1/*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 * Copyright © 2018 Google, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 *
24 * Authors:
25 *    Rob Clark <robclark@freedesktop.org>
26 */
27
28#include "pipe/p_state.h"
29#include "util/bitset.h"
30#include "util/format/u_format.h"
31#include "util/u_inlines.h"
32#include "util/u_memory.h"
33#include "util/u_string.h"
34
35#include "freedreno_program.h"
36
37#include "fd6_const.h"
38#include "fd6_emit.h"
39#include "fd6_pack.h"
40#include "fd6_program.h"
41#include "fd6_texture.h"
42
43void
44fd6_emit_shader(struct fd_context *ctx, struct fd_ringbuffer *ring,
45                const struct ir3_shader_variant *so)
46{
47   enum a6xx_state_block sb = fd6_stage2shadersb(so->type);
48
49   uint32_t first_exec_offset = 0;
50   uint32_t instrlen = 0;
51   uint32_t hw_stack_offset = 0;
52
53   switch (so->type) {
54   case MESA_SHADER_VERTEX:
55      first_exec_offset = REG_A6XX_SP_VS_OBJ_FIRST_EXEC_OFFSET;
56      instrlen = REG_A6XX_SP_VS_INSTRLEN;
57      hw_stack_offset = REG_A6XX_SP_VS_PVT_MEM_HW_STACK_OFFSET;
58      break;
59   case MESA_SHADER_TESS_CTRL:
60      first_exec_offset = REG_A6XX_SP_HS_OBJ_FIRST_EXEC_OFFSET;
61      instrlen = REG_A6XX_SP_HS_INSTRLEN;
62      hw_stack_offset = REG_A6XX_SP_HS_PVT_MEM_HW_STACK_OFFSET;
63      break;
64   case MESA_SHADER_TESS_EVAL:
65      first_exec_offset = REG_A6XX_SP_DS_OBJ_FIRST_EXEC_OFFSET;
66      instrlen = REG_A6XX_SP_DS_INSTRLEN;
67      hw_stack_offset = REG_A6XX_SP_DS_PVT_MEM_HW_STACK_OFFSET;
68      break;
69   case MESA_SHADER_GEOMETRY:
70      first_exec_offset = REG_A6XX_SP_GS_OBJ_FIRST_EXEC_OFFSET;
71      instrlen = REG_A6XX_SP_GS_INSTRLEN;
72      hw_stack_offset = REG_A6XX_SP_GS_PVT_MEM_HW_STACK_OFFSET;
73      break;
74   case MESA_SHADER_FRAGMENT:
75      first_exec_offset = REG_A6XX_SP_FS_OBJ_FIRST_EXEC_OFFSET;
76      instrlen = REG_A6XX_SP_FS_INSTRLEN;
77      hw_stack_offset = REG_A6XX_SP_FS_PVT_MEM_HW_STACK_OFFSET;
78      break;
79   case MESA_SHADER_COMPUTE:
80   case MESA_SHADER_KERNEL:
81      first_exec_offset = REG_A6XX_SP_CS_OBJ_FIRST_EXEC_OFFSET;
82      instrlen = REG_A6XX_SP_CS_INSTRLEN;
83      hw_stack_offset = REG_A6XX_SP_CS_PVT_MEM_HW_STACK_OFFSET;
84      break;
85   case MESA_SHADER_TASK:
86   case MESA_SHADER_MESH:
87   case MESA_SHADER_RAYGEN:
88   case MESA_SHADER_ANY_HIT:
89   case MESA_SHADER_CLOSEST_HIT:
90   case MESA_SHADER_MISS:
91   case MESA_SHADER_INTERSECTION:
92   case MESA_SHADER_CALLABLE:
93      unreachable("Unsupported shader stage");
94   case MESA_SHADER_NONE:
95      unreachable("");
96   }
97
98#ifdef DEBUG
99   /* Name should generally match what you get with MESA_SHADER_CAPTURE_PATH: */
100   const char *name = so->name;
101   if (name)
102      fd_emit_string5(ring, name, strlen(name));
103#endif
104
105   uint32_t fibers_per_sp = ctx->screen->info->a6xx.fibers_per_sp;
106   uint32_t num_sp_cores = ctx->screen->info->num_sp_cores;
107
108   uint32_t per_fiber_size = ALIGN(so->pvtmem_size, 512);
109   if (per_fiber_size > ctx->pvtmem[so->pvtmem_per_wave].per_fiber_size) {
110      if (ctx->pvtmem[so->pvtmem_per_wave].bo)
111         fd_bo_del(ctx->pvtmem[so->pvtmem_per_wave].bo);
112      ctx->pvtmem[so->pvtmem_per_wave].per_fiber_size = per_fiber_size;
113      uint32_t total_size =
114         ALIGN(per_fiber_size * fibers_per_sp, 1 << 12) * num_sp_cores;
115      ctx->pvtmem[so->pvtmem_per_wave].bo = fd_bo_new(
116         ctx->screen->dev, total_size, FD_BO_NOMAP,
117         "pvtmem_%s_%d", so->pvtmem_per_wave ? "per_wave" : "per_fiber",
118         per_fiber_size);
119   } else {
120      per_fiber_size = ctx->pvtmem[so->pvtmem_per_wave].per_fiber_size;
121   }
122
123   uint32_t per_sp_size = ALIGN(per_fiber_size * fibers_per_sp, 1 << 12);
124
125   OUT_PKT4(ring, instrlen, 1);
126   OUT_RING(ring, so->instrlen);
127
128   OUT_PKT4(ring, first_exec_offset, 7);
129   OUT_RING(ring, 0);                /* SP_xS_OBJ_FIRST_EXEC_OFFSET */
130   OUT_RELOC(ring, so->bo, 0, 0, 0); /* SP_xS_OBJ_START_LO */
131   OUT_RING(ring, A6XX_SP_VS_PVT_MEM_PARAM_MEMSIZEPERITEM(per_fiber_size));
132   if (so->pvtmem_size > 0) { /* SP_xS_PVT_MEM_ADDR */
133      OUT_RELOC(ring, ctx->pvtmem[so->pvtmem_per_wave].bo, 0, 0, 0);
134   } else {
135      OUT_RING(ring, 0);
136      OUT_RING(ring, 0);
137   }
138   OUT_RING(ring, A6XX_SP_VS_PVT_MEM_SIZE_TOTALPVTMEMSIZE(per_sp_size) |
139                     COND(so->pvtmem_per_wave,
140                          A6XX_SP_VS_PVT_MEM_SIZE_PERWAVEMEMLAYOUT));
141
142   OUT_PKT4(ring, hw_stack_offset, 1);
143   OUT_RING(ring, A6XX_SP_VS_PVT_MEM_HW_STACK_OFFSET_OFFSET(per_sp_size));
144
145   uint32_t shader_preload_size =
146      MIN2(so->instrlen, ctx->screen->info->a6xx.instr_cache_size);
147
148   OUT_PKT7(ring, fd6_stage2opcode(so->type), 3);
149   OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(0) |
150                     CP_LOAD_STATE6_0_STATE_TYPE(ST6_SHADER) |
151                     CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
152                     CP_LOAD_STATE6_0_STATE_BLOCK(sb) |
153                     CP_LOAD_STATE6_0_NUM_UNIT(shader_preload_size));
154   OUT_RELOC(ring, so->bo, 0, 0, 0);
155}
156
157/**
158 * Build a pre-baked state-obj to disable SO, so that we aren't dynamically
159 * building this at draw time whenever we transition from SO enabled->disabled
160 */
161static void
162setup_stream_out_disable(struct fd_context *ctx)
163{
164   unsigned sizedw = 4;
165
166   if (ctx->screen->info->a6xx.tess_use_shared)
167      sizedw += 2;
168
169   struct fd_ringbuffer *ring =
170      fd_ringbuffer_new_object(ctx->pipe, (1 + sizedw) * 4);
171
172   OUT_PKT7(ring, CP_CONTEXT_REG_BUNCH, sizedw);
173   OUT_RING(ring, REG_A6XX_VPC_SO_CNTL);
174   OUT_RING(ring, 0);
175   OUT_RING(ring, REG_A6XX_VPC_SO_STREAM_CNTL);
176   OUT_RING(ring, 0);
177
178   if (ctx->screen->info->a6xx.tess_use_shared) {
179      OUT_RING(ring, REG_A6XX_PC_SO_STREAM_CNTL);
180      OUT_RING(ring, 0);
181   }
182
183   fd6_context(ctx)->streamout_disable_stateobj = ring;
184}
185
186static void
187setup_stream_out(struct fd_context *ctx, struct fd6_program_state *state,
188                 const struct ir3_shader_variant *v,
189                 struct ir3_shader_linkage *l)
190{
191   const struct ir3_stream_output_info *strmout = &v->stream_output;
192
193   /* Note: 64 here comes from the HW layout of the program RAM. The program
194    * for stream N is at DWORD 64 * N.
195    */
196#define A6XX_SO_PROG_DWORDS 64
197   uint32_t prog[A6XX_SO_PROG_DWORDS * IR3_MAX_SO_STREAMS] = {};
198   BITSET_DECLARE(valid_dwords, A6XX_SO_PROG_DWORDS * IR3_MAX_SO_STREAMS) = {0};
199
200   memset(prog, 0, sizeof(prog));
201
202   for (unsigned i = 0; i < strmout->num_outputs; i++) {
203      const struct ir3_stream_output *out = &strmout->output[i];
204      unsigned k = out->register_index;
205      unsigned idx;
206
207      /* linkage map sorted by order frag shader wants things, so
208       * a bit less ideal here..
