1/**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include "util/u_memory.h"
30#include "util/u_math.h"
31#include "util/u_cpu_detect.h"
32#include "util/format/u_format.h"
33#include "util/u_screen.h"
34#include "util/u_string.h"
35#include "util/format/u_format_s3tc.h"
36#include "pipe/p_defines.h"
37#include "pipe/p_screen.h"
38#include "draw/draw_context.h"
39#include "gallivm/lp_bld_type.h"
40#include "gallivm/lp_bld_nir.h"
41#include "util/disk_cache.h"
42#include "util/os_misc.h"
43#include "util/os_time.h"
44#include "lp_texture.h"
45#include "lp_fence.h"
46#include "lp_jit.h"
47#include "lp_screen.h"
48#include "lp_context.h"
49#include "lp_debug.h"
50#include "lp_public.h"
51#include "lp_limits.h"
52#include "lp_rast.h"
53#include "lp_cs_tpool.h"
54#include "lp_flush.h"
55
56#include "frontend/sw_winsys.h"
57
58#include "nir.h"
59
60#ifdef DEBUG
61int LP_DEBUG = 0;
62
63static const struct debug_named_value lp_debug_flags[] = {
64   { "pipe",   DEBUG_PIPE, NULL },
65   { "tgsi",   DEBUG_TGSI, NULL },
66   { "tex",    DEBUG_TEX, NULL },
67   { "setup",  DEBUG_SETUP, NULL },
68   { "rast",   DEBUG_RAST, NULL },
69   { "query",  DEBUG_QUERY, NULL },
70   { "screen", DEBUG_SCREEN, NULL },
71   { "counters", DEBUG_COUNTERS, NULL },
72   { "scene", DEBUG_SCENE, NULL },
73   { "fence", DEBUG_FENCE, NULL },
74   { "no_fastpath", DEBUG_NO_FASTPATH, NULL },
75   { "linear", DEBUG_LINEAR, NULL },
76   { "linear2", DEBUG_LINEAR2, NULL },
77   { "mem", DEBUG_MEM, NULL },
78   { "fs", DEBUG_FS, NULL },
79   { "cs", DEBUG_CS, NULL },
80   { "tgsi_ir", DEBUG_TGSI_IR, NULL },
81   { "cache_stats", DEBUG_CACHE_STATS, NULL },
82   { "accurate_a0", DEBUG_ACCURATE_A0 },
83   DEBUG_NAMED_VALUE_END
84};
85#endif
86
87int LP_PERF = 0;
88static const struct debug_named_value lp_perf_flags[] = {
89   { "texmem",         PERF_TEX_MEM, NULL },
90   { "no_mipmap",      PERF_NO_MIPMAPS, NULL },
91   { "no_linear",      PERF_NO_LINEAR, NULL },
92   { "no_mip_linear",  PERF_NO_MIP_LINEAR, NULL },
93   { "no_tex",         PERF_NO_TEX, NULL },
94   { "no_blend",       PERF_NO_BLEND, NULL },
95   { "no_depth",       PERF_NO_DEPTH, NULL },
96   { "no_alphatest",   PERF_NO_ALPHATEST, NULL },
97   { "no_rast_linear", PERF_NO_RAST_LINEAR, NULL },
98   { "no_shade",       PERF_NO_SHADE, NULL },
99   DEBUG_NAMED_VALUE_END
100};
101
102
103static const char *
104llvmpipe_get_vendor(struct pipe_screen *screen)
105{
106   return "Mesa/X.org";
107}
108
109
110static const char *
111llvmpipe_get_name(struct pipe_screen *screen)
112{
113   struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
114   return lscreen->renderer_string;
115}
116
117
118static int
119llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
120{
121   switch (param) {
122   case PIPE_CAP_NPOT_TEXTURES:
123   case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
124   case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
125   case PIPE_CAP_ANISOTROPIC_FILTER:
126      return 1;
127   case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
128   case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
129      return 1;
130   case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
131      return 1;
132   case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
133      return PIPE_MAX_SO_BUFFERS;
134   case PIPE_CAP_POINT_SPRITE:
135      return 1;
136   case PIPE_CAP_MAX_RENDER_TARGETS:
137      return PIPE_MAX_COLOR_BUFS;
138   case PIPE_CAP_OCCLUSION_QUERY:
139   case PIPE_CAP_QUERY_TIMESTAMP:
140   case PIPE_CAP_QUERY_TIME_ELAPSED:
141      return 1;
142   case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
143      return 1;
144   case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
145   case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
146      return 1;
147   case PIPE_CAP_TEXTURE_SWIZZLE:
148   case PIPE_CAP_TEXTURE_SHADOW_LOD:
149      return 1;
150   case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
151      return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
152   case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
153      return LP_MAX_TEXTURE_3D_LEVELS;
154   case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
155      return LP_MAX_TEXTURE_CUBE_LEVELS;
156   case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
157      return LP_MAX_TEXTURE_ARRAY_LAYERS;
158   case PIPE_CAP_BLEND_EQUATION_SEPARATE:
159      return 1;
160   case PIPE_CAP_INDEP_BLEND_ENABLE:
161      return 1;
162   case PIPE_CAP_INDEP_BLEND_FUNC:
163      return 1;
164   case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
165   case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
