1bf215546Sopenharmony_ci/* 2bf215546Sopenharmony_ci * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org> 3bf215546Sopenharmony_ci * 4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 5bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"), 6bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation 7bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the 9bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions: 10bf215546Sopenharmony_ci * 11bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next 12bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the 13bf215546Sopenharmony_ci * Software. 14bf215546Sopenharmony_ci * 15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19bf215546Sopenharmony_ci * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20bf215546Sopenharmony_ci * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21bf215546Sopenharmony_ci * SOFTWARE. 22bf215546Sopenharmony_ci * 23bf215546Sopenharmony_ci * Authors: 24bf215546Sopenharmony_ci * Rob Clark <robclark@freedesktop.org> 25bf215546Sopenharmony_ci */ 26bf215546Sopenharmony_ci 27bf215546Sopenharmony_ci#ifndef IR3_GALLIUM_H_ 28bf215546Sopenharmony_ci#define IR3_GALLIUM_H_ 29bf215546Sopenharmony_ci 30bf215546Sopenharmony_ci#include "ir3/ir3_shader.h" 31bf215546Sopenharmony_ci#include "pipe/p_screen.h" 32bf215546Sopenharmony_ci#include "pipe/p_state.h" 33bf215546Sopenharmony_ci 34bf215546Sopenharmony_ci#include "freedreno_util.h" 35bf215546Sopenharmony_ci 36bf215546Sopenharmony_ci/** 37bf215546Sopenharmony_ci * The ir3 hwcso type, use ir3_get_shader() to dereference the 38bf215546Sopenharmony_ci * underlying ir3_shader 39bf215546Sopenharmony_ci */ 40bf215546Sopenharmony_cistruct ir3_shader_state; 41bf215546Sopenharmony_ci 42bf215546Sopenharmony_cistruct ir3_shader_variant * 43bf215546Sopenharmony_ciir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key, 44bf215546Sopenharmony_ci bool binning_pass, struct util_debug_callback *debug); 45bf215546Sopenharmony_ci 46bf215546Sopenharmony_civoid *ir3_shader_compute_state_create(struct pipe_context *pctx, 47bf215546Sopenharmony_ci const struct pipe_compute_state *cso); 48bf215546Sopenharmony_civoid *ir3_shader_state_create(struct pipe_context *pctx, 49bf215546Sopenharmony_ci const struct pipe_shader_state *cso); 50bf215546Sopenharmony_civoid ir3_shader_state_delete(struct pipe_context *pctx, void *hwcso); 51bf215546Sopenharmony_ci 52bf215546Sopenharmony_cistruct ir3_shader *ir3_get_shader(struct ir3_shader_state *hwcso); 53bf215546Sopenharmony_cistruct shader_info *ir3_get_shader_info(struct ir3_shader_state *hwcso); 54bf215546Sopenharmony_ci 55bf215546Sopenharmony_civoid ir3_fixup_shader_state(struct pipe_context *pctx, 56bf215546Sopenharmony_ci struct ir3_shader_key *key) assert_dt; 57bf215546Sopenharmony_ci 58bf215546Sopenharmony_civoid ir3_prog_init(struct pipe_context *pctx); 59bf215546Sopenharmony_civoid ir3_screen_init(struct pipe_screen *pscreen); 60bf215546Sopenharmony_civoid ir3_screen_fini(struct pipe_screen *pscreen); 61bf215546Sopenharmony_ci 62bf215546Sopenharmony_ci/** 63bf215546Sopenharmony_ci * A helper to determine if a fs input 'i' is point/sprite coord, given 64bf215546Sopenharmony_ci * the specified sprite_coord_enable mask 65bf215546Sopenharmony_ci */ 66bf215546Sopenharmony_cistatic inline bool 67bf215546Sopenharmony_ciir3_point_sprite(const struct ir3_shader_variant *fs, int i, 68bf215546Sopenharmony_ci uint32_t sprite_coord_enable, bool *coord_mode) 69bf215546Sopenharmony_ci{ 70bf215546Sopenharmony_ci gl_varying_slot slot = fs->inputs[i].slot; 71bf215546Sopenharmony_ci switch (slot) { 72bf215546Sopenharmony_ci case VARYING_SLOT_PNTC: 73bf215546Sopenharmony_ci *coord_mode = true; 74bf215546Sopenharmony_ci return true; 75bf215546Sopenharmony_ci case VARYING_SLOT_TEX0 ... VARYING_SLOT_TEX7: 76bf215546Sopenharmony_ci return !!(sprite_coord_enable & BITFIELD_BIT(slot - VARYING_SLOT_TEX0)); 77bf215546Sopenharmony_ci default: 78bf215546Sopenharmony_ci return false; 79bf215546Sopenharmony_ci } 80bf215546Sopenharmony_ci} 81bf215546Sopenharmony_ci 82bf215546Sopenharmony_civoid ir3_update_max_tf_vtx(struct fd_context *ctx, 83bf215546Sopenharmony_ci const struct ir3_shader_variant *v) assert_dt; 84bf215546Sopenharmony_ci 85bf215546Sopenharmony_ci#endif /* IR3_GALLIUM_H_ */ 86