209       */
210      for (idx = 0; idx < l->cnt; idx++)
211         if (l->var[idx].slot == v->outputs[k].slot)
212            break;
213
214      assert(idx < l->cnt);
215
216      for (unsigned j = 0; j < out->num_components; j++) {
217         unsigned c = j + out->start_component;
218         unsigned loc = l->var[idx].loc + c;
219         unsigned off = j + out->dst_offset; /* in dwords */
220
221         unsigned dword = out->stream * A6XX_SO_PROG_DWORDS + loc/2;
222         if (loc & 1) {
223            prog[dword] |= A6XX_VPC_SO_PROG_B_EN |
224                           A6XX_VPC_SO_PROG_B_BUF(out->output_buffer) |
225                           A6XX_VPC_SO_PROG_B_OFF(off * 4);
226         } else {
227            prog[dword] |= A6XX_VPC_SO_PROG_A_EN |
228                           A6XX_VPC_SO_PROG_A_BUF(out->output_buffer) |
229                           A6XX_VPC_SO_PROG_A_OFF(off * 4);
230         }
231         BITSET_SET(valid_dwords, dword);
232      }
233   }
234
235   unsigned prog_count = 0;
236   unsigned start, end;
237   BITSET_FOREACH_RANGE (start, end, valid_dwords,
238                         A6XX_SO_PROG_DWORDS * IR3_MAX_SO_STREAMS) {
239      prog_count += end - start + 1;
240   }
241
242   unsigned sizedw = 10 + (2 * prog_count);
243   if (ctx->screen->info->a6xx.tess_use_shared)
244      sizedw += 2;
245
246   struct fd_ringbuffer *ring =
247      fd_ringbuffer_new_object(ctx->pipe, (1 + sizedw) * 4);
248
249   OUT_PKT7(ring, CP_CONTEXT_REG_BUNCH, sizedw);
250   OUT_RING(ring, REG_A6XX_VPC_SO_STREAM_CNTL);
251   OUT_RING(ring,
252            A6XX_VPC_SO_STREAM_CNTL_STREAM_ENABLE(0x1) |
253               COND(strmout->stride[0] > 0, A6XX_VPC_SO_STREAM_CNTL_BUF0_STREAM(1)) |
254               COND(strmout->stride[1] > 0, A6XX_VPC_SO_STREAM_CNTL_BUF1_STREAM(1)) |
255               COND(strmout->stride[2] > 0, A6XX_VPC_SO_STREAM_CNTL_BUF2_STREAM(1)) |
256               COND(strmout->stride[3] > 0, A6XX_VPC_SO_STREAM_CNTL_BUF3_STREAM(1)));
257   OUT_RING(ring, REG_A6XX_VPC_SO_BUFFER_STRIDE(0));
258   OUT_RING(ring, strmout->stride[0]);
259   OUT_RING(ring, REG_A6XX_VPC_SO_BUFFER_STRIDE(1));
260   OUT_RING(ring, strmout->stride[1]);
261   OUT_RING(ring, REG_A6XX_VPC_SO_BUFFER_STRIDE(2));
262   OUT_RING(ring, strmout->stride[2]);
263   OUT_RING(ring, REG_A6XX_VPC_SO_BUFFER_STRIDE(3));
264   OUT_RING(ring, strmout->stride[3]);
265
266   bool first = true;
267   BITSET_FOREACH_RANGE (start, end, valid_dwords,
268                         A6XX_SO_PROG_DWORDS * IR3_MAX_SO_STREAMS) {
269      OUT_RING(ring, REG_A6XX_VPC_SO_CNTL);
270      OUT_RING(ring, COND(first, A6XX_VPC_SO_CNTL_RESET) |
271                     A6XX_VPC_SO_CNTL_ADDR(start));
272      for (unsigned i = start; i < end; i++) {
273         OUT_RING(ring, REG_A6XX_VPC_SO_PROG);
274         OUT_RING(ring, prog[i]);
275      }
276      first = false;
277   }
278
279   if (ctx->screen->info->a6xx.tess_use_shared) {
280      /* Possibly not tess_use_shared related, but the combination of
281       * tess + xfb fails some tests if we don't emit this.
282       */
283      OUT_RING(ring, REG_A6XX_PC_SO_STREAM_CNTL);
284      OUT_RING(ring, A6XX_PC_SO_STREAM_CNTL_STREAM_ENABLE);
285   }
286
287   state->streamout_stateobj = ring;
288}
289
290static void
291setup_config_stateobj(struct fd_context *ctx, struct fd6_program_state *state)
292{
293   struct fd_ringbuffer *ring = fd_ringbuffer_new_object(ctx->pipe, 100 * 4);
294
295   OUT_REG(ring, A6XX_HLSQ_INVALIDATE_CMD(.vs_state = true, .hs_state = true,
296                                          .ds_state = true, .gs_state = true,
297                                          .fs_state = true, .cs_state = true,
298                                          .gfx_ibo = true, .cs_ibo = true, ));
299
300   assert(state->vs->constlen >= state->bs->constlen);
301
302   OUT_PKT4(ring, REG_A6XX_HLSQ_VS_CNTL, 4);
303   OUT_RING(ring, A6XX_HLSQ_VS_CNTL_CONSTLEN(state->vs->constlen) |
304                     A6XX_HLSQ_VS_CNTL_ENABLED);
305   OUT_RING(ring, COND(state->hs,
306                       A6XX_HLSQ_HS_CNTL_ENABLED |
307                          A6XX_HLSQ_HS_CNTL_CONSTLEN(state->hs->constlen)));
308   OUT_RING(ring, COND(state->ds,
309                       A6XX_HLSQ_DS_CNTL_ENABLED |
310                          A6XX_HLSQ_DS_CNTL_CONSTLEN(state->ds->constlen)));
311   OUT_RING(ring, COND(state->gs,
312                       A6XX_HLSQ_GS_CNTL_ENABLED |
313                          A6XX_HLSQ_GS_CNTL_CONSTLEN(state->gs->constlen)));
314   OUT_PKT4(ring, REG_A6XX_HLSQ_FS_CNTL, 1);
315   OUT_RING(ring, A6XX_HLSQ_FS_CNTL_CONSTLEN(state->fs->constlen) |
316                     A6XX_HLSQ_FS_CNTL_ENABLED);
317
318   OUT_PKT4(ring, REG_A6XX_SP_VS_CONFIG, 1);
319   OUT_RING(ring, COND(state->vs, A6XX_SP_VS_CONFIG_ENABLED) |
320                     A6XX_SP_VS_CONFIG_NIBO(ir3_shader_nibo(state->vs)) |
321                     A6XX_SP_VS_CONFIG_NTEX(state->vs->num_samp) |
322                     A6XX_SP_VS_CONFIG_NSAMP(state->vs->num_samp));
323
324   OUT_PKT4(ring, REG_A6XX_SP_HS_CONFIG, 1);
325   OUT_RING(ring, COND(state->hs,
326                       A6XX_SP_HS_CONFIG_ENABLED |
327                          A6XX_SP_HS_CONFIG_NIBO(ir3_shader_nibo(state->hs)) |
328                          A6XX_SP_HS_CONFIG_NTEX(state->hs->num_samp) |
329                          A6XX_SP_HS_CONFIG_NSAMP(state->hs->num_samp)));
330
331   OUT_PKT4(ring, REG_A6XX_SP_DS_CONFIG, 1);
332   OUT_RING(ring, COND(state->ds,
333                       A6XX_SP_DS_CONFIG_ENABLED |
334                          A6XX_SP_DS_CONFIG_NIBO(ir3_shader_nibo(state->ds)) |
335                          A6XX_SP_DS_CONFIG_NTEX(state->ds->num_samp) |
336                          A6XX_SP_DS_CONFIG_NSAMP(state->ds->num_samp)));
337
338   OUT_PKT4(ring, REG_A6XX_SP_GS_CONFIG, 1);
339   OUT_RING(ring, COND(state->gs,
340                       A6XX_SP_GS_CONFIG_ENABLED |
341                          A6XX_SP_GS_CONFIG_NIBO(ir3_shader_nibo(state->gs)) |
342                          A6XX_SP_GS_CONFIG_NTEX(state->gs->num_samp) |
343                          A6XX_SP_GS_CONFIG_NSAMP(state->gs->num_samp)));
344
345   OUT_PKT4(ring, REG_A6XX_SP_FS_CONFIG, 1);
346   OUT_RING(ring, COND(state->fs, A6XX_SP_FS_CONFIG_ENABLED) |
347                     A6XX_SP_FS_CONFIG_NIBO(ir3_shader_nibo(state->fs)) |
348                     A6XX_SP_FS_CONFIG_NTEX(state->fs->num_samp) |
349                     A6XX_SP_FS_CONFIG_NSAMP(state->fs->num_samp));
350
351   OUT_PKT4(ring, REG_A6XX_SP_IBO_COUNT, 1);
352   OUT_RING(ring, ir3_shader_nibo(state->fs));
353
354   state->config_stateobj = ring;
355}
356
357static inline uint32_t
358next_regid(uint32_t reg, uint32_t increment)
359{
360   if (VALIDREG(reg))
361      return reg + increment;
362   else
363      return regid(63, 0);
364}
365
366static void
367fd6_emit_tess_bos(struct fd_screen *screen, struct fd_ringbuffer *ring,
368                  const struct ir3_shader_variant *s) assert_dt
369{
370   const struct ir3_const_state *const_state = ir3_const_state(s);
371   const unsigned regid = const_state->offsets.primitive_param + 1;
372   uint32_t dwords = 8;
373
374   if (regid >= s->constlen)