166   case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
167      return 1;
168   case PIPE_CAP_PRIMITIVE_RESTART:
169   case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
170      return 1;
171   case PIPE_CAP_DEPTH_CLIP_DISABLE:
172      return 1;
173   case PIPE_CAP_DEPTH_CLAMP_ENABLE:
174      return 1;
175   case PIPE_CAP_SHADER_STENCIL_EXPORT:
176      return 1;
177   case PIPE_CAP_VS_INSTANCEID:
178   case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
179   case PIPE_CAP_START_INSTANCE:
180   case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
181      return 1;
182   case PIPE_CAP_SEAMLESS_CUBE_MAP:
183   case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
184      return 1;
185   /* this is a lie could support arbitrary large offsets */
186   case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
187   case PIPE_CAP_MIN_TEXEL_OFFSET:
188      return -32;
189   case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
190   case PIPE_CAP_MAX_TEXEL_OFFSET:
191      return 31;
192   case PIPE_CAP_CONDITIONAL_RENDER:
193   case PIPE_CAP_TEXTURE_BARRIER:
194      return 1;
195   case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
196   case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
197      return 16*4;
198   case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
199   case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
200      return 1024;
201   case PIPE_CAP_MAX_VERTEX_STREAMS: {
202      struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
203      return lscreen->use_tgsi ? 1 : 4;
204   }
205   case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
206      return 2048;
207   case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
208   case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
209   case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
210   case PIPE_CAP_VERTEX_COLOR_CLAMPED:
211      return 1;
212   case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
213   case PIPE_CAP_GLSL_FEATURE_LEVEL: {
214      struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
215      return lscreen->use_tgsi ? 330 : 450;
216   }
217   case PIPE_CAP_COMPUTE:
218      return GALLIVM_COROUTINES;
219   case PIPE_CAP_USER_VERTEX_BUFFERS:
220      return 1;
221   case PIPE_CAP_TGSI_TEXCOORD:
222   case PIPE_CAP_DRAW_INDIRECT:
223      return 1;
224
225   case PIPE_CAP_CUBE_MAP_ARRAY:
226      return 1;
227   case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
228      return 16;
229   case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
230      return 64;
231   case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
232      return 1;
233   /* Adressing that many 64bpp texels fits in an i32 so this is a reasonable value */
234   case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
235      return 134217728;
236   case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
237      return 16;
238   case PIPE_CAP_TEXTURE_TRANSFER_MODES:
239      return 0;
240   case PIPE_CAP_MAX_VIEWPORTS:
241      return PIPE_MAX_VIEWPORTS;
242   case PIPE_CAP_ENDIANNESS:
243      return PIPE_ENDIAN_NATIVE;
244   case PIPE_CAP_TES_LAYER_VIEWPORT:
245   case PIPE_CAP_VS_LAYER_VIEWPORT:
246      return 1;
247   case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
248      return 1;
249   case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
250      return 4;
251   case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
252      return 1;
253   case PIPE_CAP_FS_FINE_DERIVATIVE:
254      return 1;
255   case PIPE_CAP_TGSI_TEX_TXF_LZ:
256   case PIPE_CAP_SAMPLER_VIEW_TARGET:
257      return 1;
258   case PIPE_CAP_FAKE_SW_MSAA: {
259      struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
260      return lscreen->use_tgsi ? 1 : 0;
261   }
262   case PIPE_CAP_TEXTURE_QUERY_LOD:
263   case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
264   case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
265   case PIPE_CAP_DOUBLES:
266   case PIPE_CAP_INT64:
267   case PIPE_CAP_INT64_DIVMOD:
268   case PIPE_CAP_QUERY_SO_OVERFLOW:
269   case PIPE_CAP_TGSI_DIV:
270      return 1;
271
272   case PIPE_CAP_VENDOR_ID:
273      return 0xFFFFFFFF;
274   case PIPE_CAP_DEVICE_ID:
275      return 0xFFFFFFFF;
276   case PIPE_CAP_ACCELERATED:
277      return 0;
278   case PIPE_CAP_VIDEO_MEMORY: {
279      /* XXX: Do we want to return the full amount fo system memory ? */
280      uint64_t system_memory;
281
282      if (!os_get_total_physical_memory(&system_memory))
283         return 0;
284
285      if (sizeof(void *) == 4)
286         /* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
287          * eat application memory, which is quite limited on 32 bits. App
