1bf215546Sopenharmony_ci/* 2bf215546Sopenharmony_ci * Copyright © Microsoft Corporation 3bf215546Sopenharmony_ci * 4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a 5bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"), 6bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation 7bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the 9bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions: 10bf215546Sopenharmony_ci * 11bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next 12bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the 13bf215546Sopenharmony_ci * Software. 14bf215546Sopenharmony_ci * 15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19bf215546Sopenharmony_ci * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20bf215546Sopenharmony_ci * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21bf215546Sopenharmony_ci * IN THE SOFTWARE. 22bf215546Sopenharmony_ci */ 23bf215546Sopenharmony_ci 24bf215546Sopenharmony_ci#ifndef D3D12_VIDEO_PROC_H 25bf215546Sopenharmony_ci#define D3D12_VIDEO_PROC_H 26bf215546Sopenharmony_ci#include "d3d12_video_types.h" 27bf215546Sopenharmony_ci 28bf215546Sopenharmony_ci 29bf215546Sopenharmony_ci/// 30bf215546Sopenharmony_ci/// Pipe video interface starts 31bf215546Sopenharmony_ci/// 32bf215546Sopenharmony_ci 33bf215546Sopenharmony_ci/** 34bf215546Sopenharmony_ci * creates a video processor 35bf215546Sopenharmony_ci */ 36bf215546Sopenharmony_cistruct pipe_video_codec * 37bf215546Sopenharmony_cid3d12_video_create_processor(struct pipe_context *context, const struct pipe_video_codec *templ); 38bf215546Sopenharmony_ci 39bf215546Sopenharmony_ci/** 40bf215546Sopenharmony_ci * destroy this video processor 41bf215546Sopenharmony_ci */ 42bf215546Sopenharmony_civoid 43bf215546Sopenharmony_cid3d12_video_processor_destroy(struct pipe_video_codec *codec); 44bf215546Sopenharmony_ci 45bf215546Sopenharmony_ci/** 46bf215546Sopenharmony_ci * start processing of a new frame 47bf215546Sopenharmony_ci */ 48bf215546Sopenharmony_civoid 49bf215546Sopenharmony_cid3d12_video_processor_begin_frame(struct pipe_video_codec * codec, 50bf215546Sopenharmony_ci struct pipe_video_buffer *target, 51bf215546Sopenharmony_ci struct pipe_picture_desc *picture); 52bf215546Sopenharmony_ci 53bf215546Sopenharmony_ci/** 54bf215546Sopenharmony_ci * Perform post-process effect 55bf215546Sopenharmony_ci */ 56bf215546Sopenharmony_civoid 57bf215546Sopenharmony_cid3d12_video_processor_process_frame(struct pipe_video_codec *codec, 58bf215546Sopenharmony_ci struct pipe_video_buffer *input_texture, 59bf215546Sopenharmony_ci const struct pipe_vpp_desc *process_properties); 60bf215546Sopenharmony_ci/** 61bf215546Sopenharmony_ci * end processing of the current frame 62bf215546Sopenharmony_ci */ 63bf215546Sopenharmony_civoid 64bf215546Sopenharmony_cid3d12_video_processor_end_frame(struct pipe_video_codec * codec, 65bf215546Sopenharmony_ci struct pipe_video_buffer *target, 66bf215546Sopenharmony_ci struct pipe_picture_desc *picture); 67bf215546Sopenharmony_ci/** 68bf215546Sopenharmony_ci 69bf215546Sopenharmony_ci * flush any outstanding command buffers to the hardware 70bf215546Sopenharmony_ci * should be called before a video_buffer is acessed by the gallium frontend again 71bf215546Sopenharmony_ci */ 72bf215546Sopenharmony_civoid 73bf215546Sopenharmony_cid3d12_video_processor_flush(struct pipe_video_codec *codec); 74bf215546Sopenharmony_ci 75bf215546Sopenharmony_ci/// 76bf215546Sopenharmony_ci/// Pipe