1/* 2 * Copyright (C) 2013 Rob Clark <robclark@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Rob Clark <robclark@freedesktop.org> 25 */ 26 27#include "pipe/p_state.h" 28#include "util/format/u_format.h" 29#include "util/u_memory.h" 30#include "util/u_prim.h" 31#include "util/u_string.h" 32 33#include "freedreno_resource.h" 34#include "freedreno_state.h" 35 36#include "fd3_context.h" 37#include "fd3_draw.h" 38#include "fd3_emit.h" 39#include "fd3_format.h" 40#include "fd3_program.h" 41#include "fd3_zsa.h" 42 43static inline uint32_t 44add_sat(uint32_t a, int32_t b) 45{ 46 int64_t ret = (uint64_t)a + (int64_t)b; 47 if (ret > ~0U) 48 return ~0U; 49 if (ret < 0) 50 return 0; 51 return (uint32_t)ret; 52} 53 54static void 55draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring, 56 struct fd3_emit *emit, unsigned index_offset) assert_dt 57{ 58 const struct pipe_draw_info *info = emit->info; 59 enum pc_di_primtype primtype = ctx->screen->primtypes[info->mode]; 60 61 fd3_emit_state(ctx, ring, emit); 62 63 if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE)) 64 fd3_emit_vertex_bufs(ring, emit); 65 66 OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1); 67 OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */ 68 69 OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4); 70 OUT_RING(ring, info->index_bounds_valid 71 ? add_sat(info->min_index, 72 info->index_size ? emit->draw->index_bias : 0) 73 : 0); /* VFD_INDEX_MIN */ 74 OUT_RING(ring, info->index_bounds_valid 75 ? add_sat(info->max_index, 76 info->index_size ? emit->draw->index_bias : 0) 77 : ~0); /* VFD_INDEX_MAX */ 78 OUT_RING(ring, info->start_instance); /* VFD_INSTANCEID_OFFSET */ 79 OUT_RING(ring, info->index_size ? emit->draw->index_bias 80 : emit->draw->start); /* VFD_INDEX_OFFSET */ 81 82 OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1); 83 OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */ 84 info->restart_index 85 : 0xffffffff); 86 87 /* points + psize -> spritelist: */ 88 if (ctx->rasterizer->point_size_per_vertex && 89 fd3_emit_get_vp(emit)->writes_psize && (info->mode == PIPE_PRIM_POINTS)) 90 primtype = DI_PT_POINTLIST_PSIZE; 91 92 fd_draw_emit(ctx->batch, ring, primtype, 93 emit->binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY, info, 94 emit->draw, index_offset); 95} 96 97static bool 98fd3_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info, 99 unsigned drawid_offset, 100 const struct pipe_draw_indirect_info *indirect, 101 const struct pipe_draw_start_count_bias *draw, 102 unsigned index_offset) in_dt 103{ 104 struct fd3_emit emit = { 105 .debug = &ctx->debug, 106 .vtx = &ctx->vtx, 107 .info = info, 108 .drawid_offset = drawid_offset, 109 .indirect = indirect, 110 .draw = draw, 111 .key = { 112 .vs = ctx->prog.vs, 113 .fs = ctx->prog.fs, 114 }, 115 .rasterflat = ctx->rasterizer->flatshade, 116 .sprite_coord_enable = ctx->rasterizer->sprite_coord_enable, 117 .sprite_coord_mode = ctx->rasterizer->sprite_coord_mode, 118 }; 119 120 if (info->mode != PIPE_PRIM_MAX && !indirect && !info->primitive_restart && 121 !u_trim_pipe_prim(info->mode, (unsigned *)&draw->count)) 122 return false; 123 124 if (fd3_needs_manual_clipping(ir3_get_shader(ctx->prog.vs), ctx->rasterizer)) 125 emit.key.key.ucp_enables = ctx->rasterizer->clip_plane_enable; 126 127 ir3_fixup_shader_state(&ctx->base, &emit.key.key); 128 129 unsigned dirty = ctx->dirty; 130 131 emit.prog = fd3_program_state( 132 ir3_cache_lookup(ctx->shader_cache, &emit.key, &ctx->debug)); 133 134 /* bail if compile failed: */ 135 if (!emit.prog) 136 return false; 137 138 const struct ir3_shader_variant *vp = fd3_emit_get_vp(&emit); 139 const struct ir3_shader_variant *fp = fd3_emit_get_fp(&emit); 140 141 ir3_update_max_tf_vtx(ctx, vp); 142 143 /* do regular pass first: */ 144 145 if (unlikely(ctx->stats_users > 0)) { 146 ctx->stats.vs_regs += ir3_shader_halfregs(vp); 147 ctx->stats.fs_regs += ir3_shader_halfregs(fp); 148 } 149 150 emit.binning_pass = false; 151 emit.dirty = dirty; 152 draw_impl(ctx, ctx->batch->draw, &emit, index_offset); 153 154 /* and now binning pass: */ 155 emit.binning_pass = true; 156 emit.dirty = dirty & ~(FD_DIRTY_BLEND); 157 emit.vs = NULL; /* we changed key so need to refetch vs */ 158 emit.fs = NULL; 159 draw_impl(ctx, ctx->batch->binning, &emit, index_offset); 160 161 fd_context_all_clean(ctx); 162 163 return true; 164} 165 166void 167fd3_draw_init(struct pipe_context *pctx) disable_thread_safety_analysis 168{ 169 struct fd_context *ctx = fd_context(pctx); 170 ctx->draw_vbo = fd3_draw_vbo; 171} 172