1/* 2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Rob Clark <robclark@freedesktop.org> 25 */ 26 27#include "pipe/p_state.h" 28#include "util/u_inlines.h" 29#include "util/u_memory.h" 30#include "util/u_string.h" 31 32#include "freedreno_context.h" 33#include "freedreno_resource.h" 34#include "freedreno_texture.h" 35#include "freedreno_util.h" 36 37static void 38fd_sampler_state_delete(struct pipe_context *pctx, void *hwcso) 39{ 40 FREE(hwcso); 41} 42 43static void 44fd_sampler_view_destroy(struct pipe_context *pctx, 45 struct pipe_sampler_view *view) 46{ 47 pipe_resource_reference(&view->texture, NULL); 48 FREE(view); 49} 50 51static void 52bind_sampler_states(struct fd_texture_stateobj *tex, unsigned start, 53 unsigned nr, void **hwcso) 54{ 55 unsigned i; 56 57 for (i = 0; i < nr; i++) { 58 unsigned p = i + start; 59 tex->samplers[p] = hwcso ? hwcso[i] : NULL; 60 if (tex->samplers[p]) 61 tex->valid_samplers |= (1 << p); 62 else 63 tex->valid_samplers &= ~(1 << p); 64 } 65 66 tex->num_samplers = util_last_bit(tex->valid_samplers); 67} 68 69static void 70set_sampler_views(struct fd_texture_stateobj *tex, unsigned start, unsigned nr, 71 unsigned unbind_num_trailing_slots, bool take_ownership, 72 struct pipe_sampler_view **views) 73{ 74 unsigned i; 75 76 for (i = 0; i < nr; i++) { 77 struct pipe_sampler_view *view = views ? views[i] : NULL; 78 unsigned p = i + start; 79 80 if (take_ownership) { 81 pipe_sampler_view_reference(&tex->textures[p], NULL); 82 tex->textures[p] = view; 83 } else { 84 pipe_sampler_view_reference(&tex->textures[p], view); 85 } 86 87 if (tex->textures[p]) { 88 fd_resource_set_usage(tex->textures[p]->texture, FD_DIRTY_TEX); 89 tex->valid_textures |= (1 << p); 90 } else { 91 tex->valid_textures &= ~(1 << p); 92 } 93 } 94 for (; i < nr + unbind_num_trailing_slots; i++) { 95 unsigned p = i + start; 96 pipe_sampler_view_reference(&tex->textures[p], NULL); 97 tex->valid_textures &= ~(1 << p); 98 } 99 100 tex->num_textures = util_last_bit(tex->valid_textures); 101} 102 103void 104fd_sampler_states_bind(struct pipe_context *pctx, enum pipe_shader_type shader, 105 unsigned start, unsigned nr, void **hwcso) in_dt 106{ 107 struct fd_context *ctx = fd_context(pctx); 108 109 bind_sampler_states(&ctx->tex[shader], start, nr, hwcso); 110 fd_context_dirty_shader(ctx, shader, FD_DIRTY_SHADER_TEX); 111} 112 113void 114fd_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader, 115 unsigned start, unsigned nr, 116 unsigned unbind_num_trailing_slots, 117 bool take_ownership, 118 struct pipe_sampler_view **views) in_dt 119{ 120 struct fd_context *ctx = fd_context(pctx); 121 122 set_sampler_views(&ctx->tex[shader], start, nr, unbind_num_trailing_slots, 123 take_ownership, views); 124 fd_context_dirty_shader(ctx, shader, FD_DIRTY_SHADER_TEX); 125} 126 127void 128fd_texture_init(struct pipe_context *pctx) 129{ 130 if (!pctx->delete_sampler_state) 131 pctx->delete_sampler_state = fd_sampler_state_delete; 132 if (!pctx->sampler_view_destroy) 133 pctx->sampler_view_destroy = fd_sampler_view_destroy; 134} 135 136/* helper for setting up border-color buffer for a3xx/a4xx: */ 137void 138fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr, 139 unsigned offset) 140{ 141 unsigned i, j; 142 143 for (i = 0; i < tex->num_samplers; i++) { 144 struct pipe_sampler_state *sampler = tex->samplers[i]; 145 uint16_t *bcolor = 146 (uint16_t *)((uint8_t *)ptr + (BORDERCOLOR_SIZE * offset) + 147 (BORDERCOLOR_SIZE * i)); 148 uint32_t *bcolor32 = (uint32_t *)&bcolor[16]; 149 150 if (!sampler) 151 continue; 152 153 /* 154 * XXX HACK ALERT XXX 155 * 156 * The border colors need to be swizzled in a particular 157 * format-dependent order. Even though samplers don't know about 158 * formats, we can assume that with a GL state tracker, there's a 159 * 1:1 correspondence between sampler and texture. Take advantage 160 * of that knowledge. 161 */ 162 if (i < tex->num_textures && tex->textures[i]) { 163 const struct util_format_description *desc = 164 util_format_description(tex->textures[i]->format); 165 for (j = 0; j < 4; j++) { 166 if (desc->swizzle[j] >= 4) 167 continue; 168 169 const struct util_format_channel_description *chan = 170 &desc->channel[desc->swizzle[j]]; 171 uint8_t native = desc->swizzle[j]; 172 /* Special cases: 173 * - X24S8 is implemented with 8_8_8_8_UINT, so the 'native' 174 * location is actually 0 rather than 1 175 * - X32_S8X24_UINT has stencil with a secretly-S8_UINT resource 176 * so again we want 0 rather than 1 177 * 178 * In both cases, there is only one non-void format, so we don't 179 * have to be too careful. 180 * 181 * Note that this only affects a4xx -- a3xx did not support 182 * stencil texturing, and a5xx+ don't use this helper. 183 */ 184 if (tex->textures[i]->format == PIPE_FORMAT_X24S8_UINT || 185 tex->textures[i]->format == PIPE_FORMAT_X32_S8X24_UINT) { 186 native = 0; 187 } 188 189 if (chan->pure_integer) { 190 bcolor32[native + 4] = sampler->border_color.i[j]; 191 bcolor[native + 8] = sampler->border_color.i[j]; 192 } else { 193 bcolor32[native] = fui(sampler->border_color.f[j]); 194 bcolor[native] = 195 _mesa_float_to_half(sampler->border_color.f[j]); 196 } 197 } 198 } 199 } 200} 201