1/*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 *    Rob Clark <robclark@freedesktop.org>
25 */
26
27#ifndef FD5_CONTEXT_H_
28#define FD5_CONTEXT_H_
29
30#include "util/u_upload_mgr.h"
31
32#include "freedreno_context.h"
33
34#include "ir3/ir3_shader.h"
35
36struct fd5_context {
37   struct fd_context base;
38
39   /* This only needs to be 4 * num_of_pipes bytes (ie. 32 bytes).  We
40    * could combine it with another allocation.
41    */
42   struct fd_bo *vsc_size_mem;
43
44   /* TODO not sure what this is for.. probably similar to
45    * CACHE_FLUSH_TS on kernel side, where value gets written
46    * to this address synchronized w/ 3d (ie. a way to
47    * synchronize when the CP is running far ahead)
48    */
49   struct fd_bo *blit_mem;
50
51   struct u_upload_mgr *border_color_uploader;
52   struct pipe_resource *border_color_buf;
53
54   /* storage for ctx->last.key: */
55   struct ir3_shader_key last_key;
56
57   /* number of active samples-passed queries: */
58   int samples_passed_queries;
59
60   /* cached state about current emitted shader program (3d): */
61   unsigned max_loc;
62};
63
64static inline struct fd5_context *
65fd5_context(struct fd_context *ctx)
66{
67   return (struct fd5_context *)ctx;
68}
69
70struct pipe_context *fd5_context_create(struct pipe_screen *pscreen, void *priv,
71                                        unsigned flags);
72
73/* helper for places where we need to stall CP to wait for previous draws: */
74static inline void
75fd5_emit_flush(struct fd_context *ctx, struct fd_ringbuffer *ring)
76{
77   OUT_PKT7(ring, CP_EVENT_WRITE, 4);
78   OUT_RING(ring, CACHE_FLUSH_TS);
79   OUT_RELOC(ring, fd5_context(ctx)->blit_mem, 0, 0, 0); /* ADDR_LO/HI */
80   OUT_RING(ring, 0x00000000);
81
82   OUT_WFI5(ring);
83}
84
85#endif /* FD5_CONTEXT_H_ */
86