video interface ends 77bf215546Sopenharmony_ci/// 78bf215546Sopenharmony_ci 79bf215546Sopenharmony_ci/// 80bf215546Sopenharmony_ci/// d3d12_video_processor functions starts 81bf215546Sopenharmony_ci/// 82bf215546Sopenharmony_ci 83bf215546Sopenharmony_cistruct d3d12_video_processor 84bf215546Sopenharmony_ci{ 85bf215546Sopenharmony_ci struct pipe_video_codec base; 86bf215546Sopenharmony_ci struct d3d12_screen *m_pD3D12Screen; 87bf215546Sopenharmony_ci struct d3d12_context *m_pD3D12Context; 88bf215546Sopenharmony_ci 89bf215546Sopenharmony_ci /// 90bf215546Sopenharmony_ci /// D3D12 objects and context info 91bf215546Sopenharmony_ci /// 92bf215546Sopenharmony_ci 93bf215546Sopenharmony_ci const uint m_NodeMask = 0u; 94bf215546Sopenharmony_ci const uint m_NodeIndex = 0u; 95bf215546Sopenharmony_ci 96bf215546Sopenharmony_ci ComPtr<ID3D12Fence> m_spFence; 97bf215546Sopenharmony_ci uint m_fenceValue = 1u; 98bf215546Sopenharmony_ci 99bf215546Sopenharmony_ci ComPtr<ID3D12VideoDevice> m_spD3D12VideoDevice; 100bf215546Sopenharmony_ci 101bf215546Sopenharmony_ci D3D12_FEATURE_DATA_VIDEO_PROCESS_SUPPORT m_SupportCaps; 102bf215546Sopenharmony_ci D3D12_VIDEO_PROCESS_OUTPUT_STREAM_DESC m_outputStreamDesc; 103bf215546Sopenharmony_ci std::vector<D3D12_VIDEO_PROCESS_INPUT_STREAM_DESC> m_inputStreamDescs; 104bf215546Sopenharmony_ci ComPtr<ID3D12VideoProcessor1> m_spVideoProcessor; 105bf215546Sopenharmony_ci ComPtr<ID3D12CommandQueue> m_spCommandQueue; 106bf215546Sopenharmony_ci ComPtr<ID3D12CommandAllocator> m_spCommandAllocator; 107bf215546Sopenharmony_ci ComPtr<ID3D12VideoProcessCommandList1> m_spCommandList; 108bf215546Sopenharmony_ci 109bf215546Sopenharmony_ci std::vector<D3D12_RESOURCE_BARRIER> m_transitionsBeforeCloseCmdList; 110bf215546Sopenharmony_ci 111bf215546Sopenharmony_ci // Current state between begin and end frame 112bf215546Sopenharmony_ci D3D12_VIDEO_PROCESS_OUTPUT_STREAM_ARGUMENTS m_OutputArguments; 113bf215546Sopenharmony_ci std::vector<D3D12_VIDEO_PROCESS_INPUT_STREAM_ARGUMENTS1> m_ProcessInputs; 114bf215546Sopenharmony_ci 115bf215546Sopenharmony_ci // Indicates if GPU commands have not been flushed and are pending. 116bf215546Sopenharmony_ci bool m_needsGPUFlush = false; 117bf215546Sopenharmony_ci}; 118bf215546Sopenharmony_ci 119bf215546Sopenharmony_cistruct pipe_video_codec * 120bf215546Sopenharmony_cid3d12_video_processor_create(struct pipe_context *context, const struct pipe_video_codec *codec); 121bf215546Sopenharmony_ci 122bf215546Sopenharmony_cibool 123bf215546Sopenharmony_cid3d12_video_processor_check_caps_and_create_processor(struct d3d12_video_processor *pD3D12Proc, 124bf215546Sopenharmony_ci std::vector<DXGI_FORMAT> InputFormats, 125bf215546Sopenharmony_ci DXGI_COLOR_SPACE_TYPE InputColorSpace, 126bf215546Sopenharmony_ci DXGI_FORMAT OutputFormat, 127bf215546Sopenharmony_ci DXGI_COLOR_SPACE_TYPE OutputColorSpace); 128bf215546Sopenharmony_ci 129bf215546Sopenharmony_cibool 130bf215546Sopenharmony_cid3d12_video_processor_create_command_objects(struct d3d12_video_processor *pD3D12Proc); 131bf215546Sopenharmony_ci 132bf215546Sopenharmony_ciD3D12_VIDEO_PROCESS_ORIENTATION 133bf215546Sopenharmony_cid3d12_video_processor_convert_pipe_rotation(enum pipe_video_vpp_orientation orientation); 134bf215546Sopenharmony_ci 135bf215546Sopenharmony_ci/// 136bf215546Sopenharmony_ci/// d3d12_video_processor functions ends 137bf215546Sopenharmony_ci/// 138bf215546Sopenharmony_ci 139bf215546Sopenharmony_ci#endif 140