288          * shouldn't expect too much available memory. */
289         system_memory = MIN2(system_memory, 2048 << 20);
290
291      return (int)(system_memory >> 20);
292   }
293   case PIPE_CAP_UMA:
294      return 0;
295   case PIPE_CAP_CLIP_HALFZ:
296      return 1;
297   case PIPE_CAP_POLYGON_OFFSET_CLAMP:
298   case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
299   case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
300      return 1;
301   case PIPE_CAP_CULL_DISTANCE:
302      return 1;
303   case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
304      return 1;
305   case PIPE_CAP_CLEAR_TEXTURE:
306      return 1;
307   case PIPE_CAP_MAX_VARYINGS:
308      return 32;
309   case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
310      return 16;
311   case PIPE_CAP_QUERY_BUFFER_OBJECT:
312      return 1;
313   case PIPE_CAP_DRAW_PARAMETERS:
314      return 1;
315   case PIPE_CAP_FBFETCH:
316      return 8;
317   case PIPE_CAP_FBFETCH_COHERENT:
318   case PIPE_CAP_FBFETCH_ZS:
319   case PIPE_CAP_MULTI_DRAW_INDIRECT:
320   case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
321      return 1;
322   case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
323   case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
324      return 1;
325   case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
326      return 32;
327   case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
328      return 8;
329   case PIPE_CAP_PCI_GROUP:
330   case PIPE_CAP_PCI_BUS:
331   case PIPE_CAP_PCI_DEVICE:
332   case PIPE_CAP_PCI_FUNCTION:
333   case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
334      return 0;
335
336   case PIPE_CAP_SHAREABLE_SHADERS:
337      /* Can't expose shareable shaders because the draw shaders reference the
338       * draw module's state, which is per-context.
339       */
340      return 0;
341
342   case PIPE_CAP_MAX_GS_INVOCATIONS:
343      return 32;
344   case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
345      return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
346   case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
347   case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
348   case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL:
349   case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
350   case PIPE_CAP_IMAGE_STORE_FORMATTED:
351      return 1;
352#ifdef PIPE_MEMORY_FD
353   case PIPE_CAP_MEMOBJ:
354      return 1;
355#endif
356   case PIPE_CAP_SAMPLER_REDUCTION_MINMAX:
357   case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
358   case PIPE_CAP_SHADER_GROUP_VOTE:
359   case PIPE_CAP_SHADER_BALLOT:
360   case PIPE_CAP_LOAD_CONSTBUF:
361   case PIPE_CAP_TEXTURE_MULTISAMPLE:
362   case PIPE_CAP_SAMPLE_SHADING:
363   case PIPE_CAP_GL_SPIRV:
364   case PIPE_CAP_POST_DEPTH_COVERAGE:
365   case PIPE_CAP_PACKED_UNIFORMS: {
366      struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
367      return !lscreen->use_tgsi;
368   }
369   default:
370      return u_pipe_screen_get_param_defaults(screen, param);
371   }
372}
373
374static int
375llvmpipe_get_shader_param(struct pipe_screen *screen,
376                          enum pipe_shader_type shader,
377                          enum pipe_shader_cap param)
378{
379   struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
380   switch(shader)
381   {
382   case PIPE_SHADER_COMPUTE:
383      if ((lscreen->allow_cl) && param == PIPE_SHADER_CAP_SUPPORTED_IRS)
384         return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
385      FALLTHROUGH;
386   case PIPE_SHADER_FRAGMENT:
387      if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
388         if (lscreen->use_tgsi)
389            return PIPE_SHADER_IR_TGSI;
390         else
391            return PIPE_SHADER_IR_NIR;
392      }
393
394      return gallivm_get_shader_param(param);
395   case PIPE_SHADER_TESS_CTRL:
396   case PIPE_SHADER_TESS_EVAL:
397      /* Tessellation shader needs llvm coroutines support */
398      if (!GALLIVM_COROUTINES || lscreen->use_tgsi)
399         return 0;
400      FALLTHROUGH;
401   case PIPE_SHADER_VERTEX:
402   case PIPE_SHADER_GEOMETRY:
403      if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
404         if (lscreen->use_tgsi)
405            return PIPE_SHADER_IR_TGSI;
406         else
407            return PIPE_SHADER_IR_NIR;
408      }
409
410      switch (param) {
411      case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
412         /* At this time, the draw module and llvmpipe driver only
413          * support vertex shader texture lookups when LLVM is enabled in
414          * the draw module.