375      return;
376
377   OUT_PKT7(ring, fd6_stage2opcode(s->type), 7);
378   OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(regid) |
379                     CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
380                     CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
381                     CP_LOAD_STATE6_0_STATE_BLOCK(fd6_stage2shadersb(s->type)) |
382                     CP_LOAD_STATE6_0_NUM_UNIT(dwords / 4));
383   OUT_RING(ring, 0);
384   OUT_RING(ring, 0);
385   OUT_RELOC(ring, screen->tess_bo, FD6_TESS_FACTOR_SIZE, 0, 0);
386   OUT_RELOC(ring, screen->tess_bo, 0, 0, 0);
387}
388
389static void
390setup_stateobj(struct fd_ringbuffer *ring, struct fd_context *ctx,
391               struct fd6_program_state *state,
392               const struct ir3_cache_key *cache_key,
393               bool binning_pass) assert_dt
394{
395   const struct ir3_shader_key *key = &cache_key->key;
396   uint32_t pos_regid, psize_regid, color_regid[8], posz_regid;
397   uint32_t clip0_regid, clip1_regid;
398   uint32_t face_regid, coord_regid, zwcoord_regid, samp_id_regid;
399   uint32_t smask_in_regid, smask_regid;
400   uint32_t stencilref_regid;
401   uint32_t vertex_regid, instance_regid, layer_regid, vs_primitive_regid;
402   uint32_t hs_invocation_regid;
403   uint32_t tess_coord_x_regid, tess_coord_y_regid, hs_rel_patch_regid,
404      ds_rel_patch_regid, ds_primitive_regid;
405   uint32_t ij_regid[IJ_COUNT];
406   uint32_t gs_header_regid;
407   enum a6xx_threadsize fssz;
408   uint8_t psize_loc = ~0, pos_loc = ~0, layer_loc = ~0;
409   uint8_t clip0_loc, clip1_loc;
410   int i, j;
411
412   static const struct ir3_shader_variant dummy_fs = {0};
413   const struct ir3_shader_variant *vs = binning_pass ? state->bs : state->vs;
414   const struct ir3_shader_variant *hs = state->hs;
415   const struct ir3_shader_variant *ds = state->ds;
416   const struct ir3_shader_variant *gs = state->gs;
417   const struct ir3_shader_variant *fs = binning_pass ? &dummy_fs : state->fs;
418
419   /* binning VS is wrong when GS is present, so use nonbinning VS
420    * TODO: compile both binning VS/GS variants correctly
421    */
422   if (binning_pass && state->gs)
423      vs = state->vs;
424
425   bool sample_shading = fs->per_samp | key->sample_shading;
426
427   fssz = fs->info.double_threadsize ? THREAD128 : THREAD64;
428
429   pos_regid = ir3_find_output_regid(vs, VARYING_SLOT_POS);
430   psize_regid = ir3_find_output_regid(vs, VARYING_SLOT_PSIZ);
431   clip0_regid = ir3_find_output_regid(vs, VARYING_SLOT_CLIP_DIST0);
432   clip1_regid = ir3_find_output_regid(vs, VARYING_SLOT_CLIP_DIST1);
433   layer_regid = ir3_find_output_regid(vs, VARYING_SLOT_LAYER);
434   vertex_regid = ir3_find_sysval_regid(vs, SYSTEM_VALUE_VERTEX_ID);
435   instance_regid = ir3_find_sysval_regid(vs, SYSTEM_VALUE_INSTANCE_ID);
436   if (hs)
437      vs_primitive_regid = ir3_find_sysval_regid(hs, SYSTEM_VALUE_PRIMITIVE_ID);
438   else if (gs)
439      vs_primitive_regid = ir3_find_sysval_regid(gs, SYSTEM_VALUE_PRIMITIVE_ID);
440   else
441      vs_primitive_regid = regid(63, 0);
442
443   bool hs_reads_primid = false, ds_reads_primid = false;
444   if (hs) {
445      tess_coord_x_regid = ir3_find_sysval_regid(ds, SYSTEM_VALUE_TESS_COORD);
446      tess_coord_y_regid = next_regid(tess_coord_x_regid, 1);
447      hs_reads_primid = VALIDREG(ir3_find_sysval_regid(hs, SYSTEM_VALUE_PRIMITIVE_ID));
448      ds_reads_primid = VALIDREG(ir3_find_sysval_regid(ds, SYSTEM_VALUE_PRIMITIVE_ID));
449      hs_rel_patch_regid = ir3_find_sysval_regid(hs, SYSTEM_VALUE_REL_PATCH_ID_IR3);
450      ds_rel_patch_regid = ir3_find_sysval_regid(ds, SYSTEM_VALUE_REL_PATCH_ID_IR3);
451      ds_primitive_regid = ir3_find_sysval_regid(ds, SYSTEM_VALUE_PRIMITIVE_ID);
452      hs_invocation_regid =
453         ir3_find_sysval_regid(hs, SYSTEM_VALUE_TCS_HEADER_IR3);
454
455      pos_regid = ir3_find_output_regid(ds, VARYING_SLOT_POS);
456      psize_regid = ir3_find_output_regid(ds, VARYING_SLOT_PSIZ);
457      clip0_regid = ir3_find_output_regid(ds, VARYING_SLOT_CLIP_DIST0);
458      clip1_regid = ir3_find_output_regid(ds, VARYING_SLOT_CLIP_DIST1);
459   } else {
460      tess_coord_x_regid = regid(63, 0);
461      tess_coord_y_regid = regid(63, 0);
462      hs_rel_patch_regid = regid(63, 0);
463      ds_rel_patch_regid = regid(63, 0);
464      ds_primitive_regid = regid(63, 0);
465      hs_invocation_regid = regid(63, 0);
466   }
467
468   bool gs_reads_primid = false;
469   if (gs) {
470      gs_header_regid = ir3_find_sysval_regid(gs, SYSTEM_VALUE_GS_HEADER_IR3);
471      gs_reads_primid = VALIDREG(ir3_find_sysval_regid(gs, SYSTEM_VALUE_PRIMITIVE_ID));
472      pos_regid = ir3_find_output_regid(gs, VARYING_SLOT_POS);
473      psize_regid = ir3_find_output_regid(gs, VARYING_SLOT_PSIZ);
474      clip0_regid = ir3_find_output_regid(gs, VARYING_SLOT_CLIP_DIST0);
475      clip1_regid = ir3_find_output_regid(gs, VARYING_SLOT_CLIP_DIST1);
476      layer_regid = ir3_find_output_regid(gs, VARYING_SLOT_LAYER);
477   } else {
478      gs_header_regid = regid(63, 0);
479   }
480
481   if (fs->color0_mrt) {
482      color_regid[0] = color_regid[1] = color_regid[2] = color_regid[3] =
483         color_regid[4] = color_regid[5] = color_regid[6] = color_regid[7] =
484            ir3_find_output_regid(fs, FRAG_RESULT_COLOR);
485   } else {
486      color_regid[0] = ir3_find_output_regid(fs, FRAG_RESULT_DATA0);
487      color_regid[1] = ir3_find_output_regid(fs, FRAG_RESULT_DATA1);
488      color_regid[2] = ir3_find_output_regid(fs, FRAG_RESULT_DATA2);
489      color_regid[3] = ir3_find_output_regid(fs, FRAG_RESULT_DATA3);
490      color_regid[4] = ir3_find_output_regid(fs, FRAG_RESULT_DATA4);
491      color_regid[5] = ir3_find_output_regid(fs, FRAG_RESULT_DATA5);
492      color_regid[6] = ir3_find_output_regid(fs, FRAG_RESULT_DATA6);
493      color_regid[7] = ir3_find_output_regid(fs, FRAG_RESULT_DATA7);
494   }
495
496   samp_id_regid = ir3_find_sysval_regid(fs, SYSTEM_VALUE_SAMPLE_ID);
497   smask_in_regid = ir3_find_sysval_regid(fs, SYSTEM_VALUE_SAMPLE_MASK_IN);
498   face_regid = ir3_find_sysval_regid(fs, SYSTEM_VALUE_FRONT_FACE);
499   coord_regid = ir3_find_sysval_regid(fs, SYSTEM_VALUE_FRAG_COORD);
500   zwcoord_regid = next_regid(coord_regid, 2);
501   posz_regid = ir3_find_output_regid(fs, FRAG_RESULT_DEPTH);
502   smask_regid = ir3_find_output_regid(fs, FRAG_RESULT_SAMPLE_MASK);
503   stencilref_regid = ir3_find_output_regid(fs, FRAG_RESULT_STENCIL);
504   for (unsigned i = 0; i < ARRAY_SIZE(ij_regid); i++)
505      ij_regid[i] =
506         ir3_find_sysval_regid(fs, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL + i);
507
508   /* If we have pre-dispatch texture fetches, then ij_pix should not
509    * be DCE'd, even if not actually used in the shader itself:
510    */
511   if (fs->num_sampler_prefetch > 0) {
512      assert(VALIDREG(ij_regid[IJ_PERSP_PIXEL]));
513      /* also, it seems like ij_pix is *required* to be r0.x */
514      assert(ij_regid[IJ_PERSP_PIXEL] == regid(0, 0));
515   }
516
517   /* we can't write gl_SampleMask for !msaa..  if b0 is zero then we
518    * end up masking the single sample!!
