1/*
2 * Copyright (c) 2011-2013 Luc Verhaegen <libv@skynet.be>
3 * Copyright (c) 2017-2019 Lima Project
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sub license,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the
13 * next paragraph) shall be included in all copies or substantial portions
14 * of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 */
25
26#ifndef H_LIMA_GPU
27#define H_LIMA_GPU
28
29#include <stdint.h>
30#include <assert.h>
31
32#include <util/u_dynarray.h>
33
34struct lima_gp_frame_reg {
35   uint32_t vs_cmd_start;
36   uint32_t vs_cmd_end;
37   uint32_t plbu_cmd_start;
38   uint32_t plbu_cmd_end;
39   uint32_t tile_heap_start;
40   uint32_t tile_heap_end;
41};
42
43struct lima_pp_frame_reg {
44   uint32_t plbu_array_address;
45   uint32_t render_address;
46   uint32_t unused_0;
47   uint32_t flags;
48   uint32_t clear_value_depth;
49   uint32_t clear_value_stencil;
50   uint32_t clear_value_color;
51   uint32_t clear_value_color_1;
52   uint32_t clear_value_color_2;
53   uint32_t clear_value_color_3;
54   uint32_t width;
55   uint32_t height;
56   uint32_t fragment_stack_address;
57   uint32_t fragment_stack_size;
58   uint32_t unused_1;
59   uint32_t unused_2;
60   uint32_t one;
61   uint32_t supersampled_height;
62   uint32_t dubya;
63   uint32_t onscreen;
64   uint32_t blocking;
65   uint32_t scale;
66   uint32_t channel_layout;
67};
68
69struct lima_pp_wb_reg {
70   uint32_t type;
71   uint32_t address;
72   uint32_t pixel_format;
73   uint32_t downsample_factor;
74   uint32_t pixel_layout;
75   uint32_t pitch;
76   uint32_t flags;
77   uint32_t mrt_bits;
78   uint32_t mrt_pitch;
79   uint32_t unused0;
80   uint32_t unused1;
81   uint32_t unused2;
82};
83
84struct lima_render_state {
85   uint32_t blend_color_bg;
86   uint32_t blend_color_ra;
87   uint32_t alpha_blend;
88   uint32_t depth_test;
89   uint32_t depth_range;
90   uint32_t stencil_front;
91   uint32_t stencil_back;
92   uint32_t stencil_test;
93   uint32_t multi_sample;
94   uint32_t shader_address;
95   uint32_t varying_types;
96   uint32_t uniforms_address;
97   uint32_t textures_address;
98   uint32_t aux0;
99   uint32_t aux1;
100   uint32_t varyings_address;
101};
102
103/* plbu commands */
104#define PLBU_CMD_BEGIN(array, max) { \
105   int i = 0, max_n = max; \
106   struct util_dynarray *plbu_cmd_array = array; \
107   uint32_t *plbu_cmd = util_dynarray_ensure_cap(plbu_cmd_array, plbu_cmd_array->size + max_n * 4);
108
109#define PLBU_CMD_END() \
110   assert(i <= max_n); \
111   plbu_cmd_array->size += i * 4; \
112}
113
114#define PLBU_CMD_CURRENT_POS() \
115   (util_dynarray_num_elements(plbu_cmd_array, uint32_t) + i)
116
117#define PLBU_CMD(v1, v2) \
118   do { \
119      plbu_cmd[i++] = v1; \
120      plbu_cmd[i++] = v2; \
121   } while (0)
122
123#define PLBU_CMD_BLOCK_STEP(shift_min, shift_h, shift_w) \
124   PLBU_CMD(((shift_min) << 28) | ((shift_h) << 16) | (shift_w), 0x1000010C)
125#define PLBU_CMD_TILED_DIMENSIONS(tiled_w, tiled_h) \
126   PLBU_CMD((((tiled_w) - 1) << 24) | (((tiled_h) - 1) << 8), 0x10000109)
127#define PLBU_CMD_BLOCK_STRIDE(block_w) PLBU_CMD((block_w) & 0xff, 0x30000000)
128#define PLBU_CMD_ARRAY_ADDRESS(gp_stream, block_num) \
129   PLBU_CMD(gp_stream, 0x28000000 | ((block_num) - 1) | 1)