415          */
416         if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
417            return PIPE_MAX_SAMPLERS;
418         else
419            return 0;
420      case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
421         if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
422            return PIPE_MAX_SHADER_SAMPLER_VIEWS;
423         else
424            return 0;
425      default:
426         return draw_get_shader_param(shader, param);
427      }
428   default:
429      return 0;
430   }
431}
432
433static float
434llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
435{
436   switch (param) {
437   case PIPE_CAPF_MIN_LINE_WIDTH:
438   case PIPE_CAPF_MIN_LINE_WIDTH_AA:
439   case PIPE_CAPF_MIN_POINT_SIZE:
440   case PIPE_CAPF_MIN_POINT_SIZE_AA:
441      return 1;
442   case PIPE_CAPF_POINT_SIZE_GRANULARITY:
443   case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
444      return 0.1;
445   case PIPE_CAPF_MAX_LINE_WIDTH:
446      FALLTHROUGH;
447   case PIPE_CAPF_MAX_LINE_WIDTH_AA:
448      return 255.0; /* arbitrary */
449   case PIPE_CAPF_MAX_POINT_SIZE:
450      FALLTHROUGH;
451   case PIPE_CAPF_MAX_POINT_SIZE_AA:
452      return LP_MAX_POINT_WIDTH; /* arbitrary */
453   case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
454      return 16.0; /* not actually signficant at this time */
455   case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
456      return 16.0; /* arbitrary */
457   case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
458      return 0.0;
459   case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
460      return 0.0;
461   case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
462      return 0.0;
463   }
464   /* should only get here on unhandled cases */
465   debug_printf("Unexpected PIPE_CAP %d query\n", param);
466   return 0.0;
467}
468
469static int
470llvmpipe_get_compute_param(struct pipe_screen *_screen,
471                           enum pipe_shader_ir ir_type,
472                           enum pipe_compute_cap param,
473                           void *ret)
474{
475   switch (param) {
476   case PIPE_COMPUTE_CAP_IR_TARGET:
477      return 0;
478   case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
479      if (ret) {
480         uint64_t *grid_size = ret;
481         grid_size[0] = 65535;
482         grid_size[1] = 65535;
483         grid_size[2] = 65535;
484      }
485      return 3 * sizeof(uint64_t) ;
486   case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
487      if (ret) {
488         uint64_t *block_size = ret;
489         block_size[0] = 1024;
490         block_size[1] = 1024;
491         block_size[2] = 1024;
492      }
493      return 3 * sizeof(uint64_t);
494   case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
495      if (ret) {
496         uint64_t *max_threads_per_block = ret;
497         *max_threads_per_block = 1024;
498      }
499      return sizeof(uint64_t);
500   case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
501      if (ret) {
502         uint64_t *max_local_size = ret;
503         *max_local_size = 32768;
504      }
505      return sizeof(uint64_t);
506   case PIPE_COMPUTE_CAP_GRID_DIMENSION:
507      if (ret) {
508         uint64_t *grid_dim = ret;
509         *grid_dim = 3;
510      }
511      return sizeof(uint64_t);
512   case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
513      if (ret) {
514         uint64_t *max_global_size = ret;
515         *max_global_size = (1ULL << 31);
516      }
517      return sizeof(uint64_t);
518   case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
519      if (ret) {
520         uint64_t *max_mem_alloc_size = ret;
521         *max_mem_alloc_size = (1ULL << 31);
522      }
523      return sizeof(uint64_t);
524   case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
525      if (ret) {
526         uint64_t *max_private = ret;
527         *max_private = (1UL << 31);
528      }
529      return sizeof(uint64_t);
530   case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
531      if (ret) {
532         uint64_t *max_input = ret;
533         *max_input = 1576;
534      }
535      return sizeof(uint64_t);
536   case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
537      if (ret) {
