1#include "util/u_debug.h"
2
3#include "i915_context.h"
4#include "i915_resource.h"
5#include "i915_screen.h"
6
7static struct pipe_resource *
8i915_resource_create(struct pipe_screen *screen,
9                     const struct pipe_resource *template)
10{
11   if (template->target == PIPE_BUFFER)
12      return i915_buffer_create(screen, template);
13   else {
14      if (!(template->bind & PIPE_BIND_LINEAR))
15         return i915_texture_create(screen, template, false);
16      else
17         return i915_texture_create(screen, template, true);
18   }
19}
20
21static struct pipe_resource *
22i915_resource_from_handle(struct pipe_screen *screen,
23                          const struct pipe_resource *template,
24                          struct winsys_handle *whandle, unsigned usage)
25{
26   if (template->target == PIPE_BUFFER)
27      return NULL;
28   else
29      return i915_texture_from_handle(screen, template, whandle);
30}
31
32void
33i915_init_resource_functions(struct i915_context *i915)
34{
35   i915->base.buffer_map = i915_buffer_transfer_map;
36   i915->base.texture_map = i915_texture_transfer_map;
37   i915->base.transfer_flush_region = u_default_transfer_flush_region;
38   i915->base.buffer_unmap = i915_buffer_transfer_unmap;
39   i915->base.texture_unmap = i915_texture_transfer_unmap;
40   i915->base.buffer_subdata = i915_buffer_subdata;
41   i915->base.texture_subdata = i915_texture_subdata;
42}
43
44void
45i915_init_screen_resource_functions(struct i915_screen *is)
46{
47   is->base.resource_create = i915_resource_create;
48   is->base.resource_from_handle = i915_resource_from_handle;
49   is->base.resource_get_handle = i915_resource_get_handle;
50   is->base.resource_destroy = i915_resource_destroy;
51}
52