519    */
520   if (!key->msaa)
521      smask_regid = regid(63, 0);
522
523   /* we could probably divide this up into things that need to be
524    * emitted if frag-prog is dirty vs if vert-prog is dirty..
525    */
526
527   OUT_PKT4(ring, REG_A6XX_SP_FS_PREFETCH_CNTL, 1 + fs->num_sampler_prefetch);
528   OUT_RING(ring, A6XX_SP_FS_PREFETCH_CNTL_COUNT(fs->num_sampler_prefetch) |
529                     A6XX_SP_FS_PREFETCH_CNTL_UNK4(regid(63, 0)) |
530                     0x7000); // XXX
531   for (int i = 0; i < fs->num_sampler_prefetch; i++) {
532      const struct ir3_sampler_prefetch *prefetch = &fs->sampler_prefetch[i];
533      OUT_RING(ring,
534               A6XX_SP_FS_PREFETCH_CMD_SRC(prefetch->src) |
535                  A6XX_SP_FS_PREFETCH_CMD_SAMP_ID(prefetch->samp_id) |
536                  A6XX_SP_FS_PREFETCH_CMD_TEX_ID(prefetch->tex_id) |
537                  A6XX_SP_FS_PREFETCH_CMD_DST(prefetch->dst) |
538                  A6XX_SP_FS_PREFETCH_CMD_WRMASK(prefetch->wrmask) |
539                  COND(prefetch->half_precision, A6XX_SP_FS_PREFETCH_CMD_HALF) |
540                  A6XX_SP_FS_PREFETCH_CMD_CMD(prefetch->cmd));
541   }
542
543   OUT_PKT4(ring, REG_A6XX_SP_UNKNOWN_A9A8, 1);
544   OUT_RING(ring, 0);
545
546   OUT_PKT4(ring, REG_A6XX_SP_MODE_CONTROL, 1);
547   OUT_RING(ring, A6XX_SP_MODE_CONTROL_CONSTANT_DEMOTION_ENABLE | 4);
548
549   bool fs_has_dual_src_color =
550      !binning_pass && fs->fs.color_is_dual_source;
551
552   OUT_PKT4(ring, REG_A6XX_SP_FS_OUTPUT_CNTL0, 1);
553   OUT_RING(ring,
554            A6XX_SP_FS_OUTPUT_CNTL0_DEPTH_REGID(posz_regid) |
555               A6XX_SP_FS_OUTPUT_CNTL0_SAMPMASK_REGID(smask_regid) |
556               A6XX_SP_FS_OUTPUT_CNTL0_STENCILREF_REGID(stencilref_regid) |
557               COND(fs_has_dual_src_color,
558                    A6XX_SP_FS_OUTPUT_CNTL0_DUAL_COLOR_IN_ENABLE));
559
560   OUT_PKT4(ring, REG_A6XX_SP_VS_CTRL_REG0, 1);
561   OUT_RING(
562      ring,
563      A6XX_SP_VS_CTRL_REG0_FULLREGFOOTPRINT(vs->info.max_reg + 1) |
564         A6XX_SP_VS_CTRL_REG0_HALFREGFOOTPRINT(vs->info.max_half_reg + 1) |
565         COND(vs->mergedregs, A6XX_SP_VS_CTRL_REG0_MERGEDREGS) |
566         A6XX_SP_VS_CTRL_REG0_BRANCHSTACK(ir3_shader_branchstack_hw(vs)));
567
568   fd6_emit_shader(ctx, ring, vs);
569   fd6_emit_immediates(ctx->screen, vs, ring);
570   if (hs) {
571      fd6_emit_tess_bos(ctx->screen, ring, hs);
572      fd6_emit_tess_bos(ctx->screen, ring, ds);
573   }
574
575   struct ir3_shader_linkage l = {0};
576   const struct ir3_shader_variant *last_shader = fd6_last_shader(state);
577
578   bool do_streamout = (last_shader->stream_output.num_outputs > 0);
579   uint8_t clip_mask = last_shader->clip_mask,
580           cull_mask = last_shader->cull_mask;
581   uint8_t clip_cull_mask = clip_mask | cull_mask;
582
583   clip_mask &= cache_key->clip_plane_enable;
584
585   /* If we have streamout, link against the real FS, rather than the
586    * dummy FS used for binning pass state, to ensure the OUTLOC's
587    * match.  Depending on whether we end up doing sysmem or gmem,
588    * the actual streamout could happen with either the binning pass
589    * or draw pass program, but the same streamout stateobj is used
590    * in either case:
591    */
592   ir3_link_shaders(&l, last_shader, do_streamout ? state->fs : fs, true);
593
594   bool primid_passthru = l.primid_loc != 0xff;
595   clip0_loc = l.clip0_loc;
596   clip1_loc = l.clip1_loc;
597
598   OUT_PKT4(ring, REG_A6XX_VPC_VAR_DISABLE(0), 4);
599   OUT_RING(ring, ~l.varmask[0]); /* VPC_VAR[0].DISABLE */
600   OUT_RING(ring, ~l.varmask[1]); /* VPC_VAR[1].DISABLE */
601   OUT_RING(ring, ~l.varmask[2]); /* VPC_VAR[2].DISABLE */
602   OUT_RING(ring, ~l.varmask[3]); /* VPC_VAR[3].DISABLE */
603
604   /* Add stream out outputs after computing the VPC_VAR_DISABLE bitmask. */
605   ir3_link_stream_out(&l, last_shader);
606
607   if (VALIDREG(layer_regid)) {
608      layer_loc = l.max_loc;
609      ir3_link_add(&l, VARYING_SLOT_LAYER, layer_regid, 0x1, l.max_loc);
610   }
611
612   if (VALIDREG(pos_regid)) {
613      pos_loc = l.max_loc;
614      ir3_link_add(&l, VARYING_SLOT_POS, pos_regid, 0xf, l.max_loc);
615   }
616
617   if (VALIDREG(psize_regid)) {
618      psize_loc = l.max_loc;
619      ir3_link_add(&l, VARYING_SLOT_PSIZ, psize_regid, 0x1, l.max_loc);
620   }
621
622   /* Handle the case where clip/cull distances aren't read by the FS. Make
623    * sure to avoid adding an output with an empty writemask if the user
624    * disables all the clip distances in the API so that the slot is unused.
625    */
626   if (clip0_loc == 0xff && VALIDREG(clip0_regid) &&
627       (clip_cull_mask & 0xf) != 0) {
628      clip0_loc = l.max_loc;
629      ir3_link_add(&l, VARYING_SLOT_CLIP_DIST0, clip0_regid,
630                   clip_cull_mask & 0xf, l.max_loc);
631   }
632
633   if (clip1_loc == 0xff && VALIDREG(clip1_regid) &&
634       (clip_cull_mask >> 4) != 0) {
635      clip1_loc = l.max_loc;
636      ir3_link_add(&l, VARYING_SLOT_CLIP_DIST1, clip1_regid,
637                   clip_cull_mask >> 4, l.max_loc);
638   }
639
640   /* If we have stream-out, we use the full shader for binning
641    * pass, rather than the optimized binning pass one, so that we
642    * have all the varying outputs available for xfb.  So streamout
643    * state should always be derived from the non-binning pass
644    * program:
645    */
646   if (do_streamout && !binning_pass) {
647      setup_stream_out(ctx, state, last_shader, &l);
648
649      if (!fd6_context(ctx)->streamout_disable_stateobj)
650         setup_stream_out_disable(ctx);
651   }
652
653   assert(l.cnt <= 32);
654   if (gs)
655      OUT_PKT4(ring, REG_A6XX_SP_GS_OUT_REG(0), DIV_ROUND_UP(l.cnt, 2));
656   else if (ds)
657      OUT_PKT4(ring, REG_A6XX_SP_DS_OUT_REG(0), DIV_ROUND_UP(l.cnt, 2));
658   else
659      OUT_PKT4(ring, REG_A6XX_SP_VS_OUT_REG(0), DIV_ROUND_UP(l.cnt, 2));
660
661   for (j = 0; j < l.cnt;) {
662      uint32_t reg = 0;
663
664      reg |= A6XX_SP_VS_OUT_REG_A_REGID(l.var[j].regid);
665      reg |= A6XX_SP_VS_OUT_REG_A_COMPMASK(l.var[j].compmask);
666      j++;
667
668      reg |= A6XX_SP_VS_OUT_REG_B_REGID(l.var[j].regid);
669      reg |= A6XX_SP_VS_OUT_REG_B_COMPMASK(l.var[j].compmask);
670      j++;
671
672      OUT_RING(ring, reg);
673   }
674
675   if (gs)
676      OUT_PKT4(ring, REG_A6XX_SP_GS_VPC_DST_REG(0), DIV_ROUND_UP(l.cnt, 4));
677   else if (ds)
678      OUT_PKT4(ring, REG_A6XX_SP_DS_VPC_DST_REG(0), DIV_ROUND_UP(l.cnt, 4));
679   else
680      OUT_PKT4(ring, REG_A6XX_SP_VS_VPC_DST_REG(0), DIV_ROUND_UP(l.cnt, 4));
681
682   for (j = 0; j < l.cnt;) {
683      uint32_t reg = 0;
684
685      reg |= A6XX_SP_VS_VPC_DST_REG_OUTLOC0(l.var[j++].loc);
