1#include "util/u_debug.h" 2 3#include "i915_context.h" 4#include "i915_resource.h" 5#include "i915_screen.h" 6 7static struct pipe_resource * 8i915_resource_create(struct pipe_screen *screen, 9 const struct pipe_resource *template) 10{ 11 if (template->target == PIPE_BUFFER) 12 return i915_buffer_create(screen, template); 13 else { 14 if (!(template->bind & PIPE_BIND_LINEAR)) 15 return i915_texture_create(screen, template, false); 16 else 17 return i915_texture_create(screen, template, true); 18 } 19} 20 21static struct pipe_resource * 22i915_resource_from_handle(struct pipe_screen *screen, 23 const struct pipe_resource *template, 24 struct winsys_handle *whandle, unsigned usage) 25{ 26 if (template->target == PIPE_BUFFER) 27 return NULL; 28 else 29 return i915_texture_from_handle(screen, template, whandle); 30} 31 32void 33i915_init_resource_functions(struct i915_context *i915) 34{ 35 i915->base.buffer_map = i915_buffer_transfer_map; 36 i915->base.texture_map = i915_texture_transfer_map; 37 i915->base.transfer_flush_region = u_default_transfer_flush_region; 38 i915->base.buffer_unmap = i915_buffer_transfer_unmap; 39 i915->base.texture_unmap = i915_texture_transfer_unmap; 40 i915->base.buffer_subdata = i915_buffer_subdata; 41 i915->base.texture_subdata = i915_texture_subdata; 42} 43 44void 45i915_init_screen_resource_functions(struct i915_screen *is) 46{ 47 is->base.resource_create = i915_resource_create; 48 is->base.resource_from_handle = i915_resource_from_handle; 49 is->base.resource_get_handle = i915_resource_get_handle; 50 is->base.resource_destroy = i915_resource_destroy; 51} 52