descriptors(sctx, &sctx->shader.tes, log);
1053   si_dump_gfx_descriptors(sctx, &sctx->shader.gs, log);
1054   si_dump_gfx_descriptors(sctx, &sctx->shader.ps, log);
1055}
1056
1057void si_log_compute_state(struct si_context *sctx, struct u_log_context *log)
1058{
1059   if (!log)
1060      return;
1061
1062   si_dump_compute_shader(sctx, log);
1063   si_dump_compute_descriptors(sctx, log);
1064}
1065
1066void si_check_vm_faults(struct si_context *sctx, struct radeon_saved_cs *saved, enum amd_ip_type ring)
1067{
1068   struct pipe_screen *screen = sctx->b.screen;
1069   FILE *f;
1070   uint64_t addr;
1071   char cmd_line[4096];
1072
1073   if (!ac_vm_fault_occured(sctx->gfx_level, &sctx->dmesg_timestamp, &addr))
1074      return;
1075
1076   f = dd_get_debug_file(false);
1077   if (!f)
1078      return;
1079
1080   fprintf(f, "VM fault report.\n\n");
1081   if (os_get_command_line(cmd_line, sizeof(cmd_line)))
1082      fprintf(f, "Command: %s\n", cmd_line);
1083   fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
1084   fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
1085   fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
1086   fprintf(f, "Failing VM page: 0x%08" PRIx64 "\n\n", addr);
1087
1088   if (sctx->apitrace_call_number)
1089      fprintf(f, "Last apitrace call: %u\n\n", sctx->apitrace_call_number);
1090
1091   switch (ring) {
1092   case AMD_IP_GFX: {
1093      struct u_log_context log;
1094      u_log_context_init(&log);
1095
1096      si_log_draw_state(sctx, &log);
1097      si_log_compute_state(sctx, &log);
1098      si_log_cs(sctx, &log, true);
1099
1100      u_log_new_page_print(&log, f);
1101      u_log_context_destroy(&log);
1102      break;
1103   }
1104
1105   default:
1106      break;
1107   }
1108
1109   fclose(f);
1110
1111   fprintf(stderr, "Detected a VM fault, exiting...\n");
1112   exit(0);
1113}
1114
1115void si_init_debug_functions(struct si_context *sctx)
1116{
1117   sctx->b.dump_debug_state = si_dump_debug_state;
1118
1119   /* Set the initial dmesg timestamp for this context, so that
1120    * only new messages will be checked for VM faults.
1121    */
1122   if (sctx->screen->debug_flags & DBG(CHECK_VM))
1123      ac_vm_fault_occured(sctx->gfx_level, &sctx->dmesg_timestamp, NULL);
1124}
1125