538         uint32_t *images = ret;
539         *images = LP_MAX_TGSI_SHADER_IMAGES;
540      }
541      return sizeof(uint32_t);
542   case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
543      return 0;
544   case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
545      if (ret) {
546         uint32_t *subgroup_size = ret;
547         *subgroup_size = 32;
548      }
549      return sizeof(uint32_t);
550   case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
551      if (ret) {
552         uint32_t *max_compute_units = ret;
553         *max_compute_units = 8;
554      }
555      return sizeof(uint32_t);
556   case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
557      if (ret) {
558         uint32_t *max_clock_freq = ret;
559         *max_clock_freq = 300;
560      }
561      return sizeof(uint32_t);
562   case PIPE_COMPUTE_CAP_ADDRESS_BITS:
563      if (ret) {
564         uint32_t *address_bits = ret;
565         *address_bits = 64;
566      }
567      return sizeof(uint32_t);
568   }
569   return 0;
570}
571
572static void
573llvmpipe_get_driver_uuid(struct pipe_screen *pscreen, char *uuid)
574{
575   memset(uuid, 0, PIPE_UUID_SIZE);
576   snprintf(uuid, PIPE_UUID_SIZE, "llvmpipeUUID");
577}
578
579static void
580llvmpipe_get_device_uuid(struct pipe_screen *pscreen, char *uuid)
581{
582   memset(uuid, 0, PIPE_UUID_SIZE);
583   snprintf(uuid, PIPE_UUID_SIZE, "mesa" PACKAGE_VERSION);
584}
585
586static const struct nir_shader_compiler_options gallivm_nir_options = {
587   .lower_scmp = true,
588   .lower_flrp32 = true,
589   .lower_flrp64 = true,
590   .lower_fsat = true,
591   .lower_bitfield_insert_to_shifts = true,
592   .lower_bitfield_extract_to_shifts = true,
593   .lower_fdot = true,
594   .lower_fdph = true,
595   .lower_ffma16 = true,
596   .lower_ffma32 = true,
597   .lower_ffma64 = true,
598   .lower_flrp16 = true,
599   .lower_fmod = true,
600   .lower_hadd = true,
601   .lower_uadd_sat = true,
602   .lower_usub_sat = true,
603   .lower_iadd_sat = true,
604   .lower_ldexp = true,
605   .lower_pack_snorm_2x16 = true,
606   .lower_pack_snorm_4x8 = true,
607   .lower_pack_unorm_2x16 = true,
608   .lower_pack_unorm_4x8 = true,
609   .lower_pack_half_2x16 = true,
610   .lower_pack_split = true,
611   .lower_unpack_snorm_2x16 = true,
612   .lower_unpack_snorm_4x8 = true,
613   .lower_unpack_unorm_2x16 = true,
614   .lower_unpack_unorm_4x8 = true,
615   .lower_unpack_half_2x16 = true,
616   .lower_extract_byte = true,
617   .lower_extract_word = true,
618   .lower_insert_byte = true,
619   .lower_insert_word = true,
620   .lower_rotate = true,
621   .lower_uadd_carry = true,
622   .lower_usub_borrow = true,
623   .lower_mul_2x32_64 = true,
624   .lower_ifind_msb = true,
625   .lower_int64_options = nir_lower_imul_2x32_64,
626   .max_unroll_iterations = 32,
627   .use_interpolated_input_intrinsics = true,
628   .lower_to_scalar = true,
629   .lower_uniforms_to_ubo = true,
630   .lower_vector_cmp = true,
631   .lower_device_index_to_zero = true,
632   .support_16bit_alu = true,
633   .lower_fisnormal = true,
634   .use_scoped_barrier = true,
635};
636
637static char *
638llvmpipe_finalize_nir(struct pipe_screen *screen,
639                      void *nirptr)
640{
641   struct nir_shader *nir = (struct nir_shader *)nirptr;
642   lp_build_opt_nir(nir);
643   return NULL;
644}
645
646static inline const void *
647llvmpipe_get_compiler_options(struct pipe_screen *screen,
648                              enum pipe_shader_ir ir,
649                              enum pipe_shader_type shader)
650{
651   assert(ir == PIPE_SHADER_IR_NIR);
652   return &gallivm_nir_options;
653}
654
655/**
656 * Query format support for creating a texture, drawing surface, etc.
657 * \param format  the format to test
658 * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
659 */
660static bool
661llvmpipe_is_format_supported( struct pipe_screen *_screen,
662                              enum pipe_format format,
663                              enum pipe_texture_target target,
664                              unsigned sample_count,
665                              unsigned storage_sample_count,
666                              unsigned bind)
667{
668   struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
