1bf215546Sopenharmony_ci/*
2bf215546Sopenharmony_ci * Copyright © Microsoft Corporation
3bf215546Sopenharmony_ci *
4bf215546Sopenharmony_ci * Permission is hereby granted, free of charge, to any person obtaining a
5bf215546Sopenharmony_ci * copy of this software and associated documentation files (the "Software"),
6bf215546Sopenharmony_ci * to deal in the Software without restriction, including without limitation
7bf215546Sopenharmony_ci * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8bf215546Sopenharmony_ci * and/or sell copies of the Software, and to permit persons to whom the
9bf215546Sopenharmony_ci * Software is furnished to do so, subject to the following conditions:
10bf215546Sopenharmony_ci *
11bf215546Sopenharmony_ci * The above copyright notice and this permission notice (including the next
12bf215546Sopenharmony_ci * paragraph) shall be included in all copies or substantial portions of the
13bf215546Sopenharmony_ci * Software.
14bf215546Sopenharmony_ci *
15bf215546Sopenharmony_ci * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16bf215546Sopenharmony_ci * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17bf215546Sopenharmony_ci * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18bf215546Sopenharmony_ci * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19bf215546Sopenharmony_ci * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20bf215546Sopenharmony_ci * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21bf215546Sopenharmony_ci * IN THE SOFTWARE.
22bf215546Sopenharmony_ci */
23bf215546Sopenharmony_ci
24bf215546Sopenharmony_ci#ifndef D3D12_PIPELINE_STATE_H
25bf215546Sopenharmony_ci#define D3D12_PIPELINE_STATE_H
26bf215546Sopenharmony_ci
27bf215546Sopenharmony_ci#include "pipe/p_state.h"
28bf215546Sopenharmony_ci
29bf215546Sopenharmony_ci#include "d3d12_common.h"
30bf215546Sopenharmony_ci
31bf215546Sopenharmony_cistruct d3d12_context;
32bf215546Sopenharmony_cistruct d3d12_root_signature;
33bf215546Sopenharmony_ci
34bf215546Sopenharmony_cistruct d3d12_vertex_elements_state {
35bf215546Sopenharmony_ci   D3D12_INPUT_ELEMENT_DESC elements[PIPE_MAX_ATTRIBS];
36bf215546Sopenharmony_ci   enum pipe_format format_conversion[PIPE_MAX_ATTRIBS];
37bf215546Sopenharmony_ci   unsigned num_elements:6; // <= PIPE_MAX_ATTRIBS
38bf215546Sopenharmony_ci   unsigned needs_format_emulation:1;
39bf215546Sopenharmony_ci   unsigned unused:25;
40bf215546Sopenharmony_ci};
41bf215546Sopenharmony_ci
42bf215546Sopenharmony_cistruct d3d12_rasterizer_state {
43bf215546Sopenharmony_ci   struct pipe_rasterizer_state base;
44bf215546Sopenharmony_ci   D3D12_RASTERIZER_DESC desc;
45bf215546Sopenharmony_ci   void *twoface_back;
46bf215546Sopenharmony_ci};
47bf215546Sopenharmony_ci
48bf215546Sopenharmony_cistruct d3d12_blend_state {
49bf215546Sopenharmony_ci   D3D12_BLEND_DESC desc;
50bf215546Sopenharmony_ci   unsigned blend_factor_flags;
51bf215546Sopenharmony_ci   bool is_dual_src;
52bf215546Sopenharmony_ci};
53bf215546Sopenharmony_ci
54bf215546Sopenharmony_cistruct d3d12_depth_stencil_alpha_state {
55bf215546Sopenharmony_ci   D3D12_DEPTH_STENCIL_DESC desc;
56bf215546Sopenharmony_ci};
57bf215546Sopenharmony_ci
58bf215546Sopenharmony_cistruct d3d12_gfx_pipeline_state {
59bf215546Sopenharmony_ci   ID3D12RootSignature *root_signature;