686      reg |= A6XX_SP_VS_VPC_DST_REG_OUTLOC1(l.var[j++].loc);
687      reg |= A6XX_SP_VS_VPC_DST_REG_OUTLOC2(l.var[j++].loc);
688      reg |= A6XX_SP_VS_VPC_DST_REG_OUTLOC3(l.var[j++].loc);
689
690      OUT_RING(ring, reg);
691   }
692
693   if (hs) {
694      assert(vs->mergedregs == hs->mergedregs);
695      OUT_PKT4(ring, REG_A6XX_SP_HS_CTRL_REG0, 1);
696      OUT_RING(
697         ring,
698         A6XX_SP_HS_CTRL_REG0_FULLREGFOOTPRINT(hs->info.max_reg + 1) |
699            A6XX_SP_HS_CTRL_REG0_HALFREGFOOTPRINT(hs->info.max_half_reg + 1) |
700            A6XX_SP_HS_CTRL_REG0_BRANCHSTACK(ir3_shader_branchstack_hw(hs)));
701
702      fd6_emit_shader(ctx, ring, hs);
703      fd6_emit_immediates(ctx->screen, hs, ring);
704      fd6_emit_link_map(ctx->screen, vs, hs, ring);
705
706      OUT_PKT4(ring, REG_A6XX_SP_DS_CTRL_REG0, 1);
707      OUT_RING(
708         ring,
709         A6XX_SP_DS_CTRL_REG0_FULLREGFOOTPRINT(ds->info.max_reg + 1) |
710            A6XX_SP_DS_CTRL_REG0_HALFREGFOOTPRINT(ds->info.max_half_reg + 1) |
711            A6XX_SP_DS_CTRL_REG0_BRANCHSTACK(ir3_shader_branchstack_hw(ds)));
712
713      fd6_emit_shader(ctx, ring, ds);
714      fd6_emit_immediates(ctx->screen, ds, ring);
715      fd6_emit_link_map(ctx->screen, hs, ds, ring);
716
717      OUT_PKT4(ring, REG_A6XX_PC_TESS_NUM_VERTEX, 1);
718      OUT_RING(ring, hs->tess.tcs_vertices_out);
719
720      if (ctx->screen->info->a6xx.tess_use_shared) {
721         unsigned hs_input_size = 6 + (3 * (vs->output_size - 1));
722         unsigned wave_input_size =
723               MIN2(64, DIV_ROUND_UP(hs_input_size * 4,
724                                     hs->tess.tcs_vertices_out));
725
726         OUT_PKT4(ring, REG_A6XX_PC_HS_INPUT_SIZE, 1);
727         OUT_RING(ring, hs_input_size);
728
729         OUT_PKT4(ring, REG_A6XX_SP_HS_WAVE_INPUT_SIZE, 1);
730         OUT_RING(ring, wave_input_size);
731      } else {
732         uint32_t hs_input_size =
733               hs->tess.tcs_vertices_out * vs->output_size / 4;
734
735         /* Total attribute slots in HS incoming patch. */
736         OUT_PKT4(ring, REG_A6XX_PC_HS_INPUT_SIZE, 1);
737         OUT_RING(ring, hs_input_size);
738
739         const uint32_t wavesize = 64;
740         const uint32_t max_wave_input_size = 64;
741         const uint32_t patch_control_points = hs->tess.tcs_vertices_out;
742
743         /* note: if HS is really just the VS extended, then this
744          * should be by MAX2(patch_control_points, hs_info->tess.tcs_vertices_out)
745          * however that doesn't match the blob, and fails some dEQP tests.
746          */
747         uint32_t prims_per_wave = wavesize / hs->tess.tcs_vertices_out;
748         uint32_t max_prims_per_wave = max_wave_input_size * wavesize /
749               (vs->output_size * patch_control_points);
750         prims_per_wave = MIN2(prims_per_wave, max_prims_per_wave);
751
752         uint32_t total_size =
753               vs->output_size * patch_control_points * prims_per_wave;
754         uint32_t wave_input_size = DIV_ROUND_UP(total_size, wavesize);
755
756         OUT_PKT4(ring, REG_A6XX_SP_HS_WAVE_INPUT_SIZE, 1);
757         OUT_RING(ring, wave_input_size);
758      }
759
760      OUT_PKT4(ring, REG_A6XX_PC_TESS_CNTL, 1);
761      uint32_t output;
762      if (ds->tess.point_mode)
763         output = TESS_POINTS;
764      else if (ds->tess.primitive_mode == TESS_PRIMITIVE_ISOLINES)
765         output = TESS_LINES;
766      else if (ds->tess.ccw)
767         output = TESS_CCW_TRIS;
768      else
769         output = TESS_CW_TRIS;
770
771      OUT_RING(ring, A6XX_PC_TESS_CNTL_SPACING(
772                        fd6_gl2spacing(ds->tess.spacing)) |
773                        A6XX_PC_TESS_CNTL_OUTPUT(output));
774
775      OUT_PKT4(ring, REG_A6XX_VPC_DS_CLIP_CNTL, 1);
776      OUT_RING(ring, A6XX_VPC_DS_CLIP_CNTL_CLIP_MASK(clip_cull_mask) |
777                        A6XX_VPC_DS_CLIP_CNTL_CLIP_DIST_03_LOC(clip0_loc) |
778                        A6XX_VPC_DS_CLIP_CNTL_CLIP_DIST_47_LOC(clip1_loc));
779
780      OUT_PKT4(ring, REG_A6XX_VPC_DS_LAYER_CNTL, 1);
781      OUT_RING(ring, 0x0000ffff);
782
783      OUT_PKT4(ring, REG_A6XX_GRAS_DS_LAYER_CNTL, 1);
784      OUT_RING(ring, 0x0);
785
786      OUT_PKT4(ring, REG_A6XX_GRAS_DS_CL_CNTL, 1);
787      OUT_RING(ring, A6XX_GRAS_DS_CL_CNTL_CLIP_MASK(clip_mask) |
788                        A6XX_GRAS_DS_CL_CNTL_CULL_MASK(cull_mask));
789
790      OUT_PKT4(ring, REG_A6XX_VPC_VS_PACK, 1);
791      OUT_RING(ring, A6XX_VPC_VS_PACK_POSITIONLOC(pos_loc) |
792                        A6XX_VPC_VS_PACK_PSIZELOC(255) |
793                        A6XX_VPC_VS_PACK_STRIDE_IN_VPC(l.max_loc));
794
795      OUT_PKT4(ring, REG_A6XX_VPC_DS_PACK, 1);
796      OUT_RING(ring, A6XX_VPC_DS_PACK_POSITIONLOC(pos_loc) |
797                        A6XX_VPC_DS_PACK_PSIZELOC(psize_loc) |
798                        A6XX_VPC_DS_PACK_STRIDE_IN_VPC(l.max_loc));
799
800      OUT_PKT4(ring, REG_A6XX_SP_DS_PRIMITIVE_CNTL, 1);
801      OUT_RING(ring, A6XX_SP_DS_PRIMITIVE_CNTL_OUT(l.cnt));
802
803      OUT_PKT4(ring, REG_A6XX_PC_DS_OUT_CNTL, 1);
804      OUT_RING(ring, A6XX_PC_DS_OUT_CNTL_STRIDE_IN_VPC(l.max_loc) |
805                        CONDREG(psize_regid, A6XX_PC_DS_OUT_CNTL_PSIZE) |
806                        COND(ds_reads_primid, A6XX_PC_DS_OUT_CNTL_PRIMITIVE_ID) |
807                        A6XX_PC_DS_OUT_CNTL_CLIP_MASK(clip_cull_mask));
808
809      OUT_PKT4(ring, REG_A6XX_PC_HS_OUT_CNTL, 1);
810      OUT_RING(ring, COND(hs_reads_primid, A6XX_PC_HS_OUT_CNTL_PRIMITIVE_ID));
811   } else {
812      OUT_PKT4(ring, REG_A6XX_SP_HS_WAVE_INPUT_SIZE, 1);
813      OUT_RING(ring, 0);
814   }
815
816   OUT_PKT4(ring, REG_A6XX_SP_VS_PRIMITIVE_CNTL, 1);
817   OUT_RING(ring, A6XX_SP_VS_PRIMITIVE_CNTL_OUT(l.cnt));
818
819   bool enable_varyings = fs->total_in > 0;
820
821   OUT_PKT4(ring, REG_A6XX_VPC_CNTL_0, 1);
822   OUT_RING(ring, A6XX_VPC_CNTL_0_NUMNONPOSVAR(fs->total_in) |
823                     COND(enable_varyings, A6XX_VPC_CNTL_0_VARYING) |
824                     A6XX_VPC_CNTL_0_PRIMIDLOC(l.primid_loc) |
825                     A6XX_VPC_CNTL_0_VIEWIDLOC(0xff));
826
827   OUT_PKT4(ring, REG_A6XX_PC_VS_OUT_CNTL, 1);
828   OUT_RING(ring, A6XX_PC_VS_OUT_CNTL_STRIDE_IN_VPC(l.max_loc) |
829                     CONDREG(psize_regid, A6XX_PC_VS_OUT_CNTL_PSIZE) |
830                     CONDREG(layer_regid, A6XX_PC_VS_OUT_CNTL_LAYER) |
831                     A6XX_PC_VS_OUT_CNTL_CLIP_MASK(clip_cull_mask));
832
833   OUT_PKT4(ring, REG_A6XX_HLSQ_CONTROL_1_REG, 5);
834   OUT_RING(ring, 0x7); /* XXX */
835   OUT_RING(ring, A6XX_HLSQ_CONTROL_2_REG_FACEREGID(face_regid) |
836                     A6XX_HLSQ_CONTROL_2_REG_SAMPLEID(samp_id_regid) |
837                     A6XX_HLSQ_CONTROL_2_REG_SAMPLEMASK(smask_in_regid) |