669   struct sw_winsys *winsys = screen->winsys;
670   const struct util_format_description *format_desc;
671
672   format_desc = util_format_description(format);
673
674   assert(target == PIPE_BUFFER ||
675          target == PIPE_TEXTURE_1D ||
676          target == PIPE_TEXTURE_1D_ARRAY ||
677          target == PIPE_TEXTURE_2D ||
678          target == PIPE_TEXTURE_2D_ARRAY ||
679          target == PIPE_TEXTURE_RECT ||
680          target == PIPE_TEXTURE_3D ||
681          target == PIPE_TEXTURE_CUBE ||
682          target == PIPE_TEXTURE_CUBE_ARRAY);
683
684   if (sample_count != 0 && sample_count != 1 && sample_count != 4)
685      return false;
686
687   if (bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SHADER_IMAGE)) {
688      if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
689         /* this is a lie actually other formats COULD exist where we would fail */
690         if (format_desc->nr_channels < 3)
691            return false;
692      }
693      else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
694         return false;
695
696      if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
697          format != PIPE_FORMAT_R11G11B10_FLOAT)
698         return false;
699
700      assert(format_desc->block.width == 1);
701      assert(format_desc->block.height == 1);
702
703      if (format_desc->is_mixed)
704         return false;
705
706      if (!format_desc->is_array && !format_desc->is_bitmask &&
707          format != PIPE_FORMAT_R11G11B10_FLOAT)
708         return false;
709   }
710
711   if (bind & PIPE_BIND_SHADER_IMAGE) {
712      switch (format) {
713         case PIPE_FORMAT_R32G32B32A32_FLOAT:
714         case PIPE_FORMAT_R16G16B16A16_FLOAT:
715         case PIPE_FORMAT_R32G32_FLOAT:
716         case PIPE_FORMAT_R16G16_FLOAT:
717         case PIPE_FORMAT_R11G11B10_FLOAT:
718         case PIPE_FORMAT_R32_FLOAT:
719         case PIPE_FORMAT_R16_FLOAT:
720         case PIPE_FORMAT_R32G32B32A32_UINT:
721         case PIPE_FORMAT_R16G16B16A16_UINT:
722         case PIPE_FORMAT_R10G10B10A2_UINT:
723         case PIPE_FORMAT_R8G8B8A8_UINT:
724         case PIPE_FORMAT_R32G32_UINT:
725         case PIPE_FORMAT_R16G16_UINT:
726         case PIPE_FORMAT_R8G8_UINT:
727         case PIPE_FORMAT_R32_UINT:
728         case PIPE_FORMAT_R16_UINT:
729         case PIPE_FORMAT_R8_UINT:
730         case PIPE_FORMAT_R32G32B32A32_SINT:
731         case PIPE_FORMAT_R16G16B16A16_SINT:
732         case PIPE_FORMAT_R8G8B8A8_SINT:
733         case PIPE_FORMAT_R32G32_SINT:
734         case PIPE_FORMAT_R16G16_SINT:
735         case PIPE_FORMAT_R8G8_SINT:
736         case PIPE_FORMAT_R32_SINT:
737         case PIPE_FORMAT_R16_SINT:
738         case PIPE_FORMAT_R8_SINT:
739         case PIPE_FORMAT_R16G16B16A16_UNORM:
740         case PIPE_FORMAT_R10G10B10A2_UNORM:
741         case PIPE_FORMAT_R8G8B8A8_UNORM:
742         case PIPE_FORMAT_R16G16_UNORM:
743         case PIPE_FORMAT_R8G8_UNORM:
744         case PIPE_FORMAT_R16_UNORM:
745         case PIPE_FORMAT_R8_UNORM:
746         case PIPE_FORMAT_R16G16B16A16_SNORM:
747         case PIPE_FORMAT_R8G8B8A8_SNORM:
748         case PIPE_FORMAT_R16G16_SNORM:
749         case PIPE_FORMAT_R8G8_SNORM:
750         case PIPE_FORMAT_R16_SNORM:
751         case PIPE_FORMAT_R8_SNORM:
752         case PIPE_FORMAT_B8G8R8A8_UNORM:
753            break;
754
755         default:
756            return false;
757      }
758   }
759
760   if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
761       ((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
762      /* Disable all 3-channel formats, where channel size != 32 bits.
763       * In some cases we run into crashes (in generate_unswizzled_blend()),
764       * for 3-channel RGB16 variants, there was an apparent LLVM bug.
765       * In any case, disabling the shallower 3-channel formats avoids a
766       * number of issues with GL_ARB_copy_image support.
767       */
768      if (format_desc->is_array &&
769          format_desc->nr_channels == 3 &&
770          format_desc->block.bits != 96) {
771         return false;
772      }
773
774      /* Disable 64-bit integer formats for RT/samplers.
775       * VK CTS crashes with these and they don't make much sense.