60bf215546Sopenharmony_ci   struct d3d12_shader *stages[PIPE_SHADER_TYPES - 1];
61bf215546Sopenharmony_ci   struct pipe_stream_output_info so_info;
62bf215546Sopenharmony_ci
63bf215546Sopenharmony_ci   struct d3d12_vertex_elements_state *ves;
64bf215546Sopenharmony_ci   struct d3d12_blend_state *blend;
65bf215546Sopenharmony_ci   struct d3d12_depth_stencil_alpha_state *zsa;
66bf215546Sopenharmony_ci   struct d3d12_rasterizer_state *rast;
67bf215546Sopenharmony_ci
68bf215546Sopenharmony_ci   unsigned samples;
69bf215546Sopenharmony_ci   unsigned sample_mask;
70bf215546Sopenharmony_ci   unsigned num_cbufs;
71bf215546Sopenharmony_ci   unsigned num_so_targets;
72bf215546Sopenharmony_ci   bool has_float_rtv;
73bf215546Sopenharmony_ci   DXGI_FORMAT rtv_formats[8];
74bf215546Sopenharmony_ci   DXGI_FORMAT dsv_format;
75bf215546Sopenharmony_ci   D3D12_INDEX_BUFFER_STRIP_CUT_VALUE ib_strip_cut_value;
76bf215546Sopenharmony_ci   enum pipe_prim_type prim_type;
77bf215546Sopenharmony_ci};
78bf215546Sopenharmony_ci
79bf215546Sopenharmony_cistruct d3d12_compute_pipeline_state {
80bf215546Sopenharmony_ci   ID3D12RootSignature *root_signature;
81bf215546Sopenharmony_ci   struct d3d12_shader *stage;
82bf215546Sopenharmony_ci};
83bf215546Sopenharmony_ci
84bf215546Sopenharmony_ciDXGI_FORMAT
85bf215546Sopenharmony_cid3d12_rtv_format(struct d3d12_context *ctx, unsigned index);
86bf215546Sopenharmony_ci
87bf215546Sopenharmony_civoid
88bf215546Sopenharmony_cid3d12_gfx_pipeline_state_cache_init(struct d3d12_context *ctx);
89bf215546Sopenharmony_ci
90bf215546Sopenharmony_civoid
91bf215546Sopenharmony_cid3d12_gfx_pipeline_state_cache_destroy(struct d3d12_context *ctx);
92bf215546Sopenharmony_ci
93bf215546Sopenharmony_ciID3D12PipelineState *
94bf215546Sopenharmony_cid3d12_get_gfx_pipeline_state(struct d3d12_context *ctx);
95bf215546Sopenharmony_ci
96bf215546Sopenharmony_civoid
97bf215546Sopenharmony_cid3d12_gfx_pipeline_state_cache_invalidate(struct d3d12_context *ctx, const void *state);
98bf215546Sopenharmony_ci
99bf215546Sopenharmony_civoid
100bf215546Sopenharmony_cid3d12_gfx_pipeline_state_cache_invalidate_shader(struct d3d12_context *ctx,
101bf215546Sopenharmony_ci                                                 enum pipe_shader_type stage,
102bf215546Sopenharmony_ci                                                 struct d3d12_shader_selector *selector);
103bf215546Sopenharmony_ci
104bf215546Sopenharmony_civoid
105bf215546Sopenharmony_cid3d12_compute_pipeline_state_cache_init(struct d3d12_context *ctx);
106bf215546Sopenharmony_ci
107bf215546Sopenharmony_civoid
108bf215546Sopenharmony_cid3d12_compute_pipeline_state_cache_destroy(struct d3d12_context *ctx);
109bf215546Sopenharmony_ci
110bf215546Sopenharmony_ciID3D12PipelineState *
111bf215546Sopenharmony_cid3d12_get_compute_pipeline_state(struct d3d12_context *ctx);
112bf215546Sopenharmony_ci
113bf215546Sopenharmony_civoid
114bf215546Sopenharmony_cid3d12_compute_pipeline_state_cache_invalidate_shader(struct d3d12_context *ctx,
115bf215546Sopenharmony_ci                                                     struct d3d12_shader_selector *selector);
116bf215546Sopenharmony_ci
117bf215546Sopenharmony_ci#endif
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