1/* 2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com> 3 * Copyright 2010 Marek Olšák <maraeo@gmail.com> 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * on the rights to use, copy, modify, merge, publish, distribute, sub 9 * license, and/or sell copies of the Software, and to permit persons to whom 10 * the Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 22 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 23 24#include "r300_transfer.h" 25#include "r300_texture_desc.h" 26#include "r300_screen_buffer.h" 27 28#include "util/u_memory.h" 29#include "util/format/u_format.h" 30#include "util/u_box.h" 31 32struct r300_transfer { 33 /* Parent class */ 34 struct pipe_transfer transfer; 35 36 /* Linear texture. */ 37 struct r300_resource *linear_texture; 38}; 39 40/* Convenience cast wrapper. */ 41static inline struct r300_transfer* 42r300_transfer(struct pipe_transfer* transfer) 43{ 44 return (struct r300_transfer*)transfer; 45} 46 47/* Copy from a tiled texture to a detiled one. */ 48static void r300_copy_from_tiled_texture(struct pipe_context *ctx, 49 struct r300_transfer *r300transfer) 50{ 51 struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer; 52 struct pipe_resource *src = transfer->resource; 53 struct pipe_resource *dst = &r300transfer->linear_texture->b; 54 55 if (src->nr_samples <= 1) { 56 ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0, 57 src, transfer->level, &transfer->box); 58 } else { 59 /* Resolve the resource. */ 60 struct pipe_blit_info blit; 61 62 memset(&blit, 0, sizeof(blit)); 63 blit.src.resource = src; 64 blit.src.format = src->format; 65 blit.src.level = transfer->level; 66 blit.src.box = transfer->box; 67 blit.dst.resource = dst; 68 blit.dst.format = dst->format; 69 blit.dst.box.width = transfer->box.width; 70 blit.dst.box.height = transfer->box.height; 71 blit.dst.box.depth = transfer->box.depth; 72 blit.mask = PIPE_MASK_RGBA; 73 blit.filter = PIPE_TEX_FILTER_NEAREST; 74 75 ctx->blit(ctx, &blit); 76 } 77} 78 79/* Copy a detiled texture to a tiled one. */ 80static void r300_copy_into_tiled_texture(struct pipe_context *ctx, 81 struct r300_transfer *r300transfer) 82{ 83 struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer; 84 struct pipe_resource *tex = transfer->resource; 85 struct pipe_box src_box; 86 87 u_box_3d(0, 0, 0, 88 transfer->box.width, transfer->box.height, transfer->box.depth, 89 &src_box); 90 91 ctx->resource_copy_region(ctx, tex, transfer->level, 92 transfer->box.x, transfer->box.y, transfer->box.z, 93 &r300transfer->linear_texture->b, 0, &src_box); 94 95 /* XXX remove this. */ 96 r300_flush(ctx, 0, NULL); 97} 98 99void * 100r300_texture_transfer_map(struct pipe_context *ctx, 101 struct pipe_resource *texture, 102 unsigned level, 103 unsigned usage, 104 const struct pipe_box *box, 105 struct pipe_transfer **transfer) 106{ 107 struct r300_context *r300 = r300_context(ctx); 108 struct r300_resource *tex = r300_resource(texture); 109 struct r300_transfer *trans; 110 boolean referenced_cs, referenced_hw; 111 enum pipe_format format = tex->b.format; 112 char *map; 113 114 referenced_cs = 115 r300->rws->cs_is_buffer_referenced(&r300->cs, tex->buf, RADEON_USAGE_READWRITE); 116 if (referenced_cs) { 117 referenced_hw = TRUE; 118 } else { 119 referenced_hw = 120 !r300->rws->buffer_wait(r300->rws, tex->buf, 0, RADEON_USAGE_READWRITE); 121 } 122 123 trans = CALLOC_STRUCT(r300_transfer); 124 if (trans) { 125 /* Initialize the transfer object. */ 126 trans->transfer.resource = texture; 127 trans->transfer.level = level; 128 trans->transfer.usage = usage; 129 trans->transfer.box = *box; 130 131 /* If the texture is tiled, we must create a temporary detiled texture 132 * for this transfer. 