1/* 2 * Copyright © Microsoft Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#ifndef D3D12_SURFACE_H 25#define D3D12_SURFACE_H 26 27#include "pipe/p_state.h" 28 29struct d3d12_descriptor_handle; 30struct pipe_context; 31 32struct d3d12_surface { 33 struct pipe_surface base; 34 struct d3d12_descriptor_handle uint_rtv_handle; 35 struct pipe_resource *rgba_texture; 36 37 struct d3d12_descriptor_handle desc_handle; 38}; 39 40enum d3d12_surface_conversion_mode { 41 D3D12_SURFACE_CONVERSION_NONE, 42 D3D12_SURFACE_CONVERSION_RGBA_UINT, 43 D3D12_SURFACE_CONVERSION_BGRA_UINT, 44}; 45 46static inline struct d3d12_surface * 47d3d12_surface(struct pipe_surface *psurf) 48{ 49 return (struct d3d12_surface *)psurf; 50} 51 52enum d3d12_surface_conversion_mode 53d3d12_surface_update_pre_draw(struct pipe_context *pctx, 54 struct d3d12_surface *surface, 55 DXGI_FORMAT format); 56 57void 58d3d12_surface_update_post_draw(struct pipe_context *pctx, 59 struct d3d12_surface *surface, 60 enum d3d12_surface_conversion_mode mode); 61 62D3D12_CPU_DESCRIPTOR_HANDLE 63d3d12_surface_get_handle(struct d3d12_surface *surface, 64 enum d3d12_surface_conversion_mode mode); 65 66void 67d3d12_context_surface_init(struct pipe_context *context); 68 69#endif 70