838                     A6XX_HLSQ_CONTROL_2_REG_CENTERRHW(ij_regid[IJ_PERSP_CENTER_RHW]));
839   OUT_RING(
840      ring,
841      A6XX_HLSQ_CONTROL_3_REG_IJ_PERSP_PIXEL(ij_regid[IJ_PERSP_PIXEL]) |
842         A6XX_HLSQ_CONTROL_3_REG_IJ_LINEAR_PIXEL(ij_regid[IJ_LINEAR_PIXEL]) |
843         A6XX_HLSQ_CONTROL_3_REG_IJ_PERSP_CENTROID(
844            ij_regid[IJ_PERSP_CENTROID]) |
845         A6XX_HLSQ_CONTROL_3_REG_IJ_LINEAR_CENTROID(
846            ij_regid[IJ_LINEAR_CENTROID]));
847   OUT_RING(
848      ring,
849      A6XX_HLSQ_CONTROL_4_REG_XYCOORDREGID(coord_regid) |
850         A6XX_HLSQ_CONTROL_4_REG_ZWCOORDREGID(zwcoord_regid) |
851         A6XX_HLSQ_CONTROL_4_REG_IJ_PERSP_SAMPLE(ij_regid[IJ_PERSP_SAMPLE]) |
852         A6XX_HLSQ_CONTROL_4_REG_IJ_LINEAR_SAMPLE(ij_regid[IJ_LINEAR_SAMPLE]));
853   OUT_RING(ring, 0xfcfc); /* line length (?), foveation quality */
854
855   OUT_PKT4(ring, REG_A6XX_HLSQ_FS_CNTL_0, 1);
856   OUT_RING(ring, A6XX_HLSQ_FS_CNTL_0_THREADSIZE(fssz) |
857                     COND(enable_varyings, A6XX_HLSQ_FS_CNTL_0_VARYINGS));
858
859   OUT_PKT4(ring, REG_A6XX_SP_FS_CTRL_REG0, 1);
860   OUT_RING(
861      ring,
862      A6XX_SP_FS_CTRL_REG0_THREADSIZE(fssz) |
863         COND(enable_varyings, A6XX_SP_FS_CTRL_REG0_VARYING) | 0x1000000 |
864         A6XX_SP_FS_CTRL_REG0_FULLREGFOOTPRINT(fs->info.max_reg + 1) |
865         A6XX_SP_FS_CTRL_REG0_HALFREGFOOTPRINT(fs->info.max_half_reg + 1) |
866         COND(fs->mergedregs, A6XX_SP_FS_CTRL_REG0_MERGEDREGS) |
867         A6XX_SP_FS_CTRL_REG0_BRANCHSTACK(ir3_shader_branchstack_hw(fs)) |
868         COND(fs->need_pixlod, A6XX_SP_FS_CTRL_REG0_PIXLODENABLE));
869
870   OUT_PKT4(ring, REG_A6XX_VPC_VS_LAYER_CNTL, 1);
871   OUT_RING(ring, A6XX_VPC_VS_LAYER_CNTL_LAYERLOC(layer_loc) |
872                     A6XX_VPC_VS_LAYER_CNTL_VIEWLOC(0xff));
873
874   bool need_size = fs->frag_face || fs->fragcoord_compmask != 0;
875   bool need_size_persamp = false;
876   if (VALIDREG(ij_regid[IJ_PERSP_CENTER_RHW])) {
877      if (sample_shading)
878         need_size_persamp = true;
879      else
880         need_size = true;
881   }
882
883   OUT_PKT4(ring, REG_A6XX_GRAS_CNTL, 1);
884   OUT_RING(
885      ring,
886      CONDREG(ij_regid[IJ_PERSP_PIXEL], A6XX_GRAS_CNTL_IJ_PERSP_PIXEL) |
887         CONDREG(ij_regid[IJ_PERSP_CENTROID],
888                 A6XX_GRAS_CNTL_IJ_PERSP_CENTROID) |
889         CONDREG(ij_regid[IJ_PERSP_SAMPLE], A6XX_GRAS_CNTL_IJ_PERSP_SAMPLE) |
890         CONDREG(ij_regid[IJ_LINEAR_PIXEL], A6XX_GRAS_CNTL_IJ_LINEAR_PIXEL) |
891         CONDREG(ij_regid[IJ_LINEAR_CENTROID],
892                 A6XX_GRAS_CNTL_IJ_LINEAR_CENTROID) |
893         CONDREG(ij_regid[IJ_LINEAR_SAMPLE], A6XX_GRAS_CNTL_IJ_LINEAR_SAMPLE) |
894         COND(need_size, A6XX_GRAS_CNTL_IJ_LINEAR_PIXEL) |
895         COND(need_size_persamp, A6XX_GRAS_CNTL_IJ_LINEAR_SAMPLE) |
896         COND(fs->fragcoord_compmask != 0,
897              A6XX_GRAS_CNTL_COORD_MASK(fs->fragcoord_compmask)));
898
899   OUT_PKT4(ring, REG_A6XX_RB_RENDER_CONTROL0, 2);
900   OUT_RING(
901      ring,
902      CONDREG(ij_regid[IJ_PERSP_PIXEL],
903              A6XX_RB_RENDER_CONTROL0_IJ_PERSP_PIXEL) |
904         CONDREG(ij_regid[IJ_PERSP_CENTROID],
905                 A6XX_RB_RENDER_CONTROL0_IJ_PERSP_CENTROID) |
906         CONDREG(ij_regid[IJ_PERSP_SAMPLE],
907                 A6XX_RB_RENDER_CONTROL0_IJ_PERSP_SAMPLE) |
908         CONDREG(ij_regid[IJ_LINEAR_PIXEL],
909              A6XX_RB_RENDER_CONTROL0_IJ_LINEAR_PIXEL) |
910         CONDREG(ij_regid[IJ_LINEAR_CENTROID],
911                 A6XX_RB_RENDER_CONTROL0_IJ_LINEAR_CENTROID) |
912         CONDREG(ij_regid[IJ_LINEAR_SAMPLE],
913                 A6XX_RB_RENDER_CONTROL0_IJ_LINEAR_SAMPLE) |
914         COND(need_size, A6XX_RB_RENDER_CONTROL0_IJ_LINEAR_PIXEL) |
915         COND(enable_varyings, A6XX_RB_RENDER_CONTROL0_UNK10) |
916         COND(need_size_persamp, A6XX_RB_RENDER_CONTROL0_IJ_LINEAR_SAMPLE) |
917         COND(fs->fragcoord_compmask != 0,
918              A6XX_RB_RENDER_CONTROL0_COORD_MASK(fs->fragcoord_compmask)));
919
920   OUT_RING(ring,
921            CONDREG(smask_in_regid, A6XX_RB_RENDER_CONTROL1_SAMPLEMASK) |
922               CONDREG(samp_id_regid, A6XX_RB_RENDER_CONTROL1_SAMPLEID) |
923               CONDREG(ij_regid[IJ_PERSP_CENTER_RHW], A6XX_RB_RENDER_CONTROL1_CENTERRHW) |
924               COND(fs->frag_face, A6XX_RB_RENDER_CONTROL1_FACENESS));
925
926   OUT_PKT4(ring, REG_A6XX_RB_SAMPLE_CNTL, 1);
927   OUT_RING(ring, COND(sample_shading, A6XX_RB_SAMPLE_CNTL_PER_SAMP_MODE));
928
929   OUT_PKT4(ring, REG_A6XX_GRAS_LRZ_PS_INPUT_CNTL, 1);
930   OUT_RING(ring,
931         CONDREG(samp_id_regid, A6XX_GRAS_LRZ_PS_INPUT_CNTL_SAMPLEID) |
932         A6XX_GRAS_LRZ_PS_INPUT_CNTL_FRAGCOORDSAMPLEMODE(
933            sample_shading ? FRAGCOORD_SAMPLE : FRAGCOORD_CENTER));
934
935   OUT_PKT4(ring, REG_A6XX_GRAS_SAMPLE_CNTL, 1);
936   OUT_RING(ring, COND(sample_shading, A6XX_GRAS_SAMPLE_CNTL_PER_SAMP_MODE));
937
938   OUT_PKT4(ring, REG_A6XX_SP_FS_OUTPUT_REG(0), 8);
939   for (i = 0; i < 8; i++) {
940      OUT_RING(ring, A6XX_SP_FS_OUTPUT_REG_REGID(color_regid[i]) |
941                        COND(color_regid[i] & HALF_REG_ID,
942                             A6XX_SP_FS_OUTPUT_REG_HALF_PRECISION));
943      if (VALIDREG(color_regid[i])) {
944         state->mrt_components |= 0xf << (i * 4);
945      }
946   }
947
948   /* dual source blending has an extra fs output in the 2nd slot */
949   if (fs_has_dual_src_color) {
950      state->mrt_components |= 0xf << 4;
951   }
952
953   OUT_PKT4(ring, REG_A6XX_VPC_VS_PACK, 1);
954   OUT_RING(ring, A6XX_VPC_VS_PACK_POSITIONLOC(pos_loc) |
955                     A6XX_VPC_VS_PACK_PSIZELOC(psize_loc) |
956                     A6XX_VPC_VS_PACK_STRIDE_IN_VPC(l.max_loc));
957
958   if (gs) {
959      assert(gs->mergedregs == (ds ? ds->mergedregs : vs->mergedregs));
960      OUT_PKT4(ring, REG_A6XX_SP_GS_CTRL_REG0, 1);
961      OUT_RING(
962         ring,
963         A6XX_SP_GS_CTRL_REG0_FULLREGFOOTPRINT(gs->info.max_reg + 1) |
964            A6XX_SP_GS_CTRL_REG0_HALFREGFOOTPRINT(gs->info.max_half_reg + 1) |
965            A6XX_SP_GS_CTRL_REG0_BRANCHSTACK(ir3_shader_branchstack_hw(gs)));
966
967      fd6_emit_shader(ctx, ring, gs);
968      fd6_emit_immediates(ctx->screen, gs, ring);
969      if (ds)
970         fd6_emit_link_map(ctx->screen, ds, gs, ring);
971      else
972         fd6_emit_link_map(ctx->screen, vs, gs, ring);
973
974      OUT_PKT4(ring, REG_A6XX_VPC_GS_PACK, 1);
975      OUT_RING(ring, A6XX_VPC_GS_PACK_POSITIONLOC(pos_loc) |
976                        A6XX_VPC_GS_PACK_PSIZELOC(psize_loc) |
977                        A6XX_VPC_GS_PACK_STRIDE_IN_VPC(l.max_loc));
978
979      OUT_PKT4(ring, REG_A6XX_VPC_GS_LAYER_CNTL, 1);