133 * Also make write transfers pipelined. */ 134 if (tex->tex.microtile || tex->tex.macrotile[level] || 135 (referenced_hw && !(usage & PIPE_MAP_READ) && 136 r300_is_blit_supported(texture->format))) { 137 struct pipe_resource base; 138 139 if (r300->blitter->running) { 140 fprintf(stderr, "r300: ERROR: Blitter recursion in texture_get_transfer.\n"); 141 os_break(); 142 } 143 144 memset(&base, 0, sizeof(base)); 145 base.target = PIPE_TEXTURE_2D; 146 base.format = texture->format; 147 base.width0 = box->width; 148 base.height0 = box->height; 149 base.depth0 = 1; 150 base.array_size = 1; 151 base.usage = PIPE_USAGE_STAGING; 152 base.flags = R300_RESOURCE_FLAG_TRANSFER; 153 154 /* We must set the correct texture target and dimensions if needed for a 3D transfer. */ 155 if (box->depth > 1 && util_max_layer(texture, level) > 0) { 156 base.target = texture->target; 157 158 if (base.target == PIPE_TEXTURE_3D) { 159 base.depth0 = util_next_power_of_two(box->depth); 160 } 161 } 162 163 /* Create the temporary texture. */ 164 trans->linear_texture = r300_resource( 165 ctx->screen->resource_create(ctx->screen, 166 &base)); 167 168 if (!trans->linear_texture) { 169 /* Oh crap, the thing can't create the texture. 170 * Let's flush and try again. */ 171 r300_flush(ctx, 0, NULL); 172 173 trans->linear_texture = r300_resource( 174 ctx->screen->resource_create(ctx->screen, 175 &base)); 176 177 if (!trans->linear_texture) { 178 fprintf(stderr, 179 "r300: Failed to create a transfer object.\n"); 180 FREE(trans); 181 return NULL; 182 } 183 } 184 185 assert(!trans->linear_texture->tex.microtile && 186 !trans->linear_texture->tex.macrotile[0]); 187 188 /* Set the stride. */ 189 trans->transfer.stride = 190 trans->linear_texture->tex.stride_in_bytes[0]; 191 trans->transfer.layer_stride = 192 trans->linear_texture->tex.layer_size_in_bytes[0]; 193 194 if (usage & PIPE_MAP_READ) { 195 /* We cannot map a tiled texture directly because the data is 196 * in a different order, therefore we do detiling using a blit. */ 197 r300_copy_from_tiled_texture(ctx, trans); 198 199 /* Always referenced in the blit. */ 200 r300_flush(ctx, 0, NULL); 201 } 202 } else { 203 /* Unpipelined transfer. */ 204 trans->transfer.stride = tex->tex.stride_in_bytes[level]; 205 trans->transfer.layer_stride = tex->tex.layer_size_in_bytes[level]; 206 trans->transfer.offset = r300_texture_get_offset(tex, level, box->z); 207 208 if (referenced_cs && 209 !(usage & PIPE_MAP_UNSYNCHRONIZED)) { 210 r300_flush(ctx, 0, NULL); 211 } 212 } 213 } 214 215 if (trans->linear_texture) { 216 /* The detiled texture is of the same size as the region being mapped 217 * (no offset needed). */ 218 map = r300->rws->buffer_map(r300->rws, trans->linear_texture->buf, 219 &r300->cs, usage); 220 if (!map) { 221 pipe_resource_reference( 222 (struct pipe_resource**)&trans->linear_texture, NULL); 223 FREE(trans); 224 return NULL; 225 } 226 *transfer = &trans->transfer; 227 return map; 228 } else { 229 /* Tiling is disabled. */ 230 map = r300->rws->buffer_map(r300->rws, tex->buf, &r300->cs, usage); 231 if (!map) { 232 FREE(trans); 233 return NULL; 234 } 235 236 *transfer = &trans->transfer; 237 return map + trans->transfer.offset + 238 box->y / util_format_get_blockheight(format) * trans->transfer.stride + 239 box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); 240 } 241} 242 243void r300_texture_transfer_unmap(struct pipe_context *ctx, 244 struct pipe_transfer *transfer) 245{ 246 struct r300_transfer *trans = r300_transfer(transfer); 247 248 if (trans->linear_texture) { 249 if (transfer->usage & PIPE_MAP_WRITE) { 250 r300_copy_into_tiled_texture(ctx, trans); 251 } 252 253 pipe_resource_reference( 254 (struct pipe_resource**)&trans->linear_texture, NULL); 255 } 256 FREE(transfer); 257} 258