776       */
777      int c = util_format_get_first_non_void_channel(format_desc->format);
778      if (c >= 0) {
779         if (format_desc->channel[c].pure_integer && format_desc->channel[c].size == 64)
780            return false;
781      }
782
783   }
784
785   if (!(bind & PIPE_BIND_VERTEX_BUFFER) &&
786       util_format_is_scaled(format))
787      return false;
788
789   if (bind & PIPE_BIND_DISPLAY_TARGET) {
790      if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
791         return false;
792   }
793
794   if (bind & PIPE_BIND_DEPTH_STENCIL) {
795      if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
796         return false;
797
798      if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
799         return false;
800   }
801
802   if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
803       format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
804      /* Software decoding is not hooked up. */
805      return false;
806   }
807
808   if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
809       format != PIPE_FORMAT_ETC1_RGB8)
810      return false;
811
812   /*
813    * Everything can be supported by u_format
814    * (those without fetch_rgba_float might be not but shouldn't hit that)
815    */
816
817   return true;
818}
819
820
821
822
823static void
824llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
825                           struct pipe_context *_pipe,
826                           struct pipe_resource *resource,
827                           unsigned level, unsigned layer,
828                           void *context_private,
829                           struct pipe_box *sub_box)
830{
831   struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
832   struct sw_winsys *winsys = screen->winsys;
833   struct llvmpipe_resource *texture = llvmpipe_resource(resource);
834
835   assert(texture->dt);
836
837   if (texture->dt) {
838      if (_pipe)
839         llvmpipe_flush_resource(_pipe, resource, 0, true, true, false, "frontbuffer");
840      winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
841   }
842}
843
844static void
845llvmpipe_destroy_screen( struct pipe_screen *_screen )
846{
847   struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
848   struct sw_winsys *winsys = screen->winsys;
849
850   if (screen->cs_tpool)
851      lp_cs_tpool_destroy(screen->cs_tpool);
852
853   if (screen->rast)
854      lp_rast_destroy(screen->rast);
855
856   lp_jit_screen_cleanup(screen);
857
858   if (LP_DEBUG & DEBUG_CACHE_STATS)
859      printf("disk shader cache:   hits = %u, misses = %u\n", screen->num_disk_shader_cache_hits,
860             screen->num_disk_shader_cache_misses);
861   disk_cache_destroy(screen->disk_shader_cache);
862   if(winsys->destroy)
863      winsys->destroy(winsys);
864
865   glsl_type_singleton_decref();
866
867   mtx_destroy(&screen->rast_mutex);
868   mtx_destroy(&screen->cs_mutex);
869   FREE(screen);
870}
871
872
873
874
875/**
876 * Fence reference counting.
877 */
878static void
879llvmpipe_fence_reference(struct pipe_screen *screen,
880                         struct pipe_fence_handle **ptr,
881                         struct pipe_fence_handle *fence)
882{
883   struct lp_fence **old = (struct lp_fence **) ptr;
884   struct lp_fence *f = (struct lp_fence *) fence;
885
886   lp_fence_reference(old, f);
887}
888
889
890/**
891 * Wait for the fence to finish.
892 */
893static bool
894llvmpipe_fence_finish(struct pipe_screen *screen,
895                      struct pipe_context *ctx,
896                      struct pipe_fence_handle *fence_handle,
897                      uint64_t timeout)
898{
899   struct lp_fence *f = (struct lp_fence *) fence_handle;
900
901   if (!timeout)
902      return lp_fence_signalled(f);
903
904   if (!lp_fence_signalled(f)) {
905      if (timeout != PIPE_TIMEOUT_INFINITE)
906         return lp_fence_timedwait(f, timeout);
907
908      lp_fence_wait(f);
909   }
910   return true;
911}
912
913static uint64_t
914llvmpipe_get_timestamp(struct pipe_screen *_screen)
915{
916   return os_time_get_nano();
917}
918
919static void update_cache_sha1_cpu(struct mesa_sha1 *ctx)
920{
921   const struct util_cpu_caps_t *cpu_caps = util_get_cpu_caps();
922   /*
923    * Don't need the cpu cache affinity stuff. The rest
924    * is contained in first 5 dwords.
925    */
926   STATIC_ASSERT(offsetof(struct util_cpu_caps_t, num_L3_caches) == 6 * sizeof(uint32_t));
927   _mesa_sha1_update(ctx, cpu_caps, 6 * sizeof(uint32_t));
928}
929
930static void lp_disk_cache_create(struct llvmpipe_screen *screen)
931{
932   struct mesa_sha1 ctx;
933   unsigned gallivm_perf = gallivm_get_perf_flags();
934   unsigned char sha1[20];
935   char cache_id[20 * 2 + 1];
936   _mesa_sha1_init(&ctx);
937
938   if (!disk_cache_get_function_identifier(lp_disk_cache_create, &ctx) ||
939       !disk_cache_get_function_identifier(LLVMLinkInMCJIT, &ctx))
940      return;
941
942   _mesa_sha1_update(&ctx, &gallivm_perf, sizeof(gallivm_perf));
943   update_cache_sha1_cpu(&ctx);
944   _mesa_sha1_final(&ctx, sha1);
945   disk_cache_format_hex_id(cache_id, sha1, 20 * 2);
946