980      OUT_RING(ring, A6XX_VPC_GS_LAYER_CNTL_LAYERLOC(layer_loc) | 0xff00);
981
982      OUT_PKT4(ring, REG_A6XX_GRAS_GS_LAYER_CNTL, 1);
983      OUT_RING(ring,
984               CONDREG(layer_regid, A6XX_GRAS_GS_LAYER_CNTL_WRITES_LAYER));
985
986      uint32_t flags_regid =
987         ir3_find_output_regid(gs, VARYING_SLOT_GS_VERTEX_FLAGS_IR3);
988
989      /* if vertex_flags somehow gets optimized out, your gonna have a bad time: */
990      assert(flags_regid != INVALID_REG);
991
992      OUT_PKT4(ring, REG_A6XX_SP_GS_PRIMITIVE_CNTL, 1);
993      OUT_RING(ring, A6XX_SP_GS_PRIMITIVE_CNTL_OUT(l.cnt) |
994                        A6XX_SP_GS_PRIMITIVE_CNTL_FLAGS_REGID(flags_regid));
995
996      OUT_PKT4(ring, REG_A6XX_PC_GS_OUT_CNTL, 1);
997      OUT_RING(ring,
998               A6XX_PC_GS_OUT_CNTL_STRIDE_IN_VPC(l.max_loc) |
999                  CONDREG(psize_regid, A6XX_PC_GS_OUT_CNTL_PSIZE) |
1000                  CONDREG(layer_regid, A6XX_PC_GS_OUT_CNTL_LAYER) |
1001                  COND(gs_reads_primid, A6XX_PC_GS_OUT_CNTL_PRIMITIVE_ID) |
1002                  A6XX_PC_GS_OUT_CNTL_CLIP_MASK(clip_cull_mask));
1003
1004      uint32_t output;
1005      switch (gs->gs.output_primitive) {
1006      case SHADER_PRIM_POINTS:
1007         output = TESS_POINTS;
1008         break;
1009      case SHADER_PRIM_LINE_STRIP:
1010         output = TESS_LINES;
1011         break;
1012      case SHADER_PRIM_TRIANGLE_STRIP:
1013         output = TESS_CW_TRIS;
1014         break;
1015      default:
1016         unreachable("");
1017      }
1018      OUT_PKT4(ring, REG_A6XX_PC_PRIMITIVE_CNTL_5, 1);
1019      OUT_RING(ring, A6XX_PC_PRIMITIVE_CNTL_5_GS_VERTICES_OUT(
1020                        gs->gs.vertices_out - 1) |
1021                        A6XX_PC_PRIMITIVE_CNTL_5_GS_OUTPUT(output) |
1022                        A6XX_PC_PRIMITIVE_CNTL_5_GS_INVOCATIONS(
1023                           gs->gs.invocations - 1));
1024
1025      OUT_PKT4(ring, REG_A6XX_GRAS_GS_CL_CNTL, 1);
1026      OUT_RING(ring, A6XX_GRAS_GS_CL_CNTL_CLIP_MASK(clip_mask) |
1027                        A6XX_GRAS_GS_CL_CNTL_CULL_MASK(cull_mask));
1028
1029      OUT_PKT4(ring, REG_A6XX_VPC_GS_PARAM, 1);
1030      OUT_RING(ring, 0xff);
1031
1032      OUT_PKT4(ring, REG_A6XX_VPC_GS_CLIP_CNTL, 1);
1033      OUT_RING(ring, A6XX_VPC_GS_CLIP_CNTL_CLIP_MASK(clip_cull_mask) |
1034                        A6XX_VPC_GS_CLIP_CNTL_CLIP_DIST_03_LOC(clip0_loc) |
1035                        A6XX_VPC_GS_CLIP_CNTL_CLIP_DIST_47_LOC(clip1_loc));
1036
1037      const struct ir3_shader_variant *prev = state->ds ? state->ds : state->vs;
1038
1039      /* Size of per-primitive alloction in ldlw memory in vec4s. */
1040      uint32_t vec4_size = gs->gs.vertices_in *
1041                           DIV_ROUND_UP(prev->output_size, 4);
1042      OUT_PKT4(ring, REG_A6XX_PC_PRIMITIVE_CNTL_6, 1);
1043      OUT_RING(ring, A6XX_PC_PRIMITIVE_CNTL_6_STRIDE_IN_VPC(vec4_size));
1044
1045      OUT_PKT4(ring, REG_A6XX_PC_MULTIVIEW_CNTL, 1);
1046      OUT_RING(ring, 0);
1047
1048      uint32_t prim_size = prev->output_size;
1049      if (prim_size > 64)
1050         prim_size = 64;
1051      else if (prim_size == 64)
1052         prim_size = 63;
1053      OUT_PKT4(ring, REG_A6XX_SP_GS_PRIM_SIZE, 1);
1054      OUT_RING(ring, prim_size);
1055   } else {
1056      OUT_PKT4(ring, REG_A6XX_PC_PRIMITIVE_CNTL_6, 1);
1057      OUT_RING(ring, 0);
1058      OUT_PKT4(ring, REG_A6XX_SP_GS_PRIM_SIZE, 1);
1059      OUT_RING(ring, 0);
1060
1061      OUT_PKT4(ring, REG_A6XX_GRAS_VS_LAYER_CNTL, 1);
1062      OUT_RING(ring,
1063               CONDREG(layer_regid, A6XX_GRAS_VS_LAYER_CNTL_WRITES_LAYER));
1064   }
1065
1066   OUT_PKT4(ring, REG_A6XX_VPC_VS_CLIP_CNTL, 1);
1067   OUT_RING(ring, A6XX_VPC_VS_CLIP_CNTL_CLIP_MASK(clip_cull_mask) |
1068                     A6XX_VPC_VS_CLIP_CNTL_CLIP_DIST_03_LOC(clip0_loc) |
1069                     A6XX_VPC_VS_CLIP_CNTL_CLIP_DIST_47_LOC(clip1_loc));
1070
1071   OUT_PKT4(ring, REG_A6XX_GRAS_VS_CL_CNTL, 1);
1072   OUT_RING(ring, A6XX_GRAS_VS_CL_CNTL_CLIP_MASK(clip_mask) |
1073                     A6XX_GRAS_VS_CL_CNTL_CULL_MASK(cull_mask));
1074
1075   OUT_PKT4(ring, REG_A6XX_VPC_UNKNOWN_9107, 1);
1076   OUT_RING(ring, 0);
1077
1078   if (fs->instrlen)
1079      fd6_emit_shader(ctx, ring, fs);
1080
1081   OUT_REG(ring, A6XX_PC_PRIMID_PASSTHRU(primid_passthru));
1082
1083   uint32_t non_sysval_input_count = 0;
1084   for (uint32_t i = 0; i < vs->inputs_count; i++)
1085      if (!vs->inputs[i].sysval)
1086         non_sysval_input_count++;
1087
1088   OUT_PKT4(ring, REG_A6XX_VFD_CONTROL_0, 1);
1089   OUT_RING(ring, A6XX_VFD_CONTROL_0_FETCH_CNT(non_sysval_input_count) |
1090                     A6XX_VFD_CONTROL_0_DECODE_CNT(non_sysval_input_count));
1091
1092   OUT_PKT4(ring, REG_A6XX_VFD_DEST_CNTL(0), non_sysval_input_count);
1093   for (uint32_t i = 0; i < non_sysval_input_count; i++) {
1094      assert(vs->inputs[i].compmask);
1095      OUT_RING(ring,
1096               A6XX_VFD_DEST_CNTL_INSTR_WRITEMASK(vs->inputs[i].compmask) |
1097                  A6XX_VFD_DEST_CNTL_INSTR_REGID(vs->inputs[i].regid));
1098   }
1099
1100   OUT_PKT4(ring, REG_A6XX_VFD_CONTROL_1, 6);
1101   OUT_RING(ring, A6XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) |
1102                     A6XX_VFD_CONTROL_1_REGID4INST(instance_regid) |
1103                     A6XX_VFD_CONTROL_1_REGID4PRIMID(vs_primitive_regid) |
1104                     0xfc000000);
1105   OUT_RING(ring,
1106            A6XX_VFD_CONTROL_2_REGID_HSRELPATCHID(hs_rel_patch_regid) |
1107               A6XX_VFD_CONTROL_2_REGID_INVOCATIONID(hs_invocation_regid));
1108   OUT_RING(ring, A6XX_VFD_CONTROL_3_REGID_DSRELPATCHID(ds_rel_patch_regid) |
1109                     A6XX_VFD_CONTROL_3_REGID_TESSX(tess_coord_x_regid) |
1110                     A6XX_VFD_CONTROL_3_REGID_TESSY(tess_coord_y_regid) |
1111                     A6XX_VFD_CONTROL_3_REGID_DSPRIMID(ds_primitive_regid));
1112   OUT_RING(ring, 0x000000fc); /* VFD_CONTROL_4 */
1113   OUT_RING(ring, A6XX_VFD_CONTROL_5_REGID_GSHEADER(gs_header_regid) |
1114                     0xfc00); /* VFD_CONTROL_5 */
1115   OUT_RING(ring, COND(primid_passthru,
1116                       A6XX_VFD_CONTROL_6_PRIMID_PASSTHRU)); /* VFD_CONTROL_6 */
1117
1118   if (!binning_pass)
1119      fd6_emit_immediates(ctx->screen, fs, ring);
1120}
1121
1122static void emit_interp_state(struct fd_ringbuffer *ring,
1123                              struct ir3_shader_variant *fs, bool rasterflat,
1124                              bool sprite_coord_mode,
1125                              uint32_t sprite_coord_enable);
1126
1127static struct fd_ringbuffer *
1128create_interp_stateobj(struct fd_context *ctx, struct fd6_program_state *state)
1129{
