1/* 2 * Copyright © Microsoft Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24 25#ifndef D3D12_VIDEO_BUFFER_H 26#define D3D12_VIDEO_BUFFER_H 27 28#include "pipe/p_context.h" 29#include "pipe/p_video_codec.h" 30#include <vector> 31 32/// 33/// Pipe video buffer interface starts 34/// 35 36/** 37 * creates a video buffer 38 */ 39struct pipe_video_buffer * 40d3d12_video_buffer_create(struct pipe_context *pipe, const struct pipe_video_buffer *tmpl); 41 42/** 43 * destroy this video buffer 44 */ 45void 46d3d12_video_buffer_destroy(struct pipe_video_buffer *buffer); 47 48/** 49 * get an individual sampler view for each plane 50 */ 51struct pipe_sampler_view ** 52d3d12_video_buffer_get_sampler_view_planes(struct pipe_video_buffer *buffer); 53 54/** 55 * get an individual sampler view for each component 56 */ 57struct pipe_sampler_view ** 58d3d12_video_buffer_get_sampler_view_components(struct pipe_video_buffer *buffer); 59 60/** 61 * get an individual surfaces for each plane 62 */ 63struct pipe_surface ** 64d3d12_video_buffer_get_surfaces(struct pipe_video_buffer *buffer); 65 66/* 67 * destroy the associated data 68 */ 69void 70d3d12_video_buffer_destroy_associated_data(void *associated_data); 71 72/** 73 * output for decoding / input for displaying 74 */ 75struct d3d12_video_buffer 76{ 77 pipe_video_buffer base; 78 struct d3d12_resource * texture; 79 uint num_planes; 80 std::vector<pipe_surface *> surfaces; 81 std::vector<pipe_sampler_view *> sampler_view_planes; 82 std::vector<pipe_sampler_view *> sampler_view_components; 83}; 84 85/// 86/// Pipe video buffer interface ends 87/// 88 89#endif 90