947   screen->disk_shader_cache = disk_cache_create("llvmpipe", cache_id, 0);
948}
949
950static struct disk_cache *lp_get_disk_shader_cache(struct pipe_screen *_screen)
951{
952   struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
953
954   return screen->disk_shader_cache;
955}
956
957void lp_disk_cache_find_shader(struct llvmpipe_screen *screen,
958                               struct lp_cached_code *cache,
959                               unsigned char ir_sha1_cache_key[20])
960{
961   unsigned char sha1[CACHE_KEY_SIZE];
962
963   if (!screen->disk_shader_cache)
964      return;
965   disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
966
967   size_t binary_size;
968   uint8_t *buffer = disk_cache_get(screen->disk_shader_cache, sha1, &binary_size);
969   if (!buffer) {
970      cache->data_size = 0;
971      p_atomic_inc(&screen->num_disk_shader_cache_misses);
972      return;
973   }
974   cache->data_size = binary_size;
975   cache->data = buffer;
976   p_atomic_inc(&screen->num_disk_shader_cache_hits);
977}
978
979void lp_disk_cache_insert_shader(struct llvmpipe_screen *screen,
980                                 struct lp_cached_code *cache,
981                                 unsigned char ir_sha1_cache_key[20])
982{
983   unsigned char sha1[CACHE_KEY_SIZE];
984
985   if (!screen->disk_shader_cache || !cache->data_size || cache->dont_cache)
986      return;
987   disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
988   disk_cache_put(screen->disk_shader_cache, sha1, cache->data, cache->data_size, NULL);
989}
990
991bool
992llvmpipe_screen_late_init(struct llvmpipe_screen *screen)
993{
994   bool ret = true;
995   mtx_lock(&screen->late_mutex);
996
997   if (screen->late_init_done)
998      goto out;
999
1000   screen->rast = lp_rast_create(screen->num_threads);
1001   if (!screen->rast) {
1002      ret = false;
1003      goto out;
1004   }
1005
1006   screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
1007   if (!screen->cs_tpool) {
1008      lp_rast_destroy(screen->rast);
1009      ret = false;
1010      goto out;
1011   }
1012
1013   lp_disk_cache_create(screen);
1014   screen->late_init_done = true;
1015out:
1016   mtx_unlock(&screen->late_mutex);
1017   return ret;
1018}
1019
1020/**
1021 * Create a new pipe_screen object
1022 * Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
1023 */
1024struct pipe_screen *
1025llvmpipe_create_screen(struct sw_winsys *winsys)
1026{
1027   struct llvmpipe_screen *screen;
1028
1029   glsl_type_singleton_init_or_ref();
1030
1031#ifdef DEBUG
1032   LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
1033#endif
1034
1035   LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
1036
1037   screen = CALLOC_STRUCT(llvmpipe_screen);
1038   if (!screen)
1039      return NULL;
1040
1041   if (!lp_jit_screen_init(screen)) {
1042      FREE(screen);
1043      return NULL;
1044   }
1045
1046   screen->winsys = winsys;
1047
1048   screen->base.destroy = llvmpipe_destroy_screen;
1049
1050   screen->base.get_name = llvmpipe_get_name;
1051   screen->base.get_vendor = llvmpipe_get_vendor;
1052   screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
1053   screen->base.get_param = llvmpipe_get_param;
1054   screen->base.get_shader_param = llvmpipe_get_shader_param;
1055   screen->base.get_compute_param = llvmpipe_get_compute_param;
1056   screen->base.get_paramf = llvmpipe_get_paramf;
1057   screen->base.get_compiler_options = llvmpipe_get_compiler_options;
1058   screen->base.is_format_supported = llvmpipe_is_format_supported;
1059
1060   screen->base.context_create = llvmpipe_create_context;
1061   screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
1062   screen->base.fence_reference = llvmpipe_fence_reference;
1063   screen->base.fence_finish = llvmpipe_fence_finish;
1064
1065   screen->base.get_timestamp = llvmpipe_get_timestamp;
1066
1067   screen->base.get_driver_uuid = llvmpipe_get_driver_uuid;
1068   screen->base.get_device_uuid = llvmpipe_get_device_uuid;
1069
1070   screen->base.finalize_nir = llvmpipe_finalize_nir;
1071
1072   screen->base.get_disk_shader_cache = lp_get_disk_shader_cache;
1073   llvmpipe_init_screen_resource_funcs(&screen->base);
1074
1075   screen->allow_cl = !!getenv("LP_CL");
1076   screen->use_tgsi = (LP_DEBUG & DEBUG_TGSI_IR);
1077   screen->num_threads = util_get_cpu_caps()->nr_cpus > 1 ? util_get_cpu_caps()->nr_cpus : 0;
1078#ifdef EMBEDDED_DEVICE
1079   screen->num_threads = MIN2(screen->num_threads, 2);
1080#endif
1081   screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
1082   screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
1083
1084   lp_build_init(); /* get lp_native_vector_width initialised */
1085
1086   snprintf(screen->renderer_string, sizeof(screen->renderer_string), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)", lp_native_vector_width );
1087
1088   list_inithead(&screen->ctx_list);
1089   (void) mtx_init(&screen->ctx_mutex, mtx_plain);
1090   (void) mtx_init(&screen->cs_mutex, mtx_plain);
1091   (void) mtx_init(&screen->rast_mutex, mtx_plain);
1092
1093   (void) mtx_init(&screen->late_mutex, mtx_plain);
1094
1095   return &screen->base;
1096}
1097