1130   struct fd_ringbuffer *ring = fd_ringbuffer_new_object(ctx->pipe, 18 * 4);
1131
1132   emit_interp_state(ring, state->fs, false, false, 0);
1133
1134   return ring;
1135}
1136
1137/* build the program streaming state which is not part of the pre-
1138 * baked stateobj because of dependency on other gl state (rasterflat
1139 * or sprite-coord-replacement)
1140 */
1141struct fd_ringbuffer *
1142fd6_program_interp_state(struct fd6_emit *emit)
1143{
1144   const struct fd6_program_state *state = fd6_emit_get_prog(emit);
1145
1146   if (!unlikely(emit->rasterflat || emit->sprite_coord_enable)) {
1147      /* fastpath: */
1148      return fd_ringbuffer_ref(state->interp_stateobj);
1149   } else {
1150      struct fd_ringbuffer *ring = fd_submit_new_ringbuffer(
1151         emit->ctx->batch->submit, 18 * 4, FD_RINGBUFFER_STREAMING);
1152
1153      emit_interp_state(ring, state->fs, emit->rasterflat,
1154                        emit->sprite_coord_mode, emit->sprite_coord_enable);
1155
1156      return ring;
1157   }
1158}
1159
1160static void
1161emit_interp_state(struct fd_ringbuffer *ring, struct ir3_shader_variant *fs,
1162                  bool rasterflat, bool sprite_coord_mode,
1163                  uint32_t sprite_coord_enable)
1164{
1165   uint32_t vinterp[8], vpsrepl[8];
1166
1167   memset(vinterp, 0, sizeof(vinterp));
1168   memset(vpsrepl, 0, sizeof(vpsrepl));
1169
1170   for (int j = -1; (j = ir3_next_varying(fs, j)) < (int)fs->inputs_count;) {
1171
1172      /* NOTE: varyings are packed, so if compmask is 0xb
1173       * then first, third, and fourth component occupy
1174       * three consecutive varying slots:
1175       */
1176      unsigned compmask = fs->inputs[j].compmask;
1177
1178      uint32_t inloc = fs->inputs[j].inloc;
1179
1180      if (fs->inputs[j].flat || (fs->inputs[j].rasterflat && rasterflat)) {
1181         uint32_t loc = inloc;
1182
1183         for (int i = 0; i < 4; i++) {
1184            if (compmask & (1 << i)) {
1185               vinterp[loc / 16] |= 1 << ((loc % 16) * 2);
1186               loc++;
1187            }
1188         }
1189      }
1190
1191      bool coord_mode = sprite_coord_mode;
1192      if (ir3_point_sprite(fs, j, sprite_coord_enable, &coord_mode)) {
1193         /* mask is two 2-bit fields, where:
1194          *   '01' -> S
1195          *   '10' -> T
1196          *   '11' -> 1 - T  (flip mode)
1197          */
1198         unsigned mask = coord_mode ? 0b1101 : 0b1001;
1199         uint32_t loc = inloc;
1200         if (compmask & 0x1) {
1201            vpsrepl[loc / 16] |= ((mask >> 0) & 0x3) << ((loc % 16) * 2);
1202            loc++;
1203         }
1204         if (compmask & 0x2) {
1205            vpsrepl[loc / 16] |= ((mask >> 2) & 0x3) << ((loc % 16) * 2);
1206            loc++;
1207         }
1208         if (compmask & 0x4) {
1209            /* .z <- 0.0f */
1210            vinterp[loc / 16] |= 0b10 << ((loc % 16) * 2);
1211            loc++;
1212         }
1213         if (compmask & 0x8) {
1214            /* .w <- 1.0f */
1215            vinterp[loc / 16] |= 0b11 << ((loc % 16) * 2);
1216            loc++;
1217         }
1218      }
1219   }
1220
1221   OUT_PKT4(ring, REG_A6XX_VPC_VARYING_INTERP_MODE(0), 8);
1222   for (int i = 0; i < 8; i++)
1223      OUT_RING(ring, vinterp[i]); /* VPC_VARYING_INTERP[i].MODE */
1224
1225   OUT_PKT4(ring, REG_A6XX_VPC_VARYING_PS_REPL_MODE(0), 8);
1226   for (int i = 0; i < 8; i++)
1227      OUT_RING(ring, vpsrepl[i]); /* VPC_VARYING_PS_REPL[i] */
1228}
1229
1230static struct ir3_program_state *
1231fd6_program_create(void *data, struct ir3_shader_variant *bs,
1232                   struct ir3_shader_variant *vs, struct ir3_shader_variant *hs,
1233                   struct ir3_shader_variant *ds, struct ir3_shader_variant *gs,
1234                   struct ir3_shader_variant *fs,
1235                   const struct ir3_cache_key *key) in_dt
1236{
1237   struct fd_context *ctx = fd_context(data);
1238   struct fd_screen *screen = ctx->screen;
1239   struct fd6_program_state *state = CALLOC_STRUCT(fd6_program_state);
1240
1241   tc_assert_driver_thread(ctx->tc);
1242
1243   /* if we have streamout, use full VS in binning pass, as the
1244    * binning pass VS will have outputs on other than position/psize
1245    * stripped out:
1246    */
1247   state->bs = vs->stream_output.num_outputs ? vs : bs;
1248   state->vs = vs;
1249   state->hs = hs;
1250   state->ds = ds;
1251   state->gs = gs;
1252   state->fs = fs;
1253   state->binning_stateobj = fd_ringbuffer_new_object(ctx->pipe, 0x1000);
1254   state->stateobj = fd_ringbuffer_new_object(ctx->pipe, 0x1000);
1255
1256#ifdef DEBUG
1257   if (!ds) {
1258      for (unsigned i = 0; i < bs->inputs_count; i++) {
1259         if (vs->inputs[i].sysval)
1260            continue;
1261         assert(bs->inputs[i].regid == vs->inputs[i].regid);
1262      }
1263   }
1264#endif
1265
1266   if (hs) {
1267      /* Allocate the fixed-size tess factor BO globally on the screen.  This
1268       * lets the program (which ideally we would have shared across contexts,
1269       * though the current ir3_cache impl doesn't do that) bake in the
1270       * addresses.
1271       */
1272      fd_screen_lock(screen);
1273      if (!screen->tess_bo)
1274         screen->tess_bo =
1275            fd_bo_new(screen->dev, FD6_TESS_BO_SIZE, FD_BO_NOMAP, "tessfactor");
1276      fd_screen_unlock(screen);
1277   }
1278
1279   setup_config_stateobj(ctx, state);
1280   setup_stateobj(state->binning_stateobj, ctx, state, key, true);
1281   setup_stateobj(state->stateobj, ctx, state, key, false);
1282   state->interp_stateobj = create_interp_stateobj(ctx, state);
1283
1284   const struct ir3_stream_output_info *stream_output =
1285      &fd6_last_shader(state)->stream_output;
1286   if (stream_output->num_outputs > 0)
1287      state->stream_output = stream_output;
1288
1289   return &state->base;
1290}
1291
1292static void
1293fd6_program_destroy(void *data, struct ir3_program_state *state)
1294{
1295   struct fd6_program_state *so = fd6_program_state(state);
1296   fd_ringbuffer_del(so->stateobj);
1297   fd_ringbuffer_del(so->binning_stateobj);
1298   fd_ringbuffer_del(so->config_stateobj);
1299   fd_ringbuffer_del(so->interp_stateobj);
1300   if (so->streamout_stateobj)
1301      fd_ringbuffer_del(so->streamout_stateobj);
1302   free(so);
1303}
1304
1305static const struct ir3_cache_funcs cache_funcs = {
1306   .create_state = fd6_program_create,
1307   .destroy_state = fd6_program_destroy,
1308};
1309
1310void
1311fd6_prog_init(struct pipe_context *pctx)
1312{
1313   struct fd_context *ctx = fd_context(pctx);
1314
1315   ctx->shader_cache = ir3_cache_create(&cache_funcs, ctx);
1316
1317   ir3_prog_init(pctx);
1318
1319   fd_prog_init(pctx);
1320}
1321