130#define PLBU_CMD_VIEWPORT_LEFT(v) PLBU_CMD(v, 0x10000107)
131#define PLBU_CMD_VIEWPORT_RIGHT(v) PLBU_CMD(v, 0x10000108)
132#define PLBU_CMD_VIEWPORT_BOTTOM(v) PLBU_CMD(v, 0x10000105)
133#define PLBU_CMD_VIEWPORT_TOP(v) PLBU_CMD(v, 0x10000106)
134#define PLBU_CMD_ARRAYS_SEMAPHORE_BEGIN() PLBU_CMD(0x00010002, 0x60000000)
135#define PLBU_CMD_ARRAYS_SEMAPHORE_END() PLBU_CMD(0x00010001, 0x60000000)
136#define PLBU_CMD_PRIMITIVE_SETUP(force_point_size, cull, index_size) \
137   PLBU_CMD(0x2200 | ((force_point_size) ? 0x1000 : 0) | \
138            (cull) | ((index_size) << 9), 0x1000010B)
139#define PLBU_CMD_RSW_VERTEX_ARRAY(rsw, gl_pos) \
140   PLBU_CMD(rsw, 0x80000000 | ((gl_pos) >> 4))
141#define PLBU_CMD_SCISSORS(minx, maxx, miny, maxy) \
142   PLBU_CMD(((minx) << 30) | ((maxy) - 1) << 15 | (miny), \
143            0x70000000 | ((maxx) - 1) << 13 | ((minx) >> 2))
144#define PLBU_CMD_UNKNOWN1() PLBU_CMD(0x00000000, 0x1000010A)
145#define PLBU_CMD_UNKNOWN2() PLBU_CMD(0x00000200, 0x1000010B)
146#define PLBU_CMD_LOW_PRIM_SIZE(v) PLBU_CMD(v, 0x1000010D)
147#define PLBU_CMD_DEPTH_RANGE_NEAR(v) PLBU_CMD(v, 0x1000010E)
148#define PLBU_CMD_DEPTH_RANGE_FAR(v) PLBU_CMD(v, 0x1000010F)
149#define PLBU_CMD_INDEXED_DEST(gl_pos) PLBU_CMD(gl_pos, 0x10000100)
150#define PLBU_CMD_INDEXED_PT_SIZE(pt_size) PLBU_CMD(pt_size, 0x10000102)
151#define PLBU_CMD_INDICES(va) PLBU_CMD(va, 0x10000101)
152#define PLBU_CMD_DRAW_ARRAYS(mode, start, count) \
153   PLBU_CMD(((count) << 24) | (start), (((mode) & 0x1F) << 16) | ((count) >> 8))
154#define PLBU_CMD_DRAW_ELEMENTS(mode, start, count) \
155   PLBU_CMD(((count) << 24) | (start), \
156            0x00200000 | (((mode) & 0x1F) << 16) | ((count) >> 8))
157
158/* vs commands */
159#define VS_CMD_BEGIN(array, max) { \
160   int i = 0, max_n = max; \
161   struct util_dynarray *vs_cmd_array = array; \
162   uint32_t *vs_cmd = util_dynarray_ensure_cap(vs_cmd_array, vs_cmd_array->size + max_n * 4);
163
164#define VS_CMD_END() \
165   assert(i <= max_n); \
166   vs_cmd_array->size += i * 4; \
167}
168
169#define VS_CMD(v1, v2) \
170   do { \
171      vs_cmd[i++] = v1; \
172      vs_cmd[i++] = v2; \
173   } while (0)
174
175#define VS_CMD_ARRAYS_SEMAPHORE_BEGIN_1() VS_CMD(0x00028000, 0x50000000)
176#define VS_CMD_ARRAYS_SEMAPHORE_BEGIN_2() VS_CMD(0x00000001, 0x50000000)
177#define VS_CMD_ARRAYS_SEMAPHORE_END(index_draw) \
178   VS_CMD((index_draw) ? 0x00018000 : 0x00000000, 0x50000000)
179#define VS_CMD_UNIFORMS_ADDRESS(addr, size) \
180   VS_CMD(addr, 0x30000000 | ((size) << 12))
181#define VS_CMD_SHADER_ADDRESS(addr, size) \
182   VS_CMD(addr, 0x40000000 | ((size) << 12))
183#define VS_CMD_SHADER_INFO(prefetch, size) \
184   VS_CMD(((prefetch) << 20) | ((((size) >> 4) - 1) << 10), 0x10000040)
185#define VS_CMD_VARYING_ATTRIBUTE_COUNT(nv, na) \
186   VS_CMD((((nv) - 1) << 8) | (((na) - 1) << 24), 0x10000042)
187#define VS_CMD_UNKNOWN1() VS_CMD(0x00000003, 0x10000041)
188#define VS_CMD_UNKNOWN2() VS_CMD(0x00000000, 0x60000000)
189#define VS_CMD_ATTRIBUTES_ADDRESS(addr, na) \
190   VS_CMD(addr, 0x20000000 | ((na) << 17))
191#define VS_CMD_VARYINGS_ADDRESS(addr, nv) \
192   VS_CMD(addr, 0x20000008 | ((nv) << 17))
193#define VS_CMD_DRAW(num, index_draw) \
194   VS_CMD(((num) << 24) | ((index_draw) ? 1 : 0), ((num) >> 8